Case Opener Guns

Case Opener Guns

This is so worth the money, Really fun

Real player with 4.5 hrs in game


Read More: Best Idler RPG Games.


TL;DR: It’s CS:GO with fewer cheaters and a significantly less toxic community.

Long version: This game offers exactly none of the dopamine release associated with case unboxing in games like CSGO, TF2 or Dota2. It also offers none of the (guaranteed) risk, other than its initial cost. The game is made in Unity, and has resolution and sound controls. The sound effects get irritating pretty quickly, but they are easy to mute. That said, the game doesn’t store sound settings on exit so if you’re sufficiently benighted enough to launch it a second time you will have to make whatever changes you want again. EDIT: This appears to be a bug more than a future. Sound settings save on exit sometimes, and other times they don’t.

Real player with 1.1 hrs in game

Case Opener Guns on Steam

Smithy Wars

Smithy Wars

Pretty good! The crafting is well thought and original. The enchanting cards really take me back to Legends of Mana

Real player with 174.2 hrs in game


Read More: Best Idler Multiplayer Games.


Fun little game if you like to watch auto-battles and try to figure out the best gear and setup to advance further.

The adventure mode is very bare-bone but the puzzles are interesting (although repetitive) and it is a good way to farm for gear and money, especially early in the game.

I got over 20 hours of fun until I felt I maxed out on gear and could not push further.

But the game just got an update with new, much more expensive gear that should allow me to push my champions a little further and squeeze more fun out of this game.

Real player with 24.9 hrs in game

Smithy Wars on Steam

Space Merchant

Space Merchant

nice little chilled game, easily played ( and minimised when the boss walks in ) between working on spreadsheets etc. Nice simple and relaxed.

Real player with 124.2 hrs in game


Read More: Best Idler Exploration Games.


It’s a mobile game, fun but you’d need to spend some time to get to other galaxies (it’ll unlock more ships and crafts). Great if you like slow paced games.

Real player with 7.4 hrs in game

Space Merchant on Steam

Fidget Spinner Editor

Fidget Spinner Editor

July 11 2021:

As of writing this review many things in my life and the world are changing. Not only is the COVID-19 pandemic coming to a close and the world is finally opening up, but I am also preparing to move. However one thing has stayed the same throughout these past months. My dedication to this wonderful and truly magnificent game “Fidget Spinner Editor”.

Let me preface this review by stating this… I am entirely biased toward this game, and this entire review will be describing this game in positive light and elaborating/building on my previous two reviews of the game

Real player with 3000.2 hrs in game

To be fair, you have to have a very high IQ to understand Fidget Spinner Editor. The humour is extremely subtle, and without a solid grasp of theoretical physics most of the jokes will go over a typical viewer’s head. There’s also the Spinners nihilistic outlook, which is deftly woven into his characterisation- its personal philosophy draws heavily from Narodnaya Volya literature, for instance. The fans understand this stuff; they have the intellectual capacity to truly appreciate the depths of these jokes, to realise that they’re not just funny- they say something deep about LIFE. As a consequence people who dislike Fidget Spinner Editor truly ARE idiots- of course they wouldn’t appreciate, for instance, the humour in Spinners existential catchphrase “Wubba Lubba Dub Dub,” which itself is a cryptic reference to Turgenev’s Russian epic Fathers and Sons. I’m smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as Myarcadegames genius wit unfolds itself on their television screens. What fools.. how I pity them. 😂

Real player with 0.7 hrs in game

Fidget Spinner Editor on Steam

The Gorcs' Forge

The Gorcs' Forge

A very cute and fun management game. At the beginning you can get stuck but once you learn the basics of the game it turns really fun. I also love the soundtrack and the story. Recommended!

Real player with 9.3 hrs in game

I spent a while playing the game and I love the gameplay!

I know is still in Early Acess, but the mechanics are so fluid and functional. It’s a strategy game with a mix of casual management style. The Gorcs Forge needs a couple of improvements and bug fixes, but is doing fine for now.

