Cassius
Cassius is a first-person story-driven puzzle game exploring the mysteries of Blackhaven Hall, a sprawling historically accurate colonial estate evacuated at the height of the American Revolution. Journey back to the 1781 and decode the dark secrets lurking behind America’s founding.
A Secret Mission and A Hidden Mystery
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Explore a massive historically accurate 18th century estate including an opulent mansion, manicured garden, and the sprawling surrounding farms.
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Solve puzzles involving period correct scientific instruments, furnishing, art, sculpture, tools, toys, and rare books.
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Uncover the most closely held secrets of Blackhaven Hall, and confront the lives touched by a tragic history.
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Take part in a forbidden conspiracy that will decide your fate.
About Cassius
Cassius is a continuation of the story from Historiated’s first title, Blackhaven It was developed in cooperation with a diverse set of scholars and experts.
Read More: Best Historical Walking Simulator Games.
Hoards of Glory
I really enjoy the attack/defense dynamics. It adds a level of strategy beyond luck of random die rolls.
Being brand new, the game has a few quirks, but i’m confident the devs will deal with them in time.
– Real player with 52.4 hrs in game
Read More: Best Historical Tabletop Games.
Edit: I have found a few bugs. D3D error that froze the game, upon resuming that save, the AI’s kept rolling their winning shields but continuously used them for shields rather than winning the game.
A simple dice placement game. With dice games, luck is always a big factor and as long as their is a mechanic to mitigate the luck, the game becomes interesting. In Hoards of Glory your dice choices are: place dice on the board to try to fill it for the win, attack another players dice pool to set them back, defend your dice pool from players that have a large dice pool and may go on the attack, put dice in the bank so you can buy new ones at the beginning of your next turn, any combination of these can be done in a turn. The game has AI players and online, although I don’t know how many people have this game so I’m not sure if finding opponents is possible. This is one of those hidden gems, simple and fun.
– Real player with 25.3 hrs in game
The Cherry Orchard
A beautiful, uniquely styled 3D kinetic novel, imbued with love and respect for Chekhov’s original material. The script adaptation is superb, the voice acting is top notch, and the attention to details, such as facial and hand expressions, graphical effects, and accessibility features, are a masterclass in literary/dramatic game design. I’ve played it through many times in testing, a couple more times since release and, while the game is linear, I’ll be coming back to it many more times to attempt to fully absorb the depth of detail and meaning. Theatre students take note, this could be a valuable study resource.
– Real player with 16.5 hrs in game
Read More: Best Historical Visual Novel Games.
The Cherry Orchard is the MOST visual novel, literally a CG adaptation of the Russian play of the same name. There’s a pseudo-cyberpunk element to it, however, with vaporwave and techno visual effects that accentuate some of the story’s subtext. It’s a little jarring how the lip synch doesn’t really match (but maybe that’s my slow computer not able to handle it), and there are a handful of small glitches that don’t affect the gameplay, like the hovertext in the settings sometimes flickers, but overall it’s interesting to watch.
– Real player with 7.0 hrs in game
Child of Lothian
The beautiful culture and atmosphere of 18th century Edinburgh disappearing beneath the shadows of witch hunters looming in the streets. Hushed whispers appearing in every corner and suspicious gazes of townspeople falling upon their neighbours as friends become enemies. What is your role to play as a child, in the 18th-century witch trials?
AGAINST ALL ODDS
The world around you feels intimidatingly large and crowded. It sometimes just feels like all the odds and people are against you. Yet you learned to survive the harsh conditions of the streets of Edinburgh. Hide and disguise yourself to escape the witch hunters and steal items from others to survive.
CHOOSE YOUR PATH
Choose to engage in dialogue to find the information you need to complete quests or decide to pickpocket, eavesdrop and steal to reach your goals. The choice is all yours.
YOUR SHELTER IS YOUR SAFE SPACE
The only home you’ve got where you can take a breather and feel comfortable, sleep to venture in the dark of the night or at day- and plan out your next moves for the dangers you’ll encounter once on the streets of witch-hunter invaded streets of Edinburgh.
Stealth Mechanics
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Pickpocketing
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Stealing
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Hiding
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Disguising yourself
Traversal
- Free roam
AI Behaviour
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Advanced stealth guards AI
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Reputation system for NPC’s: Communciation between NPC’s on player behaviour
Camera
- Cinematic camera during dialogues
Narrative
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Dialogue
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Environmental storytelling
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Immersive UI
Systems
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Quest system
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Inventory system
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Day / night system
LiBER
What will happen if an ordinary student falls into the hands of an ancient book with the texts of a forgotten civilization, capable of transporting the reader through space and time? Find out about it in Liber - a 3-d person action adventure, where fragments of past eras are mixed like a kaleidoscope!
