Last Days of Old Earth

Last Days of Old Earth

This is a turn based strategy game that works at two levels. Most of your time will be driven on the world map where cards determine the units you can put in play. There is a little mechanic where you decide whether to spend resources you need to bring cards to try and get more action points to use them (but if your AI opponent spends more you lose them). This strategy layer is well designed but unfortunately suffers from increasingly long wait times for the AI on larger maps. The second layer is a pretty basic turn based tactics section where units lined in two rows attack each other. This gets boring pretty quickly with few decions to make. The graphics at this level are also somewhat lacklustre compared with the world maplayer which is simple but has a certain style. Sound is OK. As others have said though the real killer is lack of content; the campaign is short, wrapped in a weak narrative that drip feeds you new cards/units until the final maps. Ultimately I gave up as the game was frsutratingly slow re AI waits and there just wasn’t the scenario or card variety to keep me coming back. Not recommended due to price/better games out there to spend your time on. Eador Imperium for example gives you a ton more content and is much more involving.

Real player with 61.8 hrs in game


Read More: Best Hex Grid Turn-Based Games.


Writing a review for an EA title is always tricky. The devs announced many major updates for the game in the future. Most of the time that’s a good thing, but I saw EA titles change so much on their way to release that it was not the same game I played in EA anymore.

This review is based on my own experience in the game how it’s now on EA release date.

I do not take future plans into account or features which did not excist yet.

I’m original a board game player and changed some years (20 exactly) ago to PC gaming. I still love boardgames and I love boardgames ported to PC. As long as I play games I want them as complicated as possible. I want them to be full of content and that they all have endless replay value. There is one genre I really hate and that is casual tablet gaming.

Real player with 30.4 hrs in game

Last Days of Old Earth on Steam

Loot Rascals

Loot Rascals

Loot rascals is a lightweight rogue-like. A true roguelike, complete with turn-based gameplay, random level generation, permadeath and tactical decisions. Only ASCII graphics are missing but who needs them really?

Its unique feature is card-based improvement. Many slain enemies will drop a card that has either an offensive or a defensive value. You place those cards in 2 by 5 grid to improve your stats. Some cards just have a value, but others have special feature : bonus/malus depending on where you put them on the grid, bonus/malus conferred to surrounding cards, etc. Other cards give you special abilities if you attach them to regular cards : the usual fire/ice/electric “spells”, healing or teleportation. Those abilities need to recharge (with time) each time you use them.

Real player with 17.8 hrs in game


Read More: Best Hex Grid Adventure Games.


So it turns out the Scots aren’t just responsible for finely distilled whiskey and deep fried Mars bars. They are also hurling themselves out into deep space with holographic AI’s capable of guiding you through treacherous hex-based terrains in the new CCG roguelite - Loot Rascals.

The first thing that strikes you about the game is it’s sense of humor. From its colorful and wacky artstyle. To the voice acting. To the fact that your mission is to rescue a giant robotic head called “Big Barry” - This is definitely one of those games that doesn’t take itself too seriously.

Real player with 17.4 hrs in game

Loot Rascals on Steam

Shardbound

Shardbound

I’ve been playing Shardbound since late December so the hours of this review do not reflect the playtime I actually have.

Normally I go for goofy ass reviews with bad wordplay like ‘Wow, you just Shardfound the best game ever’ but this game is pretty neat so I’ll throw a proper review it’s way. Shardbound is a tactical CCG, a newcomer to a genre that has exploded in popularity over the past few years, however it’s part of the later generation to tackle the genre, the generation that takes the core card game experience and pushes it to the next level of strategy and tactics, from Gwent and ESO to Faeria and Duelyst.