It took me about an hour to finish the game and I have to say… More PLEASE!

I could play it for hours! =D

Real player with 2.7 hrs in game

The Gorcs' Forge on Steam

Idle Wasteland

Idle Wasteland

This game is FUN! Too fun… No wait. I mean to say addictive. Or… is the real issue that it seems too needy? Let me get more to the point… This game has everything you would want and expect from a wasteland apocalypse game, and it can be played as an idle game for a while, but the issue I am having is that its constantly squawking with birds and notifications to get me to click inside it for a resource. I could turn off those noises, but then I’d miss some important and rare stuff which will help me progress into the game much faster. Which means more likely that I am over stimulated by this game. I drag my mouse back and forth to collect all the trash piles and bugs that spawn, plus the loot bugs and the 10 minute free ad drone (steam does not allow ads, so its free resources). Then the base crafting timer is about a minute long, so I am constantly back into the game to click it twice, then the other craftables. I feel like I can’t leave it alone until I mute it all completely. What it tells me is that this game is very well designed to cause me to want to monitor it while doing other stuff, but has been designed to make me want to click on every junk pile to gain its scraps.

Real player with 766.5 hrs in game

Perfect idle game. Something to do for 15 minutes here, 40 minutes there, just enough to knock out some of the daily missions. You feel a sense of making progress, just try not to analyze the fact that only .1% of players beat the game (or only got the hardest achievements)

If you want a game of upgrades, this is it. This game has upgrades on just about everything, and those upgrades come in tiers, and those tiers have higher tiers. I can’t believe I’ve only put in 18 hours in this game. I’ve unlocked sooooo many things and I still feel as if I’ve only just begun my journey through the wasteland.

Real player with 294.8 hrs in game

Idle Wasteland on Steam

Hero Park

Hero Park

Edit Weeks later, still broken steam achievements. No real improvements.

It’s okay for 8 bucks. But it gave me tendonitis in about 2 days and the Steam achievements don’t seem to be triggering? I have a level 10 Temple and a Rank 2 statue. Is there something else I need to do to get them to go off? Nothing in the Wiki about it, no google search will answer the question. Pretty pointless game if you can’t get the achievements to go off.

Also sometimes the number of heroes goes negative. -3/20 for example. Not sure how this effects anything or if it’s just a UI bug. Might be exploitable to hire heroes without paying for them till you are full up sometimes.

Real player with 36.6 hrs in game

I love it, though it is far less ‘idle’ than I thought, but I think that’s beginning game, not later game? Since you can automate making the items needed for the shops as you level the shops.

I find the game very enjoyable! I like lots of moving parts and re-stocking shops, and I love the monsters! I’m having a lot of fun :D

EDITED FROM NEGATIVE REVIEW: Responsive developer fixed the game-breaking problem. THANKS!

Real player with 28.3 hrs in game

Hero Park on Steam

Guns Craft

Guns Craft

so boring.

Real player with 0.2 hrs in game

you can’t make anything on your own you can only recolor the pre-made ones and even then it won’t let you chose new colors

Real player with 0.1 hrs in game

Guns Craft on Steam

Idle Pins

Idle Pins

Edit 02/11/2021: Three things related to monetisation have happened. First, leaderboards have been removed. That’s good, they were useless anyway and clear cheaters mostly populated the top spots. Second, the daily premium currency (Derium) given has increased dramatically, roughly doubling over the first month. While the amounts are still very, very small, it’s something. Good job.

Lastly, I cursed the game when talking about RNG based purchases, because there is now a slot machine for the Halloween event. The listed chances are 1.23% for a good drop, 29.88% for a not very good drop, 68.9% for absolutely nothing. You also get a tiny consolation prize with each roll, all for 100 Derium. If you wanted to buy Derium it would take roughly 8,100 to get one of the good drops, costing around $20. More absurd monetisation from the developer, sadly.

