Gloomhaven
Need a break from the endless grind of looter-shooter games or from the stress of endless pvp?
Well look no further, because Gloomhaven has got you covered.
Gloomhaven is a turn-based strategy rpg that can be played solo or co-op. You work together as a team of mercenaries adventuring through dungeons and saving the city of Gloomhaven from evil (or maybe not.. depending on your choices hehehe).
It plays like a classic roleplaying game, such as pathfinder, or Dungeons and Dragons. This is a digital adaptation of a board game and offers both the full campaign with 95 quests from the original game as well as a new guildmaster mode with 150+ unique quests and some new bosses. There are 17 playable classes, with 6 starters and 11 that you unlock as you progress through the game.
– Real player with 1123.1 hrs in game
Read More: Best Hex Grid Turn-Based Games.
So let me start this review by saying that yes, I do own the board game. I have a 178 hours into Gloomhaven, most of which I accumulated during Early Access playing the Guild Master mode. I am currently playing the campaign mode, and I have done the bulk of those hours, outside tutorials, in multiplayer.
I love this game.
So if you’re either struggling to work with a 20+lb board game and keeping a steady gaming group going, for me the challenge is my gaming group is almost always 5 people which is one too many. For reference, I do play a lot of board game digitally, Through the Ages, Carcassone and Ticket to Ride, to name a few. I also love Zombicde, Hero Quest (got the new edition this week), Vindication and 7 wonders to name a few physical games.
– Real player with 230.1 hrs in game
Braveland Heroes
the most unfair game of all times…
actually I like this kind of game concept, and it (could have been) isn’t a successful one.
However;
i. there is no info about the game. there are lots of hidden bonuses, which is not possible to find out. maybe by spending hunderds (!) of hours and figuring it out is possible.
ii. there are a few too much powerful characters (ex: Cook, swordsman) most of the time you face these characters. Or you pay huge amount of money (I mean thousands of money to get a full stack) and buy much more powerful character. and happily there are not many people doing it. So everyone plays with these two characters. So after a while it is frustrating(!)
– Real player with 269.4 hrs in game
Read More: Best Hex Grid Free to Play Games.
Hi, i liked this one at the beginning.. but there are no challenges or progress after lvl 20.. You have to pay money or to grind everyday to be able to buy monster. The price for the Monster is increasing at the beginning it is only like 200 gold per Monster per day at lvl 1 and it is like 1200 gold per Monster if you reach lvl 20. You can do a little more money at lvl 20 than at lvl 1 of course but it is certainly not 600% more, its only like 50% more… The game hooks you up at the beginning saying:“hey it’s easy and fun” and after 200 hours of playing it says: “give me your money or you will stand still for a long long time”
– Real player with 232.7 hrs in game
Age of Wonders III
EDIT:
I have well over 1000 hours into this game (drat!) and every time I think of putting it down, I keep coming back. It’s been a long time since a game grabbed me like this one. Great game! replayabiliy is insane.
WOW!
Short review: If you have any doubts from the trailers and are thinking “Yeah, I want to get this game.” You are probably right and do so immediately.
For a bit more detail:
I’m not even more than 170 turns on a big map,I can already tell you that this is an awesome game.
– Real player with 3507.7 hrs in game
Read More: Best Hex Grid Turn-Based Games.
This game is absolutely incredible. It stays true to the style and feel of the previous games in the series, while also embracing some of the more modern elements in the 4X genre. Some may find the game a bit “simplistic” compared to other 4x games, but this is misleading. While this game is very easy to learn, and keeps most of the numbers and math pretty simple, there is an incredible amount of strategic depth to this game, and even after over 500 hours played, with 90% of that focusing on just one class, I am still learning new things.
– Real player with 938.0 hrs in game
Sid Meier’s Civilization® V
I played as the Iroquis, befriended the Incans, Aztecs, and Shoshone and then destroyed America, Spain, France, and England.
10/10 game the only historical game where I can undo white people crimes
– Real player with 842.6 hrs in game
It’s old…but, awesome….been playing this game off and on for well over 10 years…
– Real player with 655.3 hrs in game
Warhammer 40,000: Gladius - Relics of War
Cons: cost.
