Daily Espada

Daily Espada

Daily Espada is a small gem, a 2D action with gameplay very dynamic and entertaining.

In the game there are many upgrades and extras such as super attacks, new combos etc.

Very beautiful boss battles, in maximum difficulty becomes truly play difficult, but still VERY fun!

In short, a game that does not cost much, and it provides a solid gameplay and fun!

I recommend it, and it’s a shame to see so few reviews, because the game is worth so much!

https://www.youtube.com/watch?v=v50lPzrezx0

(Below is the Italian full review)

Real player with 5.7 hrs in game


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Slashing Brazilian folklore monsters and bosses, saving the world and making your family rich in the wierdest game show ever? Sign me up. The game is short by my accounts. Graphics are dark and unique, but also can lead to some visual confusion. Not greatness, but fun, short, but enjoyable.

FULL REVIEW HERE:

https://youtu.be/qWF_x8ZEOH4

and here:

http://gonewiththewin.com/slicing-brazilian-folklore-daily-espada-reviewed/

Real player with 3.8 hrs in game

Daily Espada on Steam

Ryse: Son of Rome

Ryse: Son of Rome

fun game that holds up today even though it was just a “tech demo” when release. decent story, solid graphics, and mediocre gameplay. plays like a simpler version of the batman arkham series. the only downside is that campaign is very short (4-6hrs) and the combat is repetitive. still, worth checking out since it plays like an extended action movie.

Real player with 60.8 hrs in game


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Contrary to what the game’s title might leave you believing, the protag’s name is not actually Ryse, but it’s actually Marius. Some characters do tell him to rise from time to time when he’s being a lazy slacker falling asleep in the middle of a war, and the subtitles use an i instead of a y, but that’s just semantics. I’d also consider the “Son of Rome” part to be a little inaccurate since a city can’t conceive people. Although people can be conceived inside cities, and Marius’s daddy-o, Leontius sure laid down the pipe on his wife Septima. And we have confirmation that he did so at least twice since Marius has a sister! I might be going a little off track here, so let’s get down to the game itself.

Real player with 21.8 hrs in game

Ryse: Son of Rome on Steam

Bright Memory

Bright Memory

💬 Note:

🔵 Bright Memory was made by a solo developer in his spare time

🔵 This game only contains Episode 1 of the games original vision

📢 Everybody who bought this game will get a full length remake called Bright Memory: Infinite on release

☁️ Performance:

Plays well on GeForce Now

🌕 Pros

📀 Female Protagonist

📀 Fast paced fluid action gameplay

📀 Fusion of fps and blade action combat

📀 Active/passive skills to unlock

📀 Good visuals

📀 Good music/audio

🌑 Cons

💿 Very linear levels

💿 Short game

Real player with 4.3 hrs in game


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dmc meets mgr meets dooms it has both hack and slash and shooters elements. I give it solid 6/7 out of 10. The combat is alright at times but slightly jank at times but hopefully when the game is fully released today the combat is more polished. Another bonus you can wear a school uniform.

Real player with 3.9 hrs in game

Bright Memory on Steam

Shank

Shank

Fighting games are usually for a certain majority of players that like to improve their skills instead of having mindless fun, which isn’t a bad thing. It’s just that a lot of people are not going to enjoy it as much as DOOM or F.E.A.R in the long run. This happened to me as well.

However, Shank manages to be a part fighting game with platforming elements to give it enough variation for replayability to make the game memorable and last longer. There’s even enough charm in the game that makes the game gritty and laws of nature defyingly funny in looks which took me by surprise the first time I played it. The gameplay and art style is what the developers put thought into and not the story, so If your

! (dumbfoundingly) thinking this game is for the deep and meaningful, then look somewhere else.

Real player with 13.2 hrs in game

It’s not you, Shank, it’s me.

You’ve got got the looks and the moves. It’s just that you leave me so listless and bored that I think we should see other beat em ups.

At least it’s not the gameplay itself that’s the stickler point. Shank hails from the “nu-beat em ups” that like to incorporate combos and skill, and be based around 1 player instead of 4 with enough quarters to drown Scrooge McDuck in his wettest dreams. That means that you get a launcher, an i-framed dodge, plenty of alt weapons and juggling options, and a stock few get-out-of-jail free cards that continually replenish and take the convenient shape of grenades.

Real player with 8.3 hrs in game

Shank on Steam

Yaga

Yaga

This is an excellent game for all those who love the RPG genre and are too tired of the same old dragons and goblins setting.

What looks to be initially a fairly simple game, manifests itself into a variety of play-styles depending on which tool you favour you can be a powerful hulk or a rogue style assassin or a swashbuckling Indiana Jones type or a Sword and Board sentinel. After the first playthrough, you realise the enormous number of options that were available to you. I started my 2nd and 3rd playthroughs as soon as I was done with the previous.

Real player with 82.8 hrs in game

If i had to use a single word to describe this game, that word would be: charming.

The game has its qualities and has its fair share of shortcomings, but it does manage to stand out of the crowd through its unique mix of a story inspired from Russian folktales, and a music inspired from archaic Romanian folklore.

The general idea of this game is to take various elements from Slavic folklore and bring them together as game mechanics in a light-hearted action-rpg.

The idea itself is pure genius, the execution….not so much.

Real player with 27.3 hrs in game

Yaga on Steam

Transistor

Transistor

Transistor is a sci-fi themed RPG action game, developed and published by SuperGiant games (the same guys who brought us Bastion), releasing on PC in mid 2014, and then later in that year on PS4, and then got a further port to IOS in June of 2015.

Game play in Transistor takes a lot of elements from Bastion. The camera angle is in an isometric point of view as you control the main character, Red. You traverse a series of locations fighting enemies, known as the “Process”. A nice feature which has been added which is where Transistor differs from Bastion, is that you can either fight in real time, or in a planning phase. The real time plays very similar to how any isometric action game would play out, however the planning phase really adds an element of strategy to this title; you have a limited number of commands you can carry out before needing to recharge, these commands include moving around the scene and casting your various spells and abilities.

Real player with 25.5 hrs in game

Transistor is a pretty interesting game, though definitely confusing. You begin the game “in media res,” with things falling apart and jumping into some uncertain combat with some creatures known as The Process. Your character, Red, seems to have lost her voice, which is odd, and I will get to that later as a criticism related to Supergiant Games. The only thing that speaks to you (as the character and player) for most of the game is actually your weapon, the Transistor itself.

The story is not all given to you. In fact, you must piece a lot of it together - what the world is, where the people in it are, who the people you meet along your journey are, and what you are actually doing in the first place, among many other questions. Supergiant was very lightweight on what they give you, as you only learn small pieces here and there, with a few side details as you explore and find items such as terminals, which have news posts or recorded audio.

Real player with 19.4 hrs in game

Transistor on Steam