F.E.A.R.
“Cruelty is the law pervading all nature and society; and we can’t get out of it if we would.” ― Thomas Hardy, Jude the Obscure
Wow, has it really been 15 years since this classic hit our gaming libraries? I must confess, some games do not age well, but F.E.A.R. is not one of them. After all this time, it still is one of the best horror fps titles around, by even establishing some ground rules for the genre and introducing the best A.I. ever in horror fps. Let’s take a close look at Monolith’s timeless masterpiece, then.
– Real player with 31.5 hrs in game
Read More: Best Horror Bullet Time Games.
This game is a fu*king masterpiece! After so many years, the only thing that has aged badly is graphics. Compared to modern standards it is ugly…
but the game is so much fun that I dont mind it!
The physics is great fun, the AI is still very good, they flank you they hide and shoot from cover.
The guns are awesome and you can feel ‘the joy’ when you kill your enemies with them I personaly love dual pistols, shotgun and… NAIL RIFLE, a rifle that shoots big metal bolts, kind of like wooden stakes for vampires but a bit smaller and metal, and every enemy you kill with it is literaly… nailed to a wall or any other surface behind him and stays that way, which is great as the engine keeps the bodies on map for a very
– Real player with 31.3 hrs in game
Doom 3: BFG Edition
Since Doom 3: BFG Edition is in fact a collection of games, it makes sense to evaluate the games individually.
Two old-school DOS Doom games - The Ultimate Doom and Doom II: Hell on Earth - have been ported to run natively within Windows. These games are absolute classics, but unfortunately, the copies included in this package have two major problems: frame rate and censorship.
When launched directly through Doom 3: BFG Edition, Doom 1 and 2 have their frame rates capped. This means that these very old games can only have animation as smooth as is possible when they are played in DOS - an archaic operating system that, even for its time, had trouble managing and accessing memory that was physically available to the computer.
– Real player with 71.5 hrs in game
Read More: Best Horror Shooter Games.
Doom 3 is an odd game since despite having a greater focus on horror, it’s still an action game at the end of the day. There’s more story compared to the original games, however it is nothing too special and it can be very predictable at times. Since Doom 3 is still an action game, your weapons are pretty strong and you can carry a ton of ammo with you. I am aware the BFG Edition added more but considering the lockers give you a ton of ammo anyways in the original Doom 3, I am confused as to why they even added more ammo to begin with. Doom 3 still has good atmosphere and a great interpretation of Hell that I think even Doom 2016 and Eternal do not capture. It really shows how terrifying Hell is for your normal person, or in this game’s case, a marine who is usually indifferent to a lot of things.
– Real player with 65.7 hrs in game
F.E.A.R. 2: Project Origin
Introduction
What is F.E.A.R 2? What is the story? What timeline do the events take place in? All of it will be mentioned here but before we begin I will give you a warning
WARNING: This review is written keeping in mind you have played F.E.A.R 1 and you’re following the series in a chronological order if you haven’t played F.E.A.R 1 don’t read this review play F.E.A.R 1 first there is no point in playing F.E.A.R 2 without playing F.E.A.R, Read my review for F.E.A.R here , Now lets get back to the introduction.
– Real player with 18.0 hrs in game
Read More: Best Horror Singleplayer Games.
I find it’ll be easier and less messy if I just put this as a Pro’s and Con’s list rather than an essay type review. At least for the most part.
The Pro’s:
-The graphics are quite good (player models, environments, etc), even by today’s standards.
-Similarly, lighting and shadows are similarly fantastic.
-The voice acting is quite good as well. Notable actors such as Jen Taylor (Halo Series), Phil LaMarr (Halo, Metal Gear Solid Series) and John Patrick Lowrie (Half Life 2, Team Fortress 2) make an appearance in this game.
– Real player with 17.7 hrs in game
CASE 2: Animatronics Survival
I truly love this game. I cannot wait to see more gameplay added! I have already gotten my money’s worth of this game. There are a few things i would like to say. There are the most glitches with multiplayer. I totally understand that it is Early-Access. But i feel that these bugs should be noticed. Many times the computers/generators do not work even when the time limit is up. In the forest and police station, sometimes the doors dont open, but if you walk up to them, they will let you out. I also feel like the forest map is being over-played.
– Real player with 217.1 hrs in game
FUN FUN FUN!!! This game is so much fun! I want to see a whole lot more players because I want to play multiplayer with everyone! Goodness there is nothing like playing with friends or even random folks, especially as the animatronic.
For the multiplayer, the small bugs I’ve ever seen are very minor, which is amazing for an early access game. There’s some optimization issues, especially on the forest, that I’m sure will be worked out. The animatronic designs are absolutely beautiful, the maps are detailed and well laid out (I do hope that someday there is a “You are here” for the map because I get lost if I’m running away, my ONLY nit pick). I love the powers for both the animatronics and the survivors and it’s well balanced already. Something even better, you can customize and emote as the characters, allows for some fun shenanigans with other players.
– Real player with 148.8 hrs in game
Syndrome
In true indie spirit, this horror/sci-fi/stealth/combat game is both ambitious and flawed. On balance, there’s very little new or unique here, but there’s also plenty to like.
What the game unquestionably nails is ATMOSPHERE—especially the lighting (flickering shadows, ink black corners, smoke hanging directly at eye level, epileptic florescent lighting kicking on and off) and the sound design (minimalist synth music, the low hum of engines, hissing of steam pipes, unknown items falling off some faraway shelf and clanking to the metal floor, the jump-scary-loud whooshing of automatic doors opening and closing as you walk past). These elements blend very well to maintain a downright anxious vibe throughout.
