Stars Force
Its a very barebones shmup where you’ll max out your weapon quickly and see everything the game has to offer in a couple levels. You can beat the game in about 40 minutes. Its not really a bad game, but it just gets repetitive quickly as the levels tend to feel like I’m on a conveyor belt and a lot of the sections repeat over and over. Boss fights were decent though, wish there were more of them.
– Real player with 0.8 hrs in game
Read More: Best Gun Customization Action Games.
Too simple.
– Real player with 0.1 hrs in game
Beyond the Storm
Beyond the Storm is a love-letter for the game Tyrian, published in 1995 by XSIV/Epic Megagames. As it, expect the same experience, with a lot of more content and improved visuals.
Be NEARLY vaporized, crushed, blown to pieces, flame broiled, and electrocuted using your incredible targeting skills and class 1 fancy flying to keep you alive in this SHMUP that brings back the essence of the classic arcade shmups!
Features
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An “open-galaxy”, divided in sectors, wormholes, nebulas, asteroid fields, enemy fleets and full of planets and stations, each one with it’s own playable sectors
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Original music, inspired on the iconic soundtrack from Alexander Brandon
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Original graphics based on the original Tyrian art made by Daniel Cook, a.k.a. Lost Garden
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Lots of ships, enemies and weapons
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A lot of content lore-based, with a full readable database inside for more info
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Customizable weaponry
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A re-imagined energy generation system, allowing customizable ship systems based on energy redirection
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Fully voiced lines (in EN and PT-BR)
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Starfield Jukebox, for listening the OST with awesome visuals!
SubterAlien Rescue
Save downed Pilots, destroy robots, retrieve orbs … All in a days work for a SubterAlien Rescue Pilot!
Subteralien Rescue is a physics based sidescroller where you pilot a lander module assigned to explore underground caverns and bases. Your mothership transports you from planet to planet to encounter new levels with different puzzles and environments. You will find and make use of resources to solve puzzles, rescue your fellow pilots and fight enemies.
Over the course of several missions, you will be able to upgrade your lander with stronger hulls, better engines and weapons as well as talk to NPCs as an interesting and compelling narrative unfolds. The levels involve careful navigation and control of your lander in a variety of physics based environments such as low gravity, wind tunnels and underwater. There are also a number of hazards and enemies to defeat such as wind turbines blocked tunnels, bunkers and a variety of robots with different weapon configurations. Fuel barrels and landing pad can recharge your lander. Power orbs can be found and placed in their containment holders to complete mission objectives and power up or unlock doors and other features in the underground bases.
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20 levels of challenging game play (possibly more with success of crowd funding)
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Arcade and story modes to the game
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Unique weapons inventory and ship upgrade system
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25 Original designed Alien Robot enemies
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Challenging game level environmental puzzles.
Read More: Best Gun Customization Action Games.
Void Warfare
I love the weapons effects and lighting, but the ship and aiming mechanics are very wonky. The larger ships from cruiser to behemoth (mothership) are nearly as manoeuvrable as fighters, both you and the enemies. I don’t mind my ship having awesome agility, but enemy capital ships moving around like fighters is very weird to watch. Also the aiming in this game is very hard to control. The aiming sensitivity is way to high and you can’t change it in the settings. The slightest movement of the mouse throws your aim way off. It wouldn’t be as bad if there was aim assist or a lock-on feature, but there is only lock-on for missiles and it’s a very narrow lock-on window.
– Real player with 0.4 hrs in game
It’s a very rare thing that I leave a negative review or request a refund, but on this occasion I’m afraid it’s got to be done.
The idea of the game is a good one; random battles with different classes of spaceships with different loadouts and stats, one of which is supposedly a Battle Royale mode.
The reality? Every single vessel from a fighter up to the biggest cap ship dances around like…a fighter, while being ridiculously hard to hit and having the health of a rhino’s backside. The ‘Battle Royale’ mode is just a big scrap with 40 ships where you’re locked to one of three ‘Decimator’ classes.
– Real player with 0.2 hrs in game
Silverwing
Silverwing is an action flight game where you build an array of powerful spaceships to combat enemies across space and a diverse array of planet landscapes. Use your piloting skills and a 6 degrees-of-freedom flight system to defeat enemy fighters, bombers, turrets, and capital ships. Play through a fully voiced 20+ mission campaign with multiple endings based on your mission choices.