Real player with 511.3 hrs in game


Read More: Best Hex Grid Free to Play Games.


pros:

+beautiful art style and voice acting

+tactical battlefield adds strategic depth

+plenty of deck Varity

+devs are actively updating this game weekly

+card box sys allows you to pick what you want

+a solid free to play model to increase your collection

+very few bugs despite being early access

+not pay to win

Cons:

-still a lot of placeholder art in game

-balance is still a work in progress

-Overall-

This is the best digital card game I’ve ever played. There is so much depth and strategy incorporated into this game by having a tactical battlefield, playing the card is just step one, next you move your minions and your hero around like chess pieces requiring smart positional decisions to achieve victory; meaning building a good deck can only get you so far. For a game currently in early access its very stable and looks great, but at the moment there is a lot of minions that have placeholder art, but the devs are actively updating art on a weekly basis and recently have announced that this will be getting ramped up in the coming months.

Real player with 370.4 hrs in game

Shardbound on Steam

Alina of the Arena

Alina of the Arena

ABOUT

‘Alina of the Arena’ is a roguelite deckbuilding tactics game that combines elements from ‘Slay the Spire’ and ‘Into the Breach’.

Play as a gladiator that must fight for a bloodthirsty crowd to survive. With roguelite deckbuilding and hex-based tactics, players are no longer bound by simple attack and defense. Make use of dodges and knockbacks to stay alive!

#### FEATURES

  • Dynamic Deckbuilding

    Pick up dozens of cards, keep the ones you need, and craft a unique deck as you fight your way through randomized levels that present a different challenge each run!

  • Hex-based Tactics

    Unlike traditional deckbuilders that focus on attack and defense, the tactics element adds a dimension of positioning. Dupe your enemies into attacking each other, or use the terrain to gain an upper hand.

  • Dual Equipment System

    Carry equipment in both hands to enhance your cards! You can dual wield daggers for extra damage, go with a sword & shield combo for rounded performance, or wreak havoc with a two-handed weapon. Figure out the best combination for each fight!

Alina of the Arena on Steam

Faeria

Faeria

Disclaimer: I am one of the mods for the Faeria steam forums, a mod for the Faeria discord server and also one of the Vanguard testers. However, I do all these things voluntarily, there is no payment of any description except for me kickstarting the game.

Time to update this review. If you want to view my old review, scroll down.

Well, it’s been some time, and to be honest, a lot of what I said in my old review still stands. The game is still easy to learn but very deep and hard to master, there’s still a card called Yak Attack (with the most amazing art) and the devs are still great with using feedback to upgrade their game.

Real player with 633.1 hrs in game

Table of content:

Introduction

Issues

Brief conclusion

Recommendation

Introduction

After my journey with Hearthstone (which i’ve gotten to legend and several 12 wins in arena) and Shadowverse (hit “master” which was the preveiously highest rank), I came to faeria as i was wandering on steam, and I immediately invested myself into the game as I realized the game is actaully more skill-driven or say has more potential for players to display their skill than the other OCG i played. Through thorough tactics and planning, each moves (position of creatures, location of lands, land type etc) can matter the game, and in certain matches if you make one single mistake, it can literally cost you the game.

Real player with 347.3 hrs in game

Faeria on Steam

Warbands: Bushido

Warbands: Bushido

Warbands:Bushido isn’t that bad. Indeed, there are very good points such as the graphics and th concept : we don’t have that many minatures games, especially japanese ones. The rules are easy to learn but hard to master. There are numerous options mixing units and cards. I also must disagree with the fact it’s a “pay to win” game because you don’t need real money to buy new units, scenarios or cards. Of course, the possibility to spend a few bucks is offered but it’s not mandatory because you will get ryos (virtual money of the game) to do the same : it will take more time, that’s all…Plus, for every new day you’re connected, you get 100 dust (used to buy Legendary units) and 50 ryos.

Real player with 139.8 hrs in game

Warbands: Bushido is a digital collectable miniatures game, a good one. Not that I’ve played many digital minis games, but bear with me. I’ll throw out the the one low point first, the English isn’t great and can be confusing (though there’s a thread to help them update!). It’s enough to get by on, but some unit descriptions are fairly confusing until you see them in action a couple times.

Where Warbands: Bushido shines is in it’s short, tactical PvP battles and the incremental rewards it dishes out that keep you searching for just one more opponent. There are single-player campaigns but since they don’t help you level up your units or acquire more than a small handful of units, they’re never going to get you into the heart of the game: collecting and maturing a group of Seven Samurai-esque killing machines while planting other people’s would-be heroes in the ground.