Pros: everything else. This is THE BEST 4X combat game. No diplomacy, simpler than in Civ city management, and huge variety of units and sides with real tactical options and paths. The combat mechanics is interesting and more complex than in any 4X game.
But! While the base game is good, the game shines with all the expansions. And it becomes costly to buy all of them. Therefore, we come back with the biggest drawback: Cost. But in some sense you get what you paid for. If they release one more DLC, I would buy it without thinking. I love this game that much.
– Real player with 270.1 hrs in game
Recommended with caveats:
It’s a great game even from its humble beginnings with only Imperial Guard, Space Marines, Orks and Necrons. As the first and so far only 4X Warhammer 40K game that isn’t a mobile freemium, the game captures a lot of the spirit of 40K and even brings back elements from the 1st edition Rogue Trader such as all kinds of alien wildlife. Every faction is unique in its mechanics and technology. So I would recommend the game but…
I would have more highly recommend the game more in the past. These days if you have an older laptop like mine, the game crashes almost immediately due to some kind of renderer error. If Slitherine can come up with a solution to this problem, that would be fantastic. But as it currently stands, I’ll have to delete the game.
– Real player with 178.7 hrs in game
Pit People®
Pit people is a game I really want to recommend, but has a lot of major problems
that will keep it down.
To start off I was looking through common criticism of the game. and I found the most common 2 problems, is the game being repetitive, and the game not being very in depth, or having shallow gameplay. The reason people find this game so repetitive is because this game was designed so you will win with any strategy, and with any teamcomp in pve. even though this game has all the different units with all their different strengths and weaknesses, the average player has no real opportunity to explore this in pve, they can’t really explore how in depth the game can be, with all the different strategies and teamcomps you can do. the pve both never ramps high enough if difficulty, or at least not often enough for the average player to come across it, and even the few times the game does get difficult enough, if they do have trouble with it, there best choice won’t be counter pick units, it will be their highest level units. The game actually incentives using the same teamcomp because of the leveling system. your highest level units will outperform your lower level ones. so the game punishes you from trying something new. No shit everyone finds the game repetitive. The entire leveling system is just poor game design, and the way the game counters this is by making pve overall way easier than it needs to be, so you can get away with just about anything. so people will either mindlessly through stuff together, and just place everything in range to attack something. or they will stick with all their highest level units, and never explore other units. This is why people think the game is shallow and repetitive. either keep doing what works, and just do whatever because you can. insane mode is hardly more difficult and gives hardly any more loot, and that loot probably won’t be what you are looking for, so there isn’t really a point in ever turning it on. and permadeath mode is just grindy. because you need to keep capturing new stuff.
– Real player with 2935.3 hrs in game
Pit People is a good game. I really did enjoy everything about it when I first started playing it.
QUICK SUMMARY:
When it comes to the plot and the writing, the game is clearly not trying to take itself seriously. This is one of the strenghts of the game: It’s silly and absurd, similar to that of Borderlands 2. The artstyle and the voice acting of the game, definately adds to the silly nature of the experience, and it skillfully made. The gameplay, while not perfect, is still polished and good.
– Real player with 86.2 hrs in game
Shardbound
I’ve been playing Shardbound since late December so the hours of this review do not reflect the playtime I actually have.
Normally I go for goofy ass reviews with bad wordplay like ‘Wow, you just Shardfound the best game ever’ but this game is pretty neat so I’ll throw a proper review it’s way. Shardbound is a tactical CCG, a newcomer to a genre that has exploded in popularity over the past few years, however it’s part of the later generation to tackle the genre, the generation that takes the core card game experience and pushes it to the next level of strategy and tactics, from Gwent and ESO to Faeria and Duelyst.
