Last Farewell

Last Farewell

[DEV] We’ve been working on Last Farewell for 2 years(as of writing this review)

I’m super proud of what we have so far and what we’ve managed to achieve in this little time as an Indie Studio, we obviously have a long way to go in terms of content(which is why we’re in Early Access) but the core is there and I’m excited to keep building this game with our community!

Would def recommend!

Real player with 29.8 hrs in game


Read More: Best Hardware Roguelite Games.


After months of delaying my own input, I am now finally satisfied with my current opinion on Last Farewell. This review in no way favours anyone in particular, and is entirely made upon my experience with the game.

At first, Last Farewell seemed like an impossible success. When it released on October 16, 2020 (early access*) I couldn’t play for more than 1 game without encountering a game breaking and even game ending bugs. It was not a fun experience. Aside from the bugs, the game overall just didn’t feel fun. I decided to play a few months after.

Real player with 13.5 hrs in game

Last Farewell on Steam