Skullgirls 2nd Encore
i found out about this game through porn
– Real player with 353.7 hrs in game
Read More: Best Hand-drawn 2D Fighter Games.
all my homies hate playin against big band
(actual review coming soon)
– Real player with 80.1 hrs in game
Stickman Fighting
Unfinished game with broken achievements.
– Real player with 0.9 hrs in game
Read More: Best Hand-drawn Singleplayer Games.
– Real player with 0.8 hrs in game
Battletoads
TLDR: Divisive visuals but solid gameplay. Different doesn’t mean bad. No online play option.
Battletoads. A popular TMNT clone with a series of games in the 90’s by Rare. Primarily a beat ‘em up with platforming, it did mixup the gameplay throughout the various stages with different genres. An iconic drumbeat would play when the game was paused. It was famously difficult and is still considered one of the hardest games of all time.
After a few cameos in recent years (KI and Shovel Knight cameos are both great) the Battletoads finally get their own game again. The end result is a good game but not without issues.
– Real player with 53.8 hrs in game
Read More: Best Hand-drawn Side Scroller Games.
“If you try and take a cat apart to see how it works, the first thing you have on your hands is a non-working cat.”
~Douglas Adams
What the f*ck did I just… * sigh * OK, I’m not an angry fanboy. An old geezer? Yes. But not an angry fanboy. Actually, the thing is – I was never a big fan of Battletoads. Even though I did grow up with those games and ended up playing and finishing them all eventually (yes, even that less-known Master System version of Battlemaniacs that was only released in Brazil), the only game I really loved was the original NES version of Battletoads / Double Dragon. Now that was the toads at their best! The rest of the stuff… I can see why people loved those games, but personally, I never cared enough. And yet, when Microsoft announced that there’ll be a new Battletoads game? With RARE involved? I was really excited. I mean, the old arcade from 1994, while being pretty short and limited, showed a lot of promise and recent Killer Instinct game that came with Rash’s cameo, proved that they still got it with both the design and the original spirit. Just think about it – a longer version of 1994 arcade (which was the only game in the series that used to include blood, by the way) with juicy design and modern technology behind it. That’s what we’ve been waiting for all these years, right? Right?
– Real player with 41.9 hrs in game
Fighties 2
Fighties 2 is a fast paced 2D platform fighter. It is the second Fighties game. Fighters have more moves. New game mechanics. New modes. New fighters. Hand drawn 2D animations. 3D environments. Choose from a selection of fighters each with their own unique play style.
Sclash
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PLUG’N PLAY
- The fight starts as soon as you click play, how much faster can it get?
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SOLEMN BATTLES
- You have room to breathe: take time to plan your attack and anticipate your opponent’s moves!
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SLASH YOUR WAY TO THE TOP & MAXIMUM PRESSURE
- Feel the pressure rising with each move in tense one-hit battles set in gorgeous hand-drawn environments where every slash counts.
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EASY TO PICK UP
- With just 3 buttons and no combos, anyone can learn how to play Sclash in 5 minutes (or less)!
Join our Discord to take part in playtests and events, submit ideas, follow the game’s development, report bugs, or simply chat with the devs and other aspiring samurais!
Bounty Battle
After a few post-release patches, Bounty Battle is now playing smoothly. It aims for Smash Bros’ simplicity: normal attacks are varied by holding a direction with a button press, special attacks function the same way, and that’s it. No combos, no counters, and no secret special moves. The problem is the game couldn’t stop itself there. The additional systems are all certainly well-meaning: an energy cost for special attacks to encourage mixing in normal ones, spamming punishments to discourage button mashers, and a bounty system to keep the pressure on whoever is doing the best. Sadly the latter, which the game takes its name from, makes the best case for why these extra systems are superfluous.
