Bloodwash
What are they tryin' to do? Trick me into gettin' scared?
– Real player with 6.3 hrs in game
Read More: Best Horror Survival Horror Games.
This is a decent horror game.
It gets even better if you are into 80’s horror and slasher movies. All the small details, and nice references are there. The game has haunting music, pretty good voice acting and the typical horror story(In no way original but scary enough). Jumpscares are limited, and I like it that way.
graphics are PS1 style, personally I liked it for this game.
Only negative I can say is that I did not know when the game would save, so I just guessed when a new chapter started. Not that the game seems that long anyway, but still sometimes people take breaks.
– Real player with 4.2 hrs in game
Palmyra Orphanage
Palmyra Orphanage was a good indie horror game, but it had its glaring issues. There were a multitude of bugs including graphical, focusing and AI. The game started very strong and was really awesome and scary for the first half of my experience, but after completing the game and witnessing all of its issues and becoming desensitized to the game itself, I was a little bit disappointed.
The story was good, I at least felt like there was a reason for us to be in this nightmare because it made sense to me. The game looked great and ran phenomenally on my system, but then I started to notice right off the bat that it had inconsistent lighting issues. Why should a room get darker as I walk in with a lighter equipped? It’s brighter from the outside but when a light source moves into it, the room gets darker? It’s like pointing a flashlight at a far wall, but as you move closer to it, it gets dimmer instead of brighter. While this added some tense moments to the game just entering new rooms, I’m not sure if it was intentional or not; if it was, it’s stupid and doesn’t make any sense. If it wasn’t, then it’s a bug or something.
– Real player with 5.2 hrs in game
Read More: Best Horror Violent Games.
I’m always on the hunt for a hidden gem in the wasteland that is indie horror. Palmyra Orphanage might not be the gem, but at $6, it’s absolutely loads better than a lot of other horror games that ask for way more than that.
Pros:
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Looks pretty decent. Textures and lightning effects are pretty solid.
-
Pretty good spoops. Doesn’t over do the horror elements. Even though some jumpscares were predictable, I admittedly still got got. Overall, the horror factor didn’t try too hard which is great.
– Real player with 4.3 hrs in game
Corpse Party: Book of Shadows
I’ve finally achieved 100% completion, so it’s time to give an honest no-spoiler review for Corpse Party: Book of Shadows.
This game was very different from its predecessor. Corpse Party: Book of Shadows plays like a visual novel with a point and click adventure style of game play. At first, it took some getting used to since the first game was an RPG Horror game, but thankfully it didn’t take too long. The more chapters I played and the more I explored within said chapters, the more I began to realize this game’s change in game play was likely done on purpose. After all, looking back on all of it, this style definitely better fit the narrative Makoto Kedouin (creator of Corpse Party) was trying to show this time around. Allow me to explain.
– Real player with 53.9 hrs in game
Read More: Best Horror Violent Games.
Okay so, a little backstory.
I’ve played Corpse Party as a general series since the Back to School edition came out a few years ago on the 3DS.
Read: Not that long.
However, I adore this series. I used the PSP version of this game, Book of Shadows, to help me practice my Japanese when I was in college. I know– weird flex, but okay. It was something I could get into, so I focused more on what I was reading. Perhaps because of that, BoS happens to be one of my favorite games in this series. I love the extra care taken with each level, the Darkening mechanic, and the backstory that kind of fills in some gaps from the original while also creating a new timeline of events that eventually proceed into the plot of Blood Drive, which comes after this one.
– Real player with 28.5 hrs in game
Lucius II
After being in the Psych Ward for six months, the doctors decide shock treatment is the best for young Lucius and that’s where things go wrong. Sadly, you don’t get to see what happens next but judging by the blood on the walls and the dead body sitting next to you with the deliberator in his chest one can only imagine…
Unlike the first game where each person has a specific way they need to be sent to Hell, the sequel gives you the chance to explore the possibilities with a wide variety of deaths ranging from poisons, explosions, mind control murders, and flying oxygen tanks that are almost impossible to aim. My favorite kills so far have to be combining water on the floor with the deliberator, and using the nail gain which is pretty much a one-shot kill for each nail you have at your disposal. The hardest kill method is the oxygen tanks I’ve mentioned, because there’s no easy way to aim the sucks on the cart they use and the item keeps moving after you’ve stopped moving the cart. I could kill with a Dixie cup and some string easier than the tanks.
