Karaski: What Goes Up…

Karaski: What Goes Up…

It’s October 1923, my name is Jan Kowalski and I am honored to be one of the first passengers onboard the airship A. A. Karaski. When I joined this miracle of technology, I was excited with curiosity, how it works and what I’ll experience during the flight. I actually thought that I would spend the entire journey in a bar on the upper deck sipping fancy whiskey with casual conversation. After boarding, I picked up a boarding pass, introduced myself to a guide of the airship and headed to my cabin. Well, was just going to, because just around the corner I somehow fainted and my plan was screwed a little. A lot.

Real player with 21.6 hrs in game


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Take to the skies in this whodunit mystery. You will take on the role of a passenger on this one of a kind airship, but something has gone wrong. The airship has been sabotage, but who has done it. Was it you? Will you be able to uncover who did it? Will you be caught snooping around and have everyone expect you of doing this heinous act?

In Karaski: What Goes Up… this is exactly what you’ll be doing. You will be playing through the game with your main mission being to get to the bottom of the mystery of the sabotage, but there are other quests that you can take on to perhaps pry information from other passengers. In this game you will have the chance to bribe guards to look the other way, entice passengers with the promise of alcohol, and of course gain tools that will allow you access to different areas of the ship.

Real player with 8.6 hrs in game

Karaski: What Goes Up... on Steam

7Days Origins

7Days Origins

Really amazing piece of art, do not undermine it’s simple nature. This game makes you think you know whats going on, then proceeds to shatter your expectations. It takes story telling to another level, truly taking you in a journey of wits. Every single choice you make impacts your outcome, everything you think you know, is wrong. Especially on your second play through. Don’t bother restarting because you messed up your choice.

Real player with 21.0 hrs in game


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Amazing and literally all what I’ve been waiting for! For a while I never thought Buff Studio would really adapt 7Days for PC, but here we are, enjoying this amazing game on HD on Steam.

I still plan on finishing the entire game and reliving every path on the game. The new art is AMAZING and never fails to amaze me. Gosh, I really missed seeing Kirell on the original artstyle. I can’t wait to see what more new things I can find!

I really hope with 7Days on Steam, the game grow on popularity. 7Days really deserves recognition and I would be glad to welcome new fans with open arms. Thanks for creating this awesome game Buff Studio!

Real player with 12.2 hrs in game

7Days Origins on Steam

Grotto

Grotto

A Game Has Never Made Me Cry Before…

First of all, I want to say that this game is extremely well-written. The characters all have their own unique voice, a manner of speech unique only to them. You don’t always know how they will interpret the answers you give them. Sometimes the outcome remains the same, regardless of what you tell them; rather than a stiff railroad, though, the narrative comes across more like a river delta, with lots of little branches that ultimately lead to the same destination.

Real player with 12.4 hrs in game


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This game is a delightful experience filled with heart, joy, sadness, anger, and hope. Worth a purchase for anyone looking for a low-key game with simple, straightforward objectives and controls.

But what is it? In Grotto you play as the Soothsayer, the Stranger, the Startamer, and a bunch of other nicknames given to you by a primitive tribe for whom you read the stars, assigning them meaning and purpose in order to give guidance to those who seek you out. Over the course of the game you’ll see how your guidance affects the state of the tribe and their future, with many consequences unforeseen.

Real player with 12.0 hrs in game

Grotto on Steam

HEXCRAFT: Harlequin Fair

HEXCRAFT: Harlequin Fair

Haven’t got very far into it yet. As a fan of Oleander Garden’s other games: The Pagan trilogy, and Hexcraft: Eventide Sigil, I can say with certainty that this is exactly what I expected in the best ways. It feels a bit jank, the graphics are muddy and dated, and it is very frustrating dying with very little warning over and over. It’s part of the experience, however. The game is one big immersive-sim-esque puzzle about working out how to get anything done. Leave your morals at the door, rob some people, and acquire black metal shirts to fight off the horrors lurking in dungeons hidden behind shopping malls and alleyways. It’s a lo-fi game for sure, but the experience is well worth the 13 dollars.

Real player with 17.5 hrs in game

Immersively simulate a nightmare. I instigated a gang war in Chinatown so I could plunder tarot cards from those caught in the crossfire. The victims had recited poetry to me moments before. They knew me by name.

Oleander Garden’s work is consistently haunting, enigmatic, beautiful, infuriating. It’s genuinely fun to bang my head against its walls in an attempt to uncover its secrets. I loved this game.

Given how unfairly obscure it is, you’re lucky enough to have stumbled upon this page, so don’t let the opportunity go to waste. Buy it already.

Real player with 13.1 hrs in game

HEXCRAFT: Harlequin Fair on Steam

The Indigo Parallel

The Indigo Parallel

Gameplay will vary depending on the direction the player chooses to explore and the choices they make along the way. The Indigo Parallel incorporates numerous pathways leading to environmental puzzles to solve, the use of vehicles to progress, and communication terminals to interact with.

The goal of the Indigo Parallel is to create a game that allows the player to discover new and hidden pathways during each playthrough. Choices made throughout the game unlock new areas and alter existing levels.

Each element of this game, from the hieroglyphics to game play, the textures to the models, has been created through years of passion by a solo developer.

The Indigo Parallel is a unique experience. Its rich non-linear environment showcases a dark future with plenty of secrets.

Be prepared, this game is weird.

Key features:

  • Non-linear gameplay with branching pathways, filled with hidden features.

  • Levels that are altered by choices made, making each playthrough different.

  • Beautiful and immersive environmental storytelling.

