From Village to Empire

From Village to Empire

This is a good game if you want a turn-based, 4X strategy game without the overgrown complexity of most established games in the genre and you’re willing to put up with some rough edges.

My own taste leans more toward city development than combat. I like the way this game handles that: it creates a nice puzzle as every addition to the city has to come next to a previous addition, and most additions are restricted in where they can be placed (e.g. lumber mills have to go on forest, farms on grasslands or hills). So, you have to plan ahead to place your improvements in places that set up future improvements without stealing necessary territory from neighboring cities. And, of course, you have to plan where you place your cities so they get a good variety of terrains and access to strategic resources without bumping into each other too much.

Real player with 43.5 hrs in game


Read More: Best Hex Grid Historical Games.


Barebones Civ. Still an immense amount of work to be done. But encountered no bugs so far.

The biggest headache at the moment is that there are no lists, so operating 1 town is ok…for a while…But get 3 or 4 towns and try to remember everything you have built in them !!

Having said that, i love the simplicity, and believe this to be a game of great potential.

I just hope the dev sticks with it and regularly updates.

I will recommend it only because i think the creator deserves every chance :)

Real player with 15.3 hrs in game

From Village to Empire on Steam

TimeScar: Hyperion

TimeScar: Hyperion

The world has been broken into pieces, the multiverse has almost collapsed. You find yourself in the city of Hyperion, that seems to be trapped outside time and space. This makes a perfect battleground for you and your fellow summoners.

Features

  • Enjoy turn-based combat on a hexagonal grid, just like the old times

  • Play as one of 8 distinct summoners

  • Summon creatures ranging from simple skeletons to a legendary phoenix

  • Experience adventure mode, which gets you acquainted with all of the creatures

  • Play against your friends (or foes) to see who is the tactical mastermind


Read More: Best Hex Grid Turn-Based Combat Games.


TimeScar: Hyperion on Steam

Hex Empire 3

Hex Empire 3

EDIT (2020/08/10): Changed from" Recommended" to not. Game seems to be abandoned. DO NOT BUY UNTIL ANY UPDATES!!!

Edit: Could you fix the “continue last game” loading problem?

前作出现在许多中外小游戏网站上,部队兵力=人数+士气的机制简单易懂却不枯燥,地图又可随机生成,这部小游戏也就凭着高可玩性在我高中记忆里争得了一席之地。

新作作为系列的第三代,在游戏机制上有不少创新,尤其是每回合行动结束后的开销处理让我有时候甚至产生一种在玩超简易版《全面战争》内政的错觉。兵种现在分为步兵和炮兵,部队数量不再有99人口的上限。财政收入会根据领土内的不同城镇与土地类型来决定。地形也会对行军范围有所影响。战斗系统中有趣的一点创新是加入了核武器的选项,在有炮兵单位的情况下,一个阵营可以发射至多两颗核武器,核武器会抹平以原爆点为中心的一定范围内(没测量具体几格)所有部队以及城镇,并将爆炸区地形变为废土地形,视觉冲击力还算不错。

Real player with 61.9 hrs in game

If you enjoyed the original flash game like I did, you’ll absolutely love this. Hex empire 3 adds to the simple strategy of the flash game without making it too complex. The challenge map has been very fun to compete for spots on the leaderboard. I think the map creator is awesome and such a great idea (hitting random map 100x to find a cool one was a staple of the flash game), but a couple improvements (how is there no undo button??) would make it easier to create maps and a couple additions (create more elevation, more types of land possibly, an XL size map) would be cool to see. I’m sure the devs will continue to add more to this game and I’m very excited for the multiplayer. Runs decent on my intel macbook as well. The game is hyper addictive and brings back a lot of nostalgia. 9.5/10

Real player with 56.1 hrs in game

Hex Empire 3 on Steam

Archaid

Archaid

This is a game about reaching a particular flow state that feels like it could be preparation for occult undertakings. I have not played very long and the game is very much in early access, but what I have played has felt like slowly deciphering an alien language. Gradually, over successive minutes, I began trying to maintain a model of a three dimensional chart of graphemes in my head. I really liked that tension of gradually being able to intuit what moves would work as I played, rather than just going through trial and error or depending entirely on the visual clues to work very slowly towards scoring combinations.

Real player with 1.7 hrs in game

Archaid on Steam

Hexonomy

Hexonomy

Hexonomy is a game of strategy and economics. Choose from hundreds of different businesses to build and use the resources at your disposal to create the largest economic empire before time runs out. Be sure to keep your eyes open for any weaknesses in your opponents business strategy, placing the right business, at the right time, in the right place, could mean the end of it all for your opponent.

