PCI Public Crime Investigation
Excellent game with such a great style… been waiting for a game that plays as legit as this one! Everything in it is full of realism.
Full support!
– Real player with 19.1 hrs in game
Read More: Best Immersive Interactive Fiction Games.
Really interesting concept and very well executed. PCI casts you as an armchair detective. The French police are asking for assistance with some of their cases. You must create an actual account in order to play online as a team or by yourself and accrue points after finishing up cases. There are 6 cases total ranging from around 30 minutes to 4 hours. The content is VERY dark in some cases and deals with some heavy realistic topics (I’ll list some TW’s at the end of this). While I felt uncomfortable during playing I was so hooked. The cases are riveting and the quizzes at the end really engage you actively with the material. The actors/actresses do a fantastic job of bringing the characters to life (even the worst ones) and not even making you realize they’re acting.
– Real player with 8.4 hrs in game
Paranormal Detective: Escape from the 80’s
Nice puzzle game. If you’ve played other escape room type games, you’ll like this. Lots of 80’s references and humor throughout. I had to refer to a walk through twice: once for something I should have picked up on but the other was something I may have eventually stumbled upon what they were expecting you to do (tip: just play with everything extensively!)
Looking forward to the 90’s sequel, which is already waiting in my wish list.
– Real player with 4.9 hrs in game
Read More: Best Immersive Escape Room Games.
This game is totally RADICAL DUDE! Just played through and I loved it. Great escape room elements with so much 80s. Such cheesy acting and there is even a rap to dance to. Don’t want to give away too much. Took me about 2 hours to complete. I did search pretty thoroughly for Easter eggs and such.
The game nailed what is wrong with so many escape games.
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It has a great, fun story! This is lacking in so many.
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Everything is polished and works well! (surprisingly hard to find)
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A great length! I have played waaaay too many 15 to 20 minute experiences. This took me well over an hour to explore, complete the puzzles, and complete the end.
– Real player with 3.7 hrs in game
Through The Fragmentation
Short but sweet. Charming, but at the same time, low-key depressing. The setting, the themes, the visuals, and the music all come together very nicely. The multiple endings and achievements add replayability, and coming back for more was well worth it. There’s some pretty deep and metaphorical stuff going on, which might hit home for many of you, I found it really touching too. Had a very pleasant experience. I don’t think the charm of this game is going to wear off of me for a long time, very memorable stuff.
– Real player with 9.2 hrs in game
Read More: Best Immersive Choices Matter Games.
Defragging For More
I love it to pieces. Or should that be ‘I love it to fragments?'
If like me you’re a fan of Thirty Flights of Loving and Gravity Bones, you might be in the right place. One aspect I really loved about those was the light inventory management combined with something like a spy premise. There’s something so effective about an ‘augmented walking sim.’ Throw in as many varied and single-usage mechanics as you can and you birth something constantly engaging. Not the norm given how expensive a disposable approach to gameplay would make most games.
– Real player with 5.2 hrs in game
Detective Butler: Maiden Voyage Murder
Nice detective kinetic novel for one or two afternoons I guess (yeah, there are actually no choices at all) and one that is completely FREE at that. It’s full of overused tropes and it doesn’t take itself seriously at times but I certainly wouldn’t call it bad either as it leaves some food for the thought in the end, so it’s probably somewhere in between.
So yeah - it was enjoyable yet also flawed experience for me. Women characters here are mostly likeable and detailed but all man except captain and protagonist father would benefited from more developement. The pacing was actually pretty good but the mystery was maybe way too easy for me as I guessed the culprit and how everything happend right after the murder happened. Which is good and bad at the same time but thankfully the rest of the story was interesting to follow at least. But the main flaws were probably both main characters - detective Butler and main character (Golder’s son) unfortunately.
– Real player with 10.3 hrs in game
Excellent! A free murder mystery visual novel. It’s apparently the first part of Misadventures of Detective Butler series. Originally released in 2013 and then got onto Steam in 2017 with some edits and improvements. I liked this a lot. Has a lot of personal moments and mystery itself is fairly interesting. Albeit I really would like to force detective to grow some beard first. You don’t get to choose anything in a game, which is shame, as I think they could at least test us with picking a suspect at the end of a game. But hey, at least it gives enough clues to solve it fairly before the murderer is revealed.
