Fastest Hands In The WASD
Really nice simple idle with good mechanics.
The devs are also really nice and every problem I had they fixed!
The prestige system is painless and you can see the benefits quickly.
The clothes are silly and the skins on the weapons look nice (wish there were more!)
The pets are also pure RNG and are a nice little sink to put extra plats into hoping for the best.
I was playing before they added most of these elements and each one has blended in well.
I liked the first version and have had it open since!
– Real player with 1449.7 hrs in game
Read More: Best Idler Clicker Games.
TLDR - Worth the money for the idle mode, and the idle mode is very good! Other sections of the game are fun for a bit but unpolished. Keep in mind this review was made during Patch 11 so things will undoubtedly change.
Idle mode is great, and is one of the best idlers I’ve ever played no doubt. There’s enough content and fun references to keep you entertained for as long or as little as you want. The animations are fun and clever; the weapons, elements, critical system, and hats are very interesting too. If I had to make one critique here I’d say the pacing is a bit off; it starts out sluggish for the first 15ish waves (can be skipped after getting an in-game upgrade) and then by the time you’ve got your fifth or sixth gold hat you literally can’t click fast enough to spend the silver you’ve accrued. After your 50th prestige it is a racing game for how fast you can click, and you won’t spend your money before it’s time to prestige again.
– Real player with 152.4 hrs in game
Incremental Epic Hero
Im playing this since it came out a year ago. The progress is slowly, but in this game you can build up your character in different ways. Lots of loopholes allow boosts of progress. Many of these Loopholes are only working during a certain stage of progress. Searching and using these makes the most fun.
I play a different style, than the developer intended. I play without any reincarnation and i was still able to get the DS killed even before this game came to steam. Since then i made even much more progress.
– Real player with 4557.1 hrs in game
Read More: Best Idler Auto Battler Games.
First time playing this game - Unlike some who have had the chance to play it on some websites.
Easy learning curve and they introduce new features such that we are never bored. The biggest wall we encounter is probably the one for the reincarnation feature (different from rebirth). Be patient - We are not meant to access that content early on. Make sure you read some guides on how to beat the challenge though as it requires a specific strategy.
As for premium currency, we get a ton from regular quests and daily quests. Save to purchase any upgrades that improve you daily quests first such that, later on, you are guaranteed at least 1 to 2k Epic coins per day from the daily quests alone.
– Real player with 687.5 hrs in game
SPACE / MECH / PILOT
Relatively short idle game with a cute plot! Recommended with some caveats, described further below.
Pros:
-Cute plot! Very charming
-Unlike many idle games, this one has a well-defined ending if you ignore a certain tedious achievement
-Very short for an idle game (could be a pro or con, depending on the player)
-Free, and there are NO in-app purchases
-Prestige system is unavailable during the main game; it only becomes available when going for the last “post-game” achievement (could be a pro or con, depending on the player)
– Real player with 63.4 hrs in game
Read More: Best Idler RPG Games.
This is a unique game and I love it. One that’s managed to worm it’s way into my head since I launched it. But to explain why requires too many words, so TL;DR - it’s a free game that does something meaningful with the idle/clicker format.
SPACE / MECH / PILOT tells a story where progression is gated by time. You don’t get to just talk with the main character and move the story along when you want - you have to wait, in real time, for them to call you. No progress is made while the game is closed unlike virtually all idle games, the game has to be running. There’s very little you can do to speed this up by optimising your build, it will probably take ~16 hours to see what would otherwise be a pretty short amount of dialogue. Unlike games which pace their story with missions or distance between locations or side quests, there is nothing to do but wait. So why is this so special in this game?
– Real player with 61.8 hrs in game
留白(WhiteWash)
Overall - 70/100
A relaxing watercolor “zuma-like” where you play as a cat
Playing as a cat - 20/20
Yes.
Acting like a cat - 5/20
You’re generally “shooting” your projectiles by knocking things off a ledge, which is obviously cat-like behavior. The menu is also full of small delights where you chew on plants and try to knock over vases. For most of the gameplay, though, the cat could be replaced with any other sprite (say, a frog) without losing anything.
– Real player with 1.5 hrs in game
This is a charming little idler game that is very relaxing.
