Kitchen Island VR

Kitchen Island VR

The core gameplay is fun, and I was having a blast right away. I am happy to change this review as dev’s have now been engaging with the community on bugs/issues. I am hoping they can solve some of the startup issues as I look forward to playing this game with friends more.

Real player with 0.6 hrs in game


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HTC VIVE binds do not function at all as of this time.

Real player with 0.6 hrs in game

Kitchen Island VR on Steam

Battle Talent

Battle Talent

What is Battle Talent

Battle Talent is a VR action game with Advanced Physics that satisfies your Combat Fantasy.

Let’s train yourself like a Warrior !

It is suitable for:

  • players who like Creative Combat

  • like to Workout in VR

  • Challenge and Roguelite lover

  • VR enthusiast who wants to try Advanced Physics

Features

  • Advanced Physics: brings you accurate collision, climb, physics feedbacks and sounds, badass weapons and enemies…

  • Rich Combat Selections: aerial combo, deflect, grab, throw, dismember, shoot, magic…

  • Unique Weapons: many weapons have special skills, such as summoning lighting and ice

  • Roguelite Levels: massive seamless dungeon and lots of enemies, room events, loots waiting for you

  • Progress: you can earn coins and unlock new abilities and weapons in store as you played

  • Multiple Languages and Brutal Settings Supported

Ps

  • It is not easy to make a personal investment for two years, there is no form of crowdfunding, please join our Discord community, share, add a wish list to support us

  • The demo version only contains 90% of Trailer content

  • The image quality of Quest version is not exactly the same as Trailer

  • Seeking translation volunteers, your name will be shown in credits

  • We will checkout reviews and Discord almost everyday, please let us know if you have any disappointment or suggestion.

  • Before you start to play, make sure there are no people or monitor around you, In case of tragedy.


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Battle Talent on Steam

Imercyve: Living with Intellectual Disability

Imercyve: Living with Intellectual Disability

It is hard to review a product that cannot really be classified as game but I will try my best.

The idea behind the product is to simulate certain “disabilities”. Each one plays out and ends once a specific time limit has been reached (30 seconds maybe?) There were a total of 4 “experiences” making this one of the shortest games/programs/experiences I own. I ran the program twice and clocked in at 0.3 hours.

The good

  • A couple of the experiences are done very well (Tablet phone call and the brochure).

Real player with 0.3 hrs in game


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This is a seven minute experience that seems more like an advertisement for Mercy Connect than an attempt to actually educate anyone about intellectual disabilities. You’re literally given a pamphlet for their organization as one of the last events. I wouldn’t mind that at all if there weren’t already an entry fee or if I felt like that did a good job of educating me about the subject, but as it is it seems tacky. Each scenario was good and I would love for other VR games/experiences to play with sensory changes the way Imercyve starts to but never fully embraces.

Real player with 0.1 hrs in game

Imercyve: Living with Intellectual Disability on Steam

Valley General Hospital: NiVR

Valley General Hospital: NiVR

When it comes to learning a life-saving skill or refreshing existing knowledge in a medical environment, no product exists like Valley General Hospital.

Valley General simulations are accurately representative of hospital environments. We present the truest to life training scenario from the audio environment to equipment interaction and lighting to accessories. Interactions are closely modelled on the real life-saving equipment for the most accurate and available learning.

Our VR approach to training exploits the capabilities of immersive technology to put the participant in the most convincing environment without using a single consumable or taking life-saving devices out of operation.

Valley General Hospital: NiVR on Steam

Walk On Mars

Walk On Mars

Walk On Mars is a free VR experience. It worked on my system, looked ok, played ?, sounded ok. You are plopped into a crater on Mars. The only movement is you moving in your play space. The background music is ok, but you cannot mute or change volume. They put a credit sign behind you over the wall of the crater, breaking immersion. No space suit hands and arms or body. The sky is Wrong in this map, Martian sky does not show stars and the galaxy. Maybe ok, as a zen garden experience.

Try it, but there is better experiences like this out there.

Real player with 0.1 hrs in game

Walk On Mars is a free VR-only “walking sim” where you get to wear a VR headset and look at a pretty bad skybox and some martian looking landscape. Unlike other walking simulators, there’s nowhere to walk to, which kind of misses the point of them.

It’s nice that this is free, but there’s nothing to it, it’s not a game, so I can’t recommend it to gamers.

Real player with 0.1 hrs in game

Walk On Mars on Steam

Detached

Detached

This title is amazing and really shows what VR is capable of: You feel like a space engineer alone in the vastness of space - trying not to die.

I recommend you play the game on simulation mode while in a seated position (helps immersion and feeling of weighlessness) and complete the brief tutorial. The first two modes are way too easy and don’t give you the feeling of immersion.