– Real player with 30.4 hrs in game
I’ve put almost 10 hours into the game which I feel is enough to write a review fairly. So first off yes there is a lot of issues that need to be addressed (the discussions says it all) But! that doesn’t mean the game isn’t fun. I was able to look the other way with all the issues and actually enjoy the game fully and I have to say it’s actually good! A lot of people may not agree with me but i’m not here to argue i’m here to say that this game does have a lot of potential and even though it got released with high expectations for a lot of gamer’s and was not delivered at launch does not mean you should look the other away and ignore this game. I realize that the developers are a small crew and that it will take time to address all the known issues but for the mean time I support this game fully. I’ve enjoyed the content it has at the moment and I am happy I purchased this on day one, this way I can see the game grow and evolve into something even more amazing then it already is! If your hesitant on purchasing the game definitely wish list it and keep an eye out for upcoming updates otherwise I recommend it. Be patient as in time the game will slowly become what everyone wanted.
– Real player with 15.1 hrs in game
Buissons
Simple concept, really easy to understand and reminds me of the good old days of coach multiplayer games ! Just grab some friends, launch the game and have fun. Rounds are quick, always surprising and fun.
The visuals are really nice, it has this really enjoyable atmosphere. Oh and the music is perfect too !
The game is easy to play remotely with friends over Steam so that’s amazing !
I had already played the demo and lots of improvements have been made since then so… I highly recommend it !
– Real player with 9.3 hrs in game
A game where you can fart on other people. Come on. Who never DREAMED about that? Do yourself a favor a buy to support a talented creator, while spending fun time with your friends when you don’t know what to play !
– Real player with 3.0 hrs in game
Dextrissimi
With multiple character archetypes to choose from, beautifully crafted 2D art, and a simplified attack system that allows players to focus on reading their opponents rather than memorizing combinations, Dextrissimi allows beginners to face-off against veteran fighters on an even playing field in a true test of instinct and skill!
Seven fighters from different nationalities come forth to prove their skill. Each character has a different play style, but they all follow the same conventions allowing players to explore their options and pick what feels best for them.
There are a couple of game modes to explore:
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Arcade pits players against the toughest of champions from their respective regions.
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Versus tests players' skills against each other in a battle to determine the strongest champion (and of course, bragging rights).
This game is heavily neutral based; You have 4 face buttons that each execute attacks accordingly, leading to an easier to understand approach when engaging the opponent. Furthermore, there are no health bars. That’s right, in this game if you get hit once, you’re dead. This leads to high-octane, fast-paced and intense matches where one move can assure certain victory, or ultimate despair.
Key Features:
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Play as characters from around the world with distinct abilities
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Quick, engaging battles for anything from a casual session to fierce tournaments
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Manuscript aesthetic and hand-drawn characters/scenery
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Straightforward battle system with ruthless one-hit elimination creates exciting moments of tension
Election Year Knockout
A really fun Punch-Out style game, featuring funny parodies of US politicians (Crenshaw being one of my favourites and you’ll see why). Each opponent has their own gimmick that’s fun to figure out, and are all satisfying to beat up. There’s no deep political commentary or anything, just parodies mocking US politicians, much like how the Punch-Out games mocked stereotypes of different nationalities and cultures. The EX boxers are all fun, souped-up rematches against the fighters, serving as a really nice bonus newgame+ for after you’ve done everything else. Much like the Title Defence fights in Punch-Out Wii, these are much harder than the original fights and offer a huge variety of newer, more devastating attacks for each rematch that the player will have to learn and adapt to. The challenges in each fight help boost the game’s replayability, there’s 10 for every fighter in the game (5 for normal and 5 for EX) and they can be tough to figure out, but extremely satisfying once you’ve got them all. The roster is quite limited, however the devs have considered adding more boxers if the game gets enough traction (personally I’m hoping for Bojo to get in). I’d definitely recommend if you’re a fan of Punch-Out or if you just like taking the piss out of US politics.
– Real player with 24.4 hrs in game
Not one hundred percent flushed out and people who want to complete everything will be frustrated at some mission because you have no clue why something did not count. But for the most part and the main gameplay, this is just gorgeus. plays nice and funny. long and hard at the later fights until you know what you are doing
– Real player with 18.3 hrs in game
City of Rampage
City of Rampage is a side-scrolling beat’em up game inspired by such SEGA Classics as “Streets of Rage” and “Comix Zone”, with advanced fighting mechanics, with challenging tough enemies and even tougher bosses.
This journey won’t be easy, but beautiful hand drawn visuals and dope soundtracks will make sure you will be coming back for more.
See you in City of Rampage!