Sweet Surrender VR
nearly 10 hours in, and I’m a HUGE fan of this game. It has some bugs, but definitely makes up for it by being one of the most fun VR games currently out there by far, in my opinion.
let me say first that the reviewers not recommending this must be incredibly hard to please, you know the type… the gamers who throw controllers, and rage about bugs.
the game just came out, bugs are to be expected. with that said though, I do think this should have been listed as early access.
I’ve encountered plenty of game breaking bugs, such as:
– Real player with 17.1 hrs in game
Read More: Best Immersive Sim Roguelite Games.
I wanted to like this game a lot. But in the end, I couldn’t. The core concept of the game is great, but it has too many design flaws and way too many bugs.
The Good:
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Great performance
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Chip upgrade system is fun in concept
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When firing on all cylinders, combat situations are a lot of fun
The Bad:
- Bad weapon balance. Two handed weapons are almost impossible to use. I would be astonished to see anyone actually complete a level with a shotgun. Dual wielding automatic weapons will always be the superior choice in every situation.
– Real player with 8.5 hrs in game
Void Bastards
Introduction
Void Bastards (VB) is a FPS rogue-lite game in which players collect parts to repair the Void Arc, a prison spaceship. Stranded in the Sargasso Nebula, you, the WCG Client, are tasked with fixing the ship while avoiding the many threats found throughout the nebula.
✔The Good✔
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Lots of replay value
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Challenging and fair runs
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Fantastic art direction
❌The Bad❌
- Enemy awareness can be wonky at times
– Real player with 153.7 hrs in game
Read More: Best Immersive Sim Singleplayer Games.
This is both a review and a word of advice to players before they begin, regarding how to play it.
Advice:
Play the game on Hard or Hard Bastard difficulty, not Normal difficulty.
Explanation and review:
I was this close to writing a negative review of Void Bastards, after finishing it on Normal difficulty. I enjoyed it, but the amount of content was mismatched with the price, and I’d purchased it - despite reading other reviews to that effect - hoping the game would continue to be expanded.
– Real player with 41.3 hrs in game
Battle Talent
What is Battle Talent
Battle Talent is a VR action game with Advanced Physics that satisfies your Combat Fantasy.
Let’s train yourself like a Warrior !
It is suitable for:
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players who like Creative Combat
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like to Workout in VR
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Challenge and Roguelite lover
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VR enthusiast who wants to try Advanced Physics
Features
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Advanced Physics: brings you accurate collision, climb, physics feedbacks and sounds, badass weapons and enemies…
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Rich Combat Selections: aerial combo, deflect, grab, throw, dismember, shoot, magic…
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Unique Weapons: many weapons have special skills, such as summoning lighting and ice
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Roguelite Levels: massive seamless dungeon and lots of enemies, room events, loots waiting for you
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Progress: you can earn coins and unlock new abilities and weapons in store as you played
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Multiple Languages and Brutal Settings Supported
Ps
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It is not easy to make a personal investment for two years, there is no form of crowdfunding, please join our Discord community, share, add a wish list to support us
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The demo version only contains 90% of Trailer content
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The image quality of Quest version is not exactly the same as Trailer
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Seeking translation volunteers, your name will be shown in credits
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We will checkout reviews and Discord almost everyday, please let us know if you have any disappointment or suggestion.
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Before you start to play, make sure there are no people or monitor around you, In case of tragedy.
Read More: Best Immersive Sim Swordplay Games.
Gravity run
This game sucks so much. You have no chance to control what happens.
– Real player with 0.4 hrs in game
OK, this game maybe only got like 40 seconds of actual gameplay, BUT the music is a total BANGER!
– Real player with 0.2 hrs in game
Alien Life Simulator
here we are, played it for a decent amount of time now and i must say i dont regret this purchase!
i can see a big roguelike adventure evolving from this excellent base!
cant wait for the frequent updates to continue!
– Real player with 16.1 hrs in game
cool game. i recommend
– Real player with 11.7 hrs in game
Deadnaut
Deadnaut provides a lot of creepy atmosphere, fun and replayability.
When I bought Dreadnaut and entered the game, I didn’t expect much based on the trailers available. It seemed just like all those top-down squad RTS games, which there are hundreds of. It was only 10 euros, so I decided to jump it and test it out.
