Blind Drive

Blind Drive

What an interesting game. Blind drive puts you in the shoes of Donny… A guy who is blind folded and cuffed to the steering wheel of a vehicle and sent on his way down a highway against traffic. I will say nothing more on the story as I don’t want to spoil. Anyway, the gameplay is simple enough… You hear a vehicle on one side of the road, steer to the other! That’s not all though. The story takes some wild turns and puts you through many different and sometimes unexpected situations to test you. In all, the sound design is great and story is funny. For it’s price, I’d certainly have to recommend this insane and wacky journey. Sit back, relax, and happy steering!

Real player with 10.6 hrs in game


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It’s not everyday one discovers a new genre - and what a pleasant surprise it is!

Playing eyes closed, flat on my back with surround sound headphones and a wireless keyboard, Blind Drive is a wild narrative-driven adventure.

The sound effects and spatial design create an immersive atmosphere, complemented with excellent voice acting and often hilarious one-liners (“Give me a break; I’m driving blind! Can’t you see?"), while the graphics make a complete mockery of my 32:9 monitor.

For gamers who think they’ve seen it all, Blind Drive is like playing VR with your eyes closed.

Real player with 2.8 hrs in game

Blind Drive on Steam

Neverlooted Dungeon : Almost Epic Adventures™

Neverlooted Dungeon : Almost Epic Adventures™

Venture deep into the Neverlooted Dungeon and face its treacherous, deadly traps. Armed with your creativity, trusty weapon and magical items, find your own ways to outsmart the dangers in a highly immersive world. Be careful, become paranoid, be the first to loot!

“Have you ever heard of the Neverlooted Dungeon and its Legendary Treasure? It’s a perilous place filled with deadly traps that no one has ever returned from alive, but I’m sure someone as smart and skillful as you could easily succeed. Try your luck now, loot and glory await you!”

As you enter, you feel like something isn’t quite right, and there may be a good reason why no one has ever returned. Will you be the first to loot the Neverlooted Dungeon?

  • Defeat Hidden Treacherous Traps

    Live out an intense adventure with a unique focus on defeating treacherous, deadly traps. Be careful, pay attention to the details, sharpen your senses, watch your steps, don’t touch anything, become paranoid.

  • Find Your Own Ways Through an Immersive World

    Find your own ways to overcome the dangers and challenges in a deeply immersive and interactive world where your creativity is rewarded. Pile crates on stakes, block saws with chairs, throw buckets at levers - it’s up to you.

  • Careful Nonlinear Exploration

    Explore a great variety of non-linear levels overflowing with forgotten secrets, hidden relics, piles of treasure, countless traps, and lurking monsters.

  • A Dungeon Unlike Any Other

    Discover a dungeon full of flashing arrows and vending machines, in a unique satirical dark fantasy world where something really wrong is going on.

  • Customize Your Abilities

    Acquire powerful magical items to customize your abilities, whether you’re a careful explorer, an outstanding acrobat, or a reckless fighter.

  • Survive Lurking Monsters

    Avoid monsters, fight them, lure them into traps, kick them into pits, or serve them as food.

  • Dying is a New Beginning

    If you die, try your luck again. Loot your previous corpse and use it to your advantage to progress even further.


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Neverlooted Dungeon : Almost Epic Adventures™ on Steam

Where Birds Go to Sleep

Where Birds Go to Sleep

Where Birds Go to Sleep is a narrative adventure game set in a fictional Near East-inspired land, brought to life in a painterly artstyle, with voice-acted dialogue and original score.

Slip into the subconscious of Cormo, a churlish smuggler-turned-explorer, only ever influencing his actions, never directly assuming control. You will mould him through every sentence you put in his mind… but you might not like what he becomes.

Confront him about controversial topics like sexuality, prejudice and morality, and change his mind… or have him change yours.

There is no “Mission Failed”; saying “No” opens new avenues. There is no golden path.

Lie to others, and you’ll be more likely to hide the truth from yourself. Fail to justify your actions and you might find your character not heeding your commands.

Every single small choice you make builds up, and shifts the direction of the story. While there are crucial moments and big decisions to be made, it is the small things that – true to life – ultimately decide who we are.

Reflect on your actions along with the protagonist; exchange your thoughts on what happened; regret or rejoice, grieve or laugh together… or independently of each other.

The difference between saying “you tried your best” and “you’re horrible” is empathy.

The smallest of your choices are remembered by the experimental Insight System, which analyses your character and offers you personalised, interesting viewpoints and alternative outlooks on the things you’ve said and done, recontextualizing your experience both in and out of the game.

An island has appeared in the distant sea…

Sneak your way into a dangerous expedition to explore that island, reserved only for the worst prisoners. Get to know a handful of very special, deeply developed and fully realised characters. Become their friend, get to know their secrets, manipulate or abuse them to your, or Cormo’s will.

One of the first characters you will meet is Dunlin – a noble-born, young man who is steadfast in his moral and religious principles. But what must a purebred like him be guilty of to end up here with you?

Sprawling, naturally flowing dialogue: react in intense back-and-forth conversations. Every dialogue is ready for the choices you make, and can potentially branch off into a completely different conversation with game-changing significance.

Explore the mysterious island, unravel its secrets and lies. Shrouded in noxious, mind-altering mist, you must prepare for every journey inland, anticipating the challenges ahead. The provisions are scarce… but the others need them less than you.

Is Where Birds Go to Sleep a text adventure?

Where Birds Go to Sleep is not a text adventure. It is an adventure game featuring graphics akin to those seen in the trailer with fully voice acted dialogue, sound effects, ambience and music.

Will there be localisation to [language]?

Where Birds Go to Sleep is likely to release with only English, but we are keeping an eye on wishlists and interest from different regions, and will strive to localise the game accordingly post-release.

Will there be Linux support?

Unless we run into major platform-specific issues, we would like to release a Linux version in parallel to the Windows version on Steam.


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Where Birds Go to Sleep on Steam

Waltz of the Wizard: Natural Magic

Waltz of the Wizard: Natural Magic

This is, by far, my favorite VR game- and I have a LOT of VR games- so this review is going to be long, but I feel like, even though this game is popular, it still isn’t getting the praise it deserves.

The VR market is, in my opinion, oversaturated with zombie shooters and fighting games. There are a few RPGs, but they don’t really let you do anything off the path they set out for you. They’re like rail shooters in an RPG format. Don’t get me wrong, I enjoyed games like Mage’s Tale and Asgard’s Wrath, but they lacked the thing I look forward to most in VR, free will. It blows my mind how lacking the VR market is in games where you can just do whatever the hell you want, it’s the perfect platform for experiencing life in fantastic ways. For this reason, I see Waltz of the Wizard as VR’s golden child. It may be “short” as far as having a to-do list, but no other game I’ve played has been so immersive. I get to be me, but me as a wizard, doing whatever I want to do, exploring and discovering without worrying about anyone trying to keep me tied to a story line where I’m only allowed to discover things when they say I can.

Real player with 19.4 hrs in game

This game is mostly just a tech demo, and there is a free version out there you can play with instead. This one is very cheap, and it is the tech demo that sold my family on VR. My dad said “Its fun, 400$ Well spent son.”

We named the skull Bob, I don’t know his real name nor do I care, my first thought was of the Dresden Files talking skull, so that’s what we called him.

The games concept is pretty simple, you are a wizard, likely one that has lived for a long time, with a fully stocked pile of ingredients and a cauldron bubbling away on the desk, if you show Bob an item he will explain what it is, in a dark and spooky reverb voice.

Real player with 10.7 hrs in game

Waltz of the Wizard: Natural Magic on Steam