Tess Elated
Inspired by Minesweeper but unlike anything you’ve tried, Tess Elated is fresh and inspiring.
The vibrant and diverse cast of characters makes the story both interesting and rewarding with plenty of laughs.
With a colorful and fun art style and a joyful soundtrack, the game is sure to keep your interest.
– Real player with 4.0 hrs in game
Read More: Best Hex Grid Female Protagonist Games.
“Tess Elated” is nothing new. In fact, it’s a direct copy of “Cavesweeper”. Also it’s NOT a logic puzzle as they claim, because it requires guesswork. A logic puzzle never requires any guessing, only logic. The game has no instructions or a way to skip the long repetitious dialogues between levels. The Medium and Hard modes use three and four colors, so you will spend most of your time guessing, unlike Minesweeper which inspired it. Also, the Achievements are broken.
– Real player with 3.0 hrs in game
Radius Hex: Ink Shapes
Organize by rotating ink-filled stamps to form beautiful shapes,
When completing the puzzle the stamp is pressed on the paper, printing your watercolor painting!
Features:
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30 carefully designed levels;
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Original soundtrack composed especially to help you relax;
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Relaxing gameplay, perfect for those looking for casual puzzle;
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Beautiful hand-drawn watercolor art.
Read More: Best Hex Grid Colorful Games.
Overworld - Map Keeper’s Realm
Overworld: Map Keeper’s Realm is your tabletop RPG companion. With it, you can quickly and easily sculpt your world, retain its history, and share it with the players. Overworld’s propagating levels enables you to create and detail your whole world with a single map. Other features like points of interest and searchable notes breathe life into your world. Welcome to Map Keeper’s Realm!
Read More: Best Hex Grid Open World Games.
Braveland Wizard
Braveland Wizard is a turn-based strategy game with three difficulty levels, in which you have to manage your units (moves, abilities…), your equipment, spells and skill tree. The game is linear but entertaining with a cartoon style design and a nice background music.
Wizard is the second game of the Braveland trilogy. The three storylines are not related, so you can play them in any order. However, I would recommend to start with the first Braveland , which is better than the second one in my opinion, so you can familiarize with the game system and the different types of units. Plus, you’ll be able to answer some questions in game at some point.
– Real player with 30.1 hrs in game
I found the first Braveland as passable, so given how I love to punish myself, I actually gave part II a shot as well. Unfortunately I think it is even worst than the original. 3/10 (some repeats from my original review since it appears as though they kept the engine and just swapped in some new units)
Pros: nice graphics and pretty easy to pick out, this game reviews well so I won’t elaborate too much here.
Cons:
- The PC price discrimination: Pricing in this game is especially egregious - It is $1 on google/apple store and $7 on Steam. Oh wait, right now it is “on sale” for $3. Wow. Price gouging to the max. DO NOT SUPPORT THIS AS A PC GAMER.
– Real player with 26.3 hrs in game
Braveland Pirate
Braveland Pirate is the third and last game of the Braveland trilogy. The three storylines aren’t related, so you can play them in any order. However, I would recommend to play them as they are supposed to be ( Braveland = Wizard = Pirate ). Keep the best for the end : Pirate is, in my opinion, the most entertaining and enjoyable game of the series.
https://steamcommunity.com/sharedfiles/filedetails/?id=650674317
– Real player with 30.7 hrs in game
I really enjoyed the first braveland, I skipped the second one after hearing it sucked and then I decided to give the third one a chance seeing how it got positive receiption here on Steam.
You should take this recommendation as somewhere between a half recommend and a full recommend.
So here we go for the pros and cons.
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Pro
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The new pirate units you get all have different abilities from the units from the first game, giving the combat a new coat of paint from the first game.
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Open world. Instead of having to play battles in a certain order you’re more open to choose a different battle instead.
– Real player with 23.7 hrs in game
Braveland
I recommend this game. Yes, it is a watered-down version of ‘Heroes of Might and Magic,". . . but I really like Heroes of Might and Magic. Certainly the mechanics are familiar to anyone who has played HoMM or Kings Bounty: you fight turn-based battles while continuously leveling up your General and moving your troops around. It is faithful to HoMM-1 in that you have 4 stats on your General and those 4 stats also beef up your troops. It is more like the original Kings Bounty (the one from around 1990, not the current series) in that you just move around one single General, stopping at taverns to replenish your troops. You don’t have to worry about conquering gold mines or garrisoning castles. Think of this as a single scenario map, and decide for yourself it you want to try it. It has a free Demo if you’re not sure. Personally I had a blast playing it, and I got many hours of playtime out of it. And I still haven’t tried it at the Hard difficulty.
