Electronic Evolution
The Imitator Protocol was developed to be the perfect assistant to virtual combat simulation, capable of adapting to the user’s input and forcing him to change strategies. Unfortunately, the girl-genius Bastille did such a good job that the program went rogue, and now her robot companion B3X3 is trapped in the virtual landscape. The only way to get out is to destroy the Alpha-Imitator from the inside while trying to survive the hordes of malware he sends in B3X3’s direction. Get ready to fight for your binary life as AI faces AI in deadly combat. Who will use the Electronic Evolution to get the ultimate advantage?
Play Inside a Comic Book!
Electronic Evolution is inspired by classic superhero stories, and the whole adventure takes place on the pages and panels of a comic book issue. With hand-drawn animation and filled with comic book effects, Electronic Evolution will allow you to take control of a superhero and feel powerful while beating up an evergrowing army of enemies. So get ready for an epic adventure to take down a supervillain and save the world!
Arcade Roguelite Experience
Electronic Evolution is an action roguelite, inspired by arcade experiences, and with a permanent progression system that reflects modern game design sensibilities. Electronic Evolution features:
Random Levels
Permanent Progression System
Customizable Weapons and Attachments
Blueprints
Evolving Difficulty
Anomalies
Read More: Best Hand-drawn Combat Games.
Paper Planet
Paper Planet is an arcadey planet-defender game with a doodly, flash-inspired artstyle and a splash of roguelike!
Born from a love of old flash games and roguelikes, Paper Planet seeks to combine everything I love about the flash games of my childhood and the roguelikes that I’ve sunk countless hours into, taking the best of both worlds.
Gameplay Features:
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Unique enemies in every zone!
No more fighter I, then fighter II, then fighter III, each enemy in Paper Planet is unique with its own attacks and behaviors! Instead of enemies simply scaling in health and damage they instead throw more difficult and varied challenges at the player as the game progresses.
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Collect items with strange and powerful effects!
Items BUILT to synergize! Create massive swarms of bullets, walls of electricity, teleporting rocket bombs, you name it! Every item in Paper Planet is made to work with every other item, creating a near infinite number of different combinations and synergies out there to discover!
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Battle awesome bosses!
Teleport through columns of fire! Dodge giant laser blasts! Fight swarms of minions! Paper Planet’s hand-animated bosses will keep you on your toes!
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Challenge to keep you interested after hours and hours of play!
Whether you’re chasing a high combo score, or playing it like a one-hit-wonder with cursed items, or hunting for new and unique item combinations, Paper Planet is designed STAY interesting no matter how long you play it for.
Read More: Best Hand-drawn Cute Games.
Lethal Honor Essence
Brutal, obscure, and punishing action-adventure roguelite with a dark atmosphere and gothic hand-drawn graphic novel art.
The player will be an agent of Lethal Honor, a secret organization in charge of investigating and destroying the paranormal files of the governments of the world.
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Strategic action-adventure game
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Roguelite gameplay
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Eight different biomes and eight different main characters with their own storyline and events
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Dozens of different abilities and combat styles
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Beautiful hand-painted gothic graphic novel art characters in 3D scenarios: EMBRACE THE COMIC!!
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Mature, dark and complex story
Read More: Best Hand-drawn Combat Games.
Ariadna’s Bane
Disclaimer: all screenshots, videos and other resources represents early development stage of the game.
Outcasts of Orion
Outcasts of Orion is an autobattler roguelike combining a solid game loop and varied strategic potential to offer an engaging experience with much replayability. You draft from a variety of randomly presented abilities and units to craft your squad and discover unexpected synergies. The game does struggle a bit early on in conveying the appeal of its mechanic, but given some time, it reveals an underlying layer of depth that keeps you coming back. If you are a fan of either autobattlers or strategy roguelikes, this game is worth giving a shot.
– Real player with 37.0 hrs in game
I’ve come back to add, this game has more layers and depth than I originally imagined it may be “feigning”. On the flip side, the enemy formations are a little limited. There is deviation from the standard, but buy in large, there are a few standard formations you will find them in. That said, for the price point, what you are getting is more than fair from where I stand, and the developer seems to be active on the boards, and they seem to be keeping an eye on this game and keeping it in a good state.
– Real player with 22.0 hrs in game
ROGUERIA: Roguelikes X Tactics
IN A WORD: MAYBE
IN A NUTSHELL:
WHAT TO EXPECT: Strategy game. Turn-based tactics. Fantasy themed. Dynamically assigned pre-generated levels. Several individually themed chapters. Nodal maps of linked locations. Skill-oriented combat encountered. Small number of tactical factors. Defeat end-of-level bosses. Time-limiting rogue-lite mechanic. Relics provided collective combat modifiers. More complex than it looks. Single-player only. No real deck-building.
