Hard Night VR
If you like Arizona Sunshine, you’ll like this one too.
The difficulty and volume are just right.
No annoying storyline or puzzles to solve.
There are still a lot of bugs, but it’s enjoyable enough.
I’m looking forward to future updates.
– Real player with 37.6 hrs in game
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Yeah it has some Glitches at Doors and general the input setup is not the best for the Index.
But I do like the maps and what it shows. Sometimes the missing UI or voice that would help you navigate thru the map is a pain, because when you are wrong you cant just run there. There is no running in the game and no jumping.
Then there are points in the map, where the Ai dosnt know, how to reach it and quit the job doing nothing but standing still. When you lean towards something the game things you walked a bit forword and cause of this is you stand on top of something you just wanted to grab. Then the Weapons like to get stuck in the floor. and i would like to have more enemys it was a easy run maybe this normal run and then something like Hell upon Earth where you have like 2-3 Times the enemys and the same ammo caps and founds.
– Real player with 23.0 hrs in game
GraveRun
Early access from 2016 so have to assume this is probably all we get. A bit of a shame really as it has a lot going for it. it’s a really fun little twin stick zombie shooter with a bunch of neat mechanics, upgrades and cute pixel graphics. Seems primarily designed for multiplayer/co-op but it’s great fun solo too. Unfortunately probably owing to early access the campaign is pretty short, still pretty fun though.
Some games that don’t get finished you shrug and move on, some are missed that little bit more, this is one of those that had some real promise to it so it’s a shame we didn’t get to see a bit more it even now.
– Real player with 4.6 hrs in game
Read More: Best Gun Customization Shoot 'Em Up Games.
Fun game to kill time, easy to play and get addicted to. Pixelated graphics, smooth gameplay, many different combinations of weapons allows you to regulate the difficulty of playing the game, some are stronger and synergize better with certain weapons. Although coop is recommended, buying the game at full price is not so.
– Real player with 2.2 hrs in game
Gun Club VR
I was sceptical at first reading some reviews while this was in early access and hesitated to buy it till now (after the full release). However while it still has some bugs, it offers a lot of content and provides an enormous amount of fun to play! I didn’t expect to have such a great time shooting cardboard enemies! While a lot of weapons, upgrades and levels are available you need to unlock them first. However it is not hard to unlock the levels and earn a lot of money to buy weapons and upgrades. In fact, some upgrades (e.g. the cheap laser-pointer) make the game very easy so you might want to stick to vanilla weapons or to choose the hardcore mode which disables the targeting help system and makes finishing a level very rewarding. Of course in the higherst levels choosing the right weapon (and upgrade) to do the job is essential. The game provides multiple hit zones on the cardboard targets, explosive elements for additional damage and even easter eggs (at least in the office, where you can select the level and manage your gear). The sounds and visual effects are great and the game runs perfectly on my PC (Ryzen 1700X, 8GB, GTX1070, Vive). A clear recommendation if you like shooting and don’t need real life-like enemies!
– Real player with 24.6 hrs in game
Read More: Best Gun Customization Shooter Games.
Look elsewhere. There are many VR shooter options that are vastly better in every way.
The only real challenge to the game is poor design.
Every target has a giant flag with a number on it indicating its “health.” While it’s fairly useless, it does serve to block your view of any target that’s above it.
There are hostage taker targets with hostages in front of them that have some element of random position. Often you’ll have just the tiniest outline sticking out to shoot the hostage taker, which is fine. But sometimes they are exactly behind the hostage. You can’t see the hostage taker at all much less shoot it! Civilian targets that are the same as the hostages pop up on their own so you really can’t tell sometimes that there is a hostage taker behind them until they kill the hostage and ruin your run.
– Real player with 18.3 hrs in game
Queen of Zarkov
Ill start with… this game needs work. I don’t bash any developers for making games as i know it takes alot of time and effort. Just going to leave an honest review.
Within a span of 40 or so minutes logged on this game, the menu and inventory interfaces work maybe half the time. Not being able to navigate or do anything at all on them. There is no guidance or map to show you or tell you were to go to start missions or what everything is inside the castle (FOB). The ADS system in the game is… horrid. The weapon reticle does not appear 9/10 times, so you are quite literally blind firing majority of the time wasting ammo that you barely have. The motion upon aiming is very laggy to say the least, just very difficult to manage. EVERY single enemy gives you bleed damage so you are suffering a very high amount of tick damage and the only way to remedy this is with a bandage or you die rather quickly. So enemies dont have a chance to proc bleed damage they just give it to you outright every single time. The enemies…. the little brown flea, tick, horseshoe crab, or trilobite, no matter how far away that little ankle biting piece of **** is… you get hit no matter what if you shoot it. My first run through i ran out of everything i had… and all i heard was a beeping noise. Im walking and walking then all of a sudden i get blown up by an invisible IED in the ground… in a concrete floor area inside of a meth house… needless to say i almost went deaf and nearly knocked all my **** off my desk because i was so surprised and pissed all at the same time. Every run after that i just bled to death like it was a very hellacious menstrual cycle. Over all in my opinion the state it is in now it is unplayable to me unfortunately.
