Blind Fate: Edo no Yami
It’s a new, dark and machine-filled Edo period, and the Shogunate rules over Japan with its just, but pitiless hand: you.
You follow orders. You obey. You kill.
Until your sight is taken from you, and you must learn to “feel” the world anew…
— A world of data and lies
The Mask of the Oni creates a simulation of the world around you, but tread carefully: old data will show you only deceiving echoes of the past.
— Swords sing unseen
Even blind, you are unstoppable. Use different sensors to detect your enemies and identify their weak spots, then crush them with lightning speed.
— Robotic folktales of Japan
Discover the story of dozens of robotic versions of Japanese folktale creatures! Find their weaknesses and destroy each one with a devastating finisher!
— Long-lost mechanical lore
Your sensors pierce the curtain of the past. Use sound, smell and heat to explore the world, uncovering centuries of lore and guiding Yami on his vengeful, story-driven journey.
The Dojo awaits…
Follow the way of the Cyber-Samurai and join our Discord community!
Read More: Best Hack and Slash Exploration Games.
Whisper Trip
I really love this game I can’t wait for the next chapters.
– Real player with 8.1 hrs in game
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Whisper Trip is a fast-paced, strategic hack and slash, side scrolling, platformer game with a difficulty spike that comes on too strong in the beginning levels of the game. One thing that should be noted, this game is rough to play on mouse and keyboard. I enjoy the general concept and where the difficulty is trending but combined with wonky controls and physics it makes it a very frustrating experience.
It’s difficult for me to give this a thumbs down, I genuinely enjoyed it and found moments of fun and engaging gameplay and because for some people this may be their cup of tea or might be much more adept out of the gate. I found myself getting stuck on walls or spinning endlessly on top of enemies on a corner and other buggy elements that added to the already frustrating element of gameplay where you can expect to die a lot. Sometimes enemies will randomly fire very fast or not when they have other times. There is also no save menu, so if you start a new game accidentally you will lose all your progress, not ideal if multiple people are playing on the same machine.
– Real player with 6.6 hrs in game
Flatline
if you change the sound effects audio it doesn’t stay yet if you change if it’s fullscreen or windowed it does save other than that the game is good (make sure you have a good computer or else it might lag alot)
– Real player with 0.7 hrs in game
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Controls feel odd at first, but this is one of those games that are just really easy to zone out on. If the game had been longer I probably would have sunk at least an hour into to this without realizing it.
– Real player with 0.3 hrs in game
The Revenant Protocol
You are the Revenant. An ultimate weapon created by the I.C. (Interplanetary Coalition) to act like a countermeasure in chaotic situations across the galaxy.
This time the Revenant is called to decimate mutated creatures in a world afflicted with a disastrous terraforming experiment.
Game Features
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Third Person Shooter mixed with Hack’n Slash: Alternate between your gun and blade choosing how you’ll defeat your enemies.
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Combos and Skills: While using your gun take advantage of your superhuman reflexes and when carrying your sword pick your best melee moveset.
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Amazing Visuals: Explore an environment where an alien jungle struggles against the collumns of a research facility.
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A Mysterious Research: Uncover the secrets behind the experiments that brought the chaos to Taurus 01.
Unending Dusk
Unending Dusk is a decent beat’em up if you enjoy grinding stats and finding rare attack mods. As you can see I dropped over 80 hours just to max out 2 of the 4 characters. I guess you could say that it has some roguelite elements, although there is no perma-death. The stages are randomly generated so you can run into a secret shop or a hidden area, and that is not counting the stat grind which is usually associated with the genre. For me the game managed to capture the nostalgia that I have for classic beat' em ups, despite having all those new features. In my opinion the combat, aesthetic and the controls are faithfully implemented. I play Streets of Rage (2) very often, by comparison the execution of attacks is essentially the same. Unfortunately, it has no grappling which is perhaps my biggest problem. There are definitely some modern features added to the formula such as character levels and different damage types, but overall it truly feels like a game that could be on Genesis - mainly due to aesthetic.
– Real player with 104.7 hrs in game
Unending Dusk is an old-school beat-em-up with ARPG mechanics and a pretty decent, darksynth-esque soundtrack that was admittedly rough around the edges in its early days, but regular updates have smoothed a lot of those edges and made for a compelling cooperative experience whenever I can rope friends into playing it. The developer even does double XP events on occasion. It has up to four-player online coop but regrettably no local option, an odd choice for the genre.
The time and place, a dark cyberpunk future in the last city on Earth. The titular twilight spells impending doom for the city given its reliance on solar power. A brilliant engineer has taken it upon himself to gather a band of the deadliest mercenaries, bounty hunters, soldiers and even religious fanatics he can get to find the source of the unnatural darkness and combat the strange, almost demonic invaders it brought with it.
– Real player with 101.2 hrs in game
Leap of Fate
Leap of Fate is a fast-paced twin-stick shooter rogue-lite that juggles many different play elements and mostly succeeds. Where the game is heavy on cyberpunk/urban fantasy style (think Shadowrun), it is light on any actual substance. This is just as well since the very minimal sketchy cutscenes are accompanied by dialog that must have been translated (poorly), only to be delivered by a bored sounding actor.
