1993 Space Machine

1993 Space Machine

I confess I purchased this mainly for the nostalgia factor. After completing 1993:SM I can say the tagline “celebrating games like Gradius, R-Type and Life Force” is realistic but tends to underestimate some bullet hell elements that are present in game.

Bullet hell did indeed surface in year 1993 but was not a popular subgenre until the second half of the decade. What we have here, to summarize, is a mostly classic horizontal shooter, with occasional incursions in bullet hell territory - especially in some overcrowded passages where complex bullet geometries and bullet wave patterns tend to show up, challenging you to not only shoot but dodge, too. I’d say the classic/BH ratio is 80/20, but your mileage may vary.

Real player with 19.9 hrs in game


Read More: Best Gun Customization Shoot 'Em Up Games.


1993 Space Machine is short, simple but very fun 2D side scrolling Shoot Em' Up. The game is easy to pick up and play - You guide your space ship through five stages in your mission to defeat the final boss.

That is not to say the game itself is easy. Stages rapidly increase in difficulty and you will soon find yourself fending off multiple enemies and stage hazards. There are two classes of ships to choose from - A small, nimble but weaker ship or a slower ship that can tank more damage and carry more weapons. Personally I prefered the former, they were just generally better at avoiding enemy projectiles and stage hazards. I would recommend trying both types of ships and seeing which you prefer.

Real player with 13.1 hrs in game

1993 Space Machine on Steam

Stack Gun Heroes

Stack Gun Heroes

Stack Gun Heroes combines fast paced combat with addicting base building. Invent your own gun and take it on challenging missions to earn valuable resources. You process the loot back home in a factory of your own design.

Gun Building

The Stack Gun can be customized however you want. Will you make a gun that shoots sentry drones that chase and shoot enemies? A gun that abducts people into the upper stratosphere? Or maybe a gun that shoots yourself at the enemy, killing them with the impact damage.

These aren’t pre-made classes. Players invent their own strategies. Chances are you will come up with a playstyle the developer has never thought of.

Factories

Your base is a giant factory that you build with the Stack Gun. You will use it to process loot into items that make you more powerful. There are tons of base machines to build, you can unlock tech infinitely, and the factory has no maximum size.

Features

  • Make any gun. Want a gun that cuts off limbs? A gun that shoots guns at people? A gun that makes you fly? Why not all 3 in one? Combine any gun parts for whatever effects you want.

  • Get so much loot you need to design a factory to process it all. No boring menus, you interact with your machines by doing sick wall-jumps and wall-slides on them. Efficient production is radical!

  • Try out BILLIONS of procedural superpowers. Can you find a use for that power that teleports all nearby bullets wherever you point?

  • You can bring as many friends as you want into online co-op to beat very challenging maps, assuming you aren’t an incredible badass who has no friends.

  • Infinite endgame lets you advance in power forever. Start with “normal” FPS guns and before long you’ll be accidentally killing yourself with nukes 10x the size of the map and running into walls at supersponic speeds.

  • Test your most irritating guns on your friends in deathmatch. They can’t be mad. It’s for science!

  • Run through enemies, wall-slide down skyscrapers, dismember robots, collect superpowers, launch people into space. Every time there was a cool idea, it went in the game.

After 9 years and over 16,000 hours working on this project it’s almost ready. Stack Gun Heroes is my dream game. Hopefully it’s yours too!

-Unstackd


Read More: Best Gun Customization Automation Games.


Stack Gun Heroes on Steam

Tom Clancy’s Ghost Recon: Future Soldier™

Tom Clancy’s Ghost Recon: Future Soldier™

ENGːSitDownː

**Good game.

  • +Graphic arts

  • +Physics

  • +Sound

Evaluation 9/10**

Very beautifully decorated Russian forests. (The feeling is that you yourself run there)

The other cards are also beautiful.

Weapons are certainly not enough, but you can upgrade and inflate the lyule)

If you play with 3 friends fun triples!

I advise you to buy and encourage friends to buy this game!

Since 8,86$ is not so much for such a quality toy.

Multiplayer:

Here things are average.

Real player with 56.1 hrs in game


Read More: Best Gun Customization Action Games.


