Ruin Hunters

Ruin Hunters

Ruin Hunters is a turn-based tactical game where players must lead a party of three heroes. Wander into the deep of the dungeons, defeat enemies, gather treasures, while your party grows in power.

Features:

▪ Turn-based combat (position your heroes, and choose the right skill for attack or defense)

▪ Use the environment (use it for cover, attack, or just simple push the enemy to it)

▪ Level up your heroes (learn new skills, talents)

▪ Momentum points (some skill generates points, some needs points to cast, but when the hero reaches the maximum momentum, he will be able to perform stronger actions with the skills)


Read More: Best Grid-Based Movement Turn-Based Combat Games.


Ruin Hunters on Steam

Everblood Arena

Everblood Arena

Everblood Arena is a turn-based roguelite tactics arena battler with a heavy focus on procedural generated items and character builds. Get your team of fantasy warriors and take part in 5v5 tactical turn based battles. Rise your way up the ranks and claim the greatest prize, the Everblood Cup!

item randomization

Item randomization is a huge part of Everblood’s design philosophy. A huge array of spells & modifiers exist and items through a myriad of algorithms will mix and match these so that each piece of gear comes with it’s own skill tree & modifiers. Make tactical choices between leveling up your character’s Strength, or leveling up his Fiery Sword of the Helmsplitter to unlock it’s epic quality rank 3 spell.

This doesn’t just stop at items though! Character’s will also be randomly generated, with a small variety of races, each containing their own smaller skill tree’s with lots of attribute randomization.

Our hope is that this focus on randomization and creating a rogue-lite atmosphere will add lots of replay-ability and create dynamically changing character builds.

a Roguelite?

We intend to add roguelite elements to Everblood, with characters sustaining meaningful injuries (and potential death!) from getting knocked out in combat, we expect players to have to recruit new hero’s as theirs die, slowly adapting their tactics and equipment to fit the strength’s of their randomly generated character team. Our hope is that each run of Everblood will be a multi-hour affair, with difficulty changing drastically based on your starting roster & the generated teams you come up against


Read More: Best Grid-Based Movement Party-Based RPG Games.


Everblood Arena on Steam

Clash II

Clash II

Clash II story, similar to its predecessor, will be set on the mystic land called Karkhan. For years, there has been conflict between invaders bearing the signs of one God, self-called Purians, and a population that has lived for generations there, practicing magic and worshiping many Gods.

The growing conflict will take us back to the center of the war between the two factions. The story will take place almost fifty years after the events of Clash, when the Purians won the war. They will spread even further their faith and laws.

The initial assumption of the Clash II story are the times unfavorably called Pagan Reaction - when our ancestors rebelled against the new faith imposed on them by force and sword. During the game, we will be able to lead natives, disagreeing with the dogmas of the new faith and rebel against a foreign culture of invaders who want to extend their influence to the entire continent.

In the campaign of the Purians, we will lead the fate of the hero sent with a penitentiary mission, aimed at taking over the kingdom from the hands of Willhelm, who by his behavior lost the favor of the Holy Servant.

Heathens will be lead by heroine, burdened by her Gods to unite agitating tribes and help them stand as one to protect the forgotten customs and their own freedom.

In both cases, the basic units will be the forces that we know from chronicles and history, strengthened, of course, by beasts from mythology and legends.

How we lead our own kingdom – through battles, covenants, diplomacy, technological and spiritual development – will have a big impact on the shape of the game. During the campaign, we will traverse almost the entire continent, where we will be able to fight wild beasts, find treasures and ancient places of worship. In addition, we will encounter marauders and deserters and perform many additional tasks that are waiting hidden for unneutered seekers.


Read More: Best Grid-Based Movement Turn-Based Combat Games.


Clash II on Steam

Godless Tactics

Godless Tactics

TL;DR, Solid turn-based RPG with plenty of tactics and strategies that will bring dozens of hours of enjoyment, and plenty of replayability. Video from developer that shows gameplay for those wanting to see how the game works.

https://www.youtube.com/watch?v=TAIdJqNfcrM

This game could best be described as a mix of Fire Emblem and Total War. While not as shiny and new as the more recent editions of those franchises, it definitely has the depth of strategy and story that either have. As someone who doesn’t really get that endorphin kick from Fire Emblem-esque games, I wasn’t sure I would get a significant amount from the combat. But I was wrong: Godless Tactics has a very simple, yet deep, combat system that makes proper strategy feel rewarded. I greatly enjoyed thinking about what to do on my turn, and every counterattack and loss felt honestly deserved. But boy oh boy, does methodically slaughtering the enemy feel even better.

Real player with 106.3 hrs in game

Haven’t had this much fun with a strategy game in years!

In this game, there’s real strategic value in exploring remote areas, or in raiding supply lines while avoiding larger armies, or in reinforcing key locations on the map into massive chokepoints, in short, lots of stuff you can do to meaningfully contribute to your allies' war effort apart from the obvious conquest of settlements. High-level weapons and items that you may find allow you to take on foes way more numerous or higher-level than yourself, and different classes naturally excel at the different tasks detailed above.