GAMEPLAY

Start with a blank slate. You begin by creating Resource nodes on the map. These will set the basis of the game. Where you place your first resources could affect the outcome of the entire game. All businesses derive from a resources in some shape or form.

From there, you advance into Tiers. Each Tier requires a business from the Tier below it. For example, a Tier 12 business requires a Tier 1 supplier. A Tier 6 supplier requires a Tier 5 supplier. And Tier 1 suppliers always require Resources. The higher the Tier, the bigger the risk, and the bigger the reward. Higher tiers will requires a wider variety of supplies from multiple businesses, so you have to be sure that all the suppliers are met. For each supplier on the map that supplies your business, you get a boost to efficiency, which results in more money for you.

If you own the supplier to your business, you get a HUGE discount on supplies. Meaning, chaining the suppliers and business makes great economical sense when possible. But that may not always be the case.

THE CATCH

There can only ever be ONE of any business. Which means if you need birch wood, and your opponent owns the only tree farm, you HAVE to buy from him. You cannot decline to buy from a supplier. If the supplier is available, you have to buy from them, and you have to pay their price. Meaning, if you know your opponent needs Gold in the future for their Jewelry brokerage, it would be wise to put down a Gold mine if they haven’t already. You would profit tremendously selling to your opponent, they wouldn’t get a discount, and that means leverage by trying to hike the price up as much as possible.

However, they can do the same to you, so its wise to be careful about leaving any vulnerabilities in your supply chain. These vulnerabilities sometimes may be unavoidable, since the higher Tier business may already require resources that your opponent bought early in the game. This is where prediction and smart calculations will win you the game.

TACTICS

Businesses location and information varies as well. Certain business only do well in certain time of the year (the time of the game is calculated in a 12 month system, using economic quarters and sprints). Some businesses have higher shipping costs than others. Some require a higher amount of resources to produce their product. Other business may have to be placed next to other tiles. Some business cant be within x amount of tiles of another business.

These placement restrictions and variables make it a little harder to create good economic chains. However, they can also be used to your advantage in order to put your opponent in a tough spot. If you know what their strategy is, you can restrict certain businesses from being built by creating others that counter those businesses. Knowing the supply and demand will help you overcome this as you learn about the Hexonomy.

UPGRADES

Once you have businesses placed, you can start thinking about how to upgrade. There are many types of modifiers in the game. Ones that apply to the whole board, ones that apply to all your businesses only, some that affect an area, and some that affect a single business. You can purchase these modifiers for Capital. By doing this, it will effectively cost you Net Worth, but in the long run, may help generate significantly more income. Spend wisely.

WINNING AND LOSING

As the game goes on, you are constantly trying to increase your company’s Net Worth. The more property you own, and the more successful businesses you have, and the more Capital your businesses earned you, the higher your company’s value. The player with the highest Net Worth at the end of time is the winner.

Create the empire you want! You can choose a hundred different paths to victory, as long as you have a great strategic and economical mind!

Hexonomy on Steam

Space Wars: Interstellar Empires

Space Wars: Interstellar Empires

Played this game 70 out of the 80 so hours I have. Not a bad game it’s a bit like eve but without all the years needed and flying mostly around empty space, just battles with that immersive RP feel and global map objectives. Huge emphasis on Team-work and high value ship kills are a very satisfying experience. I’m a pretty big fan of High-risk high reward games, the strategy is a bonus. It’s pretty much the owners passion project he is open to engaging with the community and takes community feedback very seriously. I don’t think he is really looking for any kind of huge profit there is no p2w elements at all.

Real player with 612.5 hrs in game

This game has potential, but likely will never be realized. There’s no more than 15-20 players online at any one time which means even fewer for your faction.

The combat is horrifically slow. Each player gets a 1:30 to make a full turn, which leads to fights with humans taking literally hours.

The game is terribly balanced as well. There’s simply no rock, paper, scissors type counter to some of the ships at certain levels. Even without officer points, It doesn’t matter how well you play your ship even when equal tier and no officer points. There’s no tier balance.

Real player with 422.4 hrs in game

Space Wars: Interstellar Empires on Steam

Waves of the Atlantide

Waves of the Atlantide

4/5 STARS

⭐⭐⭐⭐★

Very interesting game with an unique concept : Try to survive and grow your empire while a tidal wave is coming .

As the map is shrinking, you have to manage both your empire and the fact that the map is in constant evolution.

You can’t just camp, upgrade and waiting for yours opponents .

The game needs some graphic improvement but it’s worth the money .

Real player with 29.4 hrs in game

Good Game!!

