Sacred Fire: A Role Playing Game
Where to start?
I do not write many recommendations (almost never), but this game deserves one.
Please ignore all and any negative rating, because this is a game in it’s early days.
ABOUT THE GAME:
This game is one of a kind. As a gamer that focus on RPG genre I would say this is an untold gem.
The creator of the game created a wonderful world, with an exciting story line, interesting characters, and what most amazing are the real world and life choices you have to make.
Unlike other games which focus on loot, leveling up, etc.. THIS game focus on the spirituality and morality of one’s very soul. You are faced with choices that sometimes leave you breathless as there is no good choice. Other times, you will make a choice and the way things unfold will surprise you in disbelief.
– Real player with 59.3 hrs in game
Read More: Best Historical Early Access Games.
TL;DR - Clunky UI and Easily manipulated dialog/combat check system. Too many statistics that have no discernible impact on game-play. Good story telling and choices actually matter.
So far I’ve played this game a bit, I’ve gotten through the content for the first act relatively quickly. Take your time with the choices you make and think carefully about them as they WILL affect the rest of your play-through. Some choices completely change what story elements you see and will entirely remove various story branches. You character does not have plot armor, you can and will die if you make stupid choices.
– Real player with 6.7 hrs in game
The Book of Distance
What can I say that hasn’t been said already?
About 30 minutes, not much to “do” but so much to read & feel.
You’ll need a solid 1.5m x 1.5m space to get the full effect.
Ok, enough with the technical stuff…
Such a wonderful VR experience!!! Just wow.
It resonated with me so much, (lens got foggy, something in my eye…both eyes, weird) as I am first generation after my father immigrated to the United States.
He worked very hard & for almost nothing for decades to provide for our family. We were very poor, no Nike’s or name brand stuff but always had food.
– Real player with 1.3 hrs in game
Read More: Best Historical 6DOF Games.
This game is a great way to introduce VR to beginners.
Truth be told I did not believe the other review when they said it will make u cry.
The first 3 minutes when i played this the atmosphere just captured my attention and It made me teared up because of the ambient. From the tone of the narrator to his father’s point of view. It got me on edge. Granted there are a few flaws in the game. But from the way The game was made and told You know that the developers wanted to capture the story telling. Making an immersive experience. Keep in mind that this story is a sad one.
– Real player with 1.1 hrs in game
The Sickle Upon Sekigahara
This game caught my eye (price) and I thought I would give it a try because I love the lore from Japan’s feudal period. The art is ok. The story however seems weak and very much from the perspective of “western” eyes than those from that time period. However the nail in the coffin for me is how horrible the character is that you are given to experience. As much as I tried I could not relate to or have any empathy for the whiny and pathetic character who’s choices don’t really matter. If there was an option for my character to commit seppuku I would have done so immediately!!! I would not recommend anyone else have to sit through this. It is a shame since this game could have had some potential.
– Real player with 0.7 hrs in game
Read More: Best Historical Narration Games.
Detective Di: The Silk Rose Murders
Recommended, with some reservations
The case for
Detective Di: The Silk Rose Murders is a murder mystery game, so the first, most important question should be: is the mystery engaging? And it is, which is why it earns my thumbs up. The plot is intriguing and the pace is generally good all throughout the game. It tells several short stories, with an overarching plot connecting all of them and ending on a satisfying conclusion.
The case against
When compared with other murder mystery games, like the Gabriel Knight, Sherlock Holmes or Laura Bow series, in Detective Di there’s surprisingly little detectiving to do. There’s a clue board that fills up as you uncover relevant information, but you don’t have to actually figure out what clues are relevant or how they connect, as the game does all of this automatically, and once you reach the end of the chapter and the board is full Magistrate Di will make all the connections himself and explain his conclusions to you. All the actual detective work in the game is done automatically.
– Real player with 9.6 hrs in game
Detective Di: The Silk Rose Murders
The best point and click adventure game I have played in a long while. A really gripping story full of twists and turns that will keep you entertained to the end.
