Anarchy: Wolf’s law : Prologue

Anarchy: Wolf’s law : Prologue

Before leaving your review, I want to draw your attention: the game is presented in a demo version.

So, in short, the game is a single-player shooter with RPG elements where we need to capture production points.

I liked the HUD (although I would change the fonts in it to something less angular), I liked how the weapon behaves when firing, but the recoil is not very clear. The weapon shakes all over the screen, but the Y-axis movement itself is rather strange. The terrain in the game is not very well developed in terms of graphics, but I think this is due to the fact that we are playing the beta version.

Real player with 15.8 hrs in game


Read More: Best Heist Action Games.


This is just from the single player side that i have played so far. It reminds me a lot of deadside but harder. The biggest difference between the games is everything is much closer and you are not running for 10+ min to get somewhere to look for something and finally there is cars! Why other large games like this have not put in vehicles still blows my mind.

I had no issues with running the game at all no crashes, stutters, sound problems, controls were smooth ( needs some more customization in the future), from what i could tell hit detection seemed to good but I was only able to get in about an hour so I may update this in the future.

Real player with 8.0 hrs in game

Anarchy: Wolf's law : Prologue on Steam

Zombies In The Dark

Zombies In The Dark

2.5/10

From time to time, I like to take a chance on a super-cheap indie title that I find on Steam. I generally like top-down shooters and spooky games, so Zombies in the Dark fit the bill. Although I saw a few negative reviews, these were from when the game was in early access. I had hoped that the most prominent issues were fixed by the time the 1.0 release rolled around.

Unfortunately, I was incorrect. There are a lot of issues here that make Zombies in the Dark unpleasant to play:

Real player with 0.9 hrs in game


Read More: Best Heist Action Games.


I bought this game when it was on sale, It was interesting to play and it does remind me of the old resident evil games with the fixed point of view. I know its in early access, I’m hoping for more to be added.

The controls are very sensitive and it makes it a little hard to play. Its best to use the keyboard and mouse instead of the controller. I got further with the PC controls than I did with the console controls.

I like the old style of the game, so I’m not complaining.

Real player with 0.4 hrs in game

Zombies In The Dark on Steam

Anarchy: Wolf’s law

Anarchy: Wolf’s law

Really good start, but needs a lot more input and very soon. Silenced rounds ripping into flesh - together with all round realistic sounds accompanied by eerie tunes. Excellent graphics, sound range of weapon upgrades and silencers but something like the M203 in addition, would be even better!!!! An LMG is already in place but could also do with something like an ACOG Scope. Or how about the GLOCK G44 which also uses 5.56mm rounds, which you could then twin with other 5.56mm rifles?

Really good start, but needs something else to happen, apart from pirates suddenly appearing in front of you and they have taken over the business without firing a shot????

Real player with 63.2 hrs in game


Read More: Best Heist Early Access Games.


Disclaimer: This review will focus on ‘Single-Player’

Describing this game in one sentence would be: An extremely generic version of Tarkov.

There is only one map and on that map there are 7 “strong-holds” in the city, which you have to capture them, which is essentially how you will make the most money. Looting is suppose to be an important aspect of the game, but honestly, capturing the strong-holds, gives you an abundance of money, where looting simply becomes obsolete.

Speaking about obsolete looting. Once you’ve manage to capture all of the 7 strong-holds, well now my friends, you have the pleasure of continuing to “defend” them, because why yes, the AI can take them back. You will constantly, and I mean constantly get notified about one of your strong-holds being raided or taken over by the AI. Which essentially means, you don’t really have any time for looting, because while you’re looting, the AI could be taking one of your strong-holds.

Real player with 9.7 hrs in game

Anarchy: Wolf's law on Steam

Dead Alliance™

Dead Alliance™

I’d just like to coment on the general response to this game as people are crapping all over it, the hit reg is bad, there are some glitches and there’s not much depth in content. These are all valid issues and fair enough, but to the people saying, enraged zombies are overpowered, stop. The zombies need to be powerful or you might as well just go play cod. To the people saying you cant sprint and strafe at the same time, of course you cant, that would be op and is in no good games. To people saying you cant run fast, I see plenty of people in light classes bomb past me so fast I cant even ADS on them. Please moan about valid issues, there are plenty to choose from including spawns to name but one, but please stop bitching about stupid stuff because you are bad at the game.

