Interregnum Chronicles: Signal
First advice: Read the game description closely :)
This plays like a “walking” simulator inside a satellite called “Harmony” that accommodates one person, so you’re floating in microgravity with ways to grab onto things and push yourself around. The core of the game is to tweak signal processing using human interfacing terminals, and that mysterious signal of unknown origin and requires decoding to find out what it is/says/does. At first the system doesn’t have the capacity to process the entire signal so an Operator (you) needs to approve lots of AI upgrades. See where this is going?
– Real player with 26.9 hrs in game
Read More: Best Idler Artificial Intelligence Games.
So I have played this game a fair bit and tried to “get into it” but honestly, it’s pretty awful. I’m writing this review with steam saying that I have had 11 hours playtime, but really it’s more like 5 or 6 because I would leave the game on to “idle” in order to farm the necessary resources to progress the story.
And that is pretty much the game in a nutshell. Leaving it running to obtain an ever increasing targeted number of resources that are basically just numbers on one of several terminal screen’s. There are Networking, Data Processing and Memory “resources” that you need to increase in order to upgrade the stations AI and each resource is tied to the others with glass ceilings that you need to break by obtaining more of one of the other resources. There are ways to expedite the process such as using up to 4 batteries on a terminal but honestly, that just gets annoying. The batteries will explode if you overcharge them (or at least damage the stations electrics) and when you do use them they don’t last long at all. I haven’t timed them but I would be shocked if they actually last more than a minute or two at most. When you do have to recharge them as well, you can only carry one at a time and so you have to take each one from where you need it back to the garden where the charging ports are. Obviously you can’t plug one in and leave it charging whilst you fetch another as it will likely overcharge and short out the electrics so you end up floating along carrying one for a 2nd, dropping it to pick up another, dropping it to pick up a 3rd and so on until you get them where you need to go. Obviously you are in space with no gravity and so they drift…. a lot. Yeah, lets just say that gets old. Fast.
– Real player with 11.6 hrs in game
Beyond The Darkness
Have you been able to overcome your fears?
Horror tale with unique mechanics.
Beyond The Darkness is a horror adventure game in which you have to help little girl Millie overcome her nightmares and find her parents.
In this game we have to play as a little girl Millie, who, by a strange coincidence, got into her most vivid memories. The day when they presented their favorite toy, the first trip to school, the meeting of the first friend, and so on …
Each level is a memory darkened by a certain fear, with unique mechanics of interacting with the light that is the salvation in this game.
Read More: Best Idler Isometric Games.
Concealment
It’s good. :) Watch out for the monster.
– Real player with 1.2 hrs in game
Read More: Best Idler Dark Games.
Short, atmospheric horror experience. Get some creeps for your buck!
– Real player with 1.0 hrs in game
Fidget Spinner Editor
July 11 2021:
As of writing this review many things in my life and the world are changing. Not only is the COVID-19 pandemic coming to a close and the world is finally opening up, but I am also preparing to move. However one thing has stayed the same throughout these past months. My dedication to this wonderful and truly magnificent game “Fidget Spinner Editor”.
Let me preface this review by stating this… I am entirely biased toward this game, and this entire review will be describing this game in positive light and elaborating/building on my previous two reviews of the game
– Real player with 3000.2 hrs in game
To be fair, you have to have a very high IQ to understand Fidget Spinner Editor. The humour is extremely subtle, and without a solid grasp of theoretical physics most of the jokes will go over a typical viewer’s head. There’s also the Spinners nihilistic outlook, which is deftly woven into his characterisation- its personal philosophy draws heavily from Narodnaya Volya literature, for instance. The fans understand this stuff; they have the intellectual capacity to truly appreciate the depths of these jokes, to realise that they’re not just funny- they say something deep about LIFE. As a consequence people who dislike Fidget Spinner Editor truly ARE idiots- of course they wouldn’t appreciate, for instance, the humour in Spinners existential catchphrase “Wubba Lubba Dub Dub,” which itself is a cryptic reference to Turgenev’s Russian epic Fathers and Sons. I’m smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as Myarcadegames genius wit unfolds itself on their television screens. What fools.. how I pity them. 😂
– Real player with 0.7 hrs in game
Curiosity
“Curiosity killed the cat …” - says the main character of this story and “come between the bark and the tree”, because he knows that “… satisfaction brought it back.” He knows a lot of idioms and doesn’t believe in omens. He don’t gift you adversity or failure, when he crosses your road, but just living its life.
