Hidden Animals: English - Spanish

Hidden Animals: English - Spanish

A nice game as such, but containing unforgivable mistakes in the vocabulary that it’s supposed to teach you, and badly optimised in my opinion.

I bought this game for my 9 year old daughter, who likes hidden object games and is quite good in them - but there aren’t that many suitable for children, so I was happy to find this one. Since we are neither English nor Spanish native speakers, I was prepared to translate for her and the game wasn’t meant as an educational tool, but she learns English in school, so I hoped she would also pick up a few animal names while playing. But very early she got frustrated by the fact, that it seemed simply impossible to get three golden stars and thus uncover more pieces of the bonus puzzle, no matter how quick she was or how hard she tried (I tried to help with that and didn’t succeed either) - so she stopped playing because it was driving her to tears, and I bought her Hidden Animals Photo Hunt instead to make up for this disappointment.

Real player with 7.3 hrs in game


Read More: Best Great Soundtrack Colorful Games.


Hey, want to have a good game? Check this indie out! :)

In Hidden Animals you will learn animal names too, while finding them - I don’t even know why they don’t teach languages like this; awesome idea. Speaking of awesomeness I liked the music so much, that I just had to stop at the main menu, just to listen. Nice pictures, user-friendly design. I also liked that it was a good fun my daughter as well: she likes animals and stages can be completed in minutes.

Real player with 4.8 hrs in game

Hidden Animals: English - Spanish on Steam

Chime Sharp Game Composer Edition

Chime Sharp Game Composer Edition

As a huge Chime fan and someone that has all the other versions on all platforms, I was disappointed with this one. First of all, there was no real reason for this to be its own game. A whole new install and icon just for 5 different tracks? This should have been DLC for the original Chime Sharp. Second, the 5 tracks that are here aren’t any good. Certainly nowhere near as good as the tracks from the original Chime Sharp, which was itself worse than Chime Super Deluxe on PSN, which was basically the pinnacle of the series. The music here is just too mellow and doesn’t transform as much as in the previous entries. I bought this for $5 on sale and I’m going to refund it. Sorry, devs. Hopefully your new sequel will be an absolute masterpiece!

Real player with 0.6 hrs in game


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Really glad that there’s another one of these! Good selection of new tracks and same classic Chime gameplay.

Real player with 0.6 hrs in game

Chime Sharp Game Composer Edition on Steam

Maze Slider

Maze Slider

Nothing special, but ok for the price.

Real player with 3.2 hrs in game


Read More: Best Great Soundtrack Casual Games.


Trash

Real player with 0.1 hrs in game

Maze Slider on Steam

MOVIT

MOVIT

MOVIT is an abstract puzzle game with a neat original gimmick.

The goal is simple: to move the player’s block to the win block without landing on other blocks.

Levels are apparently sized 9x3. Looks deceive though: the levels are cyclic in north-south coordinate, a property that powers most puzzles in the game.

Be there or be… dead

Landing on any other block will lose the level. Initially, blocks stay still but really soon moving/changing arrow blocks of various kinds are introduced. There are adequate tutorial levels without being called tutorial levels.

Real player with 3.5 hrs in game

There’s a problem where you cannot tell the difference between a covered red and gray block.

When both blocks are covered, they have the same double black outline around them.

So it’s impossible to tell which one’s red that changes or gray that doesn’t change, making it extremely tedious. Unfortunately, the developer doesn’t respond to these problems.

Also, there aren’t many levels and they are all extremely small without variety.

Real player with 1.2 hrs in game

MOVIT on Steam

Nancy Drew®: Secret of the Scarlet Hand

Nancy Drew®: Secret of the Scarlet Hand

Not one of my favourites. i' say the characters are better than they are in the average Nancy Drew game and the story itself unfolds really well with some great twists in it, but in the end the setting and the atmosphere were a bit of a let-down. The puzzles were too easy and I never once got that feeling of accomplishment when you crack a difficult challenge. There’s also a lot of studying to do in this one. The puzzles require you to track back and forth through the museum reading the displays and taking plenty of notes which might put some people off. Personally I don’t mind the studying, but you’re pretty much required to have some interest in Mayan culture if you’re going to enjoy this one.

Real player with 9.2 hrs in game

I’ve heard a wide variety of different opinions concerning Secret of the Scarlet Hand as I’ve made my way through the Nancy Drew series. Some people seem to really enjoy it. Others seem to hate it. Me…I end up leaning more towards the latter. This is not a terrible game by any standards, but I definitely think it’s one of the weakest entries in the entire franchise. I would still recommend it to anyone who enjoys ND games, but it’s definitely one that you don’t need to rush into playing.

There will be Spoilers, you’ve been warned:

Real player with 9.0 hrs in game

Nancy Drew®: Secret of the Scarlet Hand on Steam

Quell Memento

Quell Memento

I’ll be honest, after Quell and Quell Reflect I felt a little burnt out and didn’t have high hopes. But this game immediately reinvigorated my interest in the series and is easly the best installment so far.

While the core gameplay remains the same, this game features a new look, from the reworked and much improved menus to the various tilesets. The amount of content included has significantly expanded. Not only are there a lot more regular levels, the developers also added 24 hidden levels. There are dozens of new mechanics which gradually introduce a diversity so far unseen in the series. Levels never feel same-y or boring due to various new blocks, bubbles, mechanics and goals.