– Real player with 23.9 hrs in game
Flashlight on “Z”. They put flashlight on z… Yeah, just like that, i’m not joking, they’ve actually bound flashlight to z. You know, that most uncomfortable for reaching button on your keyboard. The game is dark enough and batteries for the flashlight are scarce (i’m absolutely okay with that), so very often you’d need just to turn your light on for a couple seconds just to see where you’re going. And they suggest you to do it by pressing z every time. Considering that you CAN’T remap that and “F” is just an empty button. Flashlight on z, sweet mother of cheesus, what is wrong with these people…
– Real player with 23.2 hrs in game
F.E.A.R. 3
Every time I see FEAR 3 on sale I see people bashing it as the worst in the series, but the meta score is actually not too bad 74/100. Unlike the first 2 FEAR games, FEAR 3 has one of those regenerating health systems where you just hide under cover for a few seconds and you recover back to full health. No need to scrounge for med kits or armor. Also, the game seems built around 2 player co-op, which I like in first person shooter games (when I have someone to play with).
Spoilers ahead
FEAR 3 takes place an unspecified amount of time after the events of FEAR 2. Alma is pregnant and getting ready to give birth, as a result her psychic power is tearing up the city (possibly the world). Again the main opposition is the private military contractor Armacham, who seems to have become 100x more powerful than they were in the first games. Even without their clone super soldiers from the first games, Armacham seems capable of overrunning and occupying entire cities with soldiers, aircraft, and power armor. You play the Point Man protagonist from the first FEAR game (the guy you play in FEAR 2 also shows up briefly) but this time you have an “imaginary” friend Paxton Fettel (Bad guy from the first game). Your primary goal this time around is to reach Alma before she gives birth and deal with her once and for all. Unfortunately for you, Alma’s psychic pain has summoned nightmare creatures and twisted the surviving civilian population into crazed psychos.
– Real player with 156.1 hrs in game
The history of F.E.A.R’s development has swapped hands through practically every expansion and installment and which each one, a new take on the franchise was created. Most, if nearly all, fans of the series consider the first F.E.A.R to be the ‘best’ due to its thick, tense atmosphere and and engaging combat and I agree to a point. F.E.A.R 1 still out plays most shooters and horror games today!
So with that legacy and high standard already set from the get go, it’d cetainly be a challenge to meet it again, especially in the hands of a different developer! As a result, many people tend to look down on F.E.A.R 3 as being a ‘generic’ CoD clone and this couldn’t be more of a lie!
– Real player with 57.7 hrs in game
Agoraphobia “Knock Knock”
At first, this game had me struggling but its so rewarding when you make it out of a room or onto the next chapter! I created a walk through for this game so if you are struggling with a chapter, check it out! youtube.com/watch?v=QtEk6TESvwo&t=337s Overall, I give this game a 9/10!! Fantastic game, great art, great scenes, scary and tough to beat (in my opinion)…I highly recommend it!
– Real player with 7.3 hrs in game
I really enjoyed this game. At first I thoughht that it was broken or had bad bugs but it just turns out that I wasn’t completing all the task that I needed to go to the next chapter.
Controls: (10/10) Very Simple
Graphics: (7/10) I really liked to 80’s look on some of the chapters an d the rest of the graphics were pretty good but the characters and the monster could have used a little more work.
Gameplay:(7/10) Walking simulator, Puzzles minimal hints and CRAZY jump scares…my butt clinched tight enough to pick up my gaming chair and a farted a few times but Shhhh that’s between us ;)
– Real player with 4.0 hrs in game
aMAZEd
Wake up in a narrow corridor to quickly realize you’re all alone and utterly lost. Escape the dungeons - overcome many traps, solve puzzles, search for useful items and try to avoid the monster following your every step as you try to escape the labyrinth. But what if there’s something worse than the monster? What about hungry zombies? Will you fight back?
Dayscream
I fell out of the map like a merda di gabbiano during the first 20 seconds of the game.
This demo lasts less than half an hour and is simply DEEZGHASTINGHE!
This projects stinks of juràk!
– Real player with 0.4 hrs in game
HARD TAPES
A lot of potential. But not perfect. An example would be the scene where you shoot the woman being too comical and exaggerated, with her head simply blowing off unnaturally and a stream of blood bursting out of the stump for 5-10 seconds. I liked the scene a lot. But when you shoot her it should probably look more beleivable. Also, there is still a lot of polishing in general that needs to be done. Some scenes are interesting and bizzare, others are cheap and jumpscare-y. The game audio is also in Spanish. Since i’m bilingual i’d honestly be willing to provide voice lines or translation if neccesary. Overall this game shines more than your average horror game in some aspects, but is deeply flawed in others. I find myself thrilled by some scenes and suprised by the creativity and detail, but dissapointed by others. As a huge fan of absurdist horror and/or found footage horror games such as Manhunt or Outlast, i can say that this game could become something great. I think this game has so much potential with it’s bizzare scenarios and visuals. I’d reccomend this game to others even in it’s current state, because for me, it was interesting exploring this project and seeing it’s roots. I highly look forward to the development of this game and i will be following it as much as i can. I believe this game could become something really good.
– Real player with 6.5 hrs in game
Ok, so its got loads of potential, but right now it is not worth getting, everything seems slow, Its hard to understand what to do, and I know thats kind of the point but its nice to get a basic idea rather then “Run”, especially with the poor lighting it just makes it impossible to play. I recommend it, but for the potential not the current game
– Real player with 2.4 hrs in game