Scrapping Simulator

Scrapping Simulator

This game is in early access so, you unlock all the available features quickly. As you may have guessed, this game is about disassembling eWaste for scrap materials. You can then sell the scrap directly or spend the time to melt them down to ingots for a bigger profit. Eventually, the world will be much more open and new features are coming.

I’ve logged a lot of extra hours figuring out many of the ins and outs of different processes. I enjoy the “grindy” aspects of this game and look forward to how they’ll adapt to user input.

Real player with 35.1 hrs in game


Read More: Best Grand Strategy Education Games.


game is really fun and easy to get into having a good time playing this game easy and chilled to play. loving all the new stuff and animations but game has some little bugs here and there but can see they are trying to fix them. but loving the game cant wait to see what else they do to the game.

Real player with 30.3 hrs in game

Scrapping Simulator on Steam

Arcane Sorcery

Arcane Sorcery

This game feels like a cross between Master of Magic and Medieval Total War (the first one that is). Gameplay wise, it feels like Master of Magic with the magic spells, and the isometric battle system, but the campaign maps feel more like the original Medieval Total War. As one of the other reviews described, it has an early 90’s feel to the graphics (and for once that phrase does not mean ‘pixel art’, which is a rarity). The 4x nature of the game is more 4x-lite, specifically with lite aspects on the diplomacy and exploring aspects of 4x. There’s three different maps, but it would be nice if there was random map generation, though that would probably require a different map style I think. It has flaws, but it’s an inexpensive game as well.

Real player with 32.0 hrs in game


Read More: Best Grand Strategy Turn-Based Tactics Games.


A game that strongly resembles strategy games of yesteryear, that actually does not pretend to be anything else. Its pretty straight forward, without much tactical depth or need for strategic thinking. Still its an enjoyable game, even if only for a couple of runs, its still worth playing. If you are a hardcore 4x or strategy player, I would strongly suggest you stay clear, for you will be disappointed as the game lacks in both areas. Its perfect for the casual strategist, looking for a fun run.

Real player with 26.7 hrs in game

Arcane Sorcery on Steam

Zenith Frontier

Zenith Frontier

Zenith Frontier is an interstellar strategy simulation game. Explore and colonise hostile exoplanets and help humanity survive the struggles of 2040 and beyond.

Zenith Frontier features several novel mechanics in the context of traditional 4X and grand strategy gameplay elements. Experience visionary strategic gameplay set in an evolving procedural galaxy populated by billions ot autonomous citizens and private companies. Build a faction with a rich background and strong identity, then oversee their interstellar efforts to advance their position within the precarious New Space Age.

New Gameplay Features:

  • A Shared Origin: Factions start in the same overpopulated, suffering home system and compete to expand outwards in the year 2040. This is made possible by the recent discovery of –REDACTED– which allows high-tech spacecraft to slip into subspace.

  • Volatile Subspace: Exploration of this newly accessible subspace is incredibly dangerous. This chaotic region is thick with dark matter and swirling dark energy fields, but the ability to travel interstellar distances in considerably shorter timeframes may be worth the risk. Known safe routes will become critical to sustaining your remote holdings, but beware - subspace is neither static or stable and these routes may change!

  • Information is Essential: Unshielded signals will be destroyed in subspace and must be carried through by comm drones. News that arrives at your capital from a distant colony will be out-of-date - the situation will have evolved and you will have to consider this when planning your response. Additionally, perhaps the illegal hijacking of another’s comm drones will glean some strategic information - and prevent it from arriving at its intended destination!

  • Special Relativity: Spacecraft travelling at incredible speeds and colonies established within deep gravity wells will experience first-hand the effects of special relativity and time dilation. Time will progress more quickly for the crew of your –REDACTED– spacecraft making a long journey at high speeds than the colony they are destined for.

  • Geospatial Resource Pricing: A supply and demand model for price determination within a dynamic economic system that includes taxes, import/export fees and transportation costs mean that resource prices will vary throughout the galaxy. Plan your economic developments accordingly - or invest in this interstellar network infrastructure to take a slice of your rival’s operations.

  • Top Level Direction: Shape your faction from the top down by issuing orders, directives, and edicts to your military staff, governors, and private sector. These are executed autonomously, which can lead to surprising outcomes. This indirect control poses interesting strategic challenges.

Traditional Gameplay Features:

  • Diplomacy and Politics

  • Research and Technology

  • Military Conflict

  • Management and Governance

Zenith Frontier’s Design Pillars:

Zenith Frontier is being designed and developed in line with these pillars.

  • Emergence - A rich, living world that generates unique emergent scenarios.

  • Strategic Depth - A semantic network of interconnect systems.

  • Gameplay Over Graphics - A high quality interactive system that priotises gameplay.

  • Self-Directed - The player is primarily working towards self-selected goals in open gameplay.

  • Top Level Decisions - The player provides direction from the top-down to autonomous agents.


Read More: Best Grand Strategy Political Sim Games.


Zenith Frontier on Steam

Stellaris

Stellaris

Stellaris is a fantastic game.

I have seen thousands of stories unfold during my playtime. I’ve watched humanity bloom into a galaxy-spanning civilisation. I’ve watched megacorporations be seized by fanatic communists. I’ve seen weapons created that span the circumference of quasars and watched them wipe away entire solar clusters. I’ve unlocked the secrets of the universe again and again, scoured the galaxy for relics and found stories spanning universes in scale, stories that go beyond the beginning and the end of what we would conventionally call a universe. I held the line against an extra-galactic threat while the galaxy crumbled around me, a threat that had followed the Prethoryn Scourge to our local cluster and fed on our galaxy as a cow would a field. My empires proved and disproved the false vacuum theory again and again, and when that empire eventually fell; futurespawns travelled back in time to warn the past against the coming storm. A revolt against fate itself had formed, and after swiftly taking over the galaxy through diplomacy it found itself fronting that storm yet again. This time it was ready.

