Guardians of Infinity: To Save Kennedy
January 2087. Mankind has no time to lose. The time continuum is inexplicably unravelling by the hour, threatening to destroy the planet Earth.
Only one man can save time: temporal physicist Adam Cooper, inventor of a miraculous time travel machine - the Time Sphere. Cooper traces the cause of the time crisis to the events of November 22, 1963 and the assassination of President John F. Kennedy, a tragedy that should not have occurred in the normal course of history.
Determined to prevent President Kennedy’s death, Cooper assembles the Guardians of Infinity, a unique and diverse group of five individual agents who will journey back in time to November 15, 1963. You assume the identity of Adam Cooper. Your mission: to thwart the assassination of President John F. Kennedy and successfully return to the future with all of your agents.
You guide your agents and send them to critical cities such as Washington, D.C., Hyannis Port and Dallas where they must convince the President’s family, friends, and associates that his life is in jeopardy. Send your agents to see Attorney General Robert Kennedy, Vice President Lyndon Johnson, or confront assassin Lee Harvey Oswald. This sets the stage for your climactic face-to-face meeting with President Kennedy where you must convince him of the impending danger awaiting him.
Can you save President Kennedy? Can you successfully return to the future? Can you discover the identity of the evil mastermind behind the assassination and the plot to destroy time?
Paragon Software’s Guardians of Infinity: To Save Kennedy is a complex strategy text game challenging the imaginative mind. This revolutionary game features:
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Unique character interaction with sophisticated human communication and emotional response so life-like you will think you are carrying on an actual conversation with your agents.
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Over 125 historical figures from the Kennedy era to utilize in your plan to save the President.
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A background novel explaining the time crisis in detail and setting the stage for your historical mission.
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A highly classified picture disk containing top secret illustrations of the events leading to your mission.
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A climactic meeting between you and President Kennedy.
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State of the art, highly advanced artificial intelligence techniques.
Read More: Best Historical Text-Based Games.
Inua - A Story in Ice and Time
#### A mystical game in Canadian far north
Inua is a mystical narrative adventure spanning several time periods in the Canadian far north.
Follow the story of Taïna, Peter and Simon, three characters separated by more than a century but whose destinies are mysteriously intertwined with Nanurluk, the great polar bear.
10 000 thousand years ago, nanurluk lived peacefully with her cubs? One day, motivated by ambition and their desire to show their superiority, humans attacked her. After a long and dire hunt, Nanurluk was slain ,disturbing the balance between man and nature.
Navigate through time and instill ideas into the minds of characters to bring back harmony to the world.
#### Of time and space
Travel to the Canadian far north, navigate between the ages and interact with the past to change the present. Inua, will have you unravel space-time to solve puzzles and guide the characters. Each level is made up of several scenes that take place in the same location, but at different times. As you move from scene to scene and era to era, you will uncover events from the past. You will be able to breathe new ideas into the characters to help them overcome the obstacles that stand in their way and change the course of history.
#### An epic of historic proportion
The original and supernatural scenario of Inua is based on a very real story: that of the Franklin Expedition, a British mission in the 19th century set to explore the then unknown Arctic. Shipwreck, illness, mutiny: by gathering clues, you can shed light on the tragic destiny of this expedition, whose fate is still largely unknown..
#### Inua - A Story in Ice and Time is :
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A supernatural tale based on incredible historical facts.
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An extraordinary story inspired by Inuit spirituality, based on extensive research with Inuit artists and supervised by an Inuit author
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Original puzzles based on space and time manipulation
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A game conceived by the creators of Bury Me, my Love and Vignettes, adapted from an original story by Nathalie Frassoni and Frédéric Bouvier, under the breathtaking artistic direction of Delphine Fourneau of the Klondike collective
Read More: Best Historical 3D Games.
La Mora - A Journey in Time
Time is Broken. This should be the Golden age of Mankind. Someone, something, has changed our history, and left us picking up the pieces. You are part of a group tasked with repairing the damage. However, something went wrong. You can’t remember your mission and the machine that brought you here is broken. Your only clues are vague memories, along with a name; La Mora. You have to piece together your mission, your memory, and your wits, before time as we know it, is gone for good!
La Mora is a story driven adventure puzzle RPG.
Read More: Best Historical Aliens Games.
Napoleon Maiden
**Change your destiny. Impossible is a word to be found only in the dictionary of fools.
Shoichi Sakikawa was a normal, second-year high school student.
Or, he was, until he woke up from a car accident only to find
himself trapped in mid-revolution 19th century France.
What saved him from an onslaught of bullets was a girl armed with a sword.
“I am Napoleon Bonaparte. And one day I shall be ruler of all France.”
Having been saved by this “Napoleon” in the form of a girl,
Shoichi ends up accompanying her on her quest.
But in this world, not only is the past distorted,
but the gods grant chosen girls the gift of greatness,
who in turn fight one another using superhuman abilities known as “Tenkei.”
Will Shoichi be able to return to his own world?