I immediately reached out for the character creation. I’ve always been one for creating my own party/character, since the game experience feels a lot more personal. The character creation has two minor bugs, which I did not realize were bugs until I read the forums for a tutorial on character creation. The bugs:
– Real player with 20.9 hrs in game
In one campaign your fighting off waves of fast moving xenomorphs, through the flurry of fast moving xeno’s you see one of your men get dragged away through a airlock. Yet in another campaign you may be contending with the possessed remains of a former crew driven insane by unknown artifacts, behemoths throwing your soldiers around as artifacts obscure your command and control with horrifying visions of death and torture.
Deadnaut’s is a game that wants to immerse you in its universe. Your hud looks akin to something from a WW2 submarine simulation and your control over your soldiers is sketchy at the best of times. There are a large amount of things to take into consideration with Deadnaut’s and many ways for those under your command to come to harm or die, this may be the one area the game faulters in. It is a real time tactical squad based game, essentially a rogue like.
– Real player with 20.8 hrs in game
Gobby McGobblenutz Presents: The Art of the Dad Joke: Chapter 1
I love Dad Jokes and this did not disappoint!! This was a great distraction from what is going on in our world right now!! Thanks to the developers of this silly game!! Totally worth the small amount I paid. 3
BTw My secret word was WTF and I got 186 points!!
– Real player with 1.1 hrs in game
Okay, this was amazing LMAO
I’m a big fan of stupid humor and there were a few jokes I’ve heard before, but even one or two new ones is well worth the low pricetag. I’ve already sent a few of these jokes to my sister and best friend and they were dying. lol
And there’s like, hundreds of jokes here. Really can’t complain at all, thoroughly satisfied with this one! :)
Woops forgot to put my word in my review, haha.
The word it gave me was Ridiculous.
I love it!
– Real player with 0.9 hrs in game
Safe Not Safe
Ever wondered how stealth games of the future will look like?
This is how. Safe Not Safe reinvigorates the genre in several fundamental ways.
Meaningful exploration
Every mission is a completely new procedurally generated level. Explore freely and find your own way to the goal without a pre-designed solution.
Worthy Opponent
Powerful AI controls the whole base and commands robotic security. The AI is adapting to your actions and builds smarter and stronger defences on the fly.
Real Challenge
Rogue-lite elements are challenging but fair. No saves during the missions – success depends only on your plan and the way you combine your skills and gear.
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Thru
Thru is a modern day Oregon Trail.
Thru is a game about thru-hiking, which involves walking thousands of miles to get where you’re trying to go instead of taking a bus like a sensible person.
Thru allows you to virtually thru-hike the Pacific Crest Trail
-You start and work your way north or south evading the winter line.
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You begin with a generic hiker who you can customize and level up between sections and thrus.
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Every hiker generated is remembered, they remember all hikers they’ve interacted with.
Fear Equation
I find it somewhat baffling that this mostly excellent game seems to have been released and then forgotten by most. While most games at least have a reddit sub dedicated to them, there is nothing for this game at all. Very few comments on indie game sites as well. Which is a shame, since it seems that, as a forgotten game, the chances of ever getting a sequel with enhanced mechanics is slim.
My only complaint with the game is that the social/faction mechanic is simply not as fleshed out as it could be. That whole aspect can be almost ignored with no consequence. Do they like you? Are they going to revolt? Meh…no matter most of the time. I would have liked to see some more interaction with the passengers themselves; in terms of maybe getting more detailed information by clicking on an individual passenger (relationship graphs to other passengers and to you. rumours, etc…) and perhaps be able to take more actions to affect their behaviour (ie. craft an edict. make a deal to send someone in with propaganda, etc…)
– Real player with 28.1 hrs in game
Overall, a visually beautiful, slower-paced game that reqiures you to manage the resources on the train, assign passengers to carriages based on their factions to prevent internal conflicts, and build defenses against the fog. Once you reach a destination, you can send passengers out to search for items/food/fuel, either through a random lottery or by rigging the lottery to send your stronger passengers.
It’s not a reactive game, like Deadnaut, instead you plan ahead and then watch it executed. Personally I prefer this style, but I tend to like management games anyway.
– Real player with 17.4 hrs in game