Painting Werther
The Sorrows of Young Werther, was written by Johann Wolfgang von Goethe in 1774.
Loved by artists and emperors, it shows the inner struggle of a deeply romantic man.
Or at least that’s what I used to think…
Come with us on this interactive visual novel to see another version of this legendary story.
Was young Werther really a romantic? Or was he just a man with a death wish?
How deeply did he really love his friend Wilhelm? Maybe his letters hide some clues…
Did he even loved Charlotte? Or did he just love the idea of an unrequited love?
For all these questions and more, Mad Cream Games presents you and overloading artistic experience, full of brush strokes and ink spots, where Chopin played the sax and Mozart the guitar, where love turns into hate, and pity into madness:
With this game we want to celebrate the mastery and abilities from the painters and musicians that came before us, presenting their work in a new original and respectful way.
Read More: Best Hidden Object Visual Novel Games.
Nancy Drew®: Midnight in Salem
TLDR: Rocky release start, which did nothing to help the game. Long loading screen times. Graphics are terrible. Story is bad and doesn’t make sense a lot of the time. Mostly talking, low puzzles and bad puzzle quality. HER Interactive’s response is horrid. This game is not part of the ND universe previously build, so it feels like a separate game. If you want to play Nancy Drew, play other/older games as they are better.
I’ve been playing Nancy Drew since the early 2000’s, like 2001 or 2002. I own all of the games and was so excited for this game. The original preview, in the Sea of Darkness game, made this game look INCREDIBLE! As the years went by, I eventually gave up on the idea of the game ever coming out, until they announced the new release date and a new trailer. It still looked good and I set an alarm to pre-order. As the day came and went, the game was not available for pre-order. They announced that evening that the pre-order was pushed back by over a month to fix some things in the game. I was disappointed, but excited since this game was finally released.
– Real player with 119.3 hrs in game
Read More: Best Hidden Object Adventure Games.
I will preface this review with the disclaimer that I am an avid Nancy Drew fan. I own all of the books and every game in this series is on my shelf as a hard copy and in my steam library for instant play. Long story short, I love Nancy Drew wholeheartedly and I believe in Her Interactive and their mission. I rabidly defended them on fan forums when this game was delayed numerous times and despite any of the criticisms I am about to make, I would still recommend this game if you are a fan of this series or point and click adventure and mystery games.
– Real player with 41.2 hrs in game
Nancy Drew®: The Silent Spy
Overall, I’d give this one a 7.5/10! I liked the story and the puzzles were a good level of difficulty, perhaps it was on the medium side. Some of the characters were great, some were alright. The setting of this game was a good one as well, however there weren’t that many places to explore. I’m glad that the “chore” type stuff in this one was super minimal - barely there at all. I also liked that most of the resources you needed were with you most of the time.
One of the weaker points to this one was that there was a lot of repetition in the conversations with the characters. I think Nancy asked the same questions like 10 times. But because I liked most of the characters enough, it was not unbearable, and you can skip through them. It also felt like a relatively short game compared to some others.
– Real player with 14.6 hrs in game
Read More: Best Hidden Object Adventure Games.
Scotland. Secret agent themed brain teasers. Scotland. Archery. Need I say more?
Seriously, if you are a long time Nancy Drew game fan, this one hits all the marks, not to mention it’s a rare and responsibly told foray into Nancy’s canon and they do such a good job with the story. The game flows well and there always seem to be something to do, even in lulls
(of which there were few). It has a good range of puzzles, ranging from fun, to medium to challenging (for me these are always the ones where you simply use association and intuition to put the clues together, and ultimately solve it using trial and error). Be warned there is a lot of text/letters to read and lots of dialogue.
– Real player with 10.5 hrs in game
Nancy Drew®: Danger by Design
Look, I love Nancy Drew games… most of the time.
This was not one of those times. The ending was random, anti-climatic, and had an annoying twist of having to fight someone. (Which requires both crazy dexterity and memorization.) Most of the side-plots get zero resolution.
There’s also a timed event that occurs while a conversation is going on. Time limits are always stressful for me, but I get it, it’s Nancy Drew. There tends to be at least one in each game. But while listening to chatter? Ugh. No. Just… no.
– Real player with 13.4 hrs in game
This one is bad; one of the worst ones I have ever played (the other one being Secret at Shadow Ranch, I would not get that one either, if I were you. If you want to know why, check out my review on the Secret of Shadow Ranch, because there are a bunch of major problems in that game too). The puzzles in this game are just mind boggling; they make no sense, and are really frustrating, because most of them come without any tips or clues, leaving you to figure it out on your own.
One of the most infuriating parts in this game is where you have to develop photos in a dark room; and when I say dark, I mean pitch black. You have all the trays with different liquids, to place the photos in, but then you have to switch the light off when you do that!! Apparently, the red lighting in the room damages the photos, so you have to work in complete darkness, feeling around for the trays to put the photos in. It’s so easy to knock bottles of fluids over, which somehow causes an explosion (??), then you have to take a second chance.
– Real player with 12.3 hrs in game