With enjoyable game-play, decent graphics, and strong co-operative potential to draw from, Ghost Recon Future Soldier should have been a fantastic game, and the console version is. Unfortunately, Ubisoft has proven once more to care very little for their PC fan base by releasing a game so riddled with bugs, that a huge portion of the player base cannot even play the game, which is just an example of blatant laziness on the part of the developers.

No matter that it is based on an extremely successful franchise and could otherwise be a brilliant game, using the controls is unbearable, let alone all of the left over icons from the Xbox version, inclusion of mouse acceleration and the lack of any real customisation menus. This makes it difficult to want to be able to progress through the game regardless of how good the story or multi-player could be.

Real player with 40.2 hrs in game

Tom Clancy's Ghost Recon: Future Soldier™ on Steam

PAYDAY 2

PAYDAY 2

Payday 2 is one of the best games I’ve ever played. If the idea of sneaking through a heist and cleaning the place out without anyone knowing you were there appeals to you, then you will likely enjoy this game. If the idea of mercilessly slaughtering any guard or cop that stands between you and your payday, with anything from a comically large spoon to the unrelenting force of a minigun appeals to you, then you will likely enjoy this game. There are a great selection of heists, with often multiple methods to complete the various objectives. This game isn’t just a co-op game and can be just as fun playing solo. For how cheap this game is, I would definitely recommend trying it.

Real player with 990.1 hrs in game

New players may find the different “profiles” and “skill sets,” two different menus to mix-and-match, to be a tad confusing. Otherwise, it is simply a fun game that can get addictive. Game-play aspects can be simple enough to understand, aim and shoot cops while stealing money, while creating builds, and understanding the less-intuitive mechanics like “dodge,” help to also make the game complex. With the continued support by the developers, and funny vr heisters waving their arms everywhere, this game is worth getting.

Real player with 894.1 hrs in game

PAYDAY 2 on Steam

CyberCorp

CyberCorp

OmniCity is an overpopulated Eastern European megalopolis where many social classes try to live—or at least survive. The poor districts are controlled by gangs that terrorize citizens and even corporations. Unable to put an end to the crime, the government contracts CyberCorp to eliminate its source—the gang leaders.

You’re an agent of CyberCorp, a megacorporation that owns a revolutionary system: the Synths, or bodies storing personalities of its employees. It’s the Synths that are deployed to the city’s hot spots to carry out missions.

Yours is to take care of the gangs and restore order on the streets of the city of tomorrow!

Level Variety

Complete missions in various locations and explore the futuristic city.

Level Difficulty

Pick your own difficulty level and controls.

Unique Progression System

Enhance your loot and improve your Synth through a card-based system of weapon and armor upgrades.

Deep Mechanics

Capture control points, defend important objects, hack into security systems, and more.

The game also features multiplayer.

Complete the game with your friends or random players.

CyberCorp on Steam

World War Z: Aftermath

World War Z: Aftermath

Great 4 person coop fun with mates and solo, though bots can be pretty dumb. Large hordes, zombies are satisfying to shoot, specials are well designed with clear audio cues, directional sounds and fair counterplay just like in L4D2. Maps are varied enough to keep each session fresh, with daily and weekly challenges with unique modifiers to keep the game interesting.

Difficulty range is adequate with 5 levels of challenge, from easy to extreme. Harder difficulties will need good team coordination, map/objective knowledge and levelled weapons and classes for maximum advantages against the infected. Keeping silent to avoid unnecessary hordes is a key skill to learn.

Real player with 278.6 hrs in game

Fun, not a long wait for random teams, levels are fun, game is smooth and finished. Not pay to win in any way, upgrades and skins all gained by game-play not cash.

Horde mode on Hard can be a lot of fun with randoms or friends

Normal and hard levels are really fun with randoms

Daily challenges can be difficult with random teams but do-able.

Pick it up for under $35 and its a good deal

Real player with 152.5 hrs in game

World War Z: Aftermath on Steam

MADNESS: Project Nexus

MADNESS: Project Nexus

Madness Project Nexus. First of all the obvious. 600+ hours as of writing this you already know I’m going to recommend this game. Here’s why:

Why Reccomend This?

