Color Souls

Color Souls

Incredibly amazing game. The movement of the character is a lot of fun and every boss and mechanics in the game are really surprising. The levels that you can jump on the monster’s head in sequence were very well thought out.

Real player with 2.2 hrs in game


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A pretty good platformer. I really like this unique aesthetic and gameplay concept where you can’t see the enviroment, so you have to move and jump to splash ink revealing the obstacles and platforms.

Real player with 1.7 hrs in game

Color Souls on Steam

OLDTV

OLDTV

Get your Stroop on!


_Creability developed, published and released OLDTV in 2017, which is a simple, yet fast-paced decision game based on the psychological “Stroop Effect”.

Fight against the clock in a battle of the reflexes and their successful suppression where a slip in vigilance can make all the difference._

| Category | Rating | Detailed Breakdown |

|

Design & Graphics

| Good | Simple concept - beautiful execution, maximum effect for minimum effort, pushes you to try harder, intriguing thematic backdrop, slightly annoying distortion effects |

Real player with 10.1 hrs in game


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How to differentiate a bad Free to Play singleplayer game from a good one? Well, a good one definitely was made to be enjoyable and it also doesn’t have this hogwash microtransactions. Furthermore, it’s even better if this kind of game is rewarding and gives players a reason to play it again. OLDTV fits in this image of a perfect free game very well. In my opinion it’s one of the best indie games in a zero-budget class that are available on Steam.

Heroes = couch potatoes

Real player with 8.5 hrs in game

OLDTV on Steam

oO

oO

In similar vein to games like Super Hexagon, 140, Gauge and Duet, oO is a minimalistic game with simple objectives and simple controls - on the surface. But while things may look easy enough at first glance, the challenge comes in mastering the sparse mechanics you are given to get past whatever sadistic obstacles oO’s glowing, circular world cares to throw in your direction.

With ever more complex patterns to overcome and a faster and faster rate of play, the simple “push space to flip” mechanic might only be one button but will eventually build to challenge even the fastest of reflexes. You will die again, and again, and again

! and again, and again, and again, and again, and again; but unlike some other punishing titles of similar ilk, the deaths here don’t tend to feel cheap. You’ll always know why you died, and what you need to do to avoid death next time.

Real player with 10.5 hrs in game


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Too frustrating to be much fun. I do like the deceptively-simple concept and the wobbly-screen mode you can unlock each time you clear a level… but the overall charm wears off very quickly. It doesn’t take long for things to start to feel mindless, and this is not the kind of game where mindless gameplay will get you anywhere.

I’m surprised at the glowing reviews this game has gotten. (And of course anyone who doesn’t recommend the game gets slammed with downvotes, I’m sure I’ll be no different.) Scrolling through the positive reviews, hardly any of the users seem to have played for more than a couple hours - probably because the ragequit is strong with this one; I imagine many of these people played it once and haven’t touched it since - so again, it’s tough to understand the positive feedback. For the novelty, sure. Everything else… hm.

Real player with 7.6 hrs in game

oO on Steam

Zero-G VR

Zero-G VR

This game had potential to be a fun little experience at a really nice price point. But nope. Too many problems for me to really enjoy it.

The controls are a bit odd but would work okay in theory. One of the trackpads lets you move up, down, left and right relative to where you’re looking, and the triggers move you forward or backwards relative to where you’re looking. The game consists of struggling with these controls in order to try and get through the hoops. Your controls seem to have to little influence that it’s just kind of frustrating. It gets even worse if you hit one of those damn yellow boost cans. Doing this blasts you off in a direction that you have no control of, and trying to influence the course of your boost seems to do nothing.

Real player with 0.7 hrs in game

Update: My Specs: MSI AERO GTX 1070/16 Gigs of RAM/FX 8320 OC’d

Nice space walking sim but it is a game so don’t expect the physics to be like space walking. You would fly off into space if there was no space “friction”. But gravity does effect you in the game. The graphics are very nice on my set up. You basically have to thrust from point A to point Z. The difficulty ramps up fairly quickly and gravitational forces come into play during your game time. When the levels are loaded you will be shown a brief cut scene and that part may make you a little VR sick. Focus on a fixed planet or star if this happens. But the actual gameplay space walking/running is just fine. Support this one. It is well worth the price, imo. Check out my YouTube page for VR gameplay. The video is old and I did not know the game well at the recording but overall I enjoyed it. Enjoy.

Real player with 0.7 hrs in game

Zero-G VR on Steam

STORM AREA 51 👽 CUTE ALIEN GIRL EDITION

STORM AREA 51 👽 CUTE ALIEN GIRL EDITION

yo

Real player with 7.2 hrs in game

epic sauce

Real player with 0.8 hrs in game

STORM AREA 51 👽 CUTE ALIEN GIRL EDITION on Steam

Call of Duty®: Advanced Warfare - Gold Edition

Call of Duty®: Advanced Warfare - Gold Edition

I was going to recommend this game initially, but one month after release and the developers seem to have gone silent on us, no more updates or messages on the steam community. I am going to split this review into two parts, single player and multi player and talk about the pros and cons. Here we go:

The Single-player campaign - Length: 6-7 hours - Difficulty: Average ( I played about 8 hours of it )

So we get another typical cod campaign, the story is great, altho not at the same level as Black Ops 2 was, your choices do not impact the ending, in fact the campaign is preety much all linear. Graphics are the best the franchise has ever seen, and so are the audio effects, also gameplay has been refined to be extremely fast paced and enjoyable. Kevin Spacey’s performance is incredible, at some points the engine is struggling to keep up with his performance, making you wish Sledgehammer would have used live action cutscenes instead of CGI. The campaign is overall a great experience, if not a bit too short, they could have expanded on it and made it longer, it has some plot holes and rushed moments.

Real player with 18.4 hrs in game

(TL;DR can be found at the end of the review)

Call of the annual Duty - Underdeveloped Lagfare

I’ve been a huge fan of the Call of Duty franchise when Modern Warfare hit the stores. For years I’ve been playing pretty much nothing else and dumped hundreds, if not thousands of hours into it. I also played Modern Warfare 2 & 3 but it wasn’t the same for obvious reasons. Since then I wanted to buy another CoD that could bring back the nostalgia. Then Advanced Warfare comes along and actually gets a lot of good reviews and I get curios: Another studio, a longer delevopement time and fast dropping prices.

Real player with 14.7 hrs in game

Call of Duty®: Advanced Warfare - Gold Edition on Steam

🚀 Human Rocket Person

🚀 Human Rocket Person

Whoa! Way to go Activision! As you probaly know, Call of Duty has been going nowhere the last couple of games and many has been wondering what Activision would do with the franchise to revive it. Well, enter CC:HRP! It takes the series in a whole new brave direction! I mean, the inter-war, inter-age theme following different generations of the same family through ww1, ww2, the vietnam war, afghanistan and the american war is damn cool! Also, the historical accuracy is great. And then there is the changed controller scheme that changes the gameplay but in a really cool way! Anyhow, to sum it up:

Real player with 4.3 hrs in game

This game is full of shit! In a good way :)

When I read the game was hard, I though: “Yea right…. How hard can it be?”. Well, it is hard! At the moment I’m mid level 6, and there is ass juice and helmets everywhere. It looks like a warzone, just with shit instead of blood. But the humor is awesome!

I see this game as a challenge. I want to beat this, no matter what. It takes time, and there will be poop. A lot of it. But I hope some day I will complete the game. Don’t give up if you play it, and don’t smash your keyboard or controller into the wall ;)

Real player with 2.9 hrs in game

🚀 Human Rocket Person on Steam