Real player with 1967.2 hrs in game

This review is difficult to leave as I have lots of great memories with this game. Its unique approach to RTS Space Strategy is incomparable to anything else on steam at this time. Which is a real shame because Paradox Interactive continues to fail with DLC updates and constant redesigns.

The game has been practically remade at least twice. Entire game feels more like a beta with constant major changes to core gameplay, to fix things that should have been fixed before release. Which ironically, PDX Interactive fails at almost every, single time. Every update that “fixes” bugs only temporarily patches them or just changes them to be slightly more bearable. For instance, every claim of late game lag being fixed might as well be ignored. You can choose a tiny galaxy, and you’ll still have lag in the late game. Pop changes or whatever other crap they’ve put it in hasn’t fixed much of anything. But what it has done is break mods, introduce new & more upsetting bugs, and piss off the community. They also released some stupid launcher so they could shove ads in my face when I launch the game, but in doing so also broke mods by introducing frustrating & upsetting mod order issues. Literally never was an issue before the launcher, now I have to shuffle mods around to hopefully not crash when loading saves. Which you might as well just delete your old saves if the devs release an update, because its going to break.

Real player with 700.2 hrs in game

Stellaris on Steam

Space Empires I

Space Empires I

I remember playing Space Empires way back ages ago, so I was pretty excited to pick the series on steam again and replay them.

Sadly, Space Empires I is NOT FUNCTIONAL on windows 10 at this time. It cannot process a single turn, crashing to desktop when ‘end turn’ is pressed. game load and save functions also do not work either.

This should have been tested more before release.

Real player with 0.6 hrs in game

I had no idea Steam was carrying the Space Empires Series, and was incredibly shocked to see SE I and not SE II on the store list. So a little bit of history here. Aaron Hall back in 1993 was working on his personal project Space Empires and formed this game as a prototype for something bigger and in 1995. We got Space Empires II.

Space Empires II was technically the first product released to the public and I remember sending in a money order to purchase this game after playing the shareware forever back in the mid 90s. I also got the CD when buying the complete bundle with Space Empire 4 Gold back in the early 2000s. Which was the only way I knew at the time, on how you actually got the original Space Empires prototype.

Real player with 0.2 hrs in game

Space Empires I on Steam

Dragon Throne Battle of Red Cliffs

Dragon Throne Battle of Red Cliffs

The game follows a civil war fought in medieval China. The three campaigns allow you to assume the roles of one of three warlords, and your commanders gain experience and acquire new powers and extra health as the story goes on.

Before the carnage is unleashed, though, the familiar rigmarole of setting up an economy awaits. Chop down trees, harvest grain, mine stone, breed the horses.

You must recruit peasants to build a base of operations, then create an army to crush your enemies.

Dragon Throne Battle of Red Cliffs on Steam

Explosiver

Explosiver

In Explosiver you will live a story with many bullets and explosions, controlling William. You’ll be able to play in first person or third person, and you’ll have several weapons to help you in the main objective, besides, of course, a special ability that can be used by the protagonist. All this with a lot of action, which when combined with strategy, makes everything perfect.

The Colombian government is in the beginning of a collapse, and then some paramilitary groups emerge in order to seize power and make some structural reforms.

Cornered, the government searches for one of the best military veterans in the US army, and ends up hiring William, a veteran of the US army, who receives a millionaire contract to invade the main base of the paramilitary group, in order to weaken them, leaving them without supplies. And then, William arrives on the island and has some goals to weaken the paramilitary group.

William, as a veteran military, in addition to an excellent skill with handling weapons, has a special ability of time awareness, allowing time to pass more slowly in combat, when necessary.

In Explosiver you’ll control William and you’ll have to fulfill some tasks to achieve your goal. All this with a lot of action and strategy.

Are you ready for combat? So let’s go!

Explosiver on Steam

Space Empires II

Space Empires II

i like the space battles

Real player with 642.9 hrs in game

Well, I didn’t expect to see this on Steam! Classic “beer and pretzels” 4X game, rather simplistic compared to later Space Empires games but still fun to play. The UI is a bit clunky, particularly when it comes to issuing ship commands and building things, and pathfinding through warp points is nonexistent. I wish you could play online against other humans, rather than just locally or vs. the AI; the AI doesn’t seem to be too good at the game. But it’s a fun game to play if you just want to relax and conquer the universe.

Real player with 6.4 hrs in game

Space Empires II on Steam

The Worst Game Ever

The Worst Game Ever

It may be called the worst game ever, but I have had alot of fun! It is for sure something that can take your mind off everything as you die over and over deciding which direction to go! For .99 this is a deal! Thanks dev!

Real player with 2.1 hrs in game

There’s nothing I love more than getting to stay home all day and not get ready for anything, which is about half the week.

Real player with 0.8 hrs in game

The Worst Game Ever on Steam

Call of Knights

Call of Knights

Call of Knights is a SRPG game produced by Chengdu LongYou Game Studio. Here you can enjoy strategy games and role-playing games. You can play as the ruler and be able to fight against different forces on a reshaped fantasy continent, leave a page of your own in the annals of history, or conquer warcraft.

The features of the legitimate game.

Pixel style:

A total of 400 knights from different periods appeared , restoring a reconstructed magical medieval continent. Unique UI design shows the charm of pixel style.

Call of Knights on Steam