It has a cool down mechanic similar to the game ‘Wartile’… you issue a command to a unit and there’s a meter that fills up for that action to happen. There are 4X like things in this game, from production, resources, tech research, military, and food. But unlike a typical 4X the time for things to happen is shortened a great deal, you’ll get to the late game within minutes. I’m looking forward to this game as the potential of being a singular person’s vision it can focus in on what it wants to accomplish.

Real player with 4.0 hrs in game

Waves of the Atlantide on Steam

Last Days of Old Earth

Last Days of Old Earth

This is a turn based strategy game that works at two levels. Most of your time will be driven on the world map where cards determine the units you can put in play. There is a little mechanic where you decide whether to spend resources you need to bring cards to try and get more action points to use them (but if your AI opponent spends more you lose them). This strategy layer is well designed but unfortunately suffers from increasingly long wait times for the AI on larger maps. The second layer is a pretty basic turn based tactics section where units lined in two rows attack each other. This gets boring pretty quickly with few decions to make. The graphics at this level are also somewhat lacklustre compared with the world maplayer which is simple but has a certain style. Sound is OK. As others have said though the real killer is lack of content; the campaign is short, wrapped in a weak narrative that drip feeds you new cards/units until the final maps. Ultimately I gave up as the game was frsutratingly slow re AI waits and there just wasn’t the scenario or card variety to keep me coming back. Not recommended due to price/better games out there to spend your time on. Eador Imperium for example gives you a ton more content and is much more involving.

Real player with 61.8 hrs in game

Writing a review for an EA title is always tricky. The devs announced many major updates for the game in the future. Most of the time that’s a good thing, but I saw EA titles change so much on their way to release that it was not the same game I played in EA anymore.

This review is based on my own experience in the game how it’s now on EA release date.

I do not take future plans into account or features which did not excist yet.

I’m original a board game player and changed some years (20 exactly) ago to PC gaming. I still love boardgames and I love boardgames ported to PC. As long as I play games I want them as complicated as possible. I want them to be full of content and that they all have endless replay value. There is one genre I really hate and that is casual tablet gaming.

Real player with 30.4 hrs in game

Last Days of Old Earth on Steam

Dungeoneers

Dungeoneers

Very very fun. Counting the web version, I’ve put hundreds if not thousands of hours in to this game. Strategy is very important. Like backgammon, it’s still skill even with RNG. My review is mostly using the version from about a week ago. I’ll update it when I’ve spent some more time with the new version.

Pros:

Strategy is easy to learn but hard to master

Art is pretty cool

Very few bugs

It manages good variety without excessive complexity

I can’t say exactly what it is, but I really like the gameplay

Real player with 175.5 hrs in game

A great casual hex based strategic beat em up rpg, like a classic D and D one shot campaign. Weigh the options of attacking vs. sneaking and grabbing swords, bows and shields vs. counting your potions and scrolls for the dragons. No story lines to remember, just dragons to beat up, and mummies, and trolls, and those pesky firebugs.

Run in the daily hunt against all other players, how many skeleton elbows can you collect in one run? 100? Inconceivable!

A lot of strategy in each room, should I sneak by the orcs and just grab the loot, hoping to not be spotted? Can I take out the casters and snipers before I get clobbered? Can I handle the rain of fireballs? (p.s. if you get stuck in a rain of fireballs, you are doing it wrong).

Real player with 116.1 hrs in game

Dungeoneers on Steam

Ground Pounders

Ground Pounders

This game prooved to me that, when I know what I like in a game-gentre, it is good to not be fooled by “mostrly negative” overall reviews rating. I am engoying the game and have gone back to re-play it twice already, since it is exactly the kind of Hex-Strategy game I was hoping it to be, and even more:

It actually introduces succesfully (in my opinion) new mechanics and aspects to the Panzer General hex-strategy gentre. It also is build up like being able to be transfered into a tebletop paper-game version, and I found myself interested on trying something like this with friends.

Real player with 87.7 hrs in game

Although marketed as a Panzer General-style game, Ground pounders is more similar to modern table-top wargames than it is to Panzer General. Here is what Ground Pounders has:

1.Supply lines.

2.Transport units

3.Replacements

4.Units with 1-5 steps

5.Supply zones and Victory hexes

6.CRT (Combat Results Table)

7.Artillery, AA Guns, Command Units, Scouts, Engineers and of course Tanks, Mobile Infantry etc.

8.Scanning & signatures create a Fog of War. Quiet units are harder to see.

9.Units have lots of stats. Attack, Defence, die pool, range, movement points etc.

Real player with 64.4 hrs in game

Ground Pounders on Steam