– Real player with 33.2 hrs in game
Full play through here (we beat it thank the lawd) once it uploads (cursor disappearing glitch 3:01:57) at : https://youtu.be/3uOyQDZvUsI
Game is amazing a super pleasant surprise I literally bought this to have steam points for the ox and it looked semi interesting. The music/sound effects/art style are super pleasing and keep the game really enjoyable throughout your whole play. The difficulty ramps up greatly in boss fights as you progress through the zones and the game will take quite a bit to beat I got to the third zone on my first play through and the boss graped me in the mouth. There’s different characters and upgrades you don’t get anything when you lose it doesn’t seem sadly, but there seems to be a lot for me to explore still. Some nice changes would be if you have enough movement to make an attack work if you could just use the attack and the character auto moves vs having to move then attack that’d be a nice quality of life change. Getting something unlocked for failed play throughs would be nice as well since this game gets really difficult
– Real player with 12.2 hrs in game
Tape to Tape
The addictive gameplay loop of a Roguelike campaign in a Hockey game? Start with a below-average team and progressively improve it with the choices you make during each successive runs. Unlock new players, buy and upgrade equipment, discover new storylines. Stay tuned, updates are coming shortly with more details!
Gameplay
Tape to Tape combines the fast-paced gameplay of 90s hockey games with the gameplay enhancements of modern games, combining the best from arcade and sim-like games. Modern hockey games are focused on emulating real hockey games. The games are centered around puck possession and slower gameplay. Tape to Tape is much faster with more emphasis on speed and counter-attacks while staying true to the sport of hockey.
On offense, the players’ can easily skate across the ice thanks to the skaters’ high acceleration and maximum speed. With the tap of a button, the player can pass the puck successively for high-speed counter-attacks.
On defense, the speed-burst mechanic allows players to always be in the middle of the action and deliver crushing body checks anywhere on the ice.
The game features hand-drawn 2D player sprites and animations within a 3D environment. The game is visually different from everything else on the market. 2D animation allows the game to have much more personality in its design and animations!
We can’t wait to show more of the game!
Knight Throde
Its ok
double jump only works when standing still, it gets you killed.
Has bosses and all that cool jazz.
Also has a rune stone store where you can buy buffs for the play through’s.
cool art, its the little things in this game.
a lot of potential i say
– Real player with 0.1 hrs in game
Overhaul
Overhaul is a puzzle rogue-like dungeon crawler that combines fast-paced action, quick logical thinking and rich systemic gameplay.
As Ikalee, venture deep into the abandoned Power Plant to bring the power back to your village. A place that has now been taken over by hostile and mysterious life forms.
#### Game Rules
Each room of the Power Plant is built around a grid puzzle similar to Sudoku. The puzzle is solved when the grid is filled with numbers and the same number can only be placed once on the same row and column. But unlike Sudoku, some cells indicate superiority over another cell, which acts as a clue to help solve the grid faster.
Solving the puzzle is your objective, it will grant you power ups, resources and unlockables. But the Power Plant’s new hosts will challenge your ability to think fast. You’ll have to get rid of hostile entities, dodge incoming attacks and use your items' abilities to get to the Core!
#### Game Features
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Logic-based Sudoku-like puzzles mixed with fast-paced top down action for a unique experience.
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Pick up enemies, carry objects and outsmart the most vicious of situations!
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A hand-crafted rogue-like experience. Hundreds of rooms, each tailor-made to bring new challenges!
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A rich cast of mysterious entities. Experiment and learn how they can interact with one another and take advantage of it! Some will try to take you down, others hide powerful secrets.
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Carve your own path through the Power Plant. Each room is different, pick a difficult one for better rewards or an easier one if you want a smoother ride.
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Each completed room will generate power. Use it to unlock new content and grow permanently stronger or save it to open up alternate paths and supports.
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Track down secrets and breath life back into the Hub. The more you engage with the game, the more beautiful the Hub becomes! (You may even get some company who knows)
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A carefully composed score that matches with your progression. From moody melancholic ambiance to blood-pumping melodies!
Tetra Cube
Tetra Cube is a solo project by DDal, an Illustrator, known for art from gacha game Girls' Frontline. With small budget and zero marketing, Tetra Cube gets instantly into a pile of Steam games with near zero discoverability on the release day, but let it not deceive you.
So what is Tetra Cube? Basically, if you played Into the Breach and Invisible Inc, the game will give you those feels, except on a much smaller scale since the game isn’t that complex. It’s fast paced, fun, small puzzle battles in 8x8 tiles or 8x4 tile rooms, and you control only 2 characters + 1 hacked robot of your choice. You dungeon crawl through floors, manage your resources, upgrades, equipment and try to win battles without taking any damage if possible. Full run from start till the end is around ~2-3 hours. Music is probably one of my favorite things in Tetra Cube. And surprisingly, plenty of different tracks for such a small project.
– Real player with 98.5 hrs in game
Even though the price is deceptively low, this game received a lot of effort. It takes several hours to play until the ending, without feeling repetitive or watered down.
The strategic part is easy to understand, and feels fair and fun to play. Different equipment requires different strategies, which makes it fun to fight for another ending. Unlike many rouge-somethings this game follows the plot and doesn’t revolve around randomness and near infinite replays, finding good balance between procedural crawling parts, and story progression.
– Real player with 14.4 hrs in game