Real player with 17.6 hrs in game

my original review for quell, which also works for quell: reflect, the second game, can be read here , but memento mixed things up a little. at its core it’s still more of the same, but the block lighting mechanic alone adds enough variety and extra challenge and there are other new things as well. instead of 84+4 levels, now there are 144 plus 24 hidden ones, and more of a story than in the previous games, but it’s still not really worth mentioning.

Real player with 13.7 hrs in game

Quell Memento on Steam

Water Heroes: A Game for Change

Water Heroes: A Game for Change

Water Heroes: A Game For Change is a simple tile matching puzzle game with a loosely educational water theme. Moves are limited so you must match the various elements to collect water as efficiently as possible.

You can play candy crush and other tile matchers for free on mobile or in a web browser, so there’s no reason to pay $5 for a tablet ported one on Steam.

Real player with 32.5 hrs in game

Addictive game, great cause, nice music!

I’m skipping the charity part, since it’s already clear that the friendly developers work together with ClearWater, and that’s awesome. But now about this eco-friendly game: it may look like a mobile game - which it actually also is - but there’s more to it. It’s educational, perfect for kids, and there are many little challenges. But no brainless thinking! There’s also enough variation and it isn’t short, so you won’t get bored.

These little water-facts, many achievements and the ClearWater-themed story add something extra to the game. Water Heroes has this cozy “indie team atmosphere” which you can experience in the funny sound effects and visual style. Plus, it’s a fair price, considered that it’s actually 50% of what you pay. Now give it a try!

Real player with 6.5 hrs in game

Water Heroes: A Game for Change on Steam

Waveform

Waveform

If you’re a serios gamer or a competitive one, you can’t miss this experience.

It’s a very simple game that is very (!!) hard to master.

Get past the first hour, and you’re hooked.

It’s all about moving your mouse (no buttons!) to perfect the waveform in order to collect stuff.

More and more aspects build the game from level to level, keeping it interesting and totally immersive.

The game is loooooooong. About 100 levels.

Even after you finish (I haven’t yet) all the levels (or before), you can enter a “deep space” mode -

Real player with 137.8 hrs in game

I’m extremely surprised to see that Waveform isn’t more popular. It has to be one of the most original Action-Puzzler released those past few years. This is truthfully one of the craziest indie game I’ve played in a long time, with a gameplay that is so simple but yet so addictive!

To put it short, you control a sinusoidal wave with your mouse, modifying its lenght and height as it suits you to catch all the coloured circles scattered around.

The content is massive, more than a 100 levels for the campaign, and as much in the challenge mode. Waveform will suit any kind of gamer, casual or hardcore. A bottle of aspirin is highly required if you aim to 100% complete every single level available !

Real player with 33.3 hrs in game

Waveform on Steam

Chime

Chime

Simply o-r-g-a-s-m-i-c²

–————————————

Yeah, I’m editing this because of Chime Sharp, the sequel. I prefer the first game because of For Silence that I discovered there.

Chime is a puzzle game where the music plays a role. Let me copy/paste what I’ve written for the sequel.

You have to cover a surface with blocks, so that a “quad” (generally when you have at least 3x3) can be formed and expanded. Once it’s over, the quad disappear during the next passage of the beat, letting parts of the blocks used on the grid. And after a moment, they’ll glow if unused and you’ll loose the multiplier and the unused stuff.

Real player with 64.0 hrs in game

in short: It’s good. Tetromino puzzler mixed with music mixed with a bit of Qix.

You place tetrominos on a grid to try and create quads, blobs that cover up part of the grid. Ideally, you want to cover as much of the level as possible, make as many quads as possible, etc. It works similarly in some ways to the old Atari classic Rampart–minus the whole Army/Castle minigame stuff, of course.

The neat variation is that there is a beatline sweeping left to right across the grid, which plays a basic music track (and they’re good–well known electronic artists like Moby and Philip Glass) but then layers elements into that track based on the position of your quads. So you might get an EDM track where vocal elements or percussion suddenly show up because you’ve created a quad in a new area. Pretty nifty.

Real player with 42.0 hrs in game

Chime on Steam

CROSSNIQ+

CROSSNIQ+

the game is def worth $8, very addictive, very good at passing time (see: my playtime), and it’s fun climbing up the leaderboard! i bought this game for dv-i and she delivered and virix dreamcore had bangers in here as well

the board aesthetic is so clean, and the ingame real-time clock is a cool small feature, wish more games did that

had some minor problems:

i really don’t like most of the gallery boards, they’re too bright and detailed and hard to distinguish colors, especially on bigger boards. the beach one is good tho

Real player with 384.5 hrs in game

CROSSNIQ+ at its core is a race against time, a different breed of grid-based puzzlers like Chuzzle and Yoshi’s Cookie. The goal is to make titular “crosses” of one row and column of the same color. There’s an appropriate mix of specialty tiles and consequences for how you deal with them, both in direct gameplay and recorded score. It’s also a great “podcast” game with its Chillout mode, in the sense that it’s a time sink you can run while listening to stuff in the background. But Versus mode is where it really shines, with a wide assortment of powerups with different offensive and defensive types. All of this is topped off with its distinct visual style and matching soundtrack.

Real player with 37.8 hrs in game

CROSSNIQ+ on Steam