Interregnum Chronicles: Signal
First advice: Read the game description closely :)
This plays like a “walking” simulator inside a satellite called “Harmony” that accommodates one person, so you’re floating in microgravity with ways to grab onto things and push yourself around. The core of the game is to tweak signal processing using human interfacing terminals, and that mysterious signal of unknown origin and requires decoding to find out what it is/says/does. At first the system doesn’t have the capacity to process the entire signal so an Operator (you) needs to approve lots of AI upgrades. See where this is going?
– Real player with 26.9 hrs in game
Read More: Best Idler Artificial Intelligence Games.
So I have played this game a fair bit and tried to “get into it” but honestly, it’s pretty awful. I’m writing this review with steam saying that I have had 11 hours playtime, but really it’s more like 5 or 6 because I would leave the game on to “idle” in order to farm the necessary resources to progress the story.
And that is pretty much the game in a nutshell. Leaving it running to obtain an ever increasing targeted number of resources that are basically just numbers on one of several terminal screen’s. There are Networking, Data Processing and Memory “resources” that you need to increase in order to upgrade the stations AI and each resource is tied to the others with glass ceilings that you need to break by obtaining more of one of the other resources. There are ways to expedite the process such as using up to 4 batteries on a terminal but honestly, that just gets annoying. The batteries will explode if you overcharge them (or at least damage the stations electrics) and when you do use them they don’t last long at all. I haven’t timed them but I would be shocked if they actually last more than a minute or two at most. When you do have to recharge them as well, you can only carry one at a time and so you have to take each one from where you need it back to the garden where the charging ports are. Obviously you can’t plug one in and leave it charging whilst you fetch another as it will likely overcharge and short out the electrics so you end up floating along carrying one for a 2nd, dropping it to pick up another, dropping it to pick up a 3rd and so on until you get them where you need to go. Obviously you are in space with no gravity and so they drift…. a lot. Yeah, lets just say that gets old. Fast.
– Real player with 11.6 hrs in game
Robot88
It needs some polish, but I will be hoping for updates to make the posing more flexible.
The forearm sorely needs a way to be rotated on more than one axis so you can turn the wrist and minor things like that.
But besides minor bugs and that this is the best Rock’Em’Sock’Em Robots type thing I have ever played lol.
GIMME MORE MOVE MEMORY!!!
– Real player with 13.9 hrs in game
Read More: Best Idler 3D Fighter Games.
you can kick robots and more 😂
create your techniques and your own fighting style 👍
– Real player with 11.3 hrs in game
Portable Farm
i tested this game before it released and it is a great down-time waster. loading screen? farm time. boring section of a game? farm time. not time to farm? farm time. farm time is anytime. the seasons and soil qualities give it some extra depth, though isnt necessary to still enjoy. i do somewhat wish for some more, higher tiered goal, but i understand the lack of one for now. oh and i should also mention that this is a 3d overlay in vr, which is something i have never seen before, and the dev here has done a wonderful job, while also listening to the testers about what changes and additions to the farm should be made. if OVRtools is 12 bucks, then this should be considered a steal with the $5 price tag. also give the demo a shot if you are iffy on performance issues. that is why it is there, after all.
– Real player with 81.0 hrs in game
Read More: Best Idler Experimental Games.
A very fun little overlay game to help pass time while playing other games.
You plant, grow and customise your farm with money from crops. You maintain your plots with multiple types of fertilisers and you just grind for more money. The money system seems balanced and well thought out. The seasons system gives more variety throughout the year.
I find myself spending more time in the farm tending to my garden than actually playing my games at times.
I can see that the developer really likes the work they do and it sure shows in the product!
– Real player with 58.8 hrs in game
Angry Troll Simulator
Okay, first I want to say I am pleased with the changes that have been made to the game, i wish enemies did have health bars but otherwise I love the changes that have been made to sword swinging, also I wish it would be easier to find the places you need like NPCs such as horseman so maybe like a mini map or just a map at spawn would be nice. The change to the menu was amazing, almost too amazing before i just had to press space but now i can use my mouse, the jumping is better now which is nice. I do have more suggestions but those are just some of the main one’s but I’m glad this game has an update.
– Real player with 847.7 hrs in game
I HAVE 421 HOURS IN THIS GAME I HAD IT RUNNING IN THE BACKGROUND
– Real player with 420.7 hrs in game
Concealment
It’s good. :) Watch out for the monster.
– Real player with 1.2 hrs in game
Short, atmospheric horror experience. Get some creeps for your buck!
– Real player with 1.0 hrs in game
Laptop Tycoon
Pros:
-
Good UI (in some places)
-
Logical review system (i think, did a few tests and seems that way)
-
Can get your own OS on the ratings
-
Smooth animations are back
-
Leagues better than the crap mobile version
Cons:
-
MAJOR graphical issues from newest update, everything is pixelated no matter what settings (still not fixed, devs ignoring this bug)
-
Never gonna receive updates (this company never add features post-release)
-
Lots of minor and some major bugs that will never be fixed
-
Bad UI (in some places, like how you can’t view laptop reviews after its out, hard to memorise everything they said in that 1 panel)
– Real player with 18.8 hrs in game
–-{ Graphics }—
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
—{ Gameplay }—
☐ Very good
☑ Good
☐ It’s just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don’t
—{ Audio }—
☐ Eargasm
☐ Very good
☑ Good
☐ Not too bad
☐ Bad
☐ I’m now deaf
—{ Audience }—
☑ Kids
☑ Teens
☑ Adults
☑ Grandma
—{ PC Requirements }—
☐ Check if you can run paint
☐ Potato
☑ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
—{ Difficulty }—
– Real player with 18.2 hrs in game
Welcome to PINEHILLS
While the store page states it was released in August 28, 2021, it is not a full release. The files even state on the startup screen they are using the July Early Release. Therefore, this game is still “Early Release”. I spent 2 hours going into every empty building, going along every road, covered the lighthouse and even went as far into the ocean until you fall off the map. The game only has 3 “otherworldly” flashbacks. The total number of angels you can find are 4 of 12. The game is impossible to complete because there are no more angels to find on the map. Once you find all 12 angles I’m guessing the trapdoor inside the church will open and you can complete the game? If you want a “complete game” with a similar map check out Titan Chaser. Your money will be better spent there unless the dev releases the complete game of Welcome to PINEHILLS cause right now this is not it folks!
– Real player with 3.8 hrs in game
The game is akin to one puzzle like you would find in Res Evil 4 and the whole game has been centered around it.
Find x number of angel statues around the game world and replace them in PineHIlls' church.
Problem is after that hiding three or four statues and placing some very empty stock asset structures in about about six different spots the devs never came back to scatter the remaining angels.
This should be Early Access but the empty discussion board suggests abandoned.
– Real player with 2.3 hrs in game