I am one of the original kickstarter backers. I’ve been around since the beginning. So I’ve seen and played this game throughout it’s entire development lifecycle. Throughout it all I’ve seen the game change a lot, from it’s graphical upgrades, to refinement of the mechanics and gameplay design, I’ve played this game through it’s best and worst. And the one thing I can absolutely say is that this is a great game that I’ve had a lot of fun with, and am confident it only gets better from here.

Real player with 678.5 hrs in game

sandford is a massive handsome hunk and i’d smooch on him all day

Jokes aside, I’ll go through the game and what I experienced. I played through Arena mode 2 times and am currently playing as ‘The Massive’, and I’ve beat the base game all on normal, and am yet to play it on tough.

This is my real first review, so i’ll break it into segments. In order, Story, Arena, and Playground. This is the order you SHOULD play the game, or at least in parts.

Story : In the story, you play through a long and grueling journey as Hank and his buds, and you make new friends along the way on your conquest to take down Project Nexus. The story, i binged through and completed in 3 days, but if you take your time, you’ll complete it in a balanced span of time. There are unique, fun to fight factions, many bosses fit for each faction and event, neatly designed levels and segments the game is played through, and many show-casings of scripting, unique weapons, and story building. It’s strong and fun, and satisfying to replay on higher difficulties. The added outfit system to allow you to replay levels with different setups is great fun. Some bits may be found strange or frustrating to fight through, but as me, a medium skill player, I always eventually prevailed. It’s definitely the main focus of the game. I rate it 8.5/10, it satisfied my Madness Combat itch!

Real player with 166.9 hrs in game

MADNESS: Project Nexus on Steam

Airstrife: Assault of the Aviators

Airstrife: Assault of the Aviators

Nice game with a beautiful hand-drawn world. In Airstrife: Assault of the Aviators, I loved the ability to create and upgrade planes, and the fact that the game can be played with friends. I advise everyone! 10/10

Real player with 4.5 hrs in game

Assault of the Aviators - a game in the old genre. I haven’t played such games for a long time. Previously, such games did not have a co-op mode, which got bored very quickly. Now I saw this game in the recommendations and decided to play it with my friend. We played all evening and none of us got bored. The game has a choice of planes and branches for pumping weapons. Nice drawing of models and good music ^-^

Real player with 4.3 hrs in game

Airstrife: Assault of the Aviators on Steam

ArcRunner

ArcRunner

ArcRunner is a beautiful Cyberpunk-styled action rogue-lite set in the far future on board a huge space station where the controlling AI has gone insane, and its up to you to traverse the Arc to find and destroy it.

You start each run as a newly-cloned human, and using credits earned in each level augment and replace your body using robotic and cybernetic enhancements until you’re more machine than human.

The game features frantic 3-rd person action, a randomised weapon and augment system with almost unlimited possible builds, huge bosses to fight and 2-player online co-op.

ArcRunner on Steam

BRINK

BRINK

Fight for your side, fight for your future, fight for your life.

BRINK is a brilliant game launched in 2011 when the market was saturated with shooters from every major and minor developer offering very little over their predecessors than a graphics ‘upgrade’, unfortunately this meant BRINK was and still is overlooked by many.

What set BRINK apart from other shooters, and still does is a fluid movement mechanic [S.M.A.R.T], its equal rarely seen in games even now in 2020.

Combine this with the great mix of classes, guns and the objective based maps playable form both sides, it’s a wonder BRINK never took over a larger portion of the market, and unfortunately means it’s been left to quietly sit in the background, a gem of the past, buried beneath the yearly copy and paste FPS games from big publishers promising the world.

Real player with 482.5 hrs in game

Well, Game went Dead quite fast, and Promised more than it could hold, but it is a solid game, not good, but not terribly bad.

there are 4 classes, and while everyone has it own set of skills, you can play like you want, you can be a skinny soldier who runs aross the map like the TF2 scout giving ammo to everyone, a heavy spy with a minigun who disguises himself as an enemy, or just a averagely bulid medic with a shotgun, and you got quite a nice collection of cloths, so you can make your own unique character, may it be a street-cop, an engineer, or a heavy SWAT-Like Unit,and color the uniform how you want, as i said, your own unique character,

Real player with 85.8 hrs in game

BRINK on Steam