Curiosity can bring you back … or not. Would you like to check it?
This story is full of funny and sad moments. In some places, it is able to bring a smile or tears.
THE LONGING
I did more in-game than irl the past year
– Real player with 118.3 hrs in game
This game plays brilliantly with the concept of time. You play as Shade, a little guy created by the King to be a servant of his underground kingdom with only 2 tasks: waking him up after his 400 days hibernation and to not leave the caves.
The 400 days countdown starts when you first open the game and is tracked in real-time, even when you exit the game. One thing to know though, is that just like in real life, time goes faster when you occupy yourself so you don’t have to literally wait for 400 days to see the end of the game.
– Real player with 80.7 hrs in game
盘丝洞惊魂
“Thriller of Pansi cave” is a horror adventure game based on journey to the West: Pansi cave and combined with modern urban legends. Different from the traditional horror game, the horror degree of the game can vary from person to person, absolutely suitable for young and old. The two heroines of the game are pure and hot. You will play games with them in the mysterious underground world, make your choices and experience different endings.
Story background:
I met her at a college competition. I was born poor and looked ordinary. She was of noble birth, white and beautiful. All the boys in the game were excited about it, and I was no exception. I thought there would be no intersection between us, but I didn’t expect an accidental contact. We talked happily. After we got home, we still chatted online. We usually didn’t know what to say after a few words with the girl. I talked with her until two or three o’clock in the middle of the night every night. On weekends, my sister directly asked me to go to her house in the evening. Although a little timid, I still summoned up the courage to rush to her house
[/] game features
Multiple outcomes
The game contains multiple endings. You don’t need to make a deliberate choice. You just need to follow your heart to play the game, and you can get your own ending.
Exquisite role
We use the latest character rendering and motion capture technology to create the most realistic real-time rendered characters. At present, we are still testing and optimizing, and the effect you see now is still not the final effect.
Exquisite and huge scene
Different from the narrow space of the traditional decryption game, we have created a huge world in the game. In addition to our daily apartments, luxury villas. We also provide a huge underground world, including intricate caves and underground palaces, which contains a large number of scenes of ancient legends.
Appropriate difficulty design
We have conducted a lot of testing and Optimization for different game difficulties, so that hard core players can experience challenging decryption and battle, and players who like plot and tour can feel at ease to experience plot and tour the mysterious underground world.
Salty for young and old
If you are afraid to play horror games, we have prepared some props that will not affect the game content but can give you courage. You can choose to take him with you so that you can play the game happily.
Shanghai1920
Good Story
– Real player with 1.7 hrs in game
Oh boi… The ending. Almost make me want to tearing down !
The story of the game… Is really beautiful and I love it so much ! Although the first of the game is kinda scary haha.
– Real player with 0.9 hrs in game
The mystery of the planet venus
Picked this up on a whim and genuinely enjoyed it.
It’s very much an indie game, it has a couple bugs and quirks but nothing game breaking. Got myself stuck in a wall at one point but all I had to do was reload the save.
The story and atmosphere were extremely interesting. I really hope the dev continues the story, but if not I’m excited to see what else they come out with.
– Real player with 2.2 hrs in game
Neon Dimension
Looks like I get to write the first English review for Neon Dimension, which is a simple asset-flip/mobile tier Arkanoid/Breakout ripoff, only they somehow managed to have even worse graphics. They chose a very lazy retro neon background and instead of bothering with any art for the bricks, they just have numbers.
I never saw such laziness. On top of the lazy art department, the gameplay is really poor quality stuff, not even close to as good as Breakout. But wait, it gets worse, they want a laughable $10 USD for this lazy bundle worsening shovelware. Impossible to recommend.
– Real player with 0.4 hrs in game
Awful
– Real player with 0.4 hrs in game