Welcome to the Game II

Welcome to the Game II

[Review for “Welcome to the Game II” by Reflect Studios]

Enjoy reading this long-ass wall of text :)

This game is absolutely awesome. One of the best horror games of all time, in my opinion. The feeling of tension that it creates, the brutal jump-scares and perma-death makes this quite possibly the most intense horror game I’ve ever played. Yeah, I WAS scared of Monstrum at first, but I got used to it over time. This game actually made me scream once, and I pretty much never scream from games, like, ever.

Real player with 179.7 hrs in game

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I’ve played this game through and through and it’s honestly one of my all time favorites.

Coming from the first game, I thought I had a great advantage coming into this game, but boy was I wrong. After listening to the tutorial with Adam, which is a must for new time players, I was still baffled with all the new mechanics this game has to offer.

But here is the thing. You may be overwhelmed at first glance, but don’t. This game is a “make your own strat” kinda game where you can use your own methods to finish this madness. Let me get more in depth.

Real player with 113.8 hrs in game

Welcome to the Game II on Steam

Welcome to the Game

Welcome to the Game

(Warning! This review is by a person who is not picky about what games said person plays.)

(You have been warned.)

Welcome to the Game

The game where Russians are afraid of the dark, chairs move by themselves, killers only kill through the front door, and there are no search engines.

But I’m getting ahead of myself.

Lemme tell you why I like this game.


In this game you must peruse the Deep Web, the stuff that normal web browsers won’t let you access, in order to find the 8 missing (pages) pieces of a URL to find a Red Room, which is an interactive torture and murder online service.

Real player with 38.0 hrs in game

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This game is a great way to pass some time and have some great fun. The mere concept of going onto the deep web and trying to find a hidden red room is enough to get a lot of people intrigued. It makes the deep web very authentic, with the weird jumbled up URLs, to the sites that are up at certain times of night and down at other times, to the fact that your IP can be exposed and you can become vulnerable to hacking.

Brief Guide

Ultimately your goal is to find 8 keys that are hidden on 8 different deep web sites across 3 deep Wiki pages. The keys have a digit showing what order they appear in on the URL, followed by a dash and 4 random characters. They look something like this:

Real player with 36.2 hrs in game

Welcome to the Game on Steam

Observer: System Redux

Observer: System Redux

Observer Systemn Redux (2020) is a refurbished version of Observer (2017) both developed by a polish development company named Bloober https://www.blooberteam.com/about-us . This walking horror simulator is based during a cyberpunk era, 2084, when a deadly disease known as ‘Nanophage’ has already become rampant in the past and manifested itself among the slum C district of Krakow Poland. Due to a nuclear holocaust from both east and west, a mega corporation known as Chiron was able to usurp control by segregating the nation from the rest of the world (the great wall) and forming the 5th Polish Republic, further divided into three classes. A-district upper class, B-District working class and C District – slums.

Real player with 29.9 hrs in game

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Anyone that has been into gaming for the past few years clearly knows Observer. As a fantastic dystopian thrilling adventure, the game left us all impressed by its story and aesthetics. There was however, a lot which was left behind, and in that regard Observer: System Redux fulfills every aspect, including in the technical department.

But let’s not get ourselves in the optimization just yet, because first I want to assure everyone that no story-related detail was altered or manipulated. System Redux remasters what was already present. This is obviously good, as the story itself was already top-tier, revealing a world where augmented electronics embed in the human body created an easier but also tougher verdict for citizens.

Real player with 23.9 hrs in game

Observer: System Redux on Steam

Deva|The Haunted Game

Deva|The Haunted Game


What’s better than one shit game for 20$? 4 shit games for 20$! But let’s dig a little deeper and of course spoilers ahead.

