Security Hole

Security Hole

This fucking game. This MOTHERFUCKING GAME. Now this was a remarkable puzzle game. It was easily the most frustrating puzzle game I’ve ever had the pleasure of playing, and I absolutely loved it.


You have a collection of base shapes, such as cubes or dodecahedrons, which form various larger 3D structures. The object is to rotate this 3D structure such that it can fit into a hole which it is steadily, almost imperceptibly moving towards. Think of it like shining a light at the ground so that your shape makes a certain shadow, and rotating it so that the shadow matches the pattern given. Except there’s a time limit. Or you only have a certain amount of rotation you can perform before it locks up. Or sometimes both of these things. And also each level has multiple phases and they keep adding more and more of the base shape to your object, changing the shadow it can make. Also everything is randomized so you’ll never get the same setup twice. Oh and the boss-mode fights have a second timer you have to beat across all phases, and everything is wireframe and terrible. And also there is a

! secret world, and a secret level to the secret world, and secret mandatory bonus rounds on several of the final puzzles, because fuck you apparently.

Real player with 19.6 hrs in game

Read More: Best Hacking Sci-fi Games.

Think of this as a kid’s set of fitting blocks, on steroids. Don’t get me wrong, this game is HARD and will test your geometrical/tridimensional perception to the limit.

Don’t be fooled by the game’s first trailer, as it is very misleading. The second trailer is more accurate to what you get.

I won’t lie to you, the game concept is all about testing your geometrical/spatial ability by passing 3D objects through a hole (no, there’s nothing dirty in that sentence). There is some variation to that theme, though. Sometimes you have to do it within a time limit. Sometimes you have to move the object as little as possible but can take as much time as you want. There’s also a mode that shows a blank object with no shadows or other indications of perspective and you’ll have to find the matching object from a set of 4 options. On top of that, each object is composed of smaller units, and these units vary through the game–you start with cubes, then you see dodecahedrons and other units, for a total of 6 different units which will fry your brain while you get used to each of them.

Real player with 18.7 hrs in game

Security Hole on Steam