Real player with 1220.6 hrs in game

This will be a fully honest and unbiased review, i personally enjoy the game as i did with the original.

Personally i consider this game a pretty good balance between the active and idle sides of the incremental community. (if you complain about the game require to much active then, simply put the game isnt made for you, as its more geared towards the more active side of the incremental community. dont expect something like melvor, expect something like realmgrinder in terms of activity) The game however isnt entirely active and does have a somewhat long waiting periods, not timewalls per say, but just waiting periods. none the less, despite the fact i prefer EXTREMELY active games like perfect tower 2, and The Prestige Tree. this game has somehow entranced me despite the larger waiting periods.

Real player with 304.3 hrs in game

Idle Pins on Steam

The Isle of Elanor

The Isle of Elanor

The Isle of Elanor is an open-ended role playing game. It features real-time combat, a strong focus on player choice, and a High Fantasy narrative. The game borrows mechanics from Dwarf Fortress, Divinity: Original Sin 2, Stardew Valley and the Witcher Series.

You wash ashore on The Isle of Elanor, the last bastion of humanity remaining in the world. You retain only fragments of your memory – your origins are a mystery. The people of the isle are puzzled by your inexplicable arrival.

The situation on the island is grim: many people are poor, destitute, and in some cases close to starving. There’s social strife and division. You’re given a small plot of land. Can you help humanity survive?

  • At the highest difficulty level, the game is meant to be challenging. If you’re not careful, you will starve.

  • Select skills and attributes to determine your build: a tank, melee fighter, or a ranged attacker? Or choose a build that doesn’t specialize in combat.

  • The Isle of Elanor is a game about player choice. What type of home to build? Who to befriend or who to make an enemy of?

  • Set in an imaginary period of the Earth’s past, it’s a world that borrows elements from both Midgard and Middle Earth. The peoples of Middle Earth (humans, elves, dwarves, orcs, etc) appear in the game.

  • Complex combat mechanics featuring single-handed (quick) and two-handed (long-range) basic attacks, skills (magic), and the use of a shield.

  • Build workshops near your home and hire townspeople. This is more than a farming, fishing, and mining game. In fact, your home isn’t necessarily a farm. You can create an industrial center where you manufacture pottery, or craft weapons and armor.

  • Hire townspeople to perform the mundane tasks of watering and harvesting your crops.

  • Become a part of the community. Give food, items, and jobs to needy townspeople. Watch the townspeople prosper, or decline, along with the home you build. You will face the consequences of your actions.

  • Deep branching dialog options. Learn about the people and the history of the island.

  • Features a realistic geology model. Stone occurs in sedimentary, igneous, and metamorphic layers. Some types of stone, ore, and jewels are available to mine only in certain layers.

  • Just a few of the types of stone: Bauxite, Cobalite, Granite, Gypsum, and Olivine. When you craft an item out of stone, the item retains the properties (color, weight, value) from the stone. The same mechanic applies to items crafted from wood.

  • Factional alliances. The non-player characters on the island are grouped into factions. Most NPCs have families. Your relationship with one family member affects your relationship with the other family members. There are multiple towns in the game which also form factions.

  • The Isle of Elanor can be played as a management game, akin to Dwarf Fortress, where you juggle the complexity of managing your employees and selecting Industries to specialize in.

  • The townspeople of the island change over the course of game. Their appearance, happiness, needs, and skills evolve as the island changes. The townspeople have crafting skill levels that improve over time. Townspeople change their clothing based on the seasons and their financial wellbeing.

  • The pricing of items in the game changes over time. There is a supply and demand mechanic. The more that you sell of an item, the less it is worth.

  • Features an extensive main plot line that occurs over three chapters, all recorded in your journal.

  • The guiding principle behind the quest system is consequences. Quests result in small changes here and there to show how the world is changed – for better or worse.

The Isle of Elanor on Steam