Hexogin
Seems like a nice little game, though I ran into a bug on Mission 9 that meant I couldn’t complete the mission and continue the campaign. I used Cheat Engine to force the Events::IsTriggered check to always be true and that caused the mission to immediately fail and complete instantly allowing me to continue however.
– Real player with 109.6 hrs in game
Read More: Best Hex Grid Real Time Tactics Games.
A wonderful little strategy game.
At first, it seems a bit simplistic, but with each advancing level you need to change your tactics to adjust for the defenses established on the map.
I will not say it is terribly difficult, but it is a pleasant challenge until you figure out your own personal strategy.
– Real player with 26.9 hrs in game
Dofense
Fun, challenging levels, the tower build queue is an amazing idea that I hope other games use in the future.
I do feel like many levels can be beaten easily by rushing the enemy spawner, but its up to you when you do this. I just wish the game made it harder, or more punishing to go for this early on.
– Real player with 7.0 hrs in game
Read More: Best Hex Grid 2D Games.
Not your normal “generic” Tower Defense title - I like the way it challenges you beyond the norm (won’t spoil it!!)
Was initially put off by the lack of reviews, but was encouraged by the number of updates. Glad I took the chance.
Game forces you to carefully consider your priorities. Looking forward to progressing.
– Real player with 1.4 hrs in game
It Stares Back
First I just want to get it out of the way that
! for no apparent reason at all the store page us calling it 4x which immediately shaves respect points for the dev doing that. It’s my one real criticism which is a minor thing except that words have meaning. You can’t just call things whatever you want. Then other idiots get misinformed until all Steam or GOG becomes a massive dumpster fire and people start not even realizing just how the fuck to make games anymore with enough misinformation. So, it’s a casual RTS, or RTS-lite. It has nothing whatsoever to do with 4x in the slightest and it bothers me maybe even less than confuses me how the hell a game dev could make that much of a mistake without doing it on purpose
– Real player with 40.0 hrs in game
Read More: Best Hex Grid Adventure Games.
Was introduced to It Stares Back through the Reddit post they made to advertise it, and instantly fell in love with the artstyle of this game, and was enamoured by the lore weaving together the world it’s based in. Cosmic horror, biopunk, and post apocalyptica seamlessly weave together to form the world of the Great Tapestry, a grotesquely beautiful hellscape beset by a ravenous, deafening, void. As the Noble Guide, you are tasked with ripping the souls of long dead soldiers from the earth to fight it back.
– Real player with 17.3 hrs in game
Guardians Of The Past
Great game, when you consider the stage its in! Wonderful Dev team who are always listening to ideas and issues, and quickly resolving them.
– Real player with 10.1 hrs in game
It’s a great game to play when your friends are around, though you need to find enough controllers for everybody.
But when you have found these controllers, oh boy, fun guaranteed.
Sometimes you need to explain the game a little, and for me it’s lagging a bit now and then but otherwise a really fun game.
– Real player with 6.8 hrs in game
WARTILE
Edit: I’ve won the game and it is pretty fun. The key factor to realize is that the archer is the most important character using the volley card. Once you get used to the game I really like the concept but it was challenging to mentally adjust to the different style of game (cool down vs turn based) coming from the turn based world. Using the slow down feature is essential until you get up to speed. On the higher levels it is absolutely critical to use the slow down feature to dodge tough opponents as them attack.
– Real player with 322.1 hrs in game
Tabletop quest for the Sagas
Wartile is a strategy game allowing the player to take command of a Norse warband on a quest to save their land from a mysterious plague. Developed by a very aptly named danish studio PlaywoodProject, the game plays as a miniature wargame. Each character in Wartile is represented by a wooden figurine, battling their way across adorably detailed dioramas. While the game had visibly limited resources to work with, the developers have fully committed what they had towards an idea of tabletop game brought to life. An idea, in my book, they firmly delivered upon.
