Morphblade

Morphblade

This is a GREAT game… to pass the time. The concept is interesting, and it is implemented in a fun and easy to understand way. Gameplay feels very diverse, yet it still maintains balance. All in all it feels very well thought out.

That being said there are still a few areas I think this game lacks in. The main thing being replayability. There is only one game mode. In this game mode, you start off with a map/grid of sorts, and you complete waves. After completing a wave you unlock “tiles” from the map. There are different types of tiles, each of which do different things and interact with other tiles in different ways. When unlocked you have somewhat of a choice of which tiles go where.

Real player with 117.7 hrs in game


Read More: Best Hex Grid Turn-Based Games.


SHORT REVIEW:

Combine the planning of Checkers/Chinese Checkers/Chess with the skill and timesink of Super Hexagon and an upgrading system, you have Morphblade, a neat little indie title. Although the price may throw you off, don’t throw it out.

LONG REVIEW:

This game is fantastic. Surface level it comes off as very simplistic yet the depth goes pretty deep with everything based off of a hexagonal format. The furthest I’ve gotten is Wave 32 after a bit of playing and shortly around Wave 25 is when things get pretty real and you are tested fairly nicely and how fruitful or shallow your planning was get shown. The planning involved goes from superficial to integral within minutes and one false item unplanned will be your death knell and back to Wave 1 you go.

Real player with 61.1 hrs in game

Morphblade on Steam