– Real player with 7.2 hrs in game
Contradiction - Spot The Liar!
This is a FMV detective & mystery game developed by Baggy Cat, created thanks to a kickstarter campaign. Since I love detective games and tv-shows I decided to give this one a go. This is a lovecrafted masterpiece, great from start to finish. I’m gonna try to explain why.
You play as detective Jenks, investigating a girls suicide in an english village. Mysteries surrounding the suicide quickly leads to a murder investigation. Jenks only have a day to solve the mystery. He quickly finds out about a private school for adults called Atlas that uses some questionable methods, and you learn more and more as you go. Every chapter is an hour in the game, but every chapter took me more then an hour each. It’s a pretty tricky game, but you can use clues if you get stuck.
– Real player with 15.2 hrs in game
TL;DR: It’s a very fun and interesting game,
! with a very, very, VERY bad (and extremely) unsatisfying ending
I’m probably very late to the “reviewing contradiction” party (what a weird party), the game being almost 6 years old now and having been talked about in the ExtraCredits YouTube channel (the reason why I bought it in the first place!), but I’m gonna have a go at it anyways.
Contradiction is an FMV game where you must investigate in one night a supposed suicide in a small village. The investigation is done almost entirely by talking to people (i.e. watching small bits of questioning), though some evidence is found by walking and snooping around (in fact, I’m no lawyer or law-enforcement officer, but I feel like a quite a few of the evidence found wouldn’t be admissible in court!) But the main aspect of the game is asking people about things, which can directly lead you to new evidence, but will always lead to a set of statements from each person. This is where the main mechanic of the game comes in: you can select two statements (they must be from the same person though, hold this for later) that contradict each other and if they do, indeed, you get a new line of questioning where detective Jenks brings up the contradiction to the person in question, usually leading to new evidence. When you reach key milestones in the investigation, the time moves forward, and some new witness can become available (or unavailable), and going certain places can unlock certain events that can give you new evidence to ask around about.
– Real player with 13.7 hrs in game
There The Light
I can see this being one of those games that polarizes people - you’re either the type of person who likes this kind of game or you’re not. And if you’re not, you’re probably really going to dislike it.
Fortunately, I’m in the former category. I loved the “vibe” of this game. But more than that, I loved the feeling I experienced playing it. I come from the “walking simulator”/exploration game camp. I love games where I can explore, at my own pace, a place that has a lot to see and experience. I also like puzzles to an extent, and the puzzles in this were either simple (but somewhat meditative) or somewhat annoying (the circular ones). I didn’t struggle too long with any of them, but I enjoyed some more than others, even if they weren’t difficult. It felt like the point of the game wasn’t the puzzles but more the experience as a whole.
– Real player with 3.4 hrs in game
There The Light takes the player on a mystical journey through the abandoned ruins of a long lost civilization. The mystery of who these people were and what caused them to leave this world remains unsolved even after the end of the game, although there are hints indicating what actually happened. At the same time, the game leaves a lot of space for personal interpretation or various speculations, the story being conveyed solely through the numerous inscriptions and drawings that one can find on the walls of the surrounding temples. One thing is certain though: this advanced civilization left behind a series of puzzles and enigmatic mechanisms.
– Real player with 1.7 hrs in game
EscapeVR: Trapped Above the Clouds
Oh boy that was an adventure !
I played escape games in real life and this virtual one is reeeeeeally good !
I can’t tell you much about the gameplay (I don’t want to spoil you) but it’s a really well designed game, really clever.
I finished it in about 1H10, taking my time.
If you have a virtual headset, you must definitly buy this piece of art of a game !
Totally worth it !