In Liber, you have to try on the faces of two completely different heroes who find themselves in an unfamiliar environment. What adventures and challenges lie ahead? Will they be able to find a common language with each other? How will the incident affect them? Will they be able to find their way back?
Let’s find it out!
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Unique among games setting of the hitmen;
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Lots of ways to interact with the world;
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Deep plot and colorful characters;
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Integrated combat system - hand-to-hand combat, fencing, shooting;
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Variability in the passage of sections of the game;
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Large locations, different in visual and mechanics;
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High-quality and detailed picture created with UE4.
Liber is developed by the independent Russian studio Olkon Games.
Opus Castle
It is short, but it’s also free. the game looks good. they have removed the motion blur. it does have 3 different endings. I also got chapter II.
If you want to see the video you can go to my channel and watch it.
https://www.youtube.com/channel/UC4l5-C31VC_l9nPViWF2Peg/videos
– Real player with 15.0 hrs in game
Muito bom! Uma mescla de jogo com a história do Castelinho da Opus. Tive oportunidade de visitar esse castelo e realmente a história é sinistra. Espero ansioso pelos próximos capítulos
Very nice gme about a true history that happened in São Paulo - Brazil. Until now what happened in this Castle is a mistery.
– Real player with 5.0 hrs in game
Osman Gazi
it is better than the mobile verison beacuse you can have unlimited arrows
– Real player with 14.9 hrs in game
nice greek game
– Real player with 0.8 hrs in game
Blackhaven
its ok.
I’m not saying its unplayable!
The story isn’t bad, and i did enjoy it a few times, but its mostly just walk around, press this, read that, listen to this audio. you don’t actually get to make decisions or explore properly, visually its nice, but there is so little of actual interest to look at, the house itself was disapointingly small, with only two chairs, a small table, a bed, a weird thing on a wall, and a few stone pillars. it doesn’t feel like a proper museum or historical exhibit.
– Real player with 5.4 hrs in game
I really liked this game. For me it was pretty much Job Simulator because:
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I work in history, preservation & archives (the game even mentioned one of my old jobs, Library of Congress)
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I’m Black
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I live in Maryland, visited Virginia lots (obv. not now, not trying to die of modern plague)
Hence why this game was basically Job Simulator for me. From the decor to the scanner/computer set-up to the gift shop to the micro-aggressive White employees (I couldn’t help but to go, “wow, did they just pull these emails direct from the jobs I have been on?") to the douchebaggery of the estate when there are Black American patrons trying to simply trace their family trees, not write exposes, because the estate goes “Oh noes! Our reputation!” - everything is pretty dead on accurate for me. It’s also wild hearing places in Maryland & Virginia and going, “I know where that is and, wow, these documents look just like the ones I scan and transcribe daily.”
– Real player with 5.3 hrs in game
My Empire
not really a whole lot to offer its basically a cheap knockoff of Civ 5 not to mention the noise it makes its just terrible all in all stear clear
– Real player with 0.6 hrs in game
The Revenge of Sophia Red
Revenge of Sophia Red is a very dark game. Saying that it is well structured and the storyline pulls you through each episode. There are several very tricky puzzles where perhaps a few extra hints could have been added. A few jump scares and some very creepy moments. The game reminds me a lot of the great game What Remains of Edith Finch, but a lot darker.
You can see my play through and grab some help if you get stuck here: https://youtu.be/MAF6JAL4ebk
Enjoy the game and at the end ask yourself would anything drive you to the depths of Sophia Red?
– Real player with 4.1 hrs in game
Curator page here-- [url] DaRevieweD #136 [/url] -- [i]New review every Weekend[/i]
“Roses Are Red, Violets Are Blue…”
https://steamcommunity.com/sharedfiles/filedetails/?id=2607843688
Here’s The Thing:
You’re Dr. Paul- a parapsychologist sent by the mayor to investigate what the fate of writer, Sophia Red. Arriving on site, thousands of paper sheets flutter in the wind and a voice burrows into his subconscious. He must discover the truth and not be swayed by the words which become increasingly volatile~
– Real player with 4.0 hrs in game