– Real player with 511.3 hrs in game
pros:
+beautiful art style and voice acting
+tactical battlefield adds strategic depth
+plenty of deck Varity
+devs are actively updating this game weekly
+card box sys allows you to pick what you want
+a solid free to play model to increase your collection
+very few bugs despite being early access
+not pay to win
Cons:
-still a lot of placeholder art in game
-balance is still a work in progress
-Overall-
This is the best digital card game I’ve ever played. There is so much depth and strategy incorporated into this game by having a tactical battlefield, playing the card is just step one, next you move your minions and your hero around like chess pieces requiring smart positional decisions to achieve victory; meaning building a good deck can only get you so far. For a game currently in early access its very stable and looks great, but at the moment there is a lot of minions that have placeholder art, but the devs are actively updating art on a weekly basis and recently have announced that this will be getting ramped up in the coming months.
– Real player with 370.4 hrs in game
Death Crown
This is a simple, yet fast paced, game that takes me back to retro game vibes.
The main thing that pulled me in was the style of cut-scenes.
The graphics, while all 2-D pixelated, are quite enticing.
The artwork is dark medieval, and the color schemes are variable.
You beat levels to earn diamonds, to spend on upgrades.
You can upgrade gold mines, defense towers, or troop barracks.
Gold mines earn gold, towers turret intruders, barracks spawn your army.
You place the three buildings across the grid, strategically, to gain territory.
– Real player with 30.9 hrs in game
I was on the edge fist, but this is actually an awesome space & resource centric RTS–the famous Z by the Bitmap Brothers comes to mind–but Death Crown is much more minimalistic.
The in-game graphics are unusual but cool looking, however, at times it’s a difficult to see certain things in the heat of the battle (esp. in the human campaign DLC which features a lot more terrain types).
It takes some time figuring out the minute details of the simple but not really intuitive controls but this is part of the game, I think. I really like the music (which is rare) and the black-and-white line art cut scenes. However, the story is a bit vague, and only shown not told.
– Real player with 24.6 hrs in game
For The King
For the King is a great tabletop rogue-like adventure game. It supports up to 3 players but you can also play solo and control 3 characters. The game a has a lot of replayability with there because different campaigns you can run and different team comps you can build.
Story-wise there isn’t much. Like it introduces one and it’s there, but it’s there’s not much to it and it’s uninteresting. At least I felt that way. I honestly can’t even remember what the main campaign was about.
This game is entirely based on RNG and that’s a huge turn off for some people. Most of the negative reviews are because this is the way the game is structured. If you like trying to maximize your RNG chances or succeeding a 20% chance roll then I highly recommend this game. If you don’t like the concept of RNG controlling everything then maybe stay away. Even if you aren’t too good at the game there’s a lot of game rule modifiers that make the game a lot easier.
– Real player with 142.1 hrs in game
Great Game With Friends
Overall, I would say this is a pretty good game if you have friends to play this with. I would never personally play this game by myself or with randoms, but find this game to be an enjoyable experience. To get a better idea of this game, think of D&D if it were laid out on an actual board for you. It works a lot like that in my opinion with options on predefined missions to go on and different modes to play on.
My Likes:
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Art Style
-
Animations
– Real player with 141.9 hrs in game
King’s Bounty II
I love all King’s Bounties, - I get what I expect from it - a fairy-tale immersion, it lives up to its unique style, combining wits and its “kingsbounty-specific” sence of humor and sense of heroism.
Tactical combat part requires chess-like solutions, devs did definitely put their time into it, it surely is a step forward.
No disturbing bugs nor glitches so far my thorough exploration (well, two times being “stuck in the meshes” no one can avoid (but some games do wisely provide an “UNSTUCK”-hotkey : )), first item in your inventory being unaccessible by mouse, - kbd only, - I can live with this and they’ll surely fix a minor thing like this, - it’s rather too few complanits).
– Real player with 215.7 hrs in game
This is my first review, but I felt I have to write this because of my disappointment.
This game would be a decent title, if it were not a sequel to the Kings Bounty franchise. Even as a spin off, but thats not the case. This game is called King’s Bounty 2 but it has so many things missing from the series.
First of all: this game offers ZERO replay value. There are no random armies to fight with. Thats right, every fight will be the same regardless of your playthrough.
There are no random items on the map except the junk which literally have no use other than selling them. No random armies to choose from: you will get the same units from the same vendors every game.
– Real player with 65.5 hrs in game