– Real player with 22.8 hrs in game
Small cartoonized game based on hard soil of “King’s Bounty” and “Heroes of Might and Magic” and originally made for smartphones. Contains easy short linear campaign for wanna-be-knight with “they burned my village” motivation… and sometimes-challenging survival mode.
Hire some peasants, then some archers and magicians, move on on the map with turn-based combats similar to the elders of the genre I’ve mentioned already… Yes, grids, some very basic tactics of shooting the melee fighters and melee enemy shooters… You’ll get the drill very quickly, even if you weren’t familiar with it.
– Real player with 17.0 hrs in game
Civil War: Battle of Petersburg
For the price, what’s the risk? BATTLE OF PETERSBERG will appeal to hisorical and strategy turn based gamers. Sure, there is room for improvement, especially with the hexagonal map, camera perspective and color scheme, which make it difficult to see terrain and to select units. And, I can’t speak to historical accuracy because I’m no expert. But you get an entire campaign providing several hours of gameplay through multiple battles. The gameplay is simple and no-frills that gives artillery a lot of power (they can move, condutct ranged attack, and destroy entire units, all in one turn). Your strategy will focus on using artillery to blast away entire sections of the enemy front line, followed up by infantry to clean up anything missed by the artillery, and cavalry to exploit the hole you’ve just punched. My recollection of the Petersburg campaign is that this is basically the strategy used. Recommended despite its problems.
– Real player with 11.0 hrs in game
In short - quick and easy to play, arcade game with strategic elements. Low price but also low content.
- Quick and easy to play
The game is far from being complex. You need only 1-2 minutes in menu to adjust all the graphic settings and the same amount of time spent using tutorial is more than enough to start first scenario. Simple rules of combat, relatively small maps as well as not much of a variety of units make the play fast and easy to finish even during eating dinner.
- Hot seat
It is always nice addition to the simple&short games. It could be strategic game but the truth is that you won’t make complicated plans and cunning strategies as this game lacks of any strategic depth. So there is no fear to play against each other using “hot seat” option as it suits such “strategic-arcade” game.
– Real player with 9.2 hrs in game
Spire of Sorcery
A party strategy with its very own style and identity.
The graphics are nice and well designed, and the music is great. Hopefully they add more of it later.
The interface feels like it was designed by a madman that completely ignored everything we know about mainstream gaming interfaces, and just branched it into its own evolutionary path. On the other hand, many games today have an interface that looks nearly identical, and here it’s finally different and fresh.
The spell and combat system is incredibly deep and flexible. You need to adapt your spells to your party, and figure out how to effectively combine them with potions and the environment, and even with other spells and effects. This game greatly rewards experimentation and exploration. There are many insane combinations to discover, and every party requires a different strategy and resource management. A murderhobo group plays very differently from a group that has a pacifist in it.
– Real player with 31.1 hrs in game
A game where you control only mages! If you are tired of extremely generic fighters who smell of sweaty socks and too much ale, and you are a cultured scholar who appreciates basking under arcane arts and good books, then this game might be for you :P That was the reason for me to try demo, then game’s uniqueness made me buy it and keep on journey.
Honestly, even the idea of “controlling only mages” is already so exciting and engaging to me. Now I know that this game is mostly strategy and all but there’s an attempt right here so I must interfere… story is not very infused with the game itself, I’d personally expect more passages that would drag me in. Don’t know what the devs are planning on release, but a good background story would be a huge game changer in my opinion. People who like magical powers tend to care about these, no? If there’s such plan (yes this is a big issue of indie developers but) adding just one voice actor who is going to narrate the story would be very pleasant.
– Real player with 21.3 hrs in game
Hexonomy
Hexonomy is a game of strategy and economics. Choose from hundreds of different businesses to build and use the resources at your disposal to create the largest economic empire before time runs out. Be sure to keep your eyes open for any weaknesses in your opponents business strategy, placing the right business, at the right time, in the right place, could mean the end of it all for your opponent.