The game is structured into 12 different paintings tied to months of the year, each with 4 stages. The goal is to match the paints (“Color Spirits”) to 1 or more of the same kind to eliminate them. Each stage sends out 100 Color Spirits to float through the scene and in order to pass the stage, you must get 60 points (1 point for each one you eliminate). Despite the simplicity of the concept, there is slight increasing of difficulty within each month’s painting stages. My favorite thing about this is the collision. You can send the Color Spirits sprawling into other, non-matching ones which can send them flying. This allows for a couple strategies. You can create chain reactions if the Color Spirits are placed just right! Or you can use non-matching ones to try and push Color Spirits into others of the same type within the line of floating spirits! But be careful; you can also push them right off the screen, which means you won’t be able to match them, so that’s fewer points for you to accumulate.
– Real player with 1.1 hrs in game
Fish Simulator: Aquarium Manager
This game is still new and a little buggy, BUT let me tell you, it’s still absolutely worth it! If you have any problems hop on the Discord, the dev was able to help me out immediately with the one problem I had.
The gameplay itself is fun and addicting! As a lover of simulated life games and anything with genetic based breeding mechanics, this is a game that I see myself playing for hours on end for weeks to come, and I’m really excited to see what’s to come!
– Real player with 68.8 hrs in game
This game is really basic, but to be honest its hard to find a fun game that has any kind of breeding in it. I finished unlocking all parts of the map in a day, completing all of the steam achievements gave it another day worth of content.
To be perfectly honest the game is to easy. Its easy to make money, you sell dying fish for big bucks. There is no limit on how many fish you can have in a tank except perhaps the limit of if your computer can keep up, and killing these fish requires a lot of effort even with me turning the temperature up, turning the oxygen down and not even feeding them they somehow lived from egg to adulthood. Different difficulty levels would make the game more challenging, if even basic genetics could be added it would be a dream.
– Real player with 41.5 hrs in game
Neko Chan
Good for relax. Chibi girl roam over screen and pull a music player, picture, video or some stuff.
– Real player with 2815.5 hrs in game
I can already see how much fun this little desktop companion will be. As of right now, the only problems I have are that using your own files will be a hassle as you have to put each photo/video/sound/text one by one, as well as sometimes my mouse bugs out when it grabs it. I’ll write again once I have 1k hours B)
I love this studio lol
– Real player with 325.1 hrs in game
Lazy Sweet Tycoon
I enjoy a lot of clicker games, and I did enjoy this one as well at first, but the game has a few achievements that are way too grindy to keep enjoying the game. After completing all the other achievements I have the following achievements left:
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clicking 100k energized trees left (I only got around 10k while getting the other achievements with active play)
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Start/complete 100 jobs, most of them take 1 to 2h in real life which means you have to log in every 1/2h to start a new job if you want to get through this one as fast as possible.
– Real player with 99.5 hrs in game
Really fun game, it is not as indepth as other clickers but I like the chill environment and themes
Cross play is cool as well, I was a fan of the mobile game so I liked being able to bring my progress over
Runs pretty well on my computer too :)
– Real player with 41.1 hrs in game
Everless
Everless is a 2D, top-down, singleplayer, puzzle game where the player plays through pre-built stages with different puzzles. Currently there is only one “Gamemode” which is a storymode and the game has no save function.
What can you do in this game?
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Move around.
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Pick up boxes.
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Move around and pick up boxes… wait is that all you can do?
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Use your brain… wait but I can already do that in real life…
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Atleast we have original art and soundtrack… I suppose.
Hinata in Hot Maze
Good game so far, looking forward to more levels being released soon
– Real player with 0.6 hrs in game
Idle Monster TD
I really wish Steam had a neutral option. This game, for me, would be a case of “Yep, it’s okay” or “Fun under specific circumstances”.
Let’s get started!
Pros:
1. The game actually rewards you spending time interacting with it. The little helicopters that show up every so often will make you frequently check in on the idle game. While the rewards aren’t “outstanding”, an overall reward of 10% boost to damage of all your monsters for every 5 clicked can add up quite quickly if you’re active. There are also spells (which you can automate, but isn’t as effective for anything except the resource gathering spells) which you can activate in order to help push you through a wave.
– Real player with 1429.3 hrs in game
I have been playing this game on a number of platforms and did test it on the Steam platform here. I truly like this game and it has kept me coming back since June. There’s always something else to build on, upgrade, or figure out. The developer is actively adding content, quality of life improvements and is still working on more.
It is not necessary to pay to progress and two of three of my accounts (Steam and iOS) are free to play. Yes, it takes longer as free to play, but everything is fully accessible and nothing is behind a pay wall. The good thing is that there is no one best set-up and all godly and immortal monsters are viable to use.
– Real player with 626.4 hrs in game