– Real player with 0.3 hrs in game
room13
Game: room13
Genre: Side-scrolling horde-mode
Developer: The Paper Robot
Publisher: Clickteam
Copy supplied by developer
room13 is side-scrolling horde-mode game developed by The Paper Robot and published by Clickteam and is currently available on Steam Early Access.
GRAPHICS
The black-and-white art style is rich of detail in the different rooms that you explore, and the walls quickly turn red when you blast your way through zombies.
– Real player with 15.6 hrs in game
Hi, so this game is awesome.
First the good things
The graphics are really good. At the begining the game is very hard but through playing you can unlock the tools to beat the game. The mechanics of the game are really awesome and new, and once you have adapted to move in the map you feel really good playing the game. The screenshaking and other VU are really good and contribute to immerse yourself in the game. Is really adictive and is good for a quick round before going to work :p. And the dev seems to be very focussed in the game and he is delivering a great product.
– Real player with 13.3 hrs in game
World War Z: Aftermath
Great 4 person coop fun with mates and solo, though bots can be pretty dumb. Large hordes, zombies are satisfying to shoot, specials are well designed with clear audio cues, directional sounds and fair counterplay just like in L4D2. Maps are varied enough to keep each session fresh, with daily and weekly challenges with unique modifiers to keep the game interesting.
Difficulty range is adequate with 5 levels of challenge, from easy to extreme. Harder difficulties will need good team coordination, map/objective knowledge and levelled weapons and classes for maximum advantages against the infected. Keeping silent to avoid unnecessary hordes is a key skill to learn.
– Real player with 278.6 hrs in game
Fun, not a long wait for random teams, levels are fun, game is smooth and finished. Not pay to win in any way, upgrades and skins all gained by game-play not cash.
Horde mode on Hard can be a lot of fun with randoms or friends
Normal and hard levels are really fun with randoms
Daily challenges can be difficult with random teams but do-able.
Pick it up for under $35 and its a good deal
– Real player with 152.5 hrs in game
Skynet Rising : Portal to the Past
It’s a lot of fun to play and has great potential, but is a little rough. The last time I played I got stuck at the point where the big bad guy drops from a helicopter and I have to turn off the electrified water. Unable to get to the switch.
– Real player with 23.2 hrs in game
most deff worth 15$ i had a blast playing it!
– Real player with 8.2 hrs in game
Everyone Dies
“Everyone Dies” is tons of fun. It runs smooth, looks great, and has an engaging design that rewards points (xp) for weapons, upgrades, unlocking areas during play, in game etc., and points to use on the main menu to unlock skins, characters, melee weapons, game setup etc.
Weapons are superb. Satisfying empty, accurate clicks sound between rifle shots and brutal crunching accompany melee attacks. Experimenting with weapons is rewarding, Most can be upgraded for the match with points earned through use. A weapon randomizer is an option on each level as well, which can give a variety of weapons.
– Real player with 26.5 hrs in game
Summary: Everyone Dies is a decent and fun shooter, presenting plenty of unlockables and weapons along with having very solid shooting, but is let down by some strange design choices and poor execution with certain mechanics. 6/10
A full detailed video review can be viewed here:
https://www.youtube.com/watch?v=h9wfbl2o40A
Gameplay:
In its entirety, the gameplay to Everyone Dies certainly isn’t bad. There is plenty of fun to be had with all the unlockables, the very satisfying weapons and solid combat. But there is no mistaking that there are some strange design choices and there are specific mechanics that could have been executed far better.
– Real player with 13.6 hrs in game
INFEES
Become one of the soldiers who try to save the world from zombies. Earn money and points, kill zombies, buy new weapons and upgrades to survive as long as possible!
Rest In Pieces
If you like shooters, and you’re new to VR, this game is outstanding in my opinion. It can be a real challenge, but learning HOW to play is simple. The game mechanics, menus, and loadout system is all straightforward, and you can jump right into the action and immediately start blowing away demons, zombies, and various monsters. It’s a run and gun with a bit of a DOOM feel. Even the thrash metal soundtrack fits brilliantly with the feel and pace of the gameplay. You don’t have to hit a button for pick-ups either. Just walk over (or through) them to pick them up. There’s several maps with 5 levels of difficulty, and you can run back through with different loadouts. Pick your melee weapon, sidearm, and main weapon, and jump right in. It’s awesome.
– Real player with 8.1 hrs in game
Disclaimer: I’ve got the game via Steam curators program.
Rest in Pieces is solid FPS, but it currently lacks content. Conserving ammo is not fun in a frantic “adrenaline shooter”, other than that the game is quite enjoyable.
UPD: With new patch a lot of UI issues were fixed, I deleted them from the Cons list.
Pros:
- Gun handling is satisfying: it has reasonable recoil and controller feedback, bullets are visible and can stagger weaker enemies. The only thing missing is the sound of bullets hitting the target
– Real player with 5.5 hrs in game