GAMEPLAY
Start with a blank slate. You begin by creating Resource nodes on the map. These will set the basis of the game. Where you place your first resources could affect the outcome of the entire game. All businesses derive from a resources in some shape or form.
From there, you advance into Tiers. Each Tier requires a business from the Tier below it. For example, a Tier 12 business requires a Tier 1 supplier. A Tier 6 supplier requires a Tier 5 supplier. And Tier 1 suppliers always require Resources. The higher the Tier, the bigger the risk, and the bigger the reward. Higher tiers will requires a wider variety of supplies from multiple businesses, so you have to be sure that all the suppliers are met. For each supplier on the map that supplies your business, you get a boost to efficiency, which results in more money for you.
If you own the supplier to your business, you get a HUGE discount on supplies. Meaning, chaining the suppliers and business makes great economical sense when possible. But that may not always be the case.
THE CATCH
There can only ever be ONE of any business. Which means if you need birch wood, and your opponent owns the only tree farm, you HAVE to buy from him. You cannot decline to buy from a supplier. If the supplier is available, you have to buy from them, and you have to pay their price. Meaning, if you know your opponent needs Gold in the future for their Jewelry brokerage, it would be wise to put down a Gold mine if they haven’t already. You would profit tremendously selling to your opponent, they wouldn’t get a discount, and that means leverage by trying to hike the price up as much as possible.
However, they can do the same to you, so its wise to be careful about leaving any vulnerabilities in your supply chain. These vulnerabilities sometimes may be unavoidable, since the higher Tier business may already require resources that your opponent bought early in the game. This is where prediction and smart calculations will win you the game.
TACTICS
Businesses location and information varies as well. Certain business only do well in certain time of the year (the time of the game is calculated in a 12 month system, using economic quarters and sprints). Some businesses have higher shipping costs than others. Some require a higher amount of resources to produce their product. Other business may have to be placed next to other tiles. Some business cant be within x amount of tiles of another business.
These placement restrictions and variables make it a little harder to create good economic chains. However, they can also be used to your advantage in order to put your opponent in a tough spot. If you know what their strategy is, you can restrict certain businesses from being built by creating others that counter those businesses. Knowing the supply and demand will help you overcome this as you learn about the Hexonomy.
UPGRADES
Once you have businesses placed, you can start thinking about how to upgrade. There are many types of modifiers in the game. Ones that apply to the whole board, ones that apply to all your businesses only, some that affect an area, and some that affect a single business. You can purchase these modifiers for Capital. By doing this, it will effectively cost you Net Worth, but in the long run, may help generate significantly more income. Spend wisely.
WINNING AND LOSING
As the game goes on, you are constantly trying to increase your company’s Net Worth. The more property you own, and the more successful businesses you have, and the more Capital your businesses earned you, the higher your company’s value. The player with the highest Net Worth at the end of time is the winner.
Create the empire you want! You can choose a hundred different paths to victory, as long as you have a great strategic and economical mind!
Braveland Heroes
the most unfair game of all times…
actually I like this kind of game concept, and it (could have been) isn’t a successful one.
However;
i. there is no info about the game. there are lots of hidden bonuses, which is not possible to find out. maybe by spending hunderds (!) of hours and figuring it out is possible.
ii. there are a few too much powerful characters (ex: Cook, swordsman) most of the time you face these characters. Or you pay huge amount of money (I mean thousands of money to get a full stack) and buy much more powerful character. and happily there are not many people doing it. So everyone plays with these two characters. So after a while it is frustrating(!)
– Real player with 269.4 hrs in game
Hi, i liked this one at the beginning.. but there are no challenges or progress after lvl 20.. You have to pay money or to grind everyday to be able to buy monster. The price for the Monster is increasing at the beginning it is only like 200 gold per Monster per day at lvl 1 and it is like 1200 gold per Monster if you reach lvl 20. You can do a little more money at lvl 20 than at lvl 1 of course but it is certainly not 600% more, its only like 50% more… The game hooks you up at the beginning saying:“hey it’s easy and fun” and after 200 hours of playing it says: “give me your money or you will stand still for a long long time”
– Real player with 232.7 hrs in game