Super Night Riders

Super Night Riders

My first reaction to this game was: this game can only be valuable for nostalgia/historical factor, and I can’t honestly recommend it to anyone else. But then I played it a little more, and it got me thinking.

This game faithfully recreates the gameplay of 80s arcade racers with all the important details, but with more modern visuals. The visuals are not mind blowing, but they look pleasant and are not dull.

The gameplay doesn’t have a lot of variety, unfortunately, even compared to the 80s racers. There’s only one vehicle you can choose, one type of “enemies”, no unexpected nasties like an oil spill and such, and the track variety is pretty much limited to the visual theme. The tracks are handcrafted though and are nicely tuned in terms of the difficulty curve and the challenge.

Real player with 12.8 hrs in game


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Super Night Raiders is my first racing game that I’ve managed to finish. Actually, it isn’t exactly a racing game - you aren’t trying to be the 1st but complete laps under a given time, depending on the difficulty setting you choose. While you are driving you are encountering other freeway bikers which are supposed to be obstacles that you aren’t supposed to hit - if you hit them you get a massive speed penalty which can ruin your run. One or two mistakes is actually ok, but if you do more than that you probably won’t make it on the normal mode. Easy mode is exactly the same, except that it grants you more time to finish each lap so you are allowed to make more mistakes, but you don’t get achievements.

Real player with 11.8 hrs in game

Super Night Riders on Steam

Full Throttle Remastered

Full Throttle Remastered

I first knew about Full Throttle back in its release year of 1995. I thought it would be an interesting game to try because I was aware that it is an adventure game about bikers. However, I never got the chance to play it. In 2017 Full Throttle Remastered was released on Steam, so I had renewed interest in this game.

The 1995 version of Full Throttle was pixelated point-and-click adventure whereas the remastered version is 3D, but you can switch between the pixelated version and the 3D version at any time. The game is an interactive tale told through a biker’s perspective; a biker named Ben. From the start, I felt like the game was a great way to experience gaming in the point-and-click adventure genre.

Real player with 14.4 hrs in game


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My rating: 8/10

Based on: one full playthrough

Full disclosure: As with many LucasArts adventure video games, I played the Windows original around the turn of the century on my first home PC and I still have fond memories of it.

Pros:

(+) a high-octane main story set in a gritty near-future alternate-history universe, following Ben, a tough and gruff biker gang leader, as he gets mixed up in murder, corporate and vehicular warfare, and other manly exploits

(+) a motley crew of larger-than-life and memorable supporting characters like the elusive love interest Mo and the fiendish antagonist Adrian Ripburger

Real player with 6.6 hrs in game

Full Throttle Remastered on Steam

No More Heroes

No More Heroes

Welcome to the Garden of Madness, Sudabros…

tldr; the game is great, but the port is not

–——————

The non-technical part of this port is still good, even after 14 years, the game has it’s charm. The heart and soul of the game is still here (except “Heavenly Star” is absent, but you can mod it back in), but the technical side of this port - OH THE TECHNICAL SIDE..


As you could see, most of the reviews here talk about the lack of controller support (KB+M is not an option;

! and why would you even want to play it on KB+M? ) - the game only supports XBOX360 controller, BUT DS4Windows works just fine for me.

Real player with 25.6 hrs in game


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Yes. But not yet.

the game works really well, but there’s some bugs that need fixing.

Here’s some stuff nobody else is saying:

  • A bunch of achievements are broken, specifically those that have progression tracking. The counting doesn’t work properly. Those who have the achievement “Dial M for Massacre” are using SAM… for shame guys.

  • There’s some particular segments in the game where you need to hit a target at the right time but the timing is extremely finicky if not completely broken. Luckily they are all optional, but some are tied to a certain achievement. It’s not impossible per se, but I sure avoided them like the plague.

Real player with 20.2 hrs in game

No More Heroes on Steam

Road Scars: Origins

Road Scars: Origins

Eyes Scars. Origins.

How do I suppose to knock enemies when they appear dead (cause of a crash) already?

Total waste of those challenges. And worst race game view perspective ever btw.

Weak scripts as random 1 by 1 car on each side of a road and enemies spawn line in front of you. Drive aside and they always gonna be dead. Drive center and maybe you gonna get a chance. Frame-skip’s lag you to crash.

Night time is too dark to play and act. You need to drive as citizen with cars and wait till night ends. Also it’s hard to drive a windy road with camera being stupidly stable.

Real player with 13.2 hrs in game

Road Scars is a driving game in the style of those retro endless driving games of olde.

Mostly forgotten, games like e.g. Knight Rider on NES had gameplay with seemingly endless driving on a road, just dodging the traffic and grabbing various boosts. Road Scars offers something rather similar.

There is a story mode, its narrative delivered through crude cartoons. In addition, there’s an arcade mode for score-crushers, and a set of challenge tasks of various difficulty.

Repetitive but challenging gameplay

Real player with 8.4 hrs in game

Road Scars: Origins on Steam