Progress Game
I love this game. People are forgetting that this is still super new and wont have a lot of content. I am sitting at 90 hours on the game so far and love hitting those high numbers. To the reset complaints, I mean it only takes like 2 hours to get back to the max anyway so its not worth the stress over that. Also resets are common in alphas and betas and these children new to gaming don’t seem to understand that.
EDIT- I have hit a wall on floor 1318 of the infinite dungeon that after I beat the enemy whos health bar does not budge until death my game crashes. I however have fixed this by just going somewhere else on the map. Can’t wait for more!
– Real player with 131.2 hrs in game
Read More: Best Idler Character Customization Games.
As of writing this review I am level 842 and have played for ~38.2 hours.
Progress game is a game about.. Well, progressing. You kill enemies to craft better gear so that you can kill even stronger enemies. You get points which you use to update various different stats & much more. There’s currently 7 different zones to explore and conquer.
You can play through the “main game” in about 2-6 hours but if you still desire more there’s a zone with infinite amount of enemies for you to slay!
You might think Progress Game lacks content, but you have to remember there’s only 1 developer working on it, and for free!
– Real player with 99.3 hrs in game
Your Chronicle
Even though it has its flaws, this is one of the best idle games I have played!
The story is great, and I like how even small choices change things. Its filled with cliches, and is probably written by someone who doesnt have english as their first language, but still makes it all a bit more entertaining!
There is some bottlenecks and obstacles, but getting over them is very rewarding, even if it takes some patience. You will probably have to be ready to grind at least the first hour/hours of the game because of them.
– Real player with 1087.9 hrs in game
Read More: Best Idler Clicker Games.
It’s kind of nice to not get instant gratification, but also I feel like this game is way more just incremental than it is truly idle.
There are a bunch of parts where you just won’t ever really meaningfully progress unless you’re actively playing, and no real way to make a “build” or “playstyle” that will do much to avoid that.
The “habits” system is the only thing I’ve seen so far that I’d call true idle, and even then the diminishing returns set in hard and fast, and many habits are ironically only practical to train past a certain point once you’ve actively played enough to make the idling faster.
– Real player with 985.2 hrs in game
Let’s Journey
[url] Please see my curator page for more games that are well worth your time[/url]
Approximate amount of time to 100%: 70h+
Estimated achievement difficulty: 3/10
Minimum number of playthroughs needed: 1
Has it been in a bundle: No
Is there a good guide available: No, but you don’t need a guide
How many people have completed this game at the time I’m writing this review: 1 on Astats
– Real player with 75.4 hrs in game
Read More: Best Idler Clicker Games.
Follow our curator for similar games
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Casual idle clicker + game modes + replayability = Enjoy killing mobs, looting, learning skills and unlocking chests. Choose from 12 classes with different +/- attributes to your style. Train pets.
– Real player with 69.1 hrs in game
Conquer The Universe
The core game itself is still in it’s infancy. Seems the dev has a lot planned in the future. It certainly has a lot of growth potential and I feel like this one is worth keeping an eye on. I’m definitely going to have to jump deeper into this game and see some of the unlocks available etc.. Then of course (after that) waiting for the new content and immediately eating it up :)
– Real player with 160.2 hrs in game
This is a review of version 0.012. If there is a later version, this review may no longer be valid.
[Background]
I am reviewing this after the 9th day of playing it, after getting the last unlock available at this time and roughly 5e16 Antimatter. I made a minor update after 0.012 was released. For full disclosure, at the time of this review, I, like everyone else, obtained this game for free.
[Opinion]
This is not a bad idle game for consuming a dozen or three hours over a bit more than a week. However, its main loop isn’t that interesting (unlike, say, Incremental Epic Hero), and there are few choices of any real significance (unlike, say, Underworld Idle). The math in several places seems dubious, as there are direct feedback mechanisms on several of the currencies, and most of the multipliers are not well-limited. Most of the unlocks aren’t that interesting, and at the end, mostly I was waiting for fairly short periods of time to access one or another unlock for my workers. Finally, I am uncertain that the automation actually improves the game, and it seemed strange to be spending a lot of the only prestige currency on gaining tiny bits of automation, one at a time.
– Real player with 81.6 hrs in game
Melvor Idle
Game is heavily runescape-inspired idler with some active elements to it, especially the latter/end game dungeons. You can minmax your combat stats with different skills. Ex astrology/agility, Create majority of your own gear as you progress or get some of the endgame equipment from said endgame dungeons. Plenty of different skills and a great ui for an idler.
It’s really a promising title that just came out, and dev has promised more content in the future, which is admirable. If you enjoy idlers/clicker style games this is definitely one of the better ones and i highly recommend any fans of either runescape or great indie loveprojects of idlers to check this out.
