Dash Dash World
I have tried nearly every VR kart racer trying to get that Mario Kart fix in VR. Everything I had tried previously has fallen woefully short of the mark, but this game has impressed me so far.
The courses are detailed and interesting with lots going on including active stage hazard to dodge and include shortcuts, alternate routes, boost pads etc. About half of the courses are marked extreme and these are my favorites, they have lots of verticality like the anti-grav sections of MK8.
Weapon selection is good and the interactivity of the weapons is a lot of fun. You can counter some attacks, certain exploding weapons for instance that stick to you can be shaken off with your hands before they explode or items like the eggs that stick to your face can be quickly wiped off to negate their effects. Also the minimap allows you to see long range attacks coming and move over to dodge, which is a nice improvement, feels a bit more skill based to dodge so I appreciate this touch.
– Real player with 15.3 hrs in game
Read More: Best Immersive Sim Story Rich Games.
Tl;Dr: This is truly THE Mario Kart in VR. From customisation options to single player content to control schemes, you WANT this in your library.
I’ve been playing Dash Dash World since the Beta on the Oculus store. The game still lives up to all the promises it’s been aiming to keep since the beta and I’ve enjoyed every moment of it.
For starters, there are a wide amount of control schemes to pick from. From simple analog stick controls allowing you to duel wield items like a mad man, to proper racing setups (although from word of mouth, it could use a bit of tweaking for it to reach some fun results). You can also enable Immersive controls which let you use your controllers to steer. You can also swap which hand you’d like to steer more while aiming with your right hand.
– Real player with 12.4 hrs in game
Space Ribbon - Slipstream to the Extreme
Cool and original game!
It’s like racing on a roller coaster track in space :-)
Single player: Campaign with three speed classes.
Multiplayer: Up to 4 players can play in splitscreen and optionally 1 of the players can play as the paver which creates the track.
Racing
Slipstream:
The core mechanic is using slipstream to boost your speed which makes it possible to catch up and often makes the races very intense close to the finish line.
Side barrier:
Another “mechanic” is the side barrier. STAY away from it as it tends to slow you down a lot. It’s better to ease off on the gas and make a corner than smashing into the side.
– Real player with 47.1 hrs in game
For my first Early Access game, this is pretty darn good. Not a bad way to go for $1 during the Steam Summer Sale. There does exist some balancing issues, which can make the game frustrating at times, but overall, it is all I ever hoped for in this game as an Early Access title. It’s a good way to start. Oh, and the demo doesn’t do the game justice. Developer, please remove the demo or update it please!
If you start a race with a mouse/keyboard, it locks you out of the Xinput controls (such as an Xbox 360 or Xbox One controller). It doesn’t allow you to switch on-the-fly or on-demand. You either have to exit the Grand Prix or restart the game to make sure to use the other control scheme. My prefered method of control is a controller, not keyboard/mouse.
– Real player with 12.6 hrs in game
Initial Drift Online
Initial Drift Online is of course using the hype of Initial D.
In this game you can easily find the best and most popular cars of the 80s', 90s' and 00s'
Video settings can be customised and it is easy to do so, therefore you don’t have to worry about your PC not running it.
Mouse&keyboard controls are easy, but won’t give you the best experience - my recommendation is a good, solid controller. Steering wheel controlling is buggy and may not work in some cases.
The starting AE86 is very weak and it heavily understeers, so don’t worry that you can’t get any good drifts or slides. Remember to change your suspension and wheel camber for the best experience!
– Real player with 161.2 hrs in game
Read More: Best Immersive Sim Life Sim Games.
My first impressions were rough. The brakes make you skid into everything, the steering is twitchy with horrendous understeer AND snap oversteer, but I found the tofu shop and accepted the tofu delivery jobs, driving the passes over and over (and over and over) again.
I spent some tofu money on better brakes and engine upgrades so the car was definitely faster, and thanks to suspension tweaks it handles more to my liking too, and the more I drive the better the car gets.
It’s not better just because I’m getting better at the game either, it’s because this game has a level up system.
– Real player with 62.4 hrs in game
Athletics 3: Summer Sports
pretty fun game for the price, controls are kinda boring and very similar in most events and the graphics are pretty bad. But there are a lot of events and still a decently fun game. Reminds me a bit of London 2012 although that game is a lot better
– Real player with 9.4 hrs in game
if this was called special olympics it would be overselling itself….thought it was for a moment because i thought i was gone deaf, turns out there is no sound at all in the game.
