Bibots
Bibots is a top-down shooter rogue lite with an emphasis on bullet hell action. Switch between two characters, explore and clear areas full of monsters, unlock abilities, customize your characters, die, learn and retry to save the world.
Play as Tayar, the crob explorer and the unexpected savior of his world, Takaful. Pick your guns, guts and go counter the plans of an evil mastermind. Tayar is not alone to accomplish this feat, chosen by a Bibot (actually luckily stumbled upon one) he gains the ability to transform into one of those ancient mechanical creatures. Each Bibot has his own strengths, try them all and pick your favourite according to your own playstyle.
Key Features
Discover a colourful world
Venture through mysterious temples in a colourful world full of characters to discover but also inhabited by dangerous monsters. The world is divided into regions, each with its own atmosphere to discover. The regions are procedurally generated and contain hand crafted battle rooms, treasures, merchants and secrets changing each time you play. Protect your home from vile enemies corrupting the fauna and threatening Takaful.
The Bibots
Choose the Bibot that will join Tayar in his epic journey, accumulate energy during your fights and use it to summon the devastating power of these mechanical beings. Each Bibot has its own playstyle and abilities, use them to fight your toughest enemies or save yourself from impossible situations. Learn to master them! The more you fight with the same Bibot, the more its synergy with Tayar will increase, unlocking new variants of its attacks to customize them before going into battle.
Customize your guns
Equip Tayar with a variety of weapons which you can customize with chips that you will find while exploring or encountering merchants. Experiment and combine their effects to customize your playstyle and create the weapons of your dream with countless possibilities and powerful synergie.
Level up
Accumulate experience during your fights to improve Tayar’s skills. Make it a survivalist, a soldier, a scientist or mix it all up. Each branch grants you access to permanent passives upgrading a wide range of skills and offering you new possibilities to enhance the synergy between Tayar and his Bibot.
Made for speedrunners
Bibots is made for all types of players, therefore we created features and game mechanics thought for speedrunners. The game keeps track of your current run time and you can see it any time while you play. The faster you clean the levels, the more you will be rewarded with bonuses corresponding to your fast play style. Influence your timer by summoning your Bibot and stop the flow of time, switch your characters intelligently to prevent time from running out and unlock a maximum number of rewards.
Die, try and repeat to break your records… Or well, to save the world!
Airstrife: Assault of the Aviators
Nice game with a beautiful hand-drawn world. In Airstrife: Assault of the Aviators, I loved the ability to create and upgrade planes, and the fact that the game can be played with friends. I advise everyone! 10/10
– Real player with 4.5 hrs in game
Read More: Best Gun Customization Pixel Graphics Games.
Assault of the Aviators - a game in the old genre. I haven’t played such games for a long time. Previously, such games did not have a co-op mode, which got bored very quickly. Now I saw this game in the recommendations and decided to play it with my friend. We played all evening and none of us got bored. The game has a choice of planes and branches for pumping weapons. Nice drawing of models and good music ^-^
– Real player with 4.3 hrs in game
Bull et Hell
Bull et Hell is the top down shooter where time moves only when you move. outnumbered and outgunned, shoot your enemies, and maneuver through a chaotic storm of slow-motion bullets.
Kill or be killed
Time will flow as fast as you move. Take it easy or go face to face! Explore & Loot ever-changing dungeons, defeat the enemy hordes before they take you out!
Defeat your friends
Beat your friends in the arena mode! Only one will leave alive!
Tons of weapons
Multiple weapons to choose from that will match your playstyle. Do you want to take them out from a far distance or close and personal ?
Bull et Hell Features
-
Story mode with 4 themed random dungeons and Boss Battles
-
Endless mode run away from ever changing dungeons until you drop… how many dungeons can you escape?
-
Unique grid based and turn based bullet storm arena!
-
Cartoon lowpoly aesthetic.
-
Atmospheric soundtrack.
-
Couch Co-op and Couch PvP.
-
Steam Achievements.
-
Play with keyboard and controller!
PolyCore Defense
PolyCore Defense is an intense 3D tower defense game that will give you loads of strategic fun!
