CyberCorp
OmniCity is an overpopulated Eastern European megalopolis where many social classes try to live—or at least survive. The poor districts are controlled by gangs that terrorize citizens and even corporations. Unable to put an end to the crime, the government contracts CyberCorp to eliminate its source—the gang leaders.
You’re an agent of CyberCorp, a megacorporation that owns a revolutionary system: the Synths, or bodies storing personalities of its employees. It’s the Synths that are deployed to the city’s hot spots to carry out missions.
Yours is to take care of the gangs and restore order on the streets of the city of tomorrow!
Level Variety
Complete missions in various locations and explore the futuristic city.
Level Difficulty
Pick your own difficulty level and controls.
Unique Progression System
Enhance your loot and improve your Synth through a card-based system of weapon and armor upgrades.
Deep Mechanics
Capture control points, defend important objects, hack into security systems, and more.
The game also features multiplayer.
Complete the game with your friends or random players.
Read More: Best Gun Customization Action Games.
Beyond the Storm
Beyond the Storm is a love-letter for the game Tyrian, published in 1995 by XSIV/Epic Megagames. As it, expect the same experience, with a lot of more content and improved visuals.
Be NEARLY vaporized, crushed, blown to pieces, flame broiled, and electrocuted using your incredible targeting skills and class 1 fancy flying to keep you alive in this SHMUP that brings back the essence of the classic arcade shmups!
Features
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An “open-galaxy”, divided in sectors, wormholes, nebulas, asteroid fields, enemy fleets and full of planets and stations, each one with it’s own playable sectors
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Original music, inspired on the iconic soundtrack from Alexander Brandon
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Original graphics based on the original Tyrian art made by Daniel Cook, a.k.a. Lost Garden
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Lots of ships, enemies and weapons
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A lot of content lore-based, with a full readable database inside for more info
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Customizable weaponry
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A re-imagined energy generation system, allowing customizable ship systems based on energy redirection
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Fully voiced lines (in EN and PT-BR)
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Starfield Jukebox, for listening the OST with awesome visuals!
Read More: Best Gun Customization Shoot 'Em Up Games.
It’s time to get out from the solar system
This is an extremely low quality vertical scrolling arcade shootemup/bullet hell game. The objective is to fight through waves of enemies, perform limited ship upgrades, and eventually escape the solar system.
While the quality here is very low, the developer didn’t use retro pixel graphics, which makes this immediately better than thousands of games on Steam. The game runs properly in fullscreen and even supports 4K graphics, again better than thousands of games on Steam. The downsides, however, are significant. The graphics are of very low quality and bad to look at. The controls are lethargic and the ship moves like a slug. The translation is too terrible to make the story digestible. It’s just not fun. And what’s with the unskippable intro that replays when you die and goes on for an eternity?
– Real player with 5.9 hrs in game
Read More: Best Gun Customization Shoot 'Em Up Games.
Back in 2014 this was not the worst shoot em' up on steam for under 5$. It it still not the worst shoot em' up on steam in 2020. There is plenty of other shoot em' ups this generation for the same price. This game is lacking content compared to todays shoot em' up and this game is no longer being updated or supported. So if you are looking for e decently fun game for about this price, this is fine but keep looking they is alot more out there.
– Real player with 4.8 hrs in game
Saturday Morning Rogue
Saturday Morning Rogue is the top-down 2D roguelike where custom crafted weapons are the only way you’re getting out alive. Pick up persistent custom weapons and armor of past players that are now stuck in Saturday morning forever. If you’re going to defeat the villains of each realm and destroy the corporate machine you’ll need to build some serious equipment of your own. Want more damage? do it. Need to push yourself across the map with explosive recoil? Go wild. The power is yours to create terrifying tools of destruction or hilarious weapons that never should have left the toy aisle!
You’ve been sucked into your favorite Saturday morning cartoons and must fight your way through the Hierarchy’s boomer bots in the zaniest bullet-hell challenge this side of Sunday. Thwart the Hierarchy’s plan to steal the power of your imagination and feed the cereal laden action figure printing machine. Start at the bottom and defeat their plot for profit by climbing the ladder and pushing bosses down another rung. It’s time to weaponize imagination!
Features:
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Create extremely customizable weapons and armor that appear forever in the game, dropping from enemies for other players to use.
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Every stat is yours to fine-tune. Modify damage, recoil, critical hit rate, and many more to craft the ultimate weapon!