First of all the dev advertises this game as a second person view of a horror game and as a “New kind of fear!” but I don’t fully believe the dev understands what second person is. When you play a game you usually have 1st and 3rd viewpoints where you either play as the character in 1st person or you play as someone who is viewing the character (Usually over their shoulder) in 3rd person view. A 2nd person game would be a game where the game is narrated to you and instead of playing a game you would be setting up situations where the game would then tell you the player what happens. Think of a choose your own adventure book or, better yet, an instruction manual where the writer is telling you what happens and what you need to do. A more confusing way to explain it would be saying you are viewing your character from someone else’s 1st person perspective. Anyways I digress, this is just a 3rd person game so let’s continue.

Real player with 2.6 hrs in game

ok so i kicked started this game that i thought had more potential to it but i was wrong. their was not feeling of being scared at all from this game only played two min of the game to under stand how bad this game turned out to be i would not waste my money on this one

Real player with 0.1 hrs in game

Deva|The Haunted Game on Steam

Server is Down

Server is Down

If you have nothing to do in the evening then this game is for you. It has a good plot. And contains light puzzles that do not bother.

Real player with 12.2 hrs in game

great game, but has a lot of improvement, game can be finished in less than 4 hrs.

Real player with 9.3 hrs in game

Server is Down on Steam



Ease into your chair and prepare yourself for this continuation of the SIMULACRA universe. In this iteration, you will have new advanced tools and a mosaic of widely branching narratives spread across 2 characters that are continually altered by your choices. You will have the choice of playing as a junior detective or a reporter who is recruited by a special department at police headquarters. With only one piece of evidence, you must find the truth of how a young woman & interweb influencer ends up dead on a case that is already closed. Lives and livelihoods are on the line, there is no room for mistakes.

Real player with 11.0 hrs in game

Let me be clear, I really liked the first game. I think it did most things right and while I wasn’t a fan of the jumpscares and it definitely looked like an indie game production wise.

This game is a perfect example of how sometimes, less is more.

Let me start with my biggest pet peeve of this game, and that’s the extreme slowness of it all. The entire plot is not that long, I actually think it might be around the same length as the first game, but it is padded out by how extremely slow it all is. Be it conversations or the extreme amount of stuff you need to click through and scan gets annoying on the second playthrough, if not first.

Real player with 10.5 hrs in game

SIMULACRA 2 on Steam



I don’t do reviews often, but I figured I would chime in on Archimedes.. I just finished it a few mins ago, and there are a lot of things I like about it and a few things I think could have been done a bit better..

I really like the overall feel of the game, and having actually used Windows since 3.0 in the early 90’s I can say this has the “feel” of Windows 95. Some people have complained about the real world ties like Mediafire, email, youtube, Google Maps (which I never could get the right coordinates with.. I had to get them from Bing Maps, and PLEASE do not consider that an endorsement of Bing, as I loathe it as a search engine..) I actually like that you have to go outside the game for resources, but I think they should all be on a host controlled by the game devs.. The game files will eventually get taken down and someone might put malicious files for people to find.. This way is far too open to external abuse. Also, the Mediafire site attempted to force me into dowloading one of the many “PC Optimizer” trojans out there.. That is just really unacceptable.

Real player with 7.7 hrs in game

I’m recommending this game, although there are a few things I really don’t like. (I’ll try and make this as vague as possible so there are no spoilers)

What I do like:

It’s a hellavalot better than the shit that was “Her Story”

It’s only $2.99, but as of now it is in a bundle

The game is different. I’ve not played anything exactly like it before. The best game comparison I can make would be

! “Pony Island.” It also reminds me of the movie,

! “The Thing.”

It’s short (not a bad thing in this case)

Real player with 3.4 hrs in game

Archimedes on Steam



Deathground is a solo and co-op survival horror game that throws players into a desperate battle for survival against deadly AI dinosaurs.

Enter the Deathground with a team of up to 3 players for squad-based action or attempt to survive alone in a solo session.

As players, you form a group of professional hunters and survivalists on a mission to the “Deathground” to retrieve high-value loot.