Real player with 89.2 hrs in game

Godless Tactics on Steam

Puzzle Tactics

Puzzle Tactics

Excellent RTS in the simplest form but still fun. For those commenting negatively, the graphics are not the point, its the gameplay. I wish there were more levels. It reminds me of Alpha versions of games I used to work on in the early 90s. Kudos to the developer, it was well worth the few bucks I paid for it.

Real player with 27.5 hrs in game

Nice little puzzle game. Turn-based, comparable to chess. Difficulty is easy for adults. Maybe challenging for children. What the game lacks is keyboard control (you can’t cancel menus with Escape) and a zoom feature. Would be nice to have. Hope to see some extra maps soon. Perfectly playable under Linux through Wine.

Thank you for programming this one!

Real player with 7.3 hrs in game

Puzzle Tactics on Steam

Wasteland Warden

Wasteland Warden

BATTLE!!

Gain Teammates

Help Others

Craft

In the near future, AI corporations have taken over and are hunting down anyone not cooperating. This lead to a robotic arms race as the remaining “free” people mod themselves with any tech they can find and fled to the deserts and other unpopulated oases. Now its every man for himself outside the giant numbered cities run by the AI corps. Squeezed between assassin robots and cyborg gangs, one man takes it upon himself to lock up anything that can be locked up and… reprogram the rest? Lets all just ignore the growing rumors of an “all consuming sludge” appearing from the south.

Gameplay

  • Turn based

  • Grid based

  • Level the protagonist via skill trees

  • Defeated enemies become allies

  • Level your allies

  • Choose a complementary team

  • Many roles to fill: DPS, Range, Tanks, Area Effect

  • Upgrade your base

Still in early development. All art is subject to change.

Wasteland Warden on Steam

Reprogram

Reprogram

Reprogram is a side scrolling tactical game where timing is as important as positioning. You control the characters by assigning commands that will be performed simultaneously during a turn. That way, you’ll have to learn the enemy’s behaviour and think ahead when creating a strategy.

The story is about four guys trapped inside a truck with a bomb hidden somewhere, they are also being chased by terrorists for a reason they don’t know, but fortunately, whoever put them there gave them a marked map and remote controlled robots to help protect themselves. Throughout the game, they will try to find a way to get out of the truck, escape the terrorists, discover who put them there, reach the marked location and deal with each other.

Features:

  • 90+ different moves unique to each robot

  • Lots of items and equipments

  • Skippable cutscenes between battles

  • Each enemy has its own unique behaviour

  • 30+ battles

Reprogram on Steam

GraviFire

GraviFire

Puzzle game with very interesting mechanics and charming pixel art. Game is a bit short, with only 50 levels. Difficulty isn’t that hard, enough to make you think, but the lack of an undo button can get pretty annoying, and I feel that it adds some artificial difficulty, but the game is still pretty doable with patience. Having said that, it is pretty cheap, and is unique enough for me to be worth a buy.

Real player with 4.3 hrs in game

gravifire is a sokoban-like/sliding hybrid set in space. block pushing comes into play by directly controlling a green alien trapped inside a strong body suit or something (there’s a short cutscene at the beginning), so you can move stuff around yourself, but the gravity changing mechanic moves all the crates in the same direction at the same time, hence the likeness to sliding puzzlers.

Real player with 3.7 hrs in game

GraviFire on Steam

Kuro Tactics

Kuro Tactics

This game reminds me of playing Fire Emblem Sacred Stones on Game Boy Advance!!!

I love the art style. I like how the items actually matter a lot. I like that the plot didn’t take itself too seriously, which made it fun. My favorite level was actually the final level, it was a unique mechanic and a challenge.

This is a great tactics game that only took me a few hours to beat!

Real player with 4.3 hrs in game

Didn’t really know what to expect when playing this game….. but honestly found myself getting wrapped up in it. Damn near 3 hours out of nowhere and very rewarding item progression. I like the freedom of character builds as you aren’t hard-lined to one play style for each class of character. Pretty noteworthy for an Indie title. If I didn’t have to work tomorrow I would have kept going.

Challenge 10/10

Story 8/10

Gameplay 8/10

Bang for your buck 11/10

In my personal opinion, I should get an hour of enjoyable play for each dollar I spent. So far I’m on track for more than that and I’m only halfway through. Just gotta keep in mind this is and Indie title and only has a single developer. Show some support and who knows?

Real player with 3.4 hrs in game

Kuro Tactics on Steam

Lostria

Lostria

IF YOU’RE GONNA TAG THIS GAME ESPORTS

YOU NEED SOME BIG BREASTED TWITCH STREAMER AS YOUR FIRST VIDEO ON YOUR STORE PAGE CAW CAW

HUNT SHOWDOWN DID THIS AND LOOK HOW POPULAR IT IS NOW CAW CAW

Real player with 0.9 hrs in game

Lucky me gets to write the first review for Lostria.. I think? I feel like this is not the full, proper game, but a beta test, but this is unclear from the store page exactly what you’re getting into. For that reason, in an exception to my general rule (in fact for the first time in over 5,000 Steam reviews), I’ll invite the developer to correct me if I’m wrong about my observations and opinions about this game, because it does appear to be completely free, which earns developers a large amount of goodwill.

Real player with 0.1 hrs in game

Lostria on Steam