– Real player with 26.9 hrs in game
Things i liked:
-a few of the cutscenes
-the creativeness with kills
Things i Didn’t like:
-The audio mixing
-The voice acting
-The story
-The pacing
-The graphics
I would give this game 3/10. I bought this game when I was younger. I remember watching people like pewdiepie and other channels play through the first game. The first game had its issues but you were engaged with the story and the gory kills. The main issue was it’s linear nature. You didn’t have any freedom with your kills (this is important later on so remember this). In 2015 Lucius 2 came out. Youtubers played it, however not as many did compared to the first game. This was a sign. I watched pewdiepie play through it and it looked like fun. I bought this game for $2.99 in 2016. At the time I didn’t have a strong enough computer to run it. When I booted it up it would just be stuck on the tutorial with a terrible frame rate. There was also an error that would just crash the game and would let me close or uninstall the game. That is the reason why it says i spent 18 hours in this game that only takes two hours to beat. The year is 2020, I got a new PC and saw this game in my library and i figured it was time I finished what i started in 2016. I booted up the game and slowly began to realize the problems with this game. I was struggling to push myself to finish this game. I wasn’t able to finish it until 2021. I deleted it and considered giving up at least 7 times. You might be confused by that last statement. Is this game hard? hell no. It is just so hard to sit through. I kept wondering when it would be over and it never was (Of course there is an ending, that was just hyperbole). The story didn’t feel as intriguing as the first one. Unlike the first game your training wheels are off and you have complete freedom in what you can do. This is a major flaw of this game, with this freedom you begin to notice flaws. A mechanic this game features is lifelines. As you are being captured/caught you can use a lifeline to become free and you are given a chance to run. I don’t understand how many lifelines you have but this removes almost all the challenge in this game. I went back to watch pewdiepie’s series and i slowly noticed him not enjoying it as much and pointing out some of the games flaws. What happened to the game I saw when i was younger. I guess I was just stupid and overlooked things. I understand that they did the best that they could and I understand that the game company is rather small. However that doesn’t change anything, a bad game is a bad game. This is the low point in the Lucius series. Lucius was an interesting game that grabbed a lot of people’s attention with it’s unique premise and gory kills. Lucius 3 had laughably bad graphics and a weird convoluted story. This game is the worst thing any game could be, forgettable. I remember only two things. The first thing is the opening cinematic. The second is Cr1tikal. Yes, Cr1tikal the youtuber. He voices a character in the second to last level. Cr1tikal also voices a character in Lucius 3. Besides those two things, i can’t remember a thing. Duke Nukem forever is terrible but people remember it. Same goes for Mass effect Andromeda and anthem both were laughable bad and people still talk about the issues in those games to this day. If you want a game about killing and being stealthy pick up Hitman 2016, stay away from this game.
– Real player with 18.6 hrs in game
Cult of Dawn
Experience the story of two characters attempting to survive as a mysterious event strips away the bounds of reality itself in Cult of Dawn, a third person horror adventure inspired by classic survival horror titles of the 90s and early 2000s. Featuring tank controls, fixed and over the shoulder camera angles, old school inventory management and more.
- Fight off mysterious entities while exploring a variety of locations, from an abandoned mansion to ancient catacombs, desolate woods, an old apartment complex, dark, urban alleyways and more
Presence
Short review: I bought this game at a discount. She disappointed me! Standard graphics in real engine, I tried to play on 3 devices, 2 of them lagged very much, every 10 - 15 seconds! In steam, the passage of the game (community content) is completely different, in the current version, the game leads me to no clear place and does not allow me to go further! What struck me the most was that when trying to collapse the game and go to the desktop, there is an icon of the engine on which the game was made, and the program itself is displayed as “Myproject9” - it’s a shame, I put 2 stars, just because it works. It seems to me that the reviews are screwed up…
– Real player with 2.3 hrs in game
When you’re gonna ask people to pay $6 dollars for a game that can be completed in a half hour (my actual runtime was 32 minutes), you really need to pack it with an experience. Unfortunately, this game is minimal on just about everything. The game goes like this; go to room, read note, go to room, get key, go to room, read note, on and on and on. You probably spend more time reading notes than playing the actual game. In terms of scare attempts, there’s virtually nothing. Some loud noises in the background, a boy standing in a doorway, and a hanging body that occasionally swings. The build-up doesn’t even lead to a climax; you simply move into the last room and the game is over.
– Real player with 1.6 hrs in game
Unlasting Horror
This game has a lot of potential, if you can get a full party going it can be really fun.
There is only 1 map right now but I’m sure there are more to come. I’ve played a few games with some friends including the developer and this game has progressed a lot through the initial pre-release development phase, his passion for making games is extremely high, I can only expect the game to get better and better. Graphics are up to par with todays games and so is the gameplay. There is also a little lore to be found while wandering around in the darkness of the forest. Its a really good party game for late night with friends. I feel the price tag is what it should be as well, granted with more content added it may be raised in the future(who knows?) might be a good time to grab it now. I’m super stoked to see how this game progresses and will definitely be keeping an eye out for updates.
