Man Face Spider I
One of the best “arcade old school kind of games” I’ve played in the last year, it’s style reminds me A LOT galaga which was my favorite game from childhood (even more than mario bross)
Levels are pretty different, speed is crazy almost beyond my brain level of processing and the Final level is just madness. Bad game’s too short but I really think that all it’s levels have a good amount of variety.
As a good “Bullet hell” the challenge is fairly big, even though I beat it in an hour and a half.
– Real player with 1.2 hrs in game
Read More: Best Hero Shooter Classic Games.
The game is awesome, i love the retro aspect of it. I CANT USE THE W & S keys. I am only allowed to go horizontally which means i cant even play the game :( please fix thissss
– Real player with 1.1 hrs in game
Anarchy Legends Online
Anarchy Legends Online is a multiplayer tactical action third-person shooter developed by Diat Funa, a solo developer inspired by old competitive multiplayer games focusing on team-based tactics and real individual skills.
Initially, ALO features 15 playable characters known as Legends, each with their own unique ability, 36 weapons, 9 game modes and 8 maps. Every aspect of the game is well balanced and is subject to a constant observation to avoid abuses.
Anarchy Legends Online features 12-player online battles where everyone starts on an even playing field, which means no RNG factor, equipment or perks advantages for veterans.
In each game mode, you can choose a Legend and two weapons before respawn and there aren’t loot boxes or similar systems based on luck: ALO is based on skill, experience and teamwork.
To make this more authentic, most headshots are one-hit kill, there is a ping system that can be used to communicate with your team and there are 2 different experience/ranking systems, one of which is based on player’s skill and it can increase and decrease.
Anarchy Legends Online is currently under development, and its release date is TBA.
Read More: Best Hero Shooter Battle Royale Games.
Team Fortress Classic
TF2 is jampacked with bots so we should play this instead.
– Real player with 43.5 hrs in game
Read More: Best Hero Shooter Multiplayer Games.
Suprisingly alive, way more fun and interesting than tf2 will ever be.
– Real player with 16.9 hrs in game
No Fear
this game kinda sucks
– Real player with 0.3 hrs in game
Blood of Darkness
Initially I expected more, but considering the cost of the game - I can say for sure that this is a pretty good choice of indie games if you are a fan of this genre.
If you’re not a fan of the genre - you can’t understand the game, but you won’t be dissatisfied, that’s for sure.
– Real player with 11.1 hrs in game
Of course, there are some bugs with textures, something like this, but the game is new and I think that developers will do everything to avoid the appearance of bugs for their players. Moreover, please add multiplayer game mode - it will be much more funny to play this game with friends.
Talking about the game personally - As for 2D shooter this game is really excellent, specific atmosphere, big attention to all details, many options.
It’s a real HARDCORE, as the game is very dynamic, permanent enemies and fights.
– Real player with 4.3 hrs in game
Core Alpha
Core Alpha is an arcade shooter that is being developed with an eye on old-school. There is an endless dynamic of actions here, in order to win-you must always be on the move. The player will have to fight with a large number of enemies, and then with the main bosses, as well as destroy enemy cores. And the main thing to remember is that in this situation, movement is your life.
Don’t fall for the crowds of monsters that spawn from the cores. Destroy the cores yourself to fight the boss. And don’t stand still.
Ragnar
Story!
Some time in the distant future, human soldiers have been replaced with combat ready machines. Unfortunately, a terrorist organization was able to hack into the machines and order them to turn their guns on their nations. The U.N. was able to pin point the enemies base and order a soldier, code name “Ragnar”, to sneakily infiltrate the base. His main mission is to find a way to put an end to this madness once and for all.
Ragnar is a run-and-gun action platformer that is inspired by Contra. Which means it will be highly difficulty, but fair!
What to expect!
Ragnar is a run-and-gun action platformer which will be highly difficulty, but fair.
The player character comes armed with a gun that can shoot infinitely. When defeating an enemy, a power-up may spring out onto the battlefield. Different power-ups can be picked up which will grant the player new bullet abilities. However, the power-up will be lost if the player comes in contact with an enemy’s bullet, while losing a life instantly.
The character can shoot in five directions and can also crouch. Each level will be handcrafted which will guarantee to make them action packed.
And yes, this game is paying homage towards Contra!
Gun Devil
DEVELOPER’S NOTE
Screenshots and description will be changed in the future, at the moment it’s kinda outdated. For development updates, you can find me on twitter: https://twitter.com/Agelvik
GAMEPLAY
Blast the spawn of Satan with your loyal hell gun as you conquer various stages and its riches. Take flight, strike from above, make acrobatic moves and take out the demon swarm with immense hell power!
STORY
You chill with your hell wife in your glorious demon home, then out of nowhere Satan enters without asking. He sees what’s going on, and proceeds by using his hell magic to transfer your wife away with him. “Fiends are not supposed to have these kinds of luxuries, only I am, ME!” says the evil demon king. Now you venture out in attempt to claim her back by pursuing the demon king.
Peaceful Gunner
One hitter quitter that gets very old very fast, but did I have $1 worth of fun with it? Yeah, I did.
– Real player with 1.2 hrs in game
Simple game with 9 levels, each increasing in length and giving up to 3 upgrade points depending on health.
It does get to repetitive on the later levels with them being longer except for the last which is a bit shorter.
Difficulty- Easy
All Achievements- 50 Minutes
Complete Game- 75 Minutes
Controls
Up/Down Arrow - Move
Space - Shoot (Hold - Autofire)
Q - Ultimate
Mouse - Navigation between levels
– Real player with 1.2 hrs in game
Survive after hell
Pros:
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graphics & atmosphere a good
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setting
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enemy design
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weapons
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music
Cons:
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no in-game pause
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no in-game ending the game unless you windows key out
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no saving the game
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level design
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lackluster enemy sounds
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some items can’t be picked up because they are placed at an odd angle
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stairs and latter don’t seem to work
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weird “blackouts” when you pick stuff up
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enemies seem to have problems getting through doors
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reached the end of a level enemies literally spawned in from out of nowhere right in front of me, didn’t get to kill ‘em because the game decided to end the level although I hadn’t entered the boat yet…
– Real player with 0.3 hrs in game
Abandonware garbage.
The dev abandoned it, and so should you.
It feels like whoever made this didn’t bother to play their own game.
Levels don’t even spawn enough ammo for you to kill every enemy. Level design is terrible. Asset store models are carelessly inserted into empty and lifeless locations. I have to assume every aspect of the game was brought from the assets store, since there is no visual coherence between locations and monsters. Random enemies with zero context spawn in and all you can do is shoot them with whatever weapon you have, I don’t think weakpoints exist in this game. There is zero strategy involved here. Since there is only like two weapons and not enough ammo, the combat is tedious.
– Real player with 0.3 hrs in game