And what will become of his growing bond with Napoleon?**
Scenario:住本優 (Sumimoto Yu)
Original Painting:咲月ゆうの (Satuki Yuuno)
Live2D Model:ADD
Weapon Design:軍火Snake
SD Original Painting:咲月ゆうの
Background Art:ナコモ (Nakomo)
Movie: hinod
Pathfinders: Memories
Pathfinders: memories is a lovely puzzle platformer, the goal of the game is simple:
Guide the robot from point A to B, but the puzzle here is that you can only memorize the path and only see the grids to guide the robot. While it seems simple, it becomes easily a challenging game, I loved it.
Is something more to love in this game? Yes, there is! I love how cute the robots are, seeing them walking is so satisfying, plus a chilling soundtrack to listen while you’re playing, I can’t recommend this game enough.
– Real player with 22.3 hrs in game
I have a good time playing this cute game where I can challenge my memory. You have to memorize the safe path then draw it when it is hidden. You can use pins and checkpoints to help you but you lose points for using them, so be careful if you aim the high scores. I like that they use scenarios from different people in History, even some unusual like the Mali!
– Real player with 7.6 hrs in game
The Temporal Invasion
This is a review of Cases 1-5 of this game, 6-10 have yet to be released. This is a pretty good game if you enjoy puzzling things out. Will definitely exercise your brain. There’s a variety of different things you will do to solve puzzles including but not limited to…
Googling
Reverse image searching
Deciphering morse code
Deciphering other kinds of code
Using your smart phone as a QR reader
Logical deduction
Scanning documents with UV light (in-game)
Manipulating photos' colors to find hidden messages (in-game)
– Real player with 36.7 hrs in game
The Temporal Invasion is a mystery puzzle game with a great story and very interesting puzzles.
If this review is too long for you, I suggest you to only read the first paragraph about the game’s content and the final verdict at the end.
What is happening in the game:
You are contacted by a mysterious person called Dr. Quantum and before you know it, you get pulled into a series of events beyond initial expectations. The story takes place in an alternate reality and it introduces elements such as time travel or alternate universes and combines them with real world events, locations and people, providing a one-of-a-kind experience.
– Real player with 15.6 hrs in game
Cradle-18
I wake disoriented. Where am I? Looking out a window, I see the light reflected off the planet below. Clearly, I’m in orbit, but over a planet I don’t recognize. How did I get here? Why can’t I remember anything? Where is everyone?
Cradle-18 is a 3D walking simulator aboard an orbital space station. Explore from one compartment to the next to unravel the mystery of this deserted craft. What was the mission? And what has become of the crew? Am I truly alone?
No enemies. Seems there is nobody to fight with.
Search for clues and collect information to piece together the answers. But space is a harsh environment, and the systems on this craft are showing signs of stress. Survival is not guaranteed.
Notes of horror. It feels uncomfortable on the uninhabited station in space.
Space ambient music. Enjoy space views to the beautiful space music. While you can.
Cell to Singularity - Evolution Never Ends
Great concept, would be awesome if you incorporate an alternative path/root system,
that as a golden spiral (going right) whose growth factor is φ, ‘The Golden Ratio’.
This would make is as you are traveling through time and space,
you can use that filter effect to blur out the cells/paths away from your point of view,
thus at times re-create that ‘miniature effect’ on screen (that would be cool, no?).
Also having the ability to go backwards, like an “undo button” that you could add to the daily drops (go up to 3 cells back in time, but keep 10% of the credits)…..anyway,
– Real player with 1068.4 hrs in game
Playing with the Early Access version:
If you play this game actively, you’re asking for repetitive stress injuries, since the primary means of gathering resources is repetitive clicking. The numbers end up truly ridiculous, too. Without even leaving the stone age, there are things that cost trillions of a resource. It runs fine in the background, though, so you can leave the (jaunty, pleasant) music on while you do other things and come back to it when you need a break from those other things.
– Real player with 654.7 hrs in game
Genius! NAZI-GIRL GoePPels-Chan ep3
Based, Redpilled and very autistic
– Real player with 2.5 hrs in game
contents:
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drama
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action
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romance
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thick venusian sperm
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high strangeness
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gachi-homo?
– Real player with 1.2 hrs in game
Project Blue Book: Hidden Mysteries
Pros:
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good artwork for scenes, hidden objects, and characters
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interesting storyline and plot
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cutscenes and audio that get the player immersed
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the player is given a “why” to what they are doing, rather than just mindlessly finding objects
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Steam achievements
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good price compared to some other hidden object games (I’m looking at you Artifex Mundi)
Cons:
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minor bugs
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limited options to alter gameplay to player’s wants/needs
Pro/con (player dependent):
- Explicitly hidden object orientated (if focusing on progressing in the game; the minigames are optional)
– Real player with 3.6 hrs in game
Survive-able if you stand tutorial you can’t turn off.
Well I guess it expected for Blue book hidden object.
I was hoping for more. Like animated videos.
Like or dislike: Wait after 1 hour.
Other opinion:
– Real player with 2.0 hrs in game