Archaid
This is a game about reaching a particular flow state that feels like it could be preparation for occult undertakings. I have not played very long and the game is very much in early access, but what I have played has felt like slowly deciphering an alien language. Gradually, over successive minutes, I began trying to maintain a model of a three dimensional chart of graphemes in my head. I really liked that tension of gradually being able to intuit what moves would work as I played, rather than just going through trial and error or depending entirely on the visual clues to work very slowly towards scoring combinations.
– Real player with 1.7 hrs in game
Read More: Best Hex Grid Early Access Games.
Hanoi Puzzles: Magnetrix
Use the rules of the famous Tower of Hanoi puzzle,
where a larger piece cannot be on top of a smaller one.
Each move the piece is flipped, changing its pole,
- Equal poles repel and opposites poles attract
stack negative and positive pole towers
Complete the level by stacking positive and negative towers in their respective places
to energize and enlighten the board.
Resources:
-
More than 30 carefully designed levels;
-
Atmospheric soundtrack and SFX to help you immerse yourself;
-
Fast paced gameplay, perfect for those looking for challenging puzzles;
-
Beautiful electrifying art.
Read More: Best Hex Grid Isometric Games.
Panzer Strategy
There is a very good reason why Grand Funk Railroad and Kylie Minogue released a song called locomotion in the 70’s and 80’s (respectively). It was because it made a hell of a lot of money for Gerry Goffin and Carole King and the singer Little Eva in the 60’s. It became an instant hit. It became an instant classic. It became the benchmark. So every man and his dog did a cover in the hope it would do the same for them. I mention the first two artists because at least all the others had some musical claim to fame befor trying to cash in.
– Real player with 403.0 hrs in game
Read More: Best Hex Grid Turn-Based Games.
In short, if you are new to this genre of turn-based WW2 strategy games, I recommend trying the game Order of Battle first! Panzer Strategy is in my opinion too opaque in its rules and too unfinished for inexperienced players to get past the learning curve. On the other hand if you are already familiar with this genre then I wholeheartedly recommend trying this game. It’s got a demanding learning curve, but once you are past the rough bits, the game introduces much great new gameplay mechanics. I hope you get to enjoy them too and that you join the community to help the developers mature this game into a beauty.
– Real player with 336.8 hrs in game
Hanoi Puzzles: Flip Match
A simple change in the game mechanic gives the puzzles a new way to solve. I am just as happy with this game as the previous version.
Some puzzles are straight forward early on to learn some basic concepts of moving and solving. Then later the solutions are not as obvious and you get to plan out your moves. But if you dont want to solve for the minimum moves, you can just move as much as you want. Being able to move to the next level with the “correct” solution, is huge for me.
The music is still calm and fits the style. Some of the music is a little bit… stronger or more aggressive compared to the previous game, but still calm and in the background.
– Real player with 8.4 hrs in game
Very challenging puzzles and the soundtrack is really good,
Recommended!
– Real player with 3.7 hrs in game
Hanoi Puzzles: Solid Match
Titles based on some old physical game are almost always a good choice, as long as the developer does not stumble along the way! Fortunately, Hanoi Puzzles: Solid Match is no exception. The implementation of this version is impeccable, and the fun from the original game is undoubtedly present here.
– Real player with 13.5 hrs in game
Solving all puzzle levels is easy. But finishing them within the sugested number of moves is not so easy.
Solving 5 levels in less moves then sugested, is a real challenge.
Recommended game for puzzle lovers and achievements hunters.
– Real player with 5.3 hrs in game
HyperRogue
Here’s finally my review of Hyperrogue, probably my favorite game on Steam! :)
In a nutshell, Hyperrogue can be described as a minimalist tactical roguelike in the hyperbolic plane. So, what does that mean, specifically?
First of all, it’s a minimalist roguelike, and there is no equipment, and no items except for Orbs (basically spells) which are often activated upon pick up. Hyperrogue is turn- and grid-based, and combat rules are simple: Every attack is guaranteed to hit, and is usually deadly - for monsters as well as for the player. As a roguelike, it has permadeath. To avoid accidental player deaths, the game prevents you from performing actions that immediately result in your death, though there’s a hardcore mode for the more confident players.
– Real player with 728.2 hrs in game
I’ve played this game for over a hundred hours and I’m still not quite sure what to say about it! It’s certainly a weird one. But it’s a brilliant, good kind of weird that certain types of gamers should really check out.
HyperRogue is a mind-bending game of chess that takes place on a world that’s quite unlike our own. The object of the game is to collect as much treasure as possible without getting one-hit killed and succumbing to permadeath (as the ‘Rogue’ in the title might suggest) but… navigating the world is a challenge unlike any you’ve ever met before. You know how, in real life, things appear smaller as they get farther away? Like how the horizon only looks like it’s a few feet long to your eyes, when in reality it spans miles? As it turns out, on a hyperbolic plane, this effect is compounded: the horizon is much, much longer than it would be in real life. Two paths that appear near to one another will take you in completely opposite directions. The world is structured in such a way that is impossible for your poor spatial senses to intuitively understand, so scrolling something off the screen will mean that it’s probably lost forever unless you’re keeping close track of landmarks.
– Real player with 638.5 hrs in game
Equilibrium
Equilibrium combines god-game, resource management, and planetary simulation into a cute, thoughtful game for Windows. Ensure that your procedurally generated planets remain habitable while keeping the population in the manner to which they have become accustomed. Minimise atmospheric pollutants, and keep global temperatures hospitable for human life. Or let dirty industry run rampant and produce a blazing hot tomb world. We’re not your boss, it’s up to you.
Equilibrium is a planet simulator with an environmentalist twist – you manage procedurally generated worlds, trying to keep conditions suitable for human habitation.
Manage the happiness of your global human population by providing a clean, liveable environment.
Manage global atmospheric conditions by minimising pollution and encouraging the use of renewable energy and reduced consumption.
Manage global average temperature to ensure ecosystem survival.
Word Wise
Fun game a little strange on exiting
– Real player with 3.3 hrs in game
Very chill, low pressure game.
The kind of thing that’s fun and easy to mess around with while watching YouTube, listening to a podcast or whatever.
– Real player with 2.8 hrs in game
Build Molecules for Vick - Chemistry Puzzle
This game is so good that made me like chemistry kkkk 9/10
– Real player with 1.4 hrs in game
Um ótimo jogo para se divertir enquanto aprende, eu recomendo.
– Real player with 1.1 hrs in game
Destroy The Hexons
I have always enjoyed logic games. Some of the levels were a challenge, but was able to conquer all the levels. Really would like to see more in this game. Loved the game!
– Real player with 2.1 hrs in game
Close your eyes and solve first 40 chapter, after that you need a brain, last 10 chapter it can be difficult.
– Real player with 1.7 hrs in game