Memories of East Coast
Memories of East Coast is a short and linear Ren’Py visual novel which tells the story of two destinies entwined by a tragic accident. You play as Sam, a young police officer who decides to take a few days off and revisit his hometown, 15 years after the incident. There he meets Lisa - a young and bubbly, yet mysterious girl who seems to have a hidden secret.
https://steamcommunity.com/sharedfiles/filedetails/?id=2507006084
As he gets to know her better and finds out more details about her background, Sam becomes tormented by his own guilt and nostalgia. Linked by fate in a strange way, these two characters are brought together once again to support and heal each other during a rough time, without them even being aware of this.
– Real player with 2.2 hrs in game
Read More: Best Immersive Visual Novel Games.
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Memories of East Coast
Developer: Roomah Gaming
Publisher: Roomah Gaming
Pros:
1. A matter of guilt and how one moves on with it. “Memories of East Coast” paints a story of how two lives collide with each other after an accident 15 years ago. Two parties with vastly differing ways on dealing with it. It doesn’t try to be the most complex thing out there, it just lets its simplicity show throughout the story. It’s melancholic and can be applied to the everyday person.
– Real player with 2.1 hrs in game
Free Spirit VR Meditation
Experienced on the Oculus Quest 2
You can view my review & gameplay here: https://youtu.be/H0tCFSIIXAo
This is an about 10 minute long, meditative experience through the Peruvian Andes Mountains. Where you basically teleport up a quick climb, see the scenic views, then sit at a campfire. There’s a narrator saying a prayer to the fire in English. You can also draw during this and then send your painting to the fire. That’s it basically.
Experience is running on the Unreal Engine. I was getting variable frame rates from 90 to frame rates in the 40s fps. The visuals were just okay and something that would be fine in a free to play experience. The ambient sounds were also just okay. While the narration was good and the musical score, that doesn’t exactly amount to a premium experience. There’s only teleport for the locomotion and the locomotion was not smooth (as it was difficult to turn in the direction you wanted).
– Real player with 0.4 hrs in game
Read More: Best Immersive Narration Games.
Empowering meditative experience, highly recommended! Either if you are a an experienced or beginner meditator.
This 10-15min experience delves you into the visually-stunning site of Machu Pichu, where you follow a trail alongside a beautiful voice that guides you. The sun sets alongside the walk, creating delightful light effects. This visually rich experience guides you to release your fears and envision the life that you want.
Although some people may consider the experience short, the power of this piece stands on the intention you put on it. It is not about quantity of scenarios, it is about your sincerity when setting your intentions in front of the fire, to release what you don´t need and bring about the life that you envision.
– Real player with 0.4 hrs in game
Killing Stream
Killing Stream is a feature-length, interactive thriller with horror elements, in which fate of the main character depends entirely on the viewer. It tells the story from a first person perspective to intensify the immersion and put audience in the main character’s shoes.
Try to survive… Killing Stream.
Read More: Best Immersive Choices Matter Games.
Lost Lies
Lost Lies is a true detective feature-length thriller movie game. Walk into the shoes of detective picking up a case of a missing officer:
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Discover a mystery of her disappearing and find the path to solve a case of series suicides.
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Immerse yourself into the thrilling story where your choices can lead to different endings.
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Analyze documents, find clues and interrogate suspects in your way to solve the case.
But be prepared, not everything is as it seems…
Where Birds Go to Sleep
Where Birds Go to Sleep is a narrative adventure game set in a fictional Near East-inspired land, brought to life in a painterly artstyle, with voice-acted dialogue and original score.
Slip into the subconscious of Cormo, a churlish smuggler-turned-explorer, only ever influencing his actions, never directly assuming control. You will mould him through every sentence you put in his mind… but you might not like what he becomes.
Confront him about controversial topics like sexuality, prejudice and morality, and change his mind… or have him change yours.
There is no “Mission Failed”; saying “No” opens new avenues. There is no golden path.
Lie to others, and you’ll be more likely to hide the truth from yourself. Fail to justify your actions and you might find your character not heeding your commands.
Every single small choice you make builds up, and shifts the direction of the story. While there are crucial moments and big decisions to be made, it is the small things that – true to life – ultimately decide who we are.
Reflect on your actions along with the protagonist; exchange your thoughts on what happened; regret or rejoice, grieve or laugh together… or independently of each other.
The difference between saying “you tried your best” and “you’re horrible” is empathy.
The smallest of your choices are remembered by the experimental Insight System, which analyses your character and offers you personalised, interesting viewpoints and alternative outlooks on the things you’ve said and done, recontextualizing your experience both in and out of the game.
An island has appeared in the distant sea…
Sneak your way into a dangerous expedition to explore that island, reserved only for the worst prisoners. Get to know a handful of very special, deeply developed and fully realised characters. Become their friend, get to know their secrets, manipulate or abuse them to your, or Cormo’s will.
One of the first characters you will meet is Dunlin – a noble-born, young man who is steadfast in his moral and religious principles. But what must a purebred like him be guilty of to end up here with you?
Sprawling, naturally flowing dialogue: react in intense back-and-forth conversations. Every dialogue is ready for the choices you make, and can potentially branch off into a completely different conversation with game-changing significance.
Explore the mysterious island, unravel its secrets and lies. Shrouded in noxious, mind-altering mist, you must prepare for every journey inland, anticipating the challenges ahead. The provisions are scarce… but the others need them less than you.
Is Where Birds Go to Sleep a text adventure?
Where Birds Go to Sleep is not a text adventure. It is an adventure game featuring graphics akin to those seen in the trailer with fully voice acted dialogue, sound effects, ambience and music.
Will there be localisation to [language]?
Where Birds Go to Sleep is likely to release with only English, but we are keeping an eye on wishlists and interest from different regions, and will strive to localise the game accordingly post-release.
Will there be Linux support?
Unless we run into major platform-specific issues, we would like to release a Linux version in parallel to the Windows version on Steam.