Maniac Path
An addictive game with excellent graphics and varied levels.
– Real player with 3.3 hrs in game
Read More: Best Horror Arena Shooter Games.
Pretty boring.
– Real player with 0.1 hrs in game
DarkTimes: Wrath of the Raven
DarkTimes is a twin-stick shooter with a twist: You can control Anne and Friend, her mystical crow simultaneously. Shoot multiple enemies at the same time!
The region has been infested. Find the source of the evil, and destroy it.
Anne has been monster huntress for the past decade. She found love, got pregnant and decided to quit. But her newborn and partner are missing.
Gear up one last time, and go on a quest to get them back, no matter the cost.
Find your way across a distorted version of 1880’s Louisiana’s infested woods, swamps and lost villages. Fight against monsters and dark magic inspired by Louisiana’s legends and lore
Read More: Best Horror Souls-like Games.
Burn Me Alive 2
#### Burn Me Alive 2 - Death is a salvation today
A psychological action horror game set in Tennessee, 1977. The story revolves around Henry and his struggles with loss and grief, but prepare yourself for an ending that you never imagined! This intricate game will send fear twisting through you, combining close-combat scenes with puzzles that demand strategy and logic.
Read More: Best Horror Survival Horror Games.
Out of Oblivion
Showed a lot of promise, there is a a part of the game where you have to survive a horde of zombies - which seems near impossible to accomplish. Save your money.
– Real player with 7.0 hrs in game
I can recommend the game. Good horror atmosphere that keeps you in suspense. The story could be a bit better but it is quite fair for this price.
– Real player with 2.1 hrs in game
BloodRayne 2: Terminal Cut
So Bloodrayne 2 has the distinction of being one of my most beloved, yet absolutely hated games, out of all the games I have ever played before. Never has a single game left me completely divided on how I felt after playing it. Even as I was playing this Terminal Cut, in full, for the first time, I kept thinking “I can’t review this.”
So the good first. BR2 in a nutshell, is a modified BR1, but with everything cranked up to 11. So many new features and ideas are brought to this very creative sequel. Feeding fatalities, gymnastic platforming, environmental death traps, new characters, tons of voice work, tons of powers, tons of costumes, tons of BLOOD. It’s wild just how much of an upgrade BR2 is compared to its original.
– Real player with 16.9 hrs in game
If the first BloodRayne is like an easier Max Payne that’s not well-made but still delivers fun and some cheap thrills, then BloodRayne 2 is like a Devil May Cry that does not understand what makes Devil May Cry great. Also BloodRayne 2 itself is not fun, and it doesn’t even deliver cheap thrills.
–-
The first BloodRayne was not a well-made game. Animations were janky, damage feedback was poor, environments were boring, and the final boss was frankly terrible and became downright impossible to defeat if you took too long. However, if you could forgive those faults, what you would find in this game was the experience of becoming a frantic, unstoppable, killing machine. You could be like Max Payne on steroids. It’s no exaggeration that you could essentially dance around your enemies whilst attacking, whether you’re firing your guns or attacking with Rayne’s sick arm blades. You became a frenzied speed demon of death. Also, to add more to the Max Payne comparisons, you have a Dilated Mode which is essentially infinite Bullet Time, so yeah.
– Real player with 13.7 hrs in game
Devil’s Hunt
Updated on the 05 February 2021 - All fixes and changes will be underlined.
Devil’s Hunt is a mess of a game. It shouldn’t have left the oven. With all the problems surrounding this game, and the developers going bankrupt, there is probably no hope left for it.
In case you didn’t know, the studio that made this game never let it’s staff know that they were going under. People were working to get this game done without getting paid, just to try and make a name for themselves, and one day they get to the office just to find it empty with their belongings on the trash.
– Real player with 12.3 hrs in game
Literally some of the worst money I have ever spent. When I put this game on my wish list, it was because I thought the premise would be interesting but it seems that and the graphics are all it has going for it.
Characters: Protagonist is a rich spineless whiny indecisive wuss with heavy daddy issues. His daddy sounds like he got his backdoor kicked in a few dozen times throughout his life. The devil sounds like he had his backdoor kicked in a few thousand more times throughout his life span. His girl is a disgusting high society airhead. His best friend is a predator who forces himself on his girlfriend while she is out of her mind and he still considers him a friend because you know hes a spineless wuss so what could he do but forgive and forget? Sawyer, the saw & Gabriel were the only well written characters and they aren’t explored too extensively.
– Real player with 10.2 hrs in game
Sphere 3: Rage of the Devastator
This game ain’t for everyone.
If you like mmos that shower you with loot, xp, fast progress and stuff like that - go away.
This game is HARD man!
It still needs some polish overall, but it’s passable (at least for me). If you visit official forum and check for posts about game flaws, you will find that some of them are fixed atm.
Altough kinda inactive forum-wise, devs haven’t abandoned game. Each holiday is covered with some event, and most recent update got the new dungeon to the game.
Game has probably best action combat you will find in gaming. While in Tera / Neverwinter and many other action combat based games, certain skills root you while casting them, here in Sphere 3 you cast and run at the same time. Very welcome change indeed. It’s almost as in Wildstar, well… it kinda IS like Wildstar just more “free” in terms of mobility.
– Real player with 59.2 hrs in game
Disclaimer:
I have only played the game up to lvl 14 as Necromancer on Immertel.
[Will Revisit Review at lvl 20 and 40(if I last that long)]
Population:
Large Russian community, very few English speakers.
Gameplay:
The game isn’t tab target, and the cursor seems to lock on super easy with some skills and not so much with others, like some skills veer to the right or left when casting at time. Lucky hits and misses at times. Does feel like a step up from tab target games but not full on immersive combat, because of the skill upgrade system you tend to stick to a handful of skills–at least outside of pvp. Grinding is alright, would love to see more gear dropping(any I mean). It seems like only upgrade scrolls, junk loot, and item recipes pop up.
– Real player with 35.5 hrs in game
Exit Limbo: Opening
Do you like beat’em ups? Side scrolling and smashing hordes of foes like you did in Castle Crashers or Streets of Rage? Exit Limbo covers this with combat aspects you find in 1 on 1 fighting games like Tekken and Mortal Kombat with the brutality of the latter. A dedicated block and grab button offers more control in combat while the combo meter unlocks a short rage mode. You go on a rescue and revenge journey exploring unique levels with jump and run elements many platformers are known for. Rocking music vibes keep you engaged while you beat those zombie sheep to a bloody pulp. It is fun and short and demonstrates what a big game could eventually be. The current version could need bit more polish on the technical side. Input recognition for those special moves and hit detection is not always on par with design and story visuals.
– Real player with 6.6 hrs in game
This game has a lot going for it, and I do recommend it. It reminds me of a TMNT beat ‘em up crossed with Mortal Kombat gore and some decent exploration/puzzle solving. The game really has a great style. It is fun to tear enemies up with combos and be rewarded for exploring/solving puzzles.
The issues it has I can see being too big of a turn off though for some, it almost made me quit. For starters, the game needs to have either a map or more obvious points of direction because due to the 2d movement it can be easy to miss an entrance somewhere and get lost (there also seems to be one area with a cage in a pit with no exit). Other things like there seeming to be a limit on bottle health refills, and not enough health refills to find can make the game unnecessarily difficult.
– Real player with 3.5 hrs in game