As you progress through the game, you’ll earn credits to upgrade ship components and unlock their powerful array of abilities. Choose the ships that fit your playstyle whether it be a faced-paced fighter, or a massive gunship. Customize your ship’s weapons and abilities for each mission. Will you use stealth? Disable ships? Or simply overwhelm them with an onslaught of missiles. The choice is yours.
Gameplay Features:
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Easy to learn, intuitive controls
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6 degrees-of-freedom (6DOF) flight system
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8 flyable ships with each supporting a unique gameplay style
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Earn credits through completing missions and use them to upgrade your ship components
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Upgrade each ship in your hangar to improve acceleration, speed, shields, hull, weapons array, and missile capacity
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Customize your ship’s weapon loadout, special abilities, and ship color
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20+ mission campaign
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Fully voiced characters
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Multiple mission types including search and destroy, high-speed chases, stealth recon, escort, location securing, turret building and tower defense
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Battle an array of enemy fighters, bombers, turrets, and capital ships
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Beautiful and diverse landscapes and spacescapes for each mission
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Campaign system map to view progress, fleet locations, and territorial control
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In-game decisions that affect the campaign and ending
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Support for keyboard+mouse, joystick, and controllers
OnSlaught
OnSlaught is a 3rd person bullet hell space shooter where you need to fight, kill, and obliterate hordes of alien ships to try and save what is left of humanity. Although Fighting through these hordes may be tough, you will gain better gear and ships as you progress through the campaign. Progress further behind enemy lines to discover the horrific intentions the aliens have for humanity.
Fight, upgrade, and grab some insanely powerful weapons to try to beat the onslaught of enemies in this game of action, music, and hell.
SPL: Skilled Pilots Live
This game is some straight forward honest arcade shooting fun with some nice features thrown in to keep it interesting; weapon choices , ship enhancements, crafting, loot (new), allied wingmen (new) and a ring flying game. I get my my fix of it in an 30 mins to an hour a play which is perfect for me as time is hard to come by for me . I found the game to have medium/hard difficulty, but the difficulty scales based on how you play the game and you are rewarded with a higher score and rewards etc. Too easy then go for the 100%+ encounters too hard stay around 50% and grind a bit until you get better gear. The bosses tend to be the hardest part,but all good boss battles are :) I think of it as if R type had a 3d baby with Doom, and Souls :) In its state now I would rate it above average ,but with the potential to be a great game with more guidance from the community and hard work from the developer.
– Real player with 24.9 hrs in game
A little rough around the edges, and a bit light handed on the tutorial however this game grows on you very quickly.
The combat is different from most 4x style games there is a lot of control over the ship. There are a few things I have noticed that I am sure will be fixed my biggest problem is when enemy ships are close together your ship does not seem to know who to lock onto. ( but there is a weapon type that does take care of this. ) My biggest issue with the game would be even thou it controls very nice an fluid there is a lack of feeling. (( what i mean by a lack of feeling is that it feels like your not moving. If it was not for the wave like field that is around your ship when moving i would think i was sitting still. )) All in All I would rate this game a solid 7 out of 10. An with that bottom line is the game is FUN, FLUID,EASY TO LEARN.
– Real player with 10.0 hrs in game
Moon Defence
Well, first of all, Moon Defence is rule-breaker. Hit’n’run? No. Infinite ammo? No. Comics allmighty kill’em all hero? No.
It is some more serious stuff, Paratrooper © old school action in 3D with real world economics and physics. Aiming is hard, movements are slow, resources are hard to earn.
Аnd don’t forget, you are just an engineer at the Moon, with handmade laser hammer and dusty solar panel. Let’s call it “casual hardcore”. Stop farming infinite vegetables, try to aquire some more jigowatt in empty space, where no one can hear your scream. Moon is a harsh mistress.
– Real player with 1.2 hrs in game
This game is overpriced and is a shocker to play. You run out of ammunition so quickly then you are well and truly stuffed. The controls are awkward to use and the radar is next to useless. I wish I had not even bothered with this overpriced game. A good idea but poorly executed. The graphics are okay but it is just so frustrating to play you give up.
– Real player with 0.7 hrs in game
Last Space Mission
This game is the pinnacle of perfection. Through hard craftmanship was you able to make such a fine specimen of a game. This game is the PEAK of gaming history. Through perseverance and persistance are you able to make it through the waves. Determination is a huge factor in playing and I will be remist if I didn’t mention the graphics of the game. 10/10 would recommend and would definitely play again. Thank you for the amazing work you put into the game and may the game prosper for years to come.
– Real player with 0.2 hrs in game