Hexdoku
I love hexagons and general deductive stuff more than I hate sudoku, so I had to try hexdoku at some point.
you have to place various shapes all over the hex-based grids, without repeating them in the same line or area. no guessing necessary, one solution per level. 32 main levels unlocked one by one, including a tutorial and a final ‘thank you’ level. 31 bonus stages with slightly different rules are made available on separate branches when you reach them on the map (3x10 but one also has a tutorial, and they also unlock one by one).
– Real player with 13.8 hrs in game
Read More: Best Hex Grid Logic Games.
Deeply Clever and Infinitely Replayable!
– Real player with 10.3 hrs in game
Overworld - Map Keeper’s Realm
Overworld: Map Keeper’s Realm is your tabletop RPG companion. With it, you can quickly and easily sculpt your world, retain its history, and share it with the players. Overworld’s propagating levels enables you to create and detail your whole world with a single map. Other features like points of interest and searchable notes breathe life into your world. Welcome to Map Keeper’s Realm!
Read More: Best Hex Grid Open World Games.
Hexogin
Seems like a nice little game, though I ran into a bug on Mission 9 that meant I couldn’t complete the mission and continue the campaign. I used Cheat Engine to force the Events::IsTriggered check to always be true and that caused the mission to immediately fail and complete instantly allowing me to continue however.
– Real player with 109.6 hrs in game
Read More: Best Hex Grid Action Games.
A wonderful little strategy game.
At first, it seems a bit simplistic, but with each advancing level you need to change your tactics to adjust for the defenses established on the map.
I will not say it is terribly difficult, but it is a pleasant challenge until you figure out your own personal strategy.
– Real player with 26.9 hrs in game
Hexa
(edit: a patch added a few settings, edited the review to reflect that.)
all you do in hexa is rotate hexagons so the shapes coming out of one side of a hex can reach the end located on the side of another hex. colors matter, so if a circle enters a hexagon on the yellow side, it will leave wherever the other yellow side is. there are also converters between shapes, as well as splitters and switches that unlock blocked sides.
– Real player with 3.7 hrs in game
Hexa is a easy to learn puzzle game with a unique concept. Use the different hex side types to get the beams to their destination.
With a simple to use level editor you can create and share your levels with the Steam community.
Key Features:
-
Easy to learn yet complex puzzles
-
Level Editor to create and share you levels on the Steam Workshop
-
Simple controls
-
33 Carefully thought out levels with more getting added constantly
-
Random level generator. Play unlimited random levels!
– Real player with 1.9 hrs in game
Jubilane
A bold, stylistic puzzler with an extremely addictive system. Just absolutely pulsating with creative energies. The swap mechanic is a game changer.
– Real player with 50.2 hrs in game
“Jubilane” is far better than its predecessors “Cavesweeper” and “Tess Elated”.
It’s a hexagonal minesweeper with picross elements.
If you get struck, deduce the colors of each question mark and swap the tiles.
Most puzzles can be finished without any guessing.
There are 72 puzzles in the Adventure Quest.
Completing quests will earn you treasury tokens.
This will unlock new game modes, different fonts, color themes and background artwork.
You can play any way you like in Solo and Multiplayer modes.
– Real player with 27.9 hrs in game
Dofense
Fun, challenging levels, the tower build queue is an amazing idea that I hope other games use in the future.
I do feel like many levels can be beaten easily by rushing the enemy spawner, but its up to you when you do this. I just wish the game made it harder, or more punishing to go for this early on.
– Real player with 7.0 hrs in game
Not your normal “generic” Tower Defense title - I like the way it challenges you beyond the norm (won’t spoil it!!)
Was initially put off by the lack of reviews, but was encouraged by the number of updates. Glad I took the chance.
Game forces you to carefully consider your priorities. Looking forward to progressing.
– Real player with 1.4 hrs in game
Lostria
IF YOU’RE GONNA TAG THIS GAME ESPORTS
YOU NEED SOME BIG BREASTED TWITCH STREAMER AS YOUR FIRST VIDEO ON YOUR STORE PAGE CAW CAW
HUNT SHOWDOWN DID THIS AND LOOK HOW POPULAR IT IS NOW CAW CAW
– Real player with 0.9 hrs in game
Lucky me gets to write the first review for Lostria.. I think? I feel like this is not the full, proper game, but a beta test, but this is unclear from the store page exactly what you’re getting into. For that reason, in an exception to my general rule (in fact for the first time in over 5,000 Steam reviews), I’ll invite the developer to correct me if I’m wrong about my observations and opinions about this game, because it does appear to be completely free, which earns developers a large amount of goodwill.
– Real player with 0.1 hrs in game
Hexteria
Hextremely fun puzzle game at times, and overally never repetitive with all the goals and challenges. However, there’s 1 concern: the more you beat, the more coins you get; the more power-ups you can unlock, and with all these power-ups, challenges can be rendered uncomplicated easily and early in! Now, of course you can decide not to use power-ups, but there’s no incentive for doing so, hence you will prefer to ‘cheat’ more … This made me decide to give a lot of the challenges a rest (for now), because they turned out a bit unsatisfying sometimes. I also ended up with a lot of useless coins, having unlocked all power-ups sooner than I wanted actually.
– Real player with 10.8 hrs in game
Hexteria is a great puzzle game. It’s simple yet strategic gameplay always has you thinking about what tile you should turn next, and what move will get you one step closer to winning (even if it looks like you’re going to lose).
The campaign offers challenging matches against an AI whose difficulty increases the more you progress. Multiplayer matches are certainly fun, and with the addition of being able to use your own maps or other’s created in the level editor, as well as randomized maps it makes the game never feel too repetitive.
– Real player with 7.3 hrs in game
The Mystic
Game is improving a lot trough the EA. Even now i find it god offer. I’m looking for the campaign. if it is good this will be classic.
– Real player with 40.4 hrs in game
Attack at Dawn: North Africa
Attack at Dawn: North Africa is a strategy game set in WW2 North African theatre. In the game you take command of battalions, brigades, divisions and air wings. The game begins with the German troops probing into the Libyan region of Cyrenaica, and finishes either with the total defeat of German-Italian Panzer Armee, or with the British loss of Egypt and their retreat across the Suez Canal.
FAST AND INTENSIVE GAMEPLAY
The game can be played in a Real-Time, or Turn-Based (WeGo) mode. That reflects the speed and chaos of the desert mobile warfare. Combine this with the fog of war, and the experience of being in command vehicle of a Panzer Corps comes to life. The game will immerse you in one of the most intensive and nerve-wrecking experiences of the Second World War.
POLISHED INTERFACE
Game map and the units have been designed to be uncluttered, informative and easy to understand. You can choose how will your units look like: as top-view models or unit counters. With the ability to zoom out and see the entire battlefield with a glance, you will have the best possible situational awareness.
HISTORICAL
The game features campaigns and scenarios - both historical and hypothetical. They have been designed after an in-depth research of the historical orders of battle and battle histories. Special attention was given to the composition of the armies, combat values of individual units and overall authenticity of each scenario. Check out our series of maps and historical articles that were created based on our research: https://www.attackatdawn.com/news/categories/blog
LARGE MAP
The game features a large map, covering a distance of almost 2000 kilometres and you can use the Scenario Editor provided within the game to create your own scenarios anywhere on this large battleground. Starting at the bay of Sirte in Libya and spreading to Suez Canal in Egypt, the terrain varies between sea, desert, mountains, wadis, ports… There is one long asphalt road “Via Balbia” spanning the whole length of the map, and a handful of well-known desert tracks leading towards the deep Sahara.