– Real player with 17.5 hrs in game
Mines & Dragons
A rather simple game, Mines & Dragons premise is solid enough but not a whole lot of polish went into it. The game is based off minesweeper but their is no option to seemingly plant a marker where you think mines are and clicking on the board wasn’t all that interesting (hope to find those big open spaces with no mines around them, blanket tiles around any 1’s you see, and you’ll do quite well).
I managed to beat a run of the game in under 15 minutes and can’t really say I’m all that inclined to go into another run. The enemies that are fought might have progressively more health but they don’t really do anything interesting. Weapon selection seems to favor heavy hitting items as even though they reduce your time limit they ultimately will let you melt bosses faster.
– Real player with 0.2 hrs in game
Gunslingers & Zombies
plays well once you figure out the goals - no idea how to save progress though
– Real player with 5.6 hrs in game
Całkiem miła i relaksująca gra. Grafika prosta, kreskówkowa - pasuje do lekkiego klimatu gry. Interfejs intuicyjny, przyjazny. Jak na razie nie napotkałem na żadne bugi. Po przejściu pierwszych kilku plansz, jak na razie trochę brakuje głębi strategicznej. Miałem czasem wrażenie, że wystarczy po prostu iść przed siebie i strzelać. Ale może powinienem poczekać i pograć kilka kolejnych plansz, zobaczymy wtedy.
Jak na razie daje łapkę w górę - gra bez jakiegoś wielkiego szału, ale można dla relaksu popykać,
– Real player with 2.1 hrs in game
Kingdoms Of Marazia: Classic
This game is a lot like ironfell, with hex based combat and building in one open world. Right now, there’s not too much to the game, but the develepor is active, communicates with the community, and puts out a lot of updates. If you liked Ironfell at all you should buy this game and try it out for yourself.
– Real player with 242.4 hrs in game
Worth checking out for sure, as I have yet to find anything quite like it.
The game features a persistant world where players battle it out for resources and eventual victory over the course of days/weeks. It uses basic rts elements and expands upon the strategy through time, space, and player interaction.
It is also being constantly updated, and upgraded and there is a good chance if you think a feature is missing it will be added soon.
Highly recommend checking it out for some slower paced and social rts gaming, similar to a more drawn out risk experience in a lot of ways. If you decide to give it a try, join the discord and start plotting your rise to power.
– Real player with 152.4 hrs in game
Shields of Loyalty
Fantasy General
FG2
Fantasy Wars + Elvish Legacy
If you liked those, you’ll like this. (Esp the o.g.)
A little rough around a few edges, but up until August the devs were freely communicating with the community, and I’m holding out hope they haven’t gone anywhere. I really enjoy the aesthetic and ambient sounds, (I’m a sucker for animated falling leaves).
The title is unforgiving, happening across a hidden enemy may well result in a squad wipe. Learning controls may require some trial and error also, since there isn’t a manual that I’ve seen.
– Real player with 15.9 hrs in game
Fun game. Definitely reminds me of the old SSI tactical strategy games, especially the original Fantasy General.
A bit rough around the edges now but shows good promise. If you’re a turn-base strategy junkie, it’s worth putting down the money now and play along in its EA form and watch how it develops.
If you’re not a hard core turn-base player and wants something more polished/finished, then I recommend putting this game on your Wishlist or follow it and see how it turns out in a few months.
– Real player with 10.4 hrs in game
Grav Blazer
Ripknot Systems is a shovelware developer, spamming out crap games in order to raise game counts and completion %. With that said, I enjoyed this game for what it is.
Small drones, shooting fighters, destroyers, and Galaga-shaped cruisers chase and fire upon you as you try to destroy all of the ship spawning bases. Left click to fire, right click to fire an energy ball that goes through everything in its' path. Simple, repetitive, but I enjoyed it and my kids want to get it now.
To the Devs, if you’re reading: this could be an awesome game with a level-up system, powerups, a mini-map, better/more variety enemies. Also a tutorial wouldn’t hurt, as I think there’s more than 2 weapons.
– Real player with 0.4 hrs in game
Clunky, cheap, and not entertaining.
Same Developer from “Trivia Vault” where you unlock 5k Achievements at once. Avoid like the plague.
– Real player with 0.4 hrs in game