Squad-based survival horror

With team-based objectives, suspenseful gameplay and constant mortal danger, teamwork and cooperation are essential to survival.

Solo Play

Leave your teammates behind in favour of a solo session. The atmosphere is deeper and the horror intensifies as you attempt to survive alone.

Intense and suspenseful gameplay

Dynamic gameplay enriched with objectives, stealth, combat and teamwork. Players will interact with a range of items and weapons, and have access to a crafting system.

Unpredictable AI Dinosaurs

Dynamic and reactive dinosaurs that hunt you down, influence decision-making and drive a tailored experience.

Special Character Classes

A character class system with special traits, skills and tools mean players must choose how they will work together in order to survive.

Truly terrifying, realistic and diverse environments

Experience pure fear and an anxious atmosphere, that put the player’s survival instincts to the test. We’ll harness the power of Unreal Engine 4 to create realistic and diverse environments.

Replayable Gameplay

AI dinosaurs, weather systems, random spawn and extraction points, and dynamic objectives creates unique and intense gameplay sequences with each playthrough.

Original Soundtrack

An original, haunting music score by BAFTA-nominated composer, David Housden (Thomas was Alone, Volume, Q.U.B.E. 2).

Community Driven Development

The community will have an active role in helping to shape the game experience so together, we can create something incredible. There will be testing during phases of development and there will be an emphasis on player feedback and player design participation.

Deathground on Steam



Hacker olma yolunda ilerliyorsanız bu oyun tam size göre. Çok zor şifrelenmiş metinleri çözerek banka hesaplarını hackleyip para kazanabiliyorsunuz ayrıca geceleri gerilim düzeyi artıyor elimizde bir silah var ve ne ile karşılaşacağımızı bilmiyoruz. oldukça diken üstünde oturup bir yandan bilgisayarımızla haşır neşir olabileceğimiz farklı bir oyun.

Real player with 2.9 hrs in game

MAYBE I CAN on Steam



If you are a fan of horror, Papers, Please, Welcome to the Game and challenging games then this is right up your alley.

Like other games released from the Developer, this one too features heavy jump scares that work and a real sense of stress.

This game is all about learning. In order to get better at the game, you need to keep playing it and really get multitasking down. Don’t expect to play it once and just breeze through it. I always see a lot of negative reviews toward these types of games without even learning 1/10 of what’s needed to complete it. Just be persistent, patient, and things will get easier.

Real player with 48.8 hrs in game

Warning! Spoilers and huge paragraphs ahead!

Scrutinized is a game where you play as a criminal analyst named Luna Youngman who files reports in search for the person who killed her cousin. Doesn’t sound too complicated, does it? Wrong. You also have two people named Tanner and Dmitri trying to kidnap you. You have to file a certain amount of cases a day to win the night, if you file too many wrong, you lose. If you get kidnapped or killed by either of the men trying to break into your house, you lose. If you don’t lock your windows before you go to bed, you lose. If you don’t check the cameras every 10-15 seconds, you lose. If you don’t check your entire house every 30 seconds, you lose. IIIIt’s a lot. As interesting as this game’s concept is, I just can’t bring myself to like it. I’ve made a total 3 episodes on Scrutinized at this point, and I understand how the game functions more or less. You lock your windows, you check the cameras, file or shred a report, check the cameras again, check the house, check the cameras, file a report and so on. It’s a constant stress that envelops in this game that is only resolved by beating the night, but not even then, if you don’t check your house the kidnapper will kill you in your sleep. And on occasions on the hardest difficulty you have a chance of just dying instantly. The developer has released multiple patches to try and fix this bug, but nothing seems to work. I have seen many, many, many clips on people just dying at the start of nights. Now I haven’t even touched the hardest difficulty because I honestly have no interest to. The ending is the exact same as the normal ending, and dying randomly doesn’t sound very fun to me.

Real player with 29.1 hrs in game

Scrutinized on Steam