Leap of Fate isn’t about the story, though. We’re here for the frantic, colorful combat, the randomized skill trees, the cool, but wildly unbalanced glyphs that grant game breaking super powers and mana, represented by so very many little dots that Pacman would yak at the prospect of consuming so many.
– Real player with 55.8 hrs in game
I was pleasantly surprised by this game. I read many reviews, pros and cons, and decided to take a chance. The game plays out like many twin-stick, arena, rogue-like shooters with rpg elements. There are six levels (chapters is a better word) to each play thru. In each chapter, you will enter a dozen or more cards that can be combat rooms, shops, mystery (which is a bonus item room), upgrade room, or guardian room. There are also other variances, such as gold rooms (which are regular rooms modified to be more beneficial - shops have two shops or upgrade rooms give one free upgrade). There are also cursed rooms which do the opposite (upgrade room becomes downgrade). You can also find various bonus cards to help you navigate each chapter (such as the skip room card).
– Real player with 24.2 hrs in game
Loopmancer
Year 2046 / Dragon City
Neuro-comp interfaces, bionic prosthetics and nano-biotechnology have all become commonplace. Society is highly developed, but the gap between the haves and the have nots has only grown larger.
Xiang Zixu, a brilliant private eye, is killed while investigating the disappearance of a famous female journalist. Immediately after his death, he wakes up with a start in his apartment bedroom. Before he can process what happened, his phone rings and his colleague at the agency tells him of a new case: the disappearance of a famous female journalist.
Eye-pleasing Maps and Stages; Cyberpunk-style Eastern Cities
This game features 7 finely-crafted large stages, including: Dragon Town, which comes alive with holiday spirit in the evening; the bleak and gloomy Shuigou Village; the luxurious Tang Dynasty Hotel; the maritime Bionic Beings' Training Base; and the Biotech Company…
Developed with the UE4 engine, this game depicts an eastern cityscape with cyberpunk aesthetics.
Fast-paced Battle Action
Unlock new weapons and abilities through endless reincarnations to solidify and enhance your fighting skills. Unlock over 100 weapons, cast skills with prosthetic limb chips, and use tech items to defeat the enemy.
Face over 30 enemies with unique behavior patterns: vicious gangsters, well-equipped mercs, crazy mutants whose neuro-comp interfaces have been hacked, highly trained bionics, etc. The list goes on, and none of them will be easy to take down.
Certain areas will change at random after each life loop. Select your favorite battle mode and investigate the ultimate truth.
Rebirth Loop: Real or Fantasy
After each death, Xiang Zixu will awaken in his apartment and begin a new loop. As the story progresses, reviewing what seemed like the correct choice in the past may lead to a different conclusion.
Every decision you make will alter the fates of in-game characters and rewrite your ending.
Are you ready to initiate a new loop?
Memory Lost
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The current demo build is the alpha version 0.6.1
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Memory Lost - is an action shooter, the battles in which are built around the mechanics of mind capturing and moving into the enemy’s body. First-aid kits were not delivered, there is only one clip in the weapon - change the bodies to survive!
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New body - new gameplay. There are dozens of archetypes of opponents in the game, each with its own unique characteristics and skills that affect the outcome of the battle.
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Relocation is the basis of survival. If you don’t want to run around in a half - dead state, look for a healthy body! Are the weapons out of ammo? Move into the enemy with full ammunition!
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Copy enemies' memories! Capturing consciousness is impossible without capturing memories. With each new migration, the Neural Network, the main character of Memory Lost, will collect more and more material to form himself into an independent personality, after which he will process the knowledge gained and reap the fruits of his actions at the Mind-Map hub location.
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Karma in a top-down shooter? The neural network is also formed due to interaction with the surrounding world. Kill for the common good or for mercy, regardless of the consequences - and get one of three possible endings.
Warning: A very small percentage of people may experience seizures while viewing certain images, such as flashing lights or patterns that may be present in video games.
Night Blade
The game is great for a start but needs a lot of upgrades. Especially ‘‘Character Health’’. In my opinion if these improvements happen, it will make great progress.
– Real player with 2.0 hrs in game
The Batpack played this today and have to say we had a ball! The game is top notch fun with friends with many modes to play. Can play CTF, CTP, TDM, DM and also play with bots if you can’t find a match. The gameplay flows really nicely and the controls are very intuitive. The soundtrack is also fantastic which ties the game together beautifully!
At any price, grab a copy of this game! You won’t regret it!
– Real player with 1.4 hrs in game
Punkgrad
Punkgrad is a fast-paced and bloody 3D platformer. You will become a crazy guy, with an important mission on his shoulders to save the world that was hung by a strange homeless man. It is not clear where this man came from and who he is at all, but apparently, now you will have to do what he says, but exactly to chop and to shoot creatures from different dimensions and listen to his meaningless chatter on the interlink, because there is no another way out of the situation.
You will have to go through all this experience till the end and maybe there you will find answers to your numerous questions or not, who knows…