Build the perfect defense
Use your imagination to build an effective line of defense against waves of enemies with increasing difficulty. Pick and place turrets from your arsenal. Upgrade turrets with modules that enhance them with unique effects. Activate abilities in clutch situations or when you need a little defensive boost.
Lots of content to unlock
Unlock a variety of levels, turrets, modules, and abilities. If you are up for a challenge, try to complete a level without the core losing any health for bonus rewards.
Features
-
Strategic gameplay
-
Lots of unique turrets
-
Loads of modules to install that enhances turrets in unique ways
-
Activatable and unlockable abilities
-
Steam Achievements
-
Challenging levels
-
Charming art style
-
Easy to learn, hard to master
Up for the challenge? Get in there and defend your core!
1993 Space Machine
I confess I purchased this mainly for the nostalgia factor. After completing 1993:SM I can say the tagline “celebrating games like Gradius, R-Type and Life Force” is realistic but tends to underestimate some bullet hell elements that are present in game.
Bullet hell did indeed surface in year 1993 but was not a popular subgenre until the second half of the decade. What we have here, to summarize, is a mostly classic horizontal shooter, with occasional incursions in bullet hell territory - especially in some overcrowded passages where complex bullet geometries and bullet wave patterns tend to show up, challenging you to not only shoot but dodge, too. I’d say the classic/BH ratio is 80/20, but your mileage may vary.
– Real player with 19.9 hrs in game
1993 Space Machine is short, simple but very fun 2D side scrolling Shoot Em' Up. The game is easy to pick up and play - You guide your space ship through five stages in your mission to defeat the final boss.
That is not to say the game itself is easy. Stages rapidly increase in difficulty and you will soon find yourself fending off multiple enemies and stage hazards. There are two classes of ships to choose from - A small, nimble but weaker ship or a slower ship that can tank more damage and carry more weapons. Personally I prefered the former, they were just generally better at avoiding enemy projectiles and stage hazards. I would recommend trying both types of ships and seeing which you prefer.
– Real player with 13.1 hrs in game
Blasters of the Universe
I play on the Oculus Rift and it works perfect with only 180 degrees of freedom.
This is my all time favorite VR game of the about 130+ titles I’ve played so far. It was much better than expected on the video.
The gameplay is amazingly perfect! Bullet hell is a very good discription of this game. There’s always shots and enemies somewhere and you have time to react to everything going on. I truly feel that it’s my own fault for doing something stupid and I get better all the time. All the shots coming at you makes it super immersive. The formations of the shots makes it very interesting how to tacle them. Finding a spot to stand where everything flies around you feels awesome.
– Real player with 30.8 hrs in game
BOTU is a wave shooter set inside a retro themed arcade game - it’s conscious about you playing a VR game.
You have a gun and a shield. As you progress through the “campaign” you unlock more shield types and components for the weapon customization. As you make kills, your weapons special ability charges - this brief effect (also customizable) can be anything from a powerful ray to invulnerability.
There are 4 levels in the campaign, each ending with a boss fight. Once a level is unlocked, you can also play it in endless mode. On top of that there’s a challenge mode which runs for a few days, with a predetermined weapon and shield. There are global leaderboards for all levels/modes.
– Real player with 21.8 hrs in game
Vortex Attack EX
I’m sorry to the Developer for this review who is on my friend’s list as well (probably not for much longer) but I can no longer recommend this game.
I’m supposedly and apparently one of the best players of this game (according to the dev) and its predecessor so I don’t post this lightly. I currently have the number 4 best score on expert on the global score list registered back in January when the game was first released and number 1 on the previous version)I’ve sunk several hours into it. So why don’t I recommend it?
– Real player with 141.5 hrs in game
This is a preview of first impressions only as I have played only 1.8 hours.
What I can say now is that it is fun, very colorful, runs very smoothly and has a decent sound track too.
I only play single player, but that’s fine with this game. Glad I bought it, and anyone who likes a game with
some character to it, arcade style shooter with leader board and plenty of achievments is sure to like it.
– Real player with 90.5 hrs in game
Duality of Doodles
Pros:
-
the character customization is pretty cool, reminds me of that old DS game, Drawn to Life
-
gameplay is ultimately fun
-
good amount of content for what this is
Cons:
- poor sound design
– Real player with 6.4 hrs in game
Project Xandata
Project Xandata is a skill-based, team-focused, competitive 3v3 first-person shooter by veteran Filipino developers Secret 6.
