Viking: Battle for Asgard

Viking: Battle for Asgard

Looking at the quite bad ratings this game has received, one thing should be made clear: at its core, Viking: Battle for Asgard isn’t a bad game.

I do understand the reason behind the mostly negative reviews however, the game had a lot of unused potential and does seem like a rushed product. It’s a shame, because the graphics are nice, the islands (where the game takes place) are fairly big and the mythological Viking setting seems good enough.

So what’s wrong with the game then? First of all the environment (as beautiful as it is) feels empty: no wildlife, no random events. The landscape with high cliffs, ghost ships near the shore and small groves looks exciting, but it quickly degrades into emptiness as we progress. Still the game is worth to take a look and even a playthrough.

Real player with 54.2 hrs in game


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Well. So many mixed feeling I have for this game.

Some time I cannot decide a thumb up or thumb down because the game was so plain with no particular good and bad attribute. But for this game it’s the complete opposite. There are way too much Pros and Cons to consider and made rating of this game super difficult.

Let’s talk about some of the good first.

There are some massive battles in this game that so many units will be involved like a tactical battle of Total War title. (no wonder it’s in the total war bundle). Insteady of controlling your army in squadron based combat you still only just control your main protagonist. Even the smallest enemy can put up quite a good fight against you if you are not careful so it’s not super-fast paced like Dynasty warrior or Fate Extra.

Real player with 48.3 hrs in game

Viking: Battle for Asgard on Steam

Vikings - Wolves of Midgard

Vikings - Wolves of Midgard

I’ve been playing this game on and off for quite a while now so I thought why not write a review:

Visuals:

  • beautiful handcrafted maps with multiple points of interest

  • multiple environments from northern forests, to sandy beaches, lava castles and medieval villages

  • enemies often have different skins depending on their environment

  • great lighting and shaders

  • particle effects aren’t as over the top as in most other H&S games (I’m looking at you Diablo III)

  • The camera is a little too close to the character

Real player with 129.1 hrs in game


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| SCORE |

|

 5/10

| “more Action than RPG”, which suffers from redundant, shallow and uncharacteristic gameplay that ultimately boils down to being an endurance test, full of weird difficulty spikes, and tedious pacing |


   [i](a 7‐point scale)[/i]

   [b]overall[/b]                        [b]achievements[/b]

⌛ time to finish:  20-25h    ⌛ time to 100%:  60h

🔥 difficulty:      5         🔥 difficulty:    4

🍫 fun-factor:      3         💨 missable:      yes



Real player with 63.4 hrs in game

Vikings - Wolves of Midgard on Steam

Rune Classic

Rune Classic

First thing I want to say is I have played this game A LOT before I got it on Steam so keep that in mind.

Now, there were a handful of games that me and my brothers played together a lot in my childhood, and every single one of these games brought many hilarious and awesome memories that I still remember.

Rune was one of these games.

My and my brothers played over LAN quite a bit, so I recommend playing this game with friends over private servers or LAN.

Its a blast to play this game with others, especially if you know the people your playing it with well. The fact that this game is so old makes it even more fun for me to play even now. It’s hilarious when you chop your enemy’s weapon arm off, because now thay have no arm, so all they can do is run! In a multiplayer match you can start to feel super awesome as you find things on the map with high damage and other items that increase your health, and so on and so forth.

Real player with 107.2 hrs in game


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This review contains events of the very beginning of the game and names a few enemy types. Other than that it is spoiler-free.

Rune Classic is a re-release of the original hack&slash game called Rune. You play as the young Viking Ragnar who just gets into the status of a warrior as the story begins. Ragnar’s village is one of the villages that are built around special rune stones. Those stones were created by the god Odin to keep his son Loki in his prison and thus preventing the great cataclysm that would follow if Loki was to be released. The warriors of Ragnar’s village belong to an order called the Odinsblade. It is their duty to protect the rune stones from all harm. When Ragnar is just accepted into the Odinsblade the people of Ragnar’s village learn that an allied village guarding on of the rune stones is being attacked and immediately set out to intervene. On their way they run into the viking Conrack who was responsible for the attack. Conrack is in league with Loki and is hellbent on destroying every single rune stone to release him into the world. Due to the powers that were granted to Conrack by Loki the people of Ragnar’s village are no match for him and he sinks their ship. Ragnar gets rescued by Odin and makes it to an undersea cave. With nobody else having survived the battle it’s on Ragnar to keep Conrack from destroying the stones. But to do that he has to make his way back to the surface.

Real player with 35.1 hrs in game

Rune Classic on Steam

Hammerheart

Hammerheart

Great start to an early access game! The combat is fluid and exciting, and your tactical decisions make all the difference. I especially appreciate the research and effort into providing a historically accurate experience, all around (finally, Vikings done right!). The devs are very responsive to feedback, and have already implemented a couple of suggestions I had. The amount of content is pretty meager at the moment, but that is expected as the game is still very early in development, AFAIK.

Real player with 95.4 hrs in game

Quality game. Developer has clearly paid a lot of attention and passion to it. A good thing to support, a developer who has put in a lot of time and effort into bringing about something like this. It is about as historically accurate as it can be, and the developer, Bennett, is reaching out to reenactors out in Europe for advice over the era. He seems rather knowledgeable on the subject, and I highly recommend that this game be purchased.