– Real player with 0.8 hrs in game
Spirit Overflow
Really like where this is going! Cant wait to see more maps and character
– Real player with 13.1 hrs in game
Alright, so… I have trained using other virtual alternatives in the past, but they’re normally half way there on being a cycling simulator and half way being a game, so I personally prefer to just train while watching to youtube videos… Then I played this game! I am in love that they made this 100% a video-game in which you happen to train, I got trashed in about 30 minutes of playing and even threw a 1000+ watts sprint out of sored legs…. just because I wanted to respawn, lol!!!! I’m looking forward to have a lot more people on the servers so it doesn’t matter how weak the bots are, this can be a very competitive cycling/gaming scene!
– Real player with 4.3 hrs in game
All To Race
I beat fat’s record
– Real player with 1.8 hrs in game
I beat fat’s record
– Real player with 1.2 hrs in game
Roadside Assistance Simulator
Not every hero wears a cape and a tight-fitting outfit. Some only need a tow truck, a set of specialised tools and, above all, their experience and competences, which enable them to get out of any – even the most difficult – roadside predicament.
Roadside Assistance Simulator is a gate leading to a reality filled with road offenders, scatter-brained drivers who glance at the fuel gauge only after their car sputters and dies, motorists always surprised by the arrival of winter, as well as other unlucky traffic participants waiting for your help.
You will take on a whole range of tasks – from recharging dead car batteries, through extinguishing burning engines, to towing vehicles. The city is full of cars that break down, get involved in collisions or suffer because their drivers are having a bad day.
Help your customers get out of trouble. Earn money to take your business to the highest level. Upgrade your repair shop and get better-paid jobs.
The developers of Roadside Assistance Simulator invite you to a diverse, believable world, with realistically reproduced vehicle models. You will get a chance to drive both through the crowded streets of the city centre and the outskirts, which you will also find quite busy. Hit the road to gain respect and the reputation of the best road assistance specialist in the area. Do not let the competition surpass you, as it doesn’t sleep and won’t go down without a fight.
Diverse quests, dynamic gameplay, eye-catching visuals, satisfying milestones – thanks to these and many other elements, Roadside Assistance Simulator will bring you tens of hours of engaging entertainment. Step on the gas and hit the road to help the drivers in need!
VR BOXING MASTER
This is test product really. Nauseating to play in VR sometimes even for my guts of steel. I don’t really see the point of playing a VR game in this perspective either. Controls are annoying, just not a finished product what else can I say? Oh actually, might be top for most lacklustre end to the game. You win a feel nothing trust me :-)
– Real player with 0.4 hrs in game
why.
– Real player with 0.1 hrs in game
AI Drone Simulator
It has what it promised. I brought this to practice for real fpv. It does feel natural once you calibrate to your own quad (and this is a BIG thing). It has a very detailed and precise adjustements for the quad dimensions, weight… The presets are fun to discover possible new real drones to buy. The moving objects are quite fun to practice chasing around.
The only thing I might say it needs a bit more work is the map editor. But is okay once you get used to it and the good thing is that has the option to edit rather than not have it.
– Real player with 58.1 hrs in game
first of lets start with the physics they are fantastic to me one of the best feeling sims out there the developers are great at letting their community know whats going on they have a lot of great plans ahead for future updates and a brand new dlc map coming out soon it has a mixture of both freestyle and racing wich both feel great the racing aspect needs work and has been confirmed they are working on that aspect to appeal to racers this sim is next level maps are huge physics are spot on and it can only get better im hyped for the future of this amazing sim
– Real player with 45.8 hrs in game
Aster Fpv Drone Simulator
WHERE IS THE CHASING TO FOLLOWING THE CAR? IT MISSING ON THE GAME,..this game was wasting my money,..
– Real player with 22.6 hrs in game
Really fun to fly in this sim, its like a bare bones version of Velocidrone, you can change your rates and play with physics. There are a few bugs. E.g. OSD settings reset every time you change maps and if you get stuck in colission like tree leaves theres no reset button so you have to exit the map then redo your osd settings and reenter the map. But other then that I love this sim!
– Real player with 16.6 hrs in game