Honey, I Joined a Cult
This is the best ‘early access’ game I’ve ever come across - perfectly playable and enjoyable in its current state, I’ve already had an incredible time and the game isn’t even released yet!
The visuals are beautiful, the humour is great and not overdone - it really does feel like you’re crafting your own cult, and I love how customisable everything is. Choosing what your followers are called is a really great idea - simple, but does a lot to make the player feel immersed.
Can’t wait to see what comes next!
– Real player with 41.6 hrs in game
Read More: Best Illuminati Singleplayer Games.
Really fun game in its current early access state. But like all early access titles, it suffers from balancing & technology progression issues (in terms of unlocking reasearch) as well as the lack of endgame content. For a few examples of lacking content: I can’t see a use for the prison/cell doors than cosmetics, no upgrades for the canteen, people constantly getting sick from eating with “dirty hands”, the cult being unable to grow their own food on the compound (become fully independent of society lol) or expand the compound to have more access to land to build on, etc…I hope it will mean something more in the future. Fortunately, the clean aesthetically-pleasing UI and the core gameplay is so relaxing to play through and easy to get immersed in, it’s given me all sorts of ideas and hopes for future updates.
– Real player with 41.6 hrs in game
Midwintar
Midwintär catches you at Khazar’s Pass.
You shelter in a cave as the days and nights grow long and cold,
as the snow seals you in and as the world darkens.
Midwintär is a narrative-driven stealth action game inspired by medieval horror folklore that combines careful tactical planning with fast-paced arcade execution and innovative gossip mechanics. Play and switch between three protagonists - a werewolf, a vampire, and a moon witch - to exact your revenge on a vicious religious cult.
Off-Kilter Sunny Horror On the outside, Midwintär takes place among sunny, medieval villages populated by friendly, hard-working, and devoted inhabitants. Stay overnight, though, and you might be horrified to reveal the true nature of their sacred rituals. The world of Midwintär is gruesome and dark but also funny.
Sun / Moon Gameplay Cycle Midwintär features a 3-minute day-night cycle that changes your abilities. You must use your daytime skills such as lock-picking or spreading rumours among villagers to best prepare the terrain for the night-time havoc when you transform into a bloodthirsty, overpowered monster.
Gossip Mechanics Each villager in Midwintär has their own suspicion-meter you can influence by gossiping and spreading rumors about other villagers, and there is also a panic-meter that changes the AI behaviour of all villagers on the map. You can use this against villagers - hide the firewood to lure the lumberjack into the night, kill him near the chapel to incriminate the priest, and later spread rumours on seeing him covered in blood. He’ll be hanged in no time!
Three Playable Characters You will be able to choose, play and switch between three playable characters - a werewolf, a vampire, and a moon witch - each of whom possesses a distinctive skillset and boasts a different playstyle.
Non-linear Skilltree You will be able to customize the skillset and playstyle of each character by opting to complete alternate missions in levels, which will reward you with a special bonus skill of your choice. Will your werewolf hone his terrifying howl, or will he become one with the wolf-packs of the forest?
Co-Op Multiplayer Midwintär will feature a split-screen and a local multiplayer for up to three players, enabling all three characters to fight together.
The corrupt and self-righteous religious institution Oblique Order is attempting to destroy the peaceful cohabitation of people and magical creatures in the pagan world of Midwintär, and enforce their order by uniting people against the powers of the wild. You must stop them before they exterminate your kind…
Midwintär starts off as a revenge story that slowly shifts into an exploration about our relationship to the unknown, and about the limits of what we can hope to control or understand.
WEREWOLF
The main protagonist is the werewolf, a former disciple of the Oblique Order, disillusioned and out for vengeance. During the game, he is guided by the voice of Midwintär, an ancient force of nature. His skills revolve around spreading panic and using brute force.
VAMPIRE
The vampire, once a powerful force of the night, his might now reduced by the spells of men. He cannot cross running water nor enter houses uninvited, but his power is in his allure - he can enthrall people to do his bidding, or forge blood links to ensure undying loyalty.
MOON WITCH
Then, there is the moon witch. Saved just before she was burned at the stake, she had felt on her skin the terror of order, and wishes to rid the world of their influence. Her skills revolve around misdirecting suspicion at others and using concoctions to alter their behaviour.
“Attending the Masked Meeting, you overhear their plans - they have already set all things in motion.”
Read More: Best Illuminati Dark Comedy Games.
Kings of Israel
Great PC adaptation of the board game. Set up works for multiple players only if sharing the same device; play can be split between two players (1 prophet per player) from what I can tell. So far I’ve only played solo. Love the Bible study/trivia option!
EDIT: On the standard play mode, I have now reached level 5 (Saul), which increases the number of prophets involved to three. I personally take about 20-30 minutes per game (unless I lose in the first ten). Based on the settings available for the Custom game option, it looks like there may be as many as four prophets in play at once. In Custom mode, you can also choose which prophets are in play, whereas the standard play-by-ranking mode assigns prophets at random. Definitely recommend playing in Custom or Bible Study mode if you don’t want to affect your level ranking status! Bible Study mode provides both good and bad consequences to your multiple-choice response, making it worth cracking open your Bible (or clicking the online Bible links provided) for the right answer. Highly recommended to you if you like turn-based games, strategy, and fun ways to engage with the Holy Bible!
– Real player with 56.0 hrs in game
Read More: Best Illuminati Tutorial Games.
From a secular perspective, it really depends on what you are looking for in a game. This game is rich in its representation of historical content, if you accept that it is based entirely on the Bible. It makes extensive use of RNG, which I understand is not popular among many gamers, but is a very appropriate way to represent human behavior. Not that it is random per-se, but in life humans will often either surprise you, or at the very least the number of things they might do is so varied that trying to make a specific prediction in a moral-political context is not likely going to be accurate. It really feels appropriate to have so much RNG in this context, but there is a little you can do to maximize your output. In short, this game uses mechanics that are generally not very popular, but in a highly appropriate manner for the subject matter.
– Real player with 40.1 hrs in game
TEOCIDA
Teocida is an esoteric experience focused on puzzles, cloning mechanics, platforming challenges and experimental elements. Explore the enigmatic passageways of a twisted microcosm filled with symbolic faith landscapes and erotic nightmares.
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Dirty and ugly experimental graphics made using different digital and handcrafted techniques.
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Clairvoyance evaluation with Zener cards!
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Seven principles to absorb.
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Multi-layered easter eggs for the most dedicated candidates.
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Customizable game speed for moments that call for quick reflexes.
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Content filtering setting for streamers or speedrunners.
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Not a metroidvania.
After her doctrine falls into oblivion, an infamous seer embarks on a journey to find suitable successors that can keep her philosophy alive.
Classic and straightforward gameplay with simple and intuitive controls. Uncomplicated mechanics with puzzles of increasing difficulty.
We are currently accepting new candidates, apply for the Metaphysical Aptitude Program now!
The program is designed to conduct experiments in extrasensory perception, subliminal effectivity, logic ability (problem solving), and response to audiovisual stimuli.
Content is not recommended for people who suffer from photosensitive epilepsy.
This game deals with some themes that can be considered taboo or uncomfortable for some players, the game is not suitable for children.