As it is still in development, I would like to include that it also has more room to grow even better. Will update this as the game updates.

Real player with 35.6 hrs in game

Hammerheart on Steam

Final Stand: Ragnarök

Final Stand: Ragnarök

Absolutely love the game, disregarding anything wrong (granted its in early access, cant expect perfection). Definitely willing to play this game for the long to help out with exposing things to make it better. this game has very high potential and I am excited to see its growth.

Real player with 28.6 hrs in game

awww shieet look at them skills / the music is dope / the gameplay is dope / the horde of monsters are dope / the portection of towers | healing stations etc is dope / the characters are dope / the powerups dropping are dope / the items that you can use in the game are dope / graphics are dope / multiplayer in this game is dope / the store is dope / career stats are dope

EVERYTHING ABOUT THIS GAME IS DOPE

PLAY ITTTTTTTTTTTTTTTTTTTTTTTTTT AAAAAAAAAAAAAAAFFFFFFFFFFFFFFFFFFFFFFFFFFFFOOKIN NOWWWWWWW!!

Real player with 13.6 hrs in game

Final Stand: Ragnarök on Steam

Gimle: Archlikvake Saga

Gimle: Archlikvake Saga

Ragnarok has come …

On the ruins of the old world destroyed after the clash of gods and giants, Gimle is created - the place where humanity was reborn. The New World was described in the prophecies as free of wars, hunger and suffering. For thousand years it has been struggling with the forces of evil for an unknown reason. Meanwhile, another disturbing threat is coming - death will be only the beginning of the suffering of the fallen. Norse warrior Brand arises as the last hope of mankind - will he stand up to the fight and uncover the mystery of an unfulfilled prophecy?

Gimle is an isometric RPG inspired by the classics of the genre, enriched with beautiful pixelated graphics.

Begin your journey!

Explore the dark world of Gimle based on Norse mythology. Discover forest thickets and mountain trails, explore evil-ridden towns and villages, and mysterious tombs full of dangerous underground tunnels.

Defeat your enemies!

Master the dynamic combat system and face the threats of the New World using a wide variety of weapons - swords, spears, axes, bows and much more!

Tame the mighty power!

Learn unique abilities that are so much more than ordinary magic. Use your powerful gift and solve the mystery of an unfulfilled prophecy.

Collect unique items!

Use the possibility of gathering resources and trading, get powerful items and artifacts that will prove useful during your journey through the Dark Lands.

Improve your skills!

Become the legend of the Viking world! Achieve mastery in many areas through an extensive system of statistics, science and attributes.

Write the story of the New World!

Experience a ravaged world full of difficult, ambiguous choices and face their significant consequences.

Gimle: Archlikvake Saga on Steam

VALHALL: Harbinger - Pre-Beta Testing

VALHALL: Harbinger - Pre-Beta Testing

My brother seems to like the game hes played quite a bit, I personally didn’t see much to it in the current state. I don’t really like how the bots fly around when getting hit, I thought it would be more realistic. I’ve backed this game up since around the start so I’ll give a good review to support it further, because I saw your announcement from today clearing up some things. I see you guys are still working to improve it and I don’t think more negative feedback will help. The graphics are impressive and the sound is good as well as the music, everything else could be polished some more. For me its not about the money, you’ll keep that regardless of if you plan to finish the game or not. It’s about the principle that you guys will do what you said you will do and deliver on your end. I want to see the game you guys told me about on discord when I first heard about it. Time will show if you guys hold true to your words, or if you guys will split never to be heard from again. Regardless, either do what you promised or bite your tongue next time you think of asking people to support you.

Real player with 137.7 hrs in game

visuals, music,combat feels great even in this pre beta state. For now game is lacking content becouse its PRE-BETA and that was made clear by the devs. Just be patient and you will see all the pieces of puzzle will get together with lots of content.

For now there are some implemetations that i love about this game:

1)music fits perfect

2)semi/mythologic atmosphere feels great

3)combat is chivalry\mordhau like but more fast paced, that is great( i hate that in mordhau even a dagger feels like concrete baseball bat, heavy and slow)

Real player with 20.4 hrs in game

VALHALL: Harbinger - Pre-Beta Testing on Steam

Tribes of Midgard

Tribes of Midgard

This is a challenging game, made fun with a group of friends.

Though even then it is a bit of a slog, as it implies 10 people need to online at the same time for hours on end to achieve a common goal. You find that perfect zone and boom, suddenly the entire time you are jamming with friends and working through the various quests.

I will say that the game is not without its faults. Like I said earlier its a bit of a slog especially if you are playing with complete randos. I must’ve lost count to going to sleep with a Day 50 or Day 80 game only to wake up the next day and the world is destroyed.

Real player with 153.8 hrs in game

They should have lets us build our own base! Such a waste of waiting for all those years! Gameplay is fun at first but after a few games it get bored….. Just doing the same thing over and over again, and I don’t even bother with the building.

Real player with 71.2 hrs in game

Tribes of Midgard on Steam