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Explore twisted procedural levels from the LepreFaun’s playful maze forest to the Boomer’s corporate castle and the Bone Apple King’s dungeon of empty bowls.
Fracture Hell
Great game I’m not sure how I feel about different character score bonuses but that’s just a small nitpick. The game doesn’t explain anything about the enemies and I really liked that because it allowed me to learn about the enemy types. Which was oddly satisfying for some reason. There are plenty of different character types to choose from. The effects and sound implementation was well done. I had a lot of fun with this game and it’s only 2.99 at the time of writing which is a steal if you like these types of games.
– Real player with 3.1 hrs in game
Pretty decent quality, for what you might expect from a new title on Steam. Good fun, pretty responsive, feels good.
My one massive gripe, is the decision to make ammo-count a thing for your main gun. In my playthrough, despite putting many of the upgrades (hey, upgrades are cool) into ammo, it ended with no bullets.
I think it takes away from the “fun” part of the game: spamming bullets and going “AHHHH!” So consider removing ammo counters for some core weapons and if you feel it decreases difficulty, just reduce some of the round timers.
– Real player with 0.2 hrs in game
Bionic Shield: Battle for Space Nebula Omega
You are the Bionic Shield - humanity’s last hope to survive the Automaton invasion of Space Nebula Omega.
In this 2D twin-stick shooter you navigate your spaceship, engage in epic space battles, discover and invade new planets in your combat suit, using drones, tanks or other vehicles, avoid traps, dodge bullets, customize your weapons and shoot your way through hordes of enemies. The universe is procedurally generated to allow for a different experience every time.
GUN&DUN
What a magnificent game. The best i have ever played in my life. This is a life changing game and this game was so good it impregnated me even though i am male. Every second i played this I shat my pants with glee. 100000000000/10
– Real player with 0.3 hrs in game
GG Dev Kid…GG
– Real player with 0.3 hrs in game
SEN.TUR.
Short and sweet. Cool concept. Was fun experimenting with the different combinations of upgrades. Would love to give it another go if more upgrades or enemy types were added. Wish it paused when shopping.
– Real player with 0.5 hrs in game
AST-Hero
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AST-Hero is a top-down space-shooter, with unique graphics and sounds.
Everything was custom-handmade.
It offers a great player experience and is difficult to master although the game learning curve is easy.
AST-Hero is inspired by the 1979 hit Asteroids. It comes with a lot of new and interesting features and answers our main question:
If asteroids would have been done in 2020, how would it look like?
Are you ready to fight through 40 levels and defeat the mighty mothership?
Some of the features of the game:
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Gamepad compatible
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Fun to play
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Quick and reactive gameplay
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Easy learning curve
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40 levels
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5 difficulty levels
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A tutorial to help new players understand the gameplay
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Voice-overs during the tutorial and in the shop
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Subtitles during the tutorial
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Endless playing environment
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Mini-Bosses and End Boss
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Locked screen pre-boss mechanics
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Multiple weapons to choose from
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A shop to buy weapons and upgrades
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Special bonus weapons
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Amazing and tailored soundtracks
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Unique handmade design
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Handmade sound-effects
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Coded without libraries
It came from space and ate our brains
** CLICK VIDEO AT THE END FOR A GIVEAWAY OF THIS GAME **
Introduction
It Came From Space, and Ate Our Brains is a top down shooter where you fight waves of aliens trying to eat your brains. I was skeptical with going into this game because of the blocky style graphics, but I was pleasantly surprised. It Came From Space, and Ate Our Brains has plenty of different guns/upgrades, maps, powerups, and different aliens. Along with the six maps currently there is more on the way and 4 different difficulties that are vastly different. The only real issue with It Came From Space, and Ate Our Brains is the fact of the camera gets blocked by map structures, but this issues is far and in between. Triangle Studios really has a hidden gem with It Came From Space, and Ate Our Brains, from the unique graphics style to the fun multiplayer.
– Real player with 24.8 hrs in game
Some games dont look like much at first, but keep you coming back for more and more without realizing why. This is one of them.
With so many top down shooters and alien themed games on Steam, why is this so good? Because the aliens are pink and glow in the dark? Thats actually cool too , but here is why you should get this game:
Game play / Game mechanics: the controls are very smooth , so is the scrolling / gameflow and motion in general, creating a very pleasing game experience. For top down shooters with “twin stick” controls ( move with one stick , aim freely with the other ) this is critical. Not many people realize but this is usually what decides whether the game is great or terrible in this genre.
– Real player with 17.6 hrs in game