You have on your suit:

Directional thrusters (up, down, left, right)

Maneuvering thrusters on your suit (Roll, pitch, yaw)

Real player with 9.4 hrs in game

I have played this game for a couple of hours now, which, in a game advertised as having a single player experience of about 2.5 hours isn’t bad, I guess. I’m not sure where the idea of 2.5 hours came from. I don’t think that I’m very near the end and I’ve played for more than that in total. You would have to be seriously good to get this game done in 2.5 hours. Admittedly I ended up saving the game with very little oxygen left and ended up having to start the first level from the beginning, but that’s a definite possibility for anyone.

Real player with 6.9 hrs in game

Detached on Steam

AI Drone Simulator

AI Drone Simulator

It has what it promised. I brought this to practice for real fpv. It does feel natural once you calibrate to your own quad (and this is a BIG thing). It has a very detailed and precise adjustements for the quad dimensions, weight… The presets are fun to discover possible new real drones to buy. The moving objects are quite fun to practice chasing around.

The only thing I might say it needs a bit more work is the map editor. But is okay once you get used to it and the good thing is that has the option to edit rather than not have it.

Real player with 58.1 hrs in game

first of lets start with the physics they are fantastic to me one of the best feeling sims out there the developers are great at letting their community know whats going on they have a lot of great plans ahead for future updates and a brand new dlc map coming out soon it has a mixture of both freestyle and racing wich both feel great the racing aspect needs work and has been confirmed they are working on that aspect to appeal to racers this sim is next level maps are huge physics are spot on and it can only get better im hyped for the future of this amazing sim

Real player with 45.8 hrs in game

AI Drone Simulator on Steam

Drive

Drive

I’ve been following this game through it’s development so thought I should leave a review now that it’s out.

In short: This game is a lot of fun!

The visuals in the game are really pretty, and very atmospheric. I played on high quality at a friends and medium on my machine and I didn’t feel like I was losing any quality. The night tracks are especially good to look at.

One of my favourite things about the game is the way the car “feels” on the road. I’m not really sure how to describe it, but it feels nice and gritty. That’s not quite the right word, but I guess you can just give it a try. The cars feel like they have weight to them and the way they glide around some of the curves in the tracks is really satisfying.

Real player with 20.6 hrs in game

I played entirely in VR on RIFT with a 1070 and Ryzen 5 2600 cpu.

This is no Project Cars 3 or Drive Club VR. There are no licensed cars and licensed tracks. What you get for your money is really fun if a bit unbalanced in places arcade racing game made by a small studio of 2 people over a period of a couple of years or so.

There are 5 types of car ranging from muscle car to F1 type car and they all feel very different to drive. The 19 tracks are all fantasy but really well done and not stupidly fantasy. From figure eights to Daytona to street tracks plus a valcano and ice track thrown in. What I mean by well done is they are laid out very decently. I found myself nicely getting into the groove when driving an f1 car around a street track in a 20 lap race. The rhythm was good and most of the tracks are like this. Well designed indeed.

Real player with 17.9 hrs in game

Drive on Steam

Tarzan VR™  Issue #1 - THE GREAT APE

Tarzan VR™ Issue #1 - THE GREAT APE

I grew up reading graphic novels and Sunday newspaper comics. Tarzan happened to be one of those syndicated comics and that’s how I discovered the legendary character and a whole cast of supporting characters.

Stonepunk Studios has taken that hand-drawn comic aesthetic and drops VR players into the jungle as Tarzan himself. Well, technically, his hands.

The first issue, “The Great Ape” sets up a big adventure where you have to swing, swim, fight and explore in an effort to save the jungle from “bad men”.

Real player with 8.6 hrs in game

I’m using i7 7700K (4.5 Ghz), GTX 1080 8GB and 16GB 3200 MHz - and both Valve Index and Rift CV1. Although many textures are very low-res, there are also many nice/great textures, but none even remotely close to Alyx. Still the game looks great - and I like being able to just explore.

The world feels alive and breathing. Did go into the water and it suddenly got deep - and in my mind I started hearing music from Jaws, and I was very quick to get out of the water, lol.

Performance and image quality are great with the Index - 4xMSAA, render scale 1.0 and all other settings maxed make the game look close to the best it can. Motion smoothing is my friend, not my enemy, and I’ll probably need a 3080 to use render scale 1.5 - but MSAA seems most important to reduce jaggies.

Real player with 3.9 hrs in game

Tarzan VR™ Issue #1 - THE GREAT APE on Steam

Doomer

Doomer

In the game you have to earn money. You can play on a crypto exchange, or just collect bottles on the street.

Money is an integral part of the gameplay; it is used to buy food, alcohol, cigarettes and other at a local small shop, as well as various things on the Internet’s shops.

All this is necessary to maintain the physical condition of the main hero at the proper level. You can no longer sit at the computer carefree, addictions interfere with this, and money is needed to quench them.

Your only friend is a white rat. Stroking it fur lifts your spirits a little.

Mechanics and features

  • A operating system on your pc

  • Trading on the gaming exchange

  • Collectiong of glass botles on the street to sell it on collection point

  • Food cooking

  • Ability to buy junk on the Internet and furnish a room with it

  • Music player in your phone, with an excellent selection of Russian post-rock

Doomer on Steam