Real player with 4.0 hrs in game

Maximum Games once again brings us an awful, broken, and downright boring game that they threw out onto Steam and then abandoned immediately. Zero support post-release, as is tradition from those fine folks.

This PC port is pretty abysmal, and as usual with Maximum Games' releases you can’t rebind your keys. This time they at least let you change a few graphic settings, though. As far as audio options go, you can only change a few volume sliders.

Real player with 1.5 hrs in game

Dead Alliance™ on Steam

Dustborn

Dustborn

Dustborn is a third-person, single-player, story-driven, road-tripping action-adventure about hope, love, friendship, robots — and the power of words.

Set in a vibrant and perilous post-infodemic America inspired by graphic novels, a band of misfits and outcasts must cross a divided continent to transport a mysterious package from California to Nova Scotia.

WELCOME TO THE DIVIDED STATES OF AMERICA

The year is 2030, three decades after the Broadcast.

You play Pax: ex-con, outcast, con-artist, and Anomal with superhuman powers fuelled by disinformation. Your job: to transport a package across a divided America. But this is not a one-woman job. The fanatical Puritans are on your ass, the authoritarian Justice is in your way, and you’re four-months pregnant. You need help. You need a crew.

Joined by a motley mob of misfits with their own weird powers, you must overcome the many obstacles that stand in your way — through manipulation, subterfuge, and force — to reach your final destination and escape your troubled past.

YOU JUST CAN’T WITHOUT YOUR CREW.

Recruit and manage a band of outcasts and misfits with weird powers, compelling personal stories, and conflicting personalities. Manage your headstrong crew through words and actions, and use their powers to fight your pursuers and overcome obstacles along the road, as you stand united in the face of overwhelming adversity.

A ROAD TRIP ACROSS A DIVIDED CONTINENT.

Take a road trip across the continent, from the Corporate Republic of Pacifica to the Free Nation of Nova Scotia. Explore new places, take on unexpected assignments, and recruit new crew members. See the beautiful sights along the highway, rendered in a colourful graphic-novel-inspired art style, as you traverse an America irrevocably changed by civil war, mass migration, and global warming.

WIELD WEAPONISED WORDS AGAINST ENEMIES AND FRIENDS.

Words have power. Like, actual power. Fight your pursuers with weaponised words, and use wordcraft in conversations to manipulate people with the power of disinformation. Discover, record and remix arcane Echoes to craft new words, and learn to wield a lingual arsenal against enemies…and friends.

ADDITIONAL FEATURES

  • From the crew that brought you story-driven adventure Dreamfall Chapters and fjord noir mystery Draugen, and the creative team behind The Longest Journey and The Secret World

  • Explore pit-stops across America, from a former government re-education camp in the Oregon wilderness, to a decommissioned school for gifted children in Nevada; from an abandoned Utah mall to the derelict robot factories of Detroit — and through the mysterious Great Plains Exclusion Zone, where strange experiments take place in the ashes of the Broadcast

  • Converse with your crew and other characters along the road through a dynamic and emotionally reactive branching conversation system, where your choices shape relationships

  • Travel undercover as a folk-punk-rock band, and maintain your disguise by learning to play a set of original songs around the campfire…before proving yourself in an epic Battle of the Bands!

  • A vibrant and original dystopian vision of the near future, with a colourful and mature graphic novel look by art director Christoffer Grav (Dreamfall Chapters, Draugen), written by Ragnar Tørnquist (The Longest Journey, Dreamfall, The Secret World, Draugen), and featuring an original 80s-inspired electronic score by award-winning composer Simon Poole (Dreamfall Chapters, The Secret World, Draugen, Moons of Madness)

Dustborn on Steam