– Real player with 1955.9 hrs in game
I love idle games on mobile devices. I happen to come across Melvor idle and seen it’s a Runescape idle game. Instantly brought back all of my past fun playing Runescape! Of course I downloaded it immediately! All of the skills, items, and attacking concepts are Runescape based except it’s set a skill to train and let it do it’s thing. Now obviously it isn’t quite Runescape in the sense of graphics and mechanics of running around skilling/killing/exploring. They seem to continuously add content to the game and I personally haven’t had any issues with the game.. Everyone has different setups/phones/factors that could pose a possible issue as with everything software. Give it a try, worst case just refund it!
– Real player with 1484.3 hrs in game
SPACE / MECH / PILOT
Relatively short idle game with a cute plot! Recommended with some caveats, described further below.
Pros:
-Cute plot! Very charming
-Unlike many idle games, this one has a well-defined ending if you ignore a certain tedious achievement
-Very short for an idle game (could be a pro or con, depending on the player)
-Free, and there are NO in-app purchases
-Prestige system is unavailable during the main game; it only becomes available when going for the last “post-game” achievement (could be a pro or con, depending on the player)
– Real player with 63.4 hrs in game
This is a unique game and I love it. One that’s managed to worm it’s way into my head since I launched it. But to explain why requires too many words, so TL;DR - it’s a free game that does something meaningful with the idle/clicker format.
SPACE / MECH / PILOT tells a story where progression is gated by time. You don’t get to just talk with the main character and move the story along when you want - you have to wait, in real time, for them to call you. No progress is made while the game is closed unlike virtually all idle games, the game has to be running. There’s very little you can do to speed this up by optimising your build, it will probably take ~16 hours to see what would otherwise be a pretty short amount of dialogue. Unlike games which pace their story with missions or distance between locations or side quests, there is nothing to do but wait. So why is this so special in this game?
– Real player with 61.8 hrs in game
The Magician’s Research
Pretty boring.
I played a lot, but actually almost all of it is idling and waiting forever for a tiny bit of improvement.
Even if you pay a lot of money, your progress is gonna be super slow it’s not worth it.
There is just very little to do in this game. In fact, i can barely call it a game.
You kill magic monsters escaped from a lab. That’s it! It’s the game.
So while the game is running or not, you kill monsters until you hit a wall then you go back in time to do it again with a bit of xp boost to get further ahead next time.
– Real player with 4411.9 hrs in game
If you enjoy idle games, that have a bit a strategy this is it, Different mages with unique passives, and hundreds of skills to Customize from: increasing luck, and stats, to lowering frequency of getting Shop currency ^_^ . Spending time is worth it.
Love to see what you guys have stored for the future. Really enjoying the new 5 philosopher Drop Chance, been helpful.
Something that I feel would make the game even more interesting, while making the game feel rewarding for leaving game on. Is a Mechanic or Skill to Pick up Both the Caches and Bones. As getting this skills feels like a great hinder or waste if offline. on that note an extra skill tab or two would be appreciated. Would enjoy switching to different characters and skills depending on the Situation, Am I Grinding to kill, Killing a Boss, Or Farming with lots of Luck.
– Real player with 3831.2 hrs in game
August of August
It is a unique children’s scavenger hunt.
It tells a tortuous story in placid tones.
– Real player with 6.0 hrs in game
It’s a simple but impressively romantic drama.As for the cruel clues,it is better not to know.Maybe no one wants to be the bad guy.
– Real player with 2.7 hrs in game
Case Opener Guns
This is so worth the money, Really fun
– Real player with 4.5 hrs in game
TL;DR: It’s CS:GO with fewer cheaters and a significantly less toxic community.
Long version: This game offers exactly none of the dopamine release associated with case unboxing in games like CSGO, TF2 or Dota2. It also offers none of the (guaranteed) risk, other than its initial cost. The game is made in Unity, and has resolution and sound controls. The sound effects get irritating pretty quickly, but they are easy to mute. That said, the game doesn’t store sound settings on exit so if you’re sufficiently benighted enough to launch it a second time you will have to make whatever changes you want again. EDIT: This appears to be a bug more than a future. Sound settings save on exit sometimes, and other times they don’t.
– Real player with 1.1 hrs in game
Godsbane Idle
Godsbane Idle is a fresh idle take on games such as path of exile. It combines the hunt for powerful loot with idle systems to guarantee your progress even if time is short that day. It tries to stray away from linear paths and offers multiple ways to customize your equipment, skills and even more.
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Frequent updates introducing new mechanics.
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Equip the rarest items, artifacts and uniques to elevate your potential and efficiency to the highest levels.
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Alter items and optimize your equipment even further by unveiling and crafting powerful effects.
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Feed items that you deem unworthy into your heartcore to still its evergrowing hunger, progress even if the rng is not on your side that day.
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A multitude of upgrade paths and a gigantic skilltree with more than 700 nodes to become the incarnation of destruction.
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Use your destructive potential to challenge the mighty seraphim, rulers of ages past.
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Unfolding features and paradigm shifts offering new ways to progress.
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Hundreds of upgrades, empowering you even further.
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A very active dev that takes the community feedback to heart.
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Premium Currency that can be passively obtained at a fair pace.