Real player with 88.1 hrs in game

Warbands: Bushido on Steam

Lucid Steam

Lucid Steam

This game is currently a bit rough around the edges, but with a bit of polishing could end up really great!

Right now though, it could use more tooltips to help people understand what’s going on and what effects what.

Real player with 1.0 hrs in game

Lucid Steam on Steam

Armello

Armello

I always come back to this game when I have time on my hands, and I’m itching for a good dice/card game. Which this game has both! I love that no matter wwhich character you use, there is always a chance to win. dlc characters are less ‘pay to win’ and more of exploring different playstyles over multiple games. there are some very pretty dice that’re so satisfying to hear/use in game.

Real player with 171.7 hrs in game

I recommend the game but I have to put a negative review because the multiplayer doesn’t allow users to reconnect once we get disconnected for a few seconds. Therefore if we have connection issues for a few seconds. we loose our games, can’t move the character. Such a shame.

Real player with 164.1 hrs in game

Armello on Steam

Chaos Reborn

Chaos Reborn

TL;DR: I enjoy this game immensely. This review summarizes some reasons why.

THE THEME: At the end of the 14th century, Earth shattered into innumerable fragments in a magic-instigated apocalypse. Powerful magic allows fragments of Earth to endure as habitable, island realms scattered between planes of existence. From a planet called Limbo, wizards and gods engage in eternal conflict over who controls the many, surviving realms of old Earth. Each realm holds the promise of ancient artifacts, lore, and power to fuel the ambitions of wizards and gods alike. It is a feudal, dystopic society of magic users.

Real player with 2074.1 hrs in game

Note: I deleted my old review because with so many updates since last Octobers release, it was simply too out of date to warrant an edit. So here is a new one, reviewing the game as of V1.10, released today!

Chaos Reborn is a hex based, turn based, card based strategy game where you are a wizard and you have to kill the other wizards. This is done by casting spells which can either summon creatures to attack other creatures and wizards, cast magic attack spells to kill almost anything, or create growth spells that hinders mobility. You’ll soon learn that different creatures have different strengths and weaknesses, far too many to list here but you’ll learn them.

Real player with 1186.0 hrs in game

Chaos Reborn on Steam

Thea: The Awakening

Thea: The Awakening

About time I wrote a review for Thea. I have played the game for 900 hours now and I still don’t see myself getting bored with it anytime soon. More on the replayability later but first a quick overview.

Thea: The Awakening is a turn-based survival strategy game on a procedurally generated hexagonal world. It plays a lot like the early exploration phase in Civilization. The main difference is that the game is about survival instead of expansion. You won’t build an empire with a large army, instead you have to defend your only village from evergrowing threats while also finding the time to go out and gather materials and do quests so you can become stronger. If you don’t keep up with the enemies in terms of power they will overwhelm you but don’t worry, there are many difficulty modifications. You can play on 50% (very easy), 350% (very hard), and anything in between. The game has a lot of RPG elements, an excellent crafting system, and a card game to resolve various types of conflicts. The game combines regular fantasy creatures such as orcs and elves with slavic mythology. If you don’t know anything about that you’ll meet a lot of new creatures here such as Stryga’s and Baba Yaga’s.

Real player with 1201.0 hrs in game

A Review of: “THEA: The Awakening”

A Single-player, 4X Dark Fantasy, Hex-Grid, Turn-Based Strategy-RPG, Card Battler, Resource Management Survival Game where Choices Matter with Crafting and Replay Value.

I’m usually either a fan of Grand Strategy games or RPGs, turn-based War-games and War-sims. I had this game in my library a couple years before getting around to trying it out. Now that I’m playing it; it’s great or certainly could have been with a few GUI and QOL improvements.

It’s very RPG-like, with lore and Slavic-based mythos. I love deep lore games that tell a storey (BG / Planescape). I also like games that base their lore on “real world” mythos (Inquisitor) and this game makes tons of references to eastern European folklore.

Real player with 177.2 hrs in game

Thea: The Awakening on Steam