:D
– Real player with 10.7 hrs in game
Fun VR game; it took me a couple hours and I used the hints (disclaimer: I’m not familiar with escape games). The hints themselves are very much worth reading, pretty fun and well worded. They don’t give away the solution, but still point you in the right direction. Also, the game has some unexpected and nice physics effects I didn’t expect and did cost me a couple minute alone to play around with ;)
One of my first VR games, and I enjoyed the experience throughout!
– Real player with 4.0 hrs in game
Detective VR: NFT secret Files
Experienced on the Oculus Quest 2
You can view my review & gameplay here: https://youtu.be/vnwnQcIpXf4
This is a difficult game to recommend because it does have some noticeable flaws. The biggest thing is that it’s teleportation only with snap turning. It also doesn’t have much content. Game took me about two hours to complete, but I think it would take most people 1 hour. The game only has 1 big room, then 1 small room.
Game is running on the Unreal Engine. While this game does look better than the vast majority of VR puzzle / escape rooms, it also has some performance issues. On my RTX 3080, I was getting steady 80 frames per second. Yes, it seems as though the game is hard capped at 80 fps.
– Real player with 2.7 hrs in game
EDIT: The 80 fps lock has now been removed, and the game works perfectly also in 90, 120 and 144 Hz.
With an RTX 3090 I can now use res 450% in solid 90 fps, but it works best with no motion smoothing. The game looks and performs mindblowingly awesome.
There’s no finger tracking, but lighting and textures etc. are of the highest quality. Also no full locomotion, but like Room VR you’re here to solve puzzles - there’s teleport though and snap turning.
Unfortunately I should have eaten more veggies as a kid to grow a larger brain, lol, so I’m still working on the prolonged dry cough! puzzles. There’s a hint system, but I’m stubborn - I need no help, lol.
– Real player with 2.6 hrs in game
Lost Lies
Lost Lies is a true detective feature-length thriller movie game. Walk into the shoes of detective picking up a case of a missing officer:
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Discover a mystery of her disappearing and find the path to solve a case of series suicides.
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Immerse yourself into the thrilling story where your choices can lead to different endings.
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Analyze documents, find clues and interrogate suspects in your way to solve the case.
But be prepared, not everything is as it seems…
Pandemic by Prisms
Learn By Solving Real-World Problems
Have you ever wondered how scientists developed strategies to limit the impact of the 2020 pandemic on human lives and health systems?
Pandemic by Prisms is an immersive algebra learning game that builds lasting fluency with exponential functions and allows you to apply algebraic thinking to one of the most important problems today - the global pandemic. While it does not deal with the science behind pandemics, it is designed to equip you with foundational algebra skills to understand how to make informed decisions about a critical public health issue.
Collaborate With Us!
We’re launching our beta module to collaborate with users (like you!) to gather feedback so that we can continue to iterate and make this module fun, engaging, and meaningful for all users!
Please leave us a review, provide feedback, or ask us any questions on our Discord. We will be refining and finalizing our module based on reviews and user feedback from this beta launch - we can’t wait to hear from you! We will be releasing an update to this application later in 2021.
A Mathematical Approach from the Comfort of Your Room
Experience how a virus spreads through everyday activities and join a task force!
Explore virus containment strategies hands-on (literally!) and discover how math modeling can inform public policies
Feel, touch, & move to develop mathematical intuition and discover the underlying structure of exponentials
Get fluent with graphing and equations and determine when a virus overwhelms our city’s hospitals and save the city!
This module was developed with support from the National Science Foundation.
Math Is Not Boring Anymore
Prisms’ built-in math tools enable players to experiment, iterate, and gain fluency faster. Whether you use exponential functions every day or don’t remember what the word means, Prisms guarantees fun and intuitive learning for:
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High school students, to easily understand core math concepts
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Middle school students eager to learn advanced topics in math
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Parents, to refresh their algebra skills
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Teachers, to stay sharp and informed on new pedagogical approaches
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VR enthusiasts interested in educational applications
Stellar Team For Stellar Results
Prisms is an educational company based in New York. We are an award-winning team of educators, designers, curriculum developers who are passionate about education. Backed by the National Science Foundation (NSF) and partnered with diverse schools across NY, MA, and CA, our mission is to create a new paradigm for STEM learning.