  • Stunning soundtrack featuring music by J Ryan Halpenny and Decima1.

The Indigo Parallel on Steam

Small Press Tycoon

Small Press Tycoon

I published my friend Greg’s zine. It sold like hotcakes. Then I published his chapbook. It sold way better. I then use the profits to publish a popular author. It flopped. On top of that, readers cancelled him. On the flipside, my friend Greg gave a lecture on the proclivities of blah blah blah… I zoned out. But, it was a smash.

Some time later, people who purported to represent the CIA tried to extort me. When I refused to give in, the game said bye bye.

42/10. Recommended.

Real player with 1.9 hrs in game

It took me a grueling 18 months, but I built a catalog of more than 30 highly-regarded books and raised our average first print revenue to nearly a million dollars.

A completely authentic publishing sim.

Real player with 1.4 hrs in game

Small Press Tycoon on Steam

Starship Saboteur Prototype

Starship Saboteur Prototype

Nice prototype… worth playing. Some things I would change, tho:

1 - The models keep squirming after you killed them, even after you try to hide them inside a box

2 - I would make the pistol sound also noticeable to those who are close

Overall, there’s a lot of potential ;), imho

Real player with 0.7 hrs in game

Rad.

Real player with 0.3 hrs in game

Starship Saboteur Prototype on Steam

Trivia Vault: Mini Mixed Trivia 2

Trivia Vault: Mini Mixed Trivia 2

a Game designed for achievement spam, so achievement hunters will be sure to

grab these up, cheap games with a boat load of achievements to rank up your

achievement counter… Thee game itself though, cant really speak for it, i dont

really have the knowledge of those era’s , locations or events and happenings to

give you an accurate description of them, The entire series of this game will

all have the same review from me, as i said purely to rack up achievement count.

The achievements comes unlocked, you install the game, then run it and they unlock

Real player with 48.1 hrs in game

You get what you paid for, 5K achievements at minimum price. If you’re an achievement hunter looking to increase the number of achievements on your profile showcase, then I highly recommend buying this. Else don’t waste your money. This is not a game, it’s just a way of distributing achievements.

Real player with 6.3 hrs in game

Trivia Vault: Mini Mixed Trivia 2 on Steam

Above the Fold

Above the Fold

Full Disclosure- I got my key at no cost, from the developer, to playtest the game, from Alpha 4 on.

This in no way affects my review of the game. If it sucked, I would be brutally honest about it. I call then like I see them.

Okay, that said, up there ^^^…

I don’t really tend to enjoy manangement sim games, I usually find them too simple, shallow, or just plain uninteresting.

This game is different. It may be because I have been inside, watching it evolve (and will continue to do so through Early Access, and beyond…), but this game has depth. The subject matter, a paper print newspaper from the 1980’s- (when I was a teen and young adult) is very relatable for me. The game is still in development, but it already very rich with details that hold your interest, tension that makes you hustle and make snap decisions, humor that pops up and relieves some of the tension, in a very silly way, and more challenge than I expected. I like challenge.

Real player with 65.0 hrs in game

Its very early and developed by one person with a budget smaller then my allowance during all 4 years of high school combined. That probably isn’t true though.

Anyway, this game is a gem, and will be a gem in the future.

Yes, turn your music off asap or adjust using your systems audio mixer, that is a bit of feedback that can be acted on.

At the core this game is charming, you have a deadline you need to meet, an owner that can get angry with you, but also praise you. I imagine it is as similar to managing a news paper in the late 90’s was, and a news website today is. This is after all a simulation.

Real player with 47.8 hrs in game

Above the Fold on Steam

Ethos 2: Fall Of Empires

Ethos 2: Fall Of Empires

Carve Your Own Path

Ethos 2: Fall Of Empires is a Historical RPG where every single decision you make affects your journey. Abilities, upgrades, weapons, interactions, quests, the atmosphere, and much more, are all affected by the actions and moral decisions you make within the game.

Become a tyrant, a hero, a lone wolf, or many other archetypes, the choice is yours!

The Story

The game takes place in the year 1453. You play as Constantine XI Palaiologos, the last Emperor of the Byzantine Empire. Your once great city of Constantinople has fallen into the hands of the Ottomans and your goal is to take it back.

You can do this by gathering troops/equipment/allies from leaders of other nearby nations in Egypt, the Balkans, The Middle East, and more! OR you can also choose to overthrow the leaders of other nations, and take their nations by force!

You may also attempt to take back Constantinople by making yourself an extremely powerful one-man-army, and attempt to take the city by yourself whenever you are ready. This can be through many means such as assassination of Mehmed the Conqueror, or by facing the entire Ottoman army by yourself.

Style

The game is very non-linear. Meaning that you can technically attempt to finish the final quest very early on in the game. Its an open-world game that doesn’t place a limit on exploration.

Consequences

Want to murder a main character that you need to complete a quest? Go for it. But expect there to be consequences. Want to become a pacifist and try to not harm anyone ever? Go for it. But expect there to be consequences.

Why This Game Is Being Made

As a massive RPG-fan, I was very tired of many AAA games giving you the illusion of ‘your decisions matter’. Because at the end of the day, choices in many AAA games pretty much only affected how much of a discount you could get at a merchants shop, or how some NPC’s react to you when you walk by.

I really want choices to matter in games. And that’s why this game is being made.

Saying that, this is a passion project for myself, and no one should expect this to be a AAA title. But hopefully it could be a really fun indie game that people can replay and have fun with :)

Ethos 2: Fall Of Empires on Steam