Explore an expansive customization system that lets you play in your chosen way. Engage in your chosen play style and synergize with your team to win rounds, collect shards, or eliminate opposing players. Enjoy a world that blends sci-fi & fantasy in a game that blends gunplay discipline with skill-based gameplay.
Choose between the stealthy Agent, nimble Marksman, and tanky Juggernaut. With 2 elemental affinities each, they all have their own unique set of skills. Pick between 9 weapons with various perks that match how you want to play.
KEY FEATURES
-
Easy Access - All classes have access to the same weapons without needing to earn anything.
-
Pace & Movement - Outmaneuver your opponent with agile skills and fast-paced gameplay. A longer time-to-kill balances out the fast movement.
-
High-Impact 3v3 - The smaller team size means players have a more important role in the team, allowing for a good mix between synergy and individual impact.
-
Unrestricted Weapon & Perk System - Pick your weapon loadout then select the perks that work for you. You can choose the loadout that suits your playstyle.
-
MagiTech System - MagiTech is the ancient technology that powers a Xandat’s elemental skills. Master the skills to make an impact aside from just shooting weapons.
4 GAME MODES
-
Corruption - Race with the enemy team to collect enough shards. Eliminated players drop 1 shard and the goal is to collect 100 enemy shards to win. Need more shards? Keep your eyes open for the Obelisk that spawns around the map. Destroy it for an extra 8 shards but be careful of the enemy team!
-
Skirmish - Square off in a time-limited skirmish. Every elimination gives 100 base points, but different manners of elimination give extra points. Turn up the skill and the style if you want to reach 5,000 points first and win the game.
-
Overcharge - Secure the discharged battery, bring it to a Lightning Rod, and charge it to 100%. Defend the battery well because the enemy will try their best to steal it from you.
-
Annihilation - Wipe out the enemy team in pure combat. The first team to win 5 rounds will win the match. You only have 3 revives available per round so use them wisely! Do you go for the revive or can you win with a man down?
4 MAPS
-
Aruum Station - Malandoq’s Lightning Archipelago rests in high orbit, with many interconnected stations that span across the Xandaigdig. Aruum Station is one of the key facilities used for speedy transportation of personnel and supplies throughout the known world.
-
Site Agalon - The Tundra Warlords survive by scavenging the wastelands for trade. Excavation Site Agalon is newly discovered so elite Xandats are still trying to secure it.
-
High Suludlan - Easily the Imperium’s symbol of pride and strength, High Suludlan rests cleanly above the Water Elevator, guarding the Imperium Enclave from intruders.
-
Sundown Forge - This weapons facility is a rogue faction’s contingency plan should their ambition within the Alliance of Nations prove to be untenable. It holds a vast number of schematics and prototypes from various Xandaigdig time periods that can help develop a war arsenal.
RESONANCE OF FATE™/END OF ETERNITY™ 4K/HD EDITION
”Underrated gem that defines hybrid turn-based RPG with smoke and bullets”
Resonance of Fate (RoF) is hybrid turn-based RPG developed by tri-Ace and published by Sega (2010). PC/Steam port in October 2018.
Living and Fate in Basel
The story takes place on high polluted Earth. A massive air purification called “Basel” is created and controlled by Zenith system to keep humanity safe from outside world. Zenith also control human lifespan determined by quartz crystal. The world in Basel sets into class-based society with combination of Steampunk and Neo-Victorian influences. From luxury manor on the top to lower city made by scraps and rusty gear.
– Real player with 112.6 hrs in game
Original, difficulty, and rewarding
Resonance is game I recommend to folks who got the time on their hands to give it a shot.
Not something you can play blindly and beat in a week however. It took me roughly 98 hours to do most side quests, 0 post game, and all of the story.
Game play is this bizarre strategy/RPG hybrid where you need to pay close attention to the area your fighting in, character positioning on the map, and of course your normal levels and stats. Its incredibly intimidating at first glance since the game doesn’t really tell you how it works unless you sit and read the manual on the pause screen in which case, aside from combat, you figure it out shortly after.
– Real player with 102.6 hrs in game