– Real player with 3.3 hrs in game
So I don’t have a lot of time in this game yet, but what I see is potential. A game that has a chance to make it’s name in this genera of games. It is much faster paced than others of it’s genera, like Friday the 13th or Dead by Daylight–and that is a good thing, in my opinion.
Here are just a few things, some good and some improvements that could be made:
Graphics: The game has some nice graphics. Now in some cases the animations look…odd (specifically the way the model holds the flashlight). But aside from some wonky animations here and there, the overall graphical aesthetic of the game fits very well. It’s scary, it’s dark, the models look good, the environment looks good.
– Real player with 3.2 hrs in game
Hollow
After two attempts I was unable to finish. Lightbulb head got me every time. After watching a few play-throughs I realized it is a bug, not something I did. You are supposed to be able to evade him, even hear him screeching on the floor, but in my case, he insta-spawned right on top of me no matter what I did. Attempted uninstalling and reinstalling the game, verifying integrity, everything the web could suggest. Nothing worked, however that is not the reason for this review.
Game issues.
– Real player with 6.2 hrs in game
Hollow is a sci fi horror game that starts off really well in terms of atmosphere and level design, you will be tasked with puzzle solving aswell as progressing through the story, I’m still yet to complete the game but I was really impressed with certain elements of the game, I got a very “Dead Space” vibe from the game aswell as a little bit of “System shock” so if that sounds like your kind of game then go for it.
The downside to the game currently is not having any volume sliders for the audio, the game is loud for the sake of been loud which I find they might of done on purpose to cause the user to be scared by any type of sound due to the audio almost breaking headphones, I just ended up ajusting windows volume to 20% just to be able to get through the game, so please developers update the game with audio options, it seriously is needed and should always be a basic for any game.
– Real player with 4.6 hrs in game
Infliction
INFLICTION, a game, a death world portal into pure nightmare malevolence beyond measure where dwells demonic malice. A work diabolically balanced in angles of disturbing suspense where every step of your feet is taken in fearful trepidation as the creaking of the floor is as the Devil whispering in magnified immortal rage unimaginable into the core of your being ' I am going to kill you ‘.
INFLICTION, a place outside, a mirror world, a anti world where death pulsates black in hallways once alive filling one with paralyzing mind numbing dread as if awakening from deep slumber to find yourself buried alive beyond the reach of the living, beyond the din of day to day life.
– Real player with 89.7 hrs in game
Infliction shines a light in the cold, dark corners of a genre struggling to innovate
It’s been several months since our original size up of Caustic Reality’s Infliction, so I sat down for another playthrough to provide a short update to my review.
The level of polish the game has as of today, 1/14/2019, is pleasing. I went through an entire run without a bug or any performance annoyance. Caustic Reality’s dedication to ensuring the quality of their project is heartening. Added content gave a few more moments to keep you on your toes in moments where progress pacing could feel like it was dragging, and gave me a few extra frights I wasn’t expecting. I maintain that this indie gem is one of my favorite finds of 2018. As someone who struggles to find new, unique, abstract story-telling in the horror genre, I have gotten a lot of enjoyment out of this short experience. I hope this project opens doors for more scary story-telling from Caustic Reality in the near future. I think we could use more games like Infliction on Steam.
– Real player with 19.4 hrs in game
Kio’s Adventure
Kio’s Adventure centers around a young girl named Kio lost in a world gone mad after a mysterious earthquake ravages her hometown. Though she may appear helpless at first, our protagonist is actually quite brave in the face of adversity, and determined in her quest to save her friends no matter the cost. It’s difficult to comprehend the true hell of the “adventure” Kio is put through in this game. I really grew to like this character with her quick-witted attitude and unwillingness to give up. I was truly rooting for her victory. But, we don’t always get what we want.
– Real player with 6.5 hrs in game
Lemme preface this by saying that I did not go into this expecting horror or anything especially dark or gritty, but rather as a person who’s played just about every guro/ryona game under the sun. I call them like I see them and unfortunately, Kio’s Adventure was not a particularly fun one. Even as a joke. Even as a two dollar joke.
If you like ryonage and haven’t gotten around to this then it might be worth your time (big emphasis on ‘might’). It’s like a complete Demonophobia with a touch of The Witch’s House with overall quality somewhere in-between… but skewing heavily towards the former (bad). It’s an objectively poor game, but you could squeeze some fun out of it if you’re into this sort of thing. What ‘sort of thing’? Well, you know.
– Real player with 6.3 hrs in game