Boxed-In

Boxed-In

Story-free, simple action-puzzle game where you trap enemies who are trying to eat you by surrounding them with blocks on all side while avoiding enemies. Each level you complete will have you advancing to the next level where you’ll trap additional enemies. With simple mechanics you’ll find yourself eventually facing a hoard of enemies blocking your every path. Different game modes will give you a variation of game play and leaderboards will let you know where you rank.


Read More: Best Grid-Based Movement Puzzle Games.


Boxed-In on Steam

Sink Again

Sink Again

If you want light-weight pirate-y fare with a primitive economic model coupled with a bunch of turn-based mini dungeon crawls and disconnected scenarios that have you starting from scratch after each mission, then this game is for you!

If you’re not looking for all that, you might still get your money’s worth out of the game. I’ve only completed a few of the scenarios and yet there is enough meat here that I’ve got over 20 hours in, and the rewards for each scenario are interesting enough that I want to see what the next batch will add to my arsenal.

Real player with 52.6 hrs in game


Read More: Best Grid-Based Movement Turn-Based Combat Games.


Nice little game. Not very complicated as turn-based / strategy game, and it tends toward grinding, but it manages to keep me busy and interested. Also, the silly slapstick jokes make me smile. If you ever wanted to play as a gorilla bashing pirates with an anchor…

The game comes with a good number of “scenarios”. Start a scenario, you get a (very) small ship and 2000 gp, and a selection of 3 to 5 pirates to hire in the nearby tavern. First hire is free, and is usually the one you pick as the captain of your crew - at start, anyway, you can change your captain later.

Real player with 39.0 hrs in game

Sink Again on Steam

DUSK ‘82: ULTIMATE EDITION

DUSK ‘82: ULTIMATE EDITION

Dusk ‘82 has reminded me of how awesome dungeon crawlers are, as well as the fun and sometimes tricky puzzles within them. If it’s okay to compare it to other games, I’d say there are elements/influences of Ultima, Rogue, Chip’s Challenge and even ZZT in here, intentional or otherwise. It combines a lot of what made those games fun to play and turns it up to 11.

It’s short, sweet and the world is your oyster in terms of customisation and level creation so hopefully this will be one of the most community-serviced titles on this platforms as it has the potential to be.

Real player with 27.4 hrs in game


Read More: Best Grid-Based Movement Puzzle Games.


Another master piece of David Szymanski, DUSK 82 has to offer a great 8-bit action-puzzler that was used as the prequel of the original classic cult shooter DUSK.

Created in such a simple style, this game reached the expectations that the fans were hopping for the next title of the DUSK series.

I enjoyed the puzzles that the game delivered including the music that was adapted from the first game successfully, meaning that I didnt even felt boring while doing the run of the entire game.

In my final review I would give:

Real player with 18.3 hrs in game

DUSK '82: ULTIMATE EDITION on Steam

Friday Night Bullet Arena

Friday Night Bullet Arena

LOVE IT! Played with 3 good friends in a 4 player local vs game. The most fun I’ve had with my friends in a new game in a long time.

Fast paced and quick thinking, every round ended with cheers and laughter as we found new ways to outsmart eachother.

Never a dull moment with friends in this game.

Endless hours of fun!

Real player with 22.0 hrs in game

Fantastic local game, played with my roommates and had a lot of fun! Definitely recommended.

Real player with 3.2 hrs in game

Friday Night Bullet Arena on Steam

Gun Bots

Gun Bots

Grid TD + custom towers + skills = Challenging TD with a lot of parts to customize towers. Plant vs Zombie style play. Level up and collect credits for upgrades to advance to harder levels and mobs.

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Real player with 3.3 hrs in game

Gun Bots on Steam

NEXT JUMP: Shmup Tactics

NEXT JUMP: Shmup Tactics

Well now, it’s time to review yet another roguelike… or is it a turn-based strategy game? Bullet-hell? Yep, Next Jump: Shmup Tactics is all three of these things at once. These genres seem like they absolutely should not go together… it sounds totally nonsensical. But not only is the combination viable, but it works out really well here.

In this game, your overall goal is to reach the Dragon Mothership and defeat it, because apparently they stole your space beer (???) and ran off with it. Like any good shmup, this means a long battle through about a kersquillion enemy ships on your way to fight the boss at the end. As this game is part roguelike, everything is procedural, so you’ll be getting a very different experience every time.

Real player with 9.7 hrs in game

This is a fantastic game if you like small-scale turn-based tactical battles in space. The core gameplay is turn-based shoot ‘em up with simplified FTL-like sector jumping in between the skirmishes. It’s not really much like FTL except superficially. It’s a great game nonetheless!

First, the downsides. It’s a relatively short game. It’s very replayable but even if you like it, you probably won’t play for many tens of hours. It’s also cheap though.

The battle map is small and doesn’t contain much except various enemies. Not realy a downside in my opinion, just a game design choice. Think of the map as a chess board.

Real player with 8.9 hrs in game

NEXT JUMP: Shmup Tactics on Steam