Pros:
👍
👍Gripping Story
👍 Wonderful music
👍Great atmosphere
👍 Achievements and Trading Cards
Cons:
👎
👎Sometimes the scene music felt repetitive and annoying
Overview
Detective Di: The Silk Rose Murders is a point and click adventure game set in ancient China.
– Real player with 9.3 hrs in game
Pendragon
_### Quick Overview
Imagine a game of chess where each of your pieces has its own little story and agenda. Each piece would also like to see its story to the end, but you, as the player, know that will not always be possible. Sacrifices have to be made. And stories will change and adapt because of them. Some will be cut short, some will be epic, but most of them will have to face tragedy sooner or later.
For those needing comparisons, think more Into the Breach than Banner Saga._
– Real player with 35.1 hrs in game
Pendragon has captured my attention in a way that very few games manage.
I describe this game as a chess-like narrative roguelike.
The roguelike aspect is straightforward, with each run following the same general structure : choose a hero and make your way to Camlann to aid King Arthur in the fight against the evil Mordred, dispatching enemies and recruiting allies along the way.
Mechanically, it is not a game of chess, but it is a very good analogy to get oneself into the mindset required to play Pendragon effectively - in order to be successful at the higher difficulties, one must be thoughtful in the moves they pick, their potential consequences, and how the enemies may react to them.
– Real player with 22.0 hrs in game
Dot’s Home
Hi I really Like this game! I wish there was more game like Dot’s home. Thank you making this game and making it available for us to try it out first.
Thank you again, can’t wait what y’all come up next!
– Real player with 7.0 hrs in game
Nice idea and great execution!
– Real player with 5.7 hrs in game
Heaven’s Vault
Imaginative, innovative, and very immersive
Heaven’s Vault is a narrative game with meaningful choices that lets you explore a fascinating and beautiful original world and its history. One of its main mechanics involves deciphering words and sentences in a foreign script, which is implemented in the best way I’ve ever encountered in 35 years of gaming - find details below.
Let’s first talk about the setting though. The game takes place in a unique world where humans live on a couple of small “moons”, which are connected by “rivers” that defy our laws of physics, but can be sailed nonetheless. You play as Aliya, a young archaeologist who has found a working age-old ship and explores this strange universe, trying to uncover its forgotten history.
– Real player with 115.2 hrs in game
Introduction
I love Heaven’s Vault. I love this game so much that I replayed the game in the New Game+ mode, which I rarely do. Playing the game brought back memories of my days studying the Classics – translating text, learning word etymology, reading Roman and Ancient Greek mythology and history, and so on. Given that, I was easily convinced to play Heaven’s Vault again, just so that I could learn more about the in-game history, further explore the game’s world, and solve its central mystery by approaching it from different angles.
– Real player with 59.3 hrs in game
Svoboda 1945: Liberation
Svoboda 1945: Liberation was created by Charles Games in collaboration with the Institute of Contemporary History of the Czech Academy of Sciences. It blends fiction and historical accuracy and uses a diverse range of gameplay and storytelling techniques to recount experiences in Svoboda, a village near the Czech-German border during and after WWII.
The game includes historical documents, photographs, video footage and an encyclopedia that ground the stories in reality making the often harrowing accounts all the more emotive. In addition to the various real elements and factual information, the game also uses a mix of fictional aspects such as FMV video clips and conversations, explorable scenes, animated comic strips and mini-games to deliver the narratives.
– Real player with 5.0 hrs in game
Svoboda 1945: Liberation is the newest game to come from Czech developers, Charles Games. Following the critical success of Attentat 1942, the developers continue to convey history in innovative and engaging methods. Integrating FMV interviews, minigames, comic-style scenes and an abundance of factual documents to read, the game was fascinating from start to finish.
Pros
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Varied gameplay and minigames throughout.
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Immense collection of factual documents to read (optional).
– Real player with 3.8 hrs in game