Color Souls
Incredibly amazing game. The movement of the character is a lot of fun and every boss and mechanics in the game are really surprising. The levels that you can jump on the monster’s head in sequence were very well thought out.
– Real player with 2.2 hrs in game
Read More: Best Illuminati Surreal Games.
A pretty good platformer. I really like this unique aesthetic and gameplay concept where you can’t see the enviroment, so you have to move and jump to splash ink revealing the obstacles and platforms.
– Real player with 1.7 hrs in game
Neon Souls
That’s where you’re wrong. These same effects are the main part of the game mechanics, which at first didn’t seem to me, but the more I progressed through the levels, the more I saw the importance of using these effects to my advantage, whether to anticipate some moves or to help me stay alive. Gameplay quite different and very attractive 100/100.
– Real player with 1.5 hrs in game
Read More: Best Illuminati Surreal Games.
As good as the colors of the soul. It is necessary to play with caution and explore slowly so as not to die. Very good.
– Real player with 1.3 hrs in game
//N.P.P.D. RUSH//- The milk of Ultraviolet
You know what makes NPPD Rush great? It doesn’t explain anything. What many will identify as negative aspects of the game, some will find to be perfect for the vibe the developers intended.
The game is confusing. The gameplay and core mechanics are not described, or taught to you through ‘learning levels’ like so many other titles. The teletype text and short ‘scenes’ don’t give the player much more than nebulous hints, but encourage an imaginative player to read a great deal of the story between the lines. The crazy colour scheme, soundtrack and HUD make the game difficult to follow, and it will take you a number of playthroughs to figure out even the core mechanics.
– Real player with 7.8 hrs in game
Read More: Best Illuminati Surreal Games.
Indie game, N.P.P.D RUSH - The milk of Ultraviolet, tries it’s best to bring retro arcade style goodness to the Steam storefront with it’s top down shooter gameplay and maze like level exploration, but unfortunately it falls short in a number of areas. Even with the low cost of entry and the fact that it is currently on sale for 20% off as a new release, N.P.P.D does little to innovate in a genre that has been inspired by a plethora of other indie games as of late. The look and feel are straight out of the mid-to-late 80’s, but the gameplay unfortunately doesn’t live up to the expectations or the intuitive mechanics we’ve come to enjoy from other modern classics such as Retro City Rampage or Hotline Miami. If you’re feeling nostalgic then you’d be better off saving your money for one of those two titles rather than picking up N.P.P.D RUSH in it’s current form. The gameplay sounds interesting on paper, but is only interesting for brief periods of time and coffee break style playthrus. In fact it’s very hard to categorize or compare the gameplay when it feels like a combination of less complete versions of more popular games and arcade gameplay styles.
– Real player with 3.5 hrs in game
MesetaMiner (CodeName)
If you had a million dollars would the world be yours? Or what if you have a hundred million? Or what about a Billion? This is old fools power. This will not give you complete power over the world. The goal is not to make a lot of money - the goal is to get control of the money. CREATE THE MONEY and give it value. Play the game like the Federal Reserve and Artist.
Have you always dreamed of achieving international influence and making infinite money? Now you can achieve the dream of billions and earn influence, wealth and respect. Earn your billions during the crypto era.
MesetaMiner(codename) is an crypto simulator in which you can become the most successful “Business Man/Woman” in the world.
Create and buy new technologies, expand production, fund wars for profit, buy and build real estate.
MesetaMiner(codename) Features:
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thought provoking questions
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detailed constant changing economy
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the elaborated logic of changing relations between business and security
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the possibility of organizing the production of millions, billions, trillions of crypto currency
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investments, giving out loans and development of real-estate
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a dynamically changing exchange for trading/business
TEOCIDA
Teocida is an esoteric experience focused on puzzles, cloning mechanics, platforming challenges and experimental elements. Explore the enigmatic passageways of a twisted microcosm filled with symbolic faith landscapes and erotic nightmares.
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Dirty and ugly experimental graphics made using different digital and handcrafted techniques.
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Clairvoyance evaluation with Zener cards!
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Seven principles to absorb.
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Multi-layered easter eggs for the most dedicated candidates.
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Customizable game speed for moments that call for quick reflexes.
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Content filtering setting for streamers or speedrunners.
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Not a metroidvania.
After her doctrine falls into oblivion, an infamous seer embarks on a journey to find suitable successors that can keep her philosophy alive.
Classic and straightforward gameplay with simple and intuitive controls. Uncomplicated mechanics with puzzles of increasing difficulty.
We are currently accepting new candidates, apply for the Metaphysical Aptitude Program now!
The program is designed to conduct experiments in extrasensory perception, subliminal effectivity, logic ability (problem solving), and response to audiovisual stimuli.
Content is not recommended for people who suffer from photosensitive epilepsy.
This game deals with some themes that can be considered taboo or uncomfortable for some players, the game is not suitable for children.
Kung Fu Jesus
I haven’t finished the game yet but this is my impression so far.
Gameplay:
The gameplay consists mostly of a “2.5D” world I guess where you move side to side and you can move a little bit up and down the environment as well with mostly simple fighting mechanics in my limited experience of fighting games. There are fun combos that you can learn from doing different things and there are abilities that you can discover as you progress, all the while gradually leveling up your total health and energy levels.
– Real player with 65.4 hrs in game
It’s painful to play this game long enough to be allowed to review it.
It’s obvious that someone put a lot of time into this game, and the whacked out story had me interested in progressing, but… the gameplay is so bad I can’t force myself to continue. Unfortunately, the game sat in my library for almost a month before I played it, so I was outside the time window for a refund. Please learn from my loss.
A short list of features:
-No indication of how to leave the first room. Maybe you’ll stumble into it. Maybe you won’t.
– Real player with 0.9 hrs in game
Ilamentia
An amazing series of exploratative puzzles, and one of the best uses of design space that I can recall.
The game itself is difficult to explain. Its a first person wasd + mouse control scheme with only 4 additional forms of input. Fire, jump, restart, and exit. These functions change slightly from level to level. Sometimes you might not be able to jump, sometimes you might be able to fly, sometimes your fire button does… something entirely different.
There is very little in the sense of hints (usually you have the name of a level and a single short sentence with which to build your guesses). This can be a boon or a curse depending on how quickly you pick up the goal of a stage.
– Real player with 18.0 hrs in game
I’ve completed most of the game now and formed a love/hate relationship with it. The gameplay is nice and some of the levels are creative. BUT… Way too much of the challenge in this game revolve around the player not seeing a f’ing thing except the screen flickering or the theme of the world you’re in makes everything a huge pile of shit on your screen. On some levels you have to do platforming while the platforms are hidden and there’s nothing in the level that allow you to judge distances so you have to count in your head to figure when not to press forward anymore. Some levels make you lose your vision as you progress and this theme of not seeing s**t repeats over and over. There is some kind of logic in the puzzles but the rules mostly change as you progress and you will “die” because theres no way you could have known what will happen. I’ll give an example here about the poor puzzle designs here so SPOILER warning incase you’re going to purchase the game.
– Real player with 16.9 hrs in game
Tomato Way
I don’t need to play it more than 0.1 hours in order to know that his is the best game I have ever played. Compared to games such as the Witcher 3 and Red Dead Redemption 2, this game holds no candle, it has great lore which is very understandable, great music which makes you emotional and exceptional graphics which sometimes deceive me for being something that has been filmed in real life. I honestly believe this is one of the better games released in 2016. The voice-acting is also great, not only is it only in boring old English, but also in French, and what I believe is Russian. This also has a fantastic way of playing it’s game, you can interact with other characters and items in ways I never imagined possible.
– Real player with 14.7 hrs in game
You know that feeling that you get about 45 minutes after you eat too many magic mushrooms somewhere public, like a concert or a campsite or whatever, and you start getting that tingle in your spine that’s simultaneously completely alien and intimately familiar, and then the sinister realization begins to creep on you that you’re miles from home surrounded by people you don’t know?
If that feeling was a ghetto Ukrainian fps that costs as much as an energy drink and lasts about as long, this is what you would get. So if you’re into that, or you’re curious what would happen if the creator of Veggie Tales started making snuff films, then give this one a shot.
– Real player with 8.6 hrs in game
Ritual: Crown of Horns
Summary: While Ritual may be in need of some quality of life improvements in certain areas, its fast-paced action-packed and strategic gameplay mixed with a metal soundtrack and varied weapons and abilities, create a difficult yet fun and engaging take on the Wild West. 8/10
A full detailed video review can be viewed here:
https://www.youtube.com/watch?v=b5ZnunLsu5U
Plot:
The writing is not a case of being a masterpiece but they certainly do the job, creating engagement and intrigue throughout. The characters bounce off each other reasonably well, with them often questioning each other or even outright annoying or teasing one another. It is unfortunate however that one doesn’t get nearly as much dialogue like that of the others, but regardless character design works. There is no mistaking the plot plays second to the gameplay in Ritual, never the less for those who are looking for a decent story in amongst all the carnage, there is an interesting one to be found here.
– Real player with 15.5 hrs in game
When it comes to top-down shooters, nothing beats tangling it up with hordes of monsters and all you have a six-shooter and pure luck. These are the kind of games that are exciting, fast-paced, and 100% rage-inducing. Ritual: Crown of Horns, from small indie studio Draw Distance, checks all the boxes.
Stylistically, this is a nice looking game. The art style heightens the grim landscape that we find our protagonist, Daniel Goodchild in. The music, a bold mix of heavy raw guitar and western-inspired melodies, only adds to the chaos that we’re about to dive into. Unfortunately, those two important elements are sometimes not enough to ease the frustrating aiming system and the unnecessarily hard stages you must clear.
– Real player with 8.7 hrs in game
Junk on Wheels
Very fun to play with friends. Driving is most fun with controller and setting it up is only to plug it in. Controls are easy to remember and driving is easy but mastering it takes time. I recommend this to everyone.
– Real player with 57.2 hrs in game
Really fun game, spent hours smashing my way to victory! Constantly getting updated and becoming better